• Title/Summary/Keyword: Spatial Context Mapping

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Mapping Cellular Coordinates through Advances in Spatial Transcriptomics Technology

  • Teves, Joji Marie;Won, Kyoung Jae
    • Molecules and Cells
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    • v.43 no.7
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    • pp.591-599
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    • 2020
  • Complex cell-to-cell communication underlies the basic processes essential for homeostasis in the given tissue architecture. Obtaining quantitative gene-expression of cells in their native context has significantly advanced through single-cell RNA sequencing technologies along with mechanical and enzymatic tissue manipulation. This approach, however, is largely reliant on the physical dissociation of individual cells from the tissue, thus, resulting in a library with unaccounted positional information. To overcome this, positional information can be obtained by integrating imaging and positional barcoding. Collectively, spatial transcriptomics strategies provide tissue architecture-dependent as well as position-dependent cellular functions. This review discusses the current technologies for spatial transcriptomics ranging from the methods combining mechanical dissociation and single-cell RNA sequencing to computational spatial re-mapping.

Visual Mapping from Spatiotemporal Table Information to 3-Dimensional Map (시-공간 도표정보의 3차원 지도 기반 가시화기법)

  • Lee, Seok-Jun;Jung, Soon-Ki
    • Journal of the HCI Society of Korea
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    • v.1 no.2
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    • pp.51-58
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    • 2006
  • Information visualization, generally speaking, consists of three steps: transform from raw data to data model, visual mapping from data model to visual structure, and transform from visual structure to information model. In this paper, we propose a visual mapping method from spatiotemporal table information, which is related to events in large-scale building, to 3D map metaphor. The process has also three steps as follows. First, after analyzing the table attributes, we carefully define a context to fully represent the table-information. Second, we choose meaningful attribute sets from the context. Third, each meaningful attribute set is mapped to one well defined visual structure. Our method has several advantages. First, users can intuitively achieve non-spatial information through the 3D map which is a powerful spatial metaphor. Second, this system shows various visual mapping method applicable to other data models in the form of table, especially GIS. After describing the whole concept of our visual mapping, we will show the results of implementation for several requests.

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Analysis and Prospects of Spatial information Technologies using Scenario based Roadmapping (시나리오기반 로드맵을 이용한 국토정보기술의 분석 및 전망)

  • Lee, Sang-Hoon;Jang, Yong-Gu;Koo, Jee-Hee
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.295-299
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    • 2007
  • Today, ubiquitous technology (e.g. computers or networked devices pervade everywhere we are) has enlarged by great advancement of information and communication technologies. If ubiquitous technologies is applied to, innovation of spatial information technology is expected. traditional spatial information technologies such as survey, GIS, GPS, LBS, and RS and ubiquitous technology gradual1y have been converged. The aim of this study is to create shared visions in spatial information technologies by scenario based roadmapping. So, we surveyed the state of the art in main spatial information technologies, market status and patent map. Consequently, prospects of spatial information technologies is suggested. The aim of 1st and 2nd NGIS project focused on map supplier was to develop digital map(e.g. framework data, various thematic map). As a result, the best technology of digital mapping is achieved in the world. But, there is not enough to develop GIS and LBS solution. Current market in GIS S/W and Telematics is about 384billon won and 250billion won. a patent is applied in the order, like a USA(1571case, 47%), Japan(883case, 26%), EU(478case, 14%), Korea(446case, 13%). In the future, spatial information technology fused on ubiquitous technology will be focused on user's demand and developing convenience context. The developing target will be realtime monitoring of 3D spatial data based on high resolution coordinate system, sharing and supplying multi-sensor data considered users demand, location service by ubiquitous technologies.

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Capturing the Underlying Structure of a 'Segment-line' City: Its Configurational Evolution and Functional Implications

  • Ling, Michelle Xiaohong
    • International Journal of High-Rise Buildings
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    • v.6 no.2
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    • pp.139-147
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    • 2017
  • Analyzing morphological evolution over a long period of time is deemed an effective way to identify problems occurring in the process of urban development, in addition to achieving a fundamental understanding of socio-cultural changes and growth rooted from the context. As far as the urban morphology is concerned, Hong Kong is characterized by its unique high-density and compact layout patterns, which have aroused the interest of a number of authors in the urban design domain. Whilst an increasing number of redevelopment projects in Hong Kong were criticized for ignoring and destroying the old urban fabric, there is a need for research to investigate the origins and changes of various urban patterns and their implications for society. By employing the theories and techniques of space syntax, this paper accordingly provides a morphological analysis based on the Wanchai District - a 'Segment-line' city, which particularly epitomizes various urban grids of Hong Kong and may have different implications for functional aspects. By axial-mapping the urban layouts of five stages of growth since 1842 and subsequently investigating their spatial and functional transformation over the past 170 years, this paper identifies a series of spatial characteristics underlying different grid patterns, as well as achieves a precise understanding of their ever changing relationship. Based on these understandings, this paper intends to provide valuable reference and guidance for upcoming spatial development in Hong Kong and other regions.

Landscape Ecology Concept, Principles and Its Rlation to Monothematic (e.g. Vegetation) Survey (경관생태학의 개념, 원리 및 식생조사와의 관계)

  • Isaak, S. Zonneveld
    • The Korean Journal of Ecology
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    • v.21 no.4
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    • pp.357-372
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    • 1998
  • Land (scape) ecology is a trans-disciplinary science studying the related systems at the earth surface, in their visual, structural and functional aspects. it serves as an umbrella under which abiotic and biotic sciences, in an integrated way, study the for each relevant land attributes and their interrelations. The spatial aspects of these relations have a special interest. Landscape ecology my have a pure scientific purpose, but usually is executed in an applied context, related to land evaluation for land use and conservation. Depending on the aim and application of the study, one of the land attributes may get special attention. Vegetation mapping may contribute to landscape ecological study but also benefit from it especially in case of reconnaissance surveys. This is because in less detailed surveys of any land attribute, like land form, soil, vegetation, one must necessarily apply landscape ecological principles in the survey methodology, including remote sensing.

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Utilizing AI Foundation Models for Language-Driven Zero-Shot Object Navigation Tasks (언어-기반 제로-샷 물체 목표 탐색 이동 작업들을 위한 인공지능 기저 모델들의 활용)

  • Jeong-Hyun Choi;Ho-Jun Baek;Chan-Sol Park;Incheol Kim
    • The Journal of Korea Robotics Society
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    • v.19 no.3
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    • pp.293-310
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    • 2024
  • In this paper, we propose an agent model for Language-Driven Zero-Shot Object Navigation (L-ZSON) tasks, which takes in a freeform language description of an unseen target object and navigates to find out the target object in an inexperienced environment. In general, an L-ZSON agent should able to visually ground the target object by understanding the freeform language description of it and recognizing the corresponding visual object in camera images. Moreover, the L-ZSON agent should be also able to build a rich spatial context map over the unknown environment and decide efficient exploration actions based on the map until the target object is present in the field of view. To address these challenging issues, we proposes AML (Agent Model for L-ZSON), a novel L-ZSON agent model to make effective use of AI foundation models such as Large Language Model (LLM) and Vision-Language model (VLM). In order to tackle the visual grounding issue of the target object description, our agent model employs GLEE, a VLM pretrained for locating and identifying arbitrary objects in images and videos in the open world scenario. To meet the exploration policy issue, the proposed agent model leverages the commonsense knowledge of LLM to make sequential navigational decisions. By conducting various quantitative and qualitative experiments with RoboTHOR, the 3D simulation platform and PASTURE, the L-ZSON benchmark dataset, we show the superior performance of the proposed agent model.

Realtime Video Visualization based on 3D GIS (3차원 GIS 기반 실시간 비디오 시각화 기술)

  • Yoon, Chang-Rak;Kim, Hak-Cheol;Kim, Kyung-Ok;Hwang, Chi-Jung
    • Journal of Korea Spatial Information System Society
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    • v.11 no.1
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    • pp.63-70
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    • 2009
  • 3D GIS(Geographic Information System) processes, analyzes and presents various real-world 3D phenomena by building 3D spatial information of real-world terrain, facilities, etc., and working with visualization technique such as VR(Virtual Reality). It can be applied to such areas as urban management system, traffic information system, environment management system, disaster management system, ocean management system, etc,. In this paper, we propose video visualization technology based on 3D geographic information to provide effectively real-time information in 3D geographic information system and also present methods for establishing 3D building information data. The proposed video visualization system can provide real-time video information based on 3D geographic information by projecting real-time video stream from network video camera onto 3D geographic objects and applying texture-mapping of video frames onto terrain, facilities, etc.. In this paper, we developed sem i-automatic DBM(Digital Building Model) building technique using both aerial im age and LiDAR data for 3D Projective Texture Mapping. 3D geographic information system currently provide static visualization information and the proposed method can replace previous static visualization information with real video information. The proposed method can be used in location-based decision-making system by providing real-time visualization information, and moreover, it can be used to provide intelligent context-aware service based on geographic information.

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Unpacking the Potential of Tangible Technology in Education: A Systematic Literature Review

  • SO, Hyo-Jeong;HWANG, Ye-Eun;WANG, Yue;LEE, Eunyul
    • Educational Technology International
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    • v.19 no.2
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    • pp.199-228
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    • 2018
  • The main purposes of this study were (a) to analyze the research trend of educational use of tangible technology, (b) to identify tangible learning mechanisms, and potential benefits of learning with tangible technology, and (c) to provide references and future research directions. We conducted a systematic literature review to search for academic papers published in recent five years (from 2013 to 2017) in the major databases. Forty papers were coded and analyzed by the established coding framework in four dimensions: (a) basic publication information, (b) learning context, (c) learning mechanism, and (d) learning benefits. Overall, the results show that tangible technology has been used more for young learners in the kindergarten and primary school contexts mainly for science learning, to achieve both cognitive and affective learning outcomes, by coupling tangible objects with tabletops and desktop computers. From the synthesis of the review findings, this study suggests that the affordances of tangible technology useful for learning include embodied interaction, physical manipulations, and the physical-digital representational mapping. With such technical affordances, tangible technologies have the great potential in three particular areas in education: (a) learning spatial relationships, (b) making the invisible visible, and (c) reinforcing abstract concepts through the correspondence of representations. In conclusion, we suggest some areas for future research endeavors.

Towards UAV-based bridge inspection systems: a review and an application perspective

  • Chan, Brodie;Guan, Hong;Jo, Jun;Blumenstein, Michael
    • Structural Monitoring and Maintenance
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    • v.2 no.3
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    • pp.283-300
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    • 2015
  • Visual condition inspections remain paramount to assessing the current deterioration status of a bridge and assigning remediation or maintenance tasks so as to ensure the ongoing serviceability of the structure. However, in recent years, there has been an increasing backlog of maintenance activities. Existing research reveals that this is attributable to the labour-intensive, subjective and disruptive nature of the current bridge inspection method. Current processes ultimately require lane closures, traffic guidance schemes and inspection equipment. This not only increases the whole-of-life costs of the bridge, but also increases the risk to the travelling public as issues affecting the structural integrity may go unaddressed. As a tool for bridge condition inspections, Unmanned Aerial Vehicles (UAVs) or, drones, offer considerable potential, allowing a bridge to be visually assessed without the need for inspectors to walk across the deck or utilise under-bridge inspection units. With current inspection processes placing additional strain on the existing bridge maintenance resources, the technology has the potential to significantly reduce the overall inspection costs and disruption caused to the travelling public. In addition to this, the use of automated aerial image capture enables engineers to better understand a situation through the 3D spatial context offered by UAV systems. However, the use of UAV for bridge inspection involves a number of critical issues to be resolved, including stability and accuracy of control, and safety to people. SLAM (Simultaneous Localisation and Mapping) is a technique that could be used by a UAV to build a map of the bridge underneath, while simultaneously determining its location on the constructed map. While there are considerable economic and risk-related benefits created through introducing entirely new ways of inspecting bridges and visualising information, there also remain hindrances to the wider deployment of UAVs. This study is to provide a context for use of UAVs for conducting visual bridge inspections, in addition to addressing the obstacles that are required to be overcome in order for the technology to be integrated into current practice.

AANet: Adjacency auxiliary network for salient object detection

  • Li, Xialu;Cui, Ziguan;Gan, Zongliang;Tang, Guijin;Liu, Feng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.10
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    • pp.3729-3749
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    • 2021
  • At present, deep convolution network-based salient object detection (SOD) has achieved impressive performance. However, it is still a challenging problem to make full use of the multi-scale information of the extracted features and which appropriate feature fusion method is adopted to process feature mapping. In this paper, we propose a new adjacency auxiliary network (AANet) based on multi-scale feature fusion for SOD. Firstly, we design the parallel connection feature enhancement module (PFEM) for each layer of feature extraction, which improves the feature density by connecting different dilated convolution branches in parallel, and add channel attention flow to fully extract the context information of features. Then the adjacent layer features with close degree of abstraction but different characteristic properties are fused through the adjacent auxiliary module (AAM) to eliminate the ambiguity and noise of the features. Besides, in order to refine the features effectively to get more accurate object boundaries, we design adjacency decoder (AAM_D) based on adjacency auxiliary module (AAM), which concatenates the features of adjacent layers, extracts their spatial attention, and then combines them with the output of AAM. The outputs of AAM_D features with semantic information and spatial detail obtained from each feature are used as salient prediction maps for multi-level feature joint supervising. Experiment results on six benchmark SOD datasets demonstrate that the proposed method outperforms similar previous methods.