• 제목/요약/키워드: Smart-media

Search Result 1,861, Processing Time 0.025 seconds

An Analysis of the Public Data for Making the Ambient Intelligent Service (공간지능화서비스 구현을 위한 공공데이터 분석)

  • Kim, Mi-Yun;Seo, Dong-Jo
    • Journal of Digital Convergence
    • /
    • v.12 no.12
    • /
    • pp.313-321
    • /
    • 2014
  • In current society, the digital era that makes enormous amount of data, and the diversified city, the smart space, which has characteristics of creating, collecting and representing data, is appeared. After 2012, in the social media environment called hyper-connected society with wide-spread smart phone, people started to get interested in public data and big data by generalized mobile device and SNS. At first, development of forming platform of data was focused, but now, many different idea from diverse area have been suggested about data analysis and usage to visualize the space intellectualization service. To focus on the visualization process to increase the usage of this public data for ordinary people more than specialized people, this research grasps the present condition of open data and public data service from the current public data portal and considers the applicability of them. As the result of research, the analysis and application of data to ordinary people decrease the use of paper documents, and this research will help to develop the application which is fast and accurate about individual behavior and demand to utilize public data service in intellectual space.

Active Disaster Alerting Service System based on App of Smart Moving Object (스마트 이동객체의 App 기반 능동형 재해경보서비스 시스템)

  • Han, Gi-Tae
    • Journal of the Korea Society of Computer and Information
    • /
    • v.16 no.9
    • /
    • pp.131-143
    • /
    • 2011
  • Previous alerting service based on LBS was caused severe overload problem of server by using the method to confirm the location of each moving object on server. In this paper, by loading an App on smart moving object, we proposed a novel algorithm named ADAS(Active Disaster Alert Service) for accessing to the server site with oneself location information as needed and implemented the disaster alerting service system with visualization for user. In the proposed method, running App access to the server periodically with the present location coordinate gained from GPS module or network module and the ID of moving object. Then, the server compare the present location coordinate of moving object and the coordinates of disasters registered in DIDB and transmit the n NDIs existed in near distance orderly from the coordinate of present moving object to the client. The App compares the coordinate of present location for moving object and the coordinates of NDI is transmitted from server by real time and executes the service with classifying levels of alert into three steps such as danger, carefulness and safety. And new NDIs are gained by accessing DIDB on Server periodically during running App. Therefore, this will be become a novel method for reducing fundamentally the server overload problem in comparison with previous alerting service that the career of moving object is managed on server.

Perspective of Juvenile Problems by Musical (브로드웨이 뮤지컬 를 통하여 본 청소년 문제)

  • Kim, Hye-Jin
    • The Journal of the Korea Contents Association
    • /
    • v.16 no.4
    • /
    • pp.204-210
    • /
    • 2016
  • The reason to research the musical is it has a lot of useful things for the various studies department not only Korea Musical Theatre own although it has been a successful musical theater on the Off-Broadway by Reboot culture era. Even though does not release on Korea, the popular of the show and powerful results of environments have delivered through the international magazines and Youtube channels to Korea. To study of Musical will be lead us to the world which adopted to the social problems as the youth school violence, family communication hurdle, and religion missing by script not only the musical drama but the interpretation for Teen-agers social problem. There are many kinds of Neo educations are proved by smart learning as STEAM. The students who have been studied with the smartphone, I-pad, personal computer, or laptop as smart tools for class are familliar as feedback processing speedly. It would make them learn the skill for their knowledge of a digital age, but it should not let them how to understand other people's emotion as real although STEAM has emtion part. Besides they have communicated on the social network not the ordinary man but the special ego by themselves, as mention or retweet as like their amusements and make the gossip group. This study would show the perspective for understanding Teen-agers Social Problem and who is the victims today's juvenile problems though the musical based on Jim Taulli's directing.

A Study on Automatic Classification of Newspaper Articles Based on Unsupervised Learning by Departments (비지도학습 기반의 행정부서별 신문기사 자동분류 연구)

  • Kim, Hyun-Jong;Ryu, Seung-Eui;Lee, Chul-Ho;Nam, Kwang Woo
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.21 no.9
    • /
    • pp.345-351
    • /
    • 2020
  • Administrative agencies today are paying keen attention to big data analysis to improve their policy responsiveness. Of all the big data, news articles can be used to understand public opinion regarding policy and policy issues. The amount of news output has increased rapidly because of the emergence of new online media outlets, which calls for the use of automated bots or automatic document classification tools. There are, however, limits to the automatic collection of news articles related to specific agencies or departments based on the existing news article categories and keyword search queries. Thus, this paper proposes a method to process articles using classification glossaries that take into account each agency's different work features. To this end, classification glossaries were developed by extracting the work features of different departments using Word2Vec and topic modeling techniques from news articles related to different agencies. As a result, the automatic classification of newspaper articles for each department yielded approximately 71% accuracy. This study is meaningful in making academic and practical contributions because it presents a method of extracting the work features for each department, and it is an unsupervised learning-based automatic classification method for automatically classifying news articles relevant to each agency.

Efficient Multicasting Mechanism for Mobile Computing Environment (웹 페이지 로딩시간 감축을 위한 HTML 5 분석)

  • Yun, Jun-soo;Park, Jin-tae;Hwang, Hyun-seo;Phyo, Gyung-soo;Moon, Il-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2015.10a
    • /
    • pp.775-778
    • /
    • 2015
  • HTML5-based Web platform is established as a next-generation national standards, Web services provider, has been competitively develop support technology HTML5-based app in smart media devices and smart TV. In accordance with the W3C is an international Web standards development organization, Microsoft, Apple, Mozilla, Google, such as Opera, various Web browser vendors are participating in standardization. Gradually emphasized the importance of HTML5, HTML5 -based Web pages, it is necessary to fast load times when contained a large amount of information. Therefore, in this paper, the initial studies in order to reduce the loading time of a web page, configure each browser-specific same Web page, and measure the initial loading time. Also, one by one remove the HTML5 tags, and CSS property, to analyze the tags and attributes of the account for a large proportion to the initial load time. Through the results, it is desired to provide a process which can reduce the Web page.

  • PDF

WebRTC-Based Remote Collaborative Learning Platform (WebRTC 기반 원격 협업 학습 플랫폼 기술 연구)

  • Oh, Hyeontaek;Ahn, Sanghong;Yang, Jinhong;Choi, Jun Kyun
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.40 no.5
    • /
    • pp.914-923
    • /
    • 2015
  • Recently, as the number of smart devices (such as smart TV or Web based IPTV) increases, the way of digital broadcast contents is changed. This change leads that conventional broadcast media accepts Web platform and its services to provide more quality contents. Based on this change, in education field, education broadcasting also follows the trend. The traditional education broadcasting platforms, which just delivered the lecture in one-way, are utilized the Web technology to make interaction between teacher and student. Current education platforms, however, are insufficient to satisfy users' demands for two-way interactions. This paper proposes a new remote collaborative learning platform which able to provide high interactivity among users. Based on new functional requirements from original use case, the platform provides collaborative contents sharing and collaborative video streaming techniques by utilizing WebRTC (Web Real-Time Communication) technology. The implementation demonstrates the operability of proposed system.

Effect of movie audience's degree of attention on experience of presence, emotional touch, memory (영화 관객의 주목도가 프레즌스, 감동, 기억에 미치는 영향)

  • Park, Dug-Chun
    • Journal of Digital Convergence
    • /
    • v.15 no.4
    • /
    • pp.413-419
    • /
    • 2017
  • This experimental research explores the effect of low attention of movie audience on the experience of presence, the degree of emotional touch, and memory about movie contents, because of indiscreet use of smart phone. This study measured and analyzed the experience frequency of presence, degree of emotional touch and recognition memory about movie contents by self report survey, after showing 2 subject groups consisting of 83 University students, one with not manipulated attention, the other with manipulated attention, using smart phone intentionally. This research found that the subjects exposed to the movie with not manipulated attention showed more presence experiences, and higher degree of emotional touch than the subjects exposed to the movie with manipulated attention. However meaningful difference of recognition memory was not discovered between the 2 groups. The result of this research can have a meaning because proceeding studies about presence effect of movie mainly dealt with the effect of HDTV, 3D image, stereo sound on the experience of presence, arousal, pleasure of movie audience and it is difficult to find studies about the relation between attention of movie audience and the experience of presence, emotional touch, and memory.

Analysis of the Vulnerability of the IoT by the Scenario (시나리오 분석을 통한 사물인터넷(IoT)의 취약성 분석)

  • Hong, Sunghyuck;Sin, Hyeon-Jun
    • Journal of the Korea Convergence Society
    • /
    • v.8 no.9
    • /
    • pp.1-7
    • /
    • 2017
  • As the network environment develops and speeds up, a lot of smart devices is developed, and a high-speed smart society can be realized while allowing people to interact with objects. As the number of things Internet has surged, a wide range of new security risks and problems have emerged for devices, platforms and operating systems, communications, and connected systems. Due to the physical characteristics of IoT devices, they are smaller in size than conventional systems, and operate with low power, low cost, and relatively low specifications. Therefore, it is difficult to apply the existing security solution used in the existing system. In addition, IoT devices are connected to the network at all times, it is important to ensure that personal privacy exposure, such as eavesdropping, data tampering, privacy breach, information leakage, unauthorized access, Significant security issues can arise, including confidentiality and threats to facilities. In this paper, we investigate cases of security threats and cases of network of IoT, analyze vulnerabilities, and suggest ways to minimize property damage by Internet of things.

AT-DMB Reception Method with Eigen-space Beamforming Algorithm (고유 공간 빔형성 알고리즘을 이용한 AT-DMB 수신 방법)

  • Lee, Jae-Hong;Choi, Seung-Won
    • Journal of Broadcast Engineering
    • /
    • v.15 no.1
    • /
    • pp.122-132
    • /
    • 2010
  • AT-DMB system has been developed to increase data rate up to double of conventional T-DMB in the same bandwidth while maintaining backward compatibility. The AT-DMB system adopted hierarchical modulation which adds BPSK or QPSK signal as enhancement layer to existing DQPSK signal. The enhancement layer signal should be small enough to maintain backward compatibility and to minimize the coverage loss of conventional T-DMB service coverage. But this causes the enhancement layer signal of AT-DMB susceptible to fading effect in transmission channel. A turbo code which has improved error correction capability than convolutional code, is applied to the enhancement layer signal of the AT-DMB system for compensating channel distortion. However there is a need for other solutions for better reception of AT-DMB signal in receiver side without increasing transmitting power. In this paper, we propose adaptive array antenna system with Eigen-space beamforming algorithm which benefits beamforming gain along with diversity gain. We analyzed the reception performances of AT-DMB system in indoor and mobile environments when this new smart antenna system and algorithm is introduced. The computer simulation results are presented along with analysis comments.

A Study of the Factors Affecting Expected Benefits of Medical Services via Telemedicine (원격의료서비스에 대한 기대 편익 인식에 영향을 미치는 요인에 관한 연구)

  • Kim, Seong-eun;Noh, Ghee-Young;Choi, Jounghwa
    • Journal of Digital Convergence
    • /
    • v.15 no.11
    • /
    • pp.471-484
    • /
    • 2017
  • The present study explored factors that influence consumers' benefit expectancy about telemedicine service. Responses from a national online survey of 927 adults (aged 19-59), collected in January 2016, were analyzed with multiple regression analysis. The results revealed: (1) Health consciousness positively influenced all three benefit expectancies (all ps < .05); (2) Doctor-patient communication efficacy positively influenced expectancy for convenience improvement (${\beta}=.107$, p < .01) and service quality improvement (${\beta}=.086$, p < .05); (3) Use of health-related smart applications contributed to positive expectancy for service quality improvement (${\beta}=.081$, p < .05) and cost-saving (${\beta}=.067$, p < .05). Some of the relationships were moderated by gender and residence. This convergence study, which examined public's perception about telemedicine from the perspectives of consumer psychology, media, and public health, provides practical implications to promote telemedicine service and educate consumers about it.