• Title/Summary/Keyword: Shared Web

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A Study on Perceived Weight, Eating Habits, and Unhealthy Weight Control Behavior in Korean Adolescents

  • Yu, Nan-Sook
    • International Journal of Human Ecology
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    • v.12 no.2
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    • pp.13-24
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    • 2011
  • This study compared actual weight with perceived weight, described the prevalence of unhealthy weight control behavior, determined the differences in psychological and personal variables between participants that reported unhealthy weight control behavior and those who did not, and examined the relationship of eating habits to unhealthy weight control behavior for Korean adolescents. The study population consisted of a nationally representative sample of middle and high school students who completed the Fifth Korea Youth Risk Behavior Web-based Survey (KYRBWS): Fifth in 2009. Among the 75,066 participants of KYRBWS, 35,473 (n = 18,851 girls and 16,622 boys) were eligible for a research focused on unhealthy weight control behavior. The results of this research were as follows: First, there were considerable discrepancies (45.1% of girls and 32.8% of boys) between the perceived weight and the actual weight. Second, overall, unhealthy weight control behavior was more prevalent in girls and fasting was the most commonly reported behavior. Third, participants that reported unhealthy weight control behavior scored significantly lower on scaled measures of happiness, health, academic achievement, and economic status; in addition, they scored higher on stress measures. Fourth, girls and boys shared common protective factors of having breakfast and vegetables more often, perceiving their weight as underweight rather than overweight, and having a correct weight conception. Protective factors unique to girls were having lunch and dinner more often. Girls and boys shared common risk factors of the consumption of soda, fast food, instant noodles, and snacks more often, while consumption of fruit more often was a risk factor only for girls. The improvement of protective factors and minimization of risk factors through Home Economics classes (and other classes relevant to health) may mitigate unhealthy weight control behavior of adolescents.

Design of Web Application Framework Using REDIS for Class Management (REDIS를 활용한 학급경영 웹 애플리케이션 프레임워크의 설계)

  • Park, Joonseok;Chun, Seokju
    • Journal of The Korean Association of Information Education
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    • v.18 no.3
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    • pp.381-390
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    • 2014
  • It is a general tendency that a traditional class management system is operated by teachers' arbitrary decision. However, at the present day, it is needed that both students and teachers make an autonomy standard manual and manage the class by themselves in order to cultivate the qualified democratic citizen. Therefore existing class management systems do not meet present classes with diversity. In this paper, we design a new web application framework using REDIS(Remote Dictionary System) for class management. REDIS is a kind of data repository to store various key values and also generally provides a solution of developing web applications with shared memories. We designed a web application framework to maximize both convenience of use and accessibility. The scalability of the class management system can be effectively enhanced using diverse template functions which are basically provided by the framework.

Analysis of Web Caching Techniques for Efficient Web Data Loading (효율적인 웹 데이터 로딩을 위한 웹 캐싱 기법 분석)

  • Kim, Hyun-Gook;Park, Jin-Tae;Moon, Il-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.497-500
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    • 2018
  • As the fourth industrial revolution began to take off in earnest, the quality and quantity of data shared among devices began to increase exponentially over the network. In addition, the category of devices where people are exposed to such data has become diversified into desktops, mobile phones, smart phones, smart pads, and smart watches. As a result, the medium that contacts the data has begun to change, and the place where modern society has the most data is smart device. However, smart devices still leave much to be desired in terms of network speed and hardware specifications to handle large amounts of data at one time. Therefore, in this paper, we analyze the use of Service Worker, IndexedDB, and LocalStroage, which can retrieve a large amount of web contents more efficiently from mobile devices, and suggest ways to improve it.

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An Experimental Study on the Internet Web Retrieval Using Ontologies (온톨로지를 이용한 인터넷웹 검색에 관한 실험적 연구)

  • Kim, Hyun-hee;Ahn, Tae-kyoung
    • Journal of the Korean Society for information Management
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    • v.20 no.1
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    • pp.417-455
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    • 2003
  • Ontologies are formal theories that are suitable for implementing the semantic web. which is a new technology that attempts to achieve effective retrieval, integration, and reuse of web resources. Ontologies provide a way of sharing and reusing knowledge among people and heterogeneous applications systems. The role of ontologies is that of making explicit specified conceptualizations. In this context, domain and generic ontologies can be shared, reused, and integrated in the analysis and design stage of information and knowledge systems. This study aims to design an ontology for international organizations. and build an Internet web retrieval system based on the proposed ontology. and finally conduct an experiment to compare the system performance of the proposed system with that of internet search engines focusing relevance and searching time. This study found that average relevance of ontology-based searching and Internet search engines are 4.53 and 2.51, and average searching time of ontology-based searching and Internet search engines are 1.96 minutes and 4.74 minutes.

Development and Application of a Learning System based on Web 2.0 for Promoting Statistics Literacy (통계 활용 능력 향상을 위한 웹 2.0 기반 학습 시스템 개발 및 적용)

  • Lee, Jun-Hee
    • Journal of The Korean Association of Information Education
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    • v.13 no.1
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    • pp.85-95
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    • 2009
  • The web is shifting from being a medium in which information is transmitted and consumed, into being a platform in which contents are created, shared, repurposed. Web 2.0 applications are those that make the most of the intrinsic advantages of that platform. This thesis proposed a learning system based on web 2.0 for promoting statistics literacy. For this, I proposed students to create UCC(User Created Contents) data to learn principle of statistics and practical use of statistical data. To examine educational effectiveness of this study, an experimental study was conducted through the education content and method to the subject of one class in the first-grade of university located in OO city. As a result, the student understanded basic principle on statistics and perceived importance of statistics literacy and presented positive responses to statistics. In conclusion, it is confirmed that it is possible to provide effective education for students if the statistics literacy is proposed to proper education method.

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Towards to Collective Design Activity through Mass Collaboration: A Review of Relevant Websites and Articles (인터넷을 활용한 대중협업에 의한 디자인 가능성 연구 - 사용자 참여 웹사이트와 문헌 연구 -)

  • Kim, Dae-Eop;Lee, Kun-Pyo
    • Journal of the HCI Society of Korea
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    • v.6 no.2
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    • pp.11-20
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    • 2011
  • The mass collaboration, one of the newest solutions for web-related tasks, has been recognized to be an effective tool for the R&D sectors of the corporates, since the key advantages of crowdsourcing is that the industrial challenges can be shared with the public entities to find proper solutions. This research approaches to the possibility of the design adoption with participation thorough the Internet will positively effect to its process. This research tried to look around the current trend of web 2.0 based services which support the Mass Collaboration method and results of paper related to the Crowdsourcing and design integration. Following to the analysis of web research, we meet the conclusion as just a small number of users' opinion has helped designing new product and service. And we compared it to the conventional design process detail functions, less number of websites support it. However, the result of paper research shows optimistic results of collective design activity. Several cases emphasize that participants were very active to support their thoughts, memories and novel design idea, therefore designer and researchers got enormous help from them and it was better than conventional participatory design in some perspective.

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Developing a Hybrid Web-based GIS for Improving Access to Distributed Spatial Data and Spatial Modeling Tools (분산형 공간모델링을 구현하기 위한 하이브리드형 웹기반 GIS의 개발)

  • Jun, Byong-Woon;Park, Chan-Suk;Jo, Myung-Hee
    • Journal of the Korean Association of Geographic Information Studies
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    • v.3 no.2
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    • pp.61-72
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    • 2000
  • The maturation of the Web technology has reshaped the ways in which data are accessed, disseminated, and shared. Thanks to its popularity along with the advance of spatial information technology, four major changes have been further made in traditional geographic information systems (GIS) in relation to access to data, distribution of data, access to GIS functionality, and visualization of multimedia data. Although access to and dissemination of spatial data over the Web has in recent years been addressed in the literature, little research effort has addressed the issue of access to and processing of GIS analysis functions over the Web. This research explores the potential use of Web-based GIS in improving accessibility to distributed spatial data and spatial modeling tools. A prototype Web-based GIS developed in this study focuses on Web-based location-allocation modeling for spatial decision support, and employs a hybrid approach that uses the Arc/Info software as a GIS server and CGM viewer as a client-side plug-in. This research shows that Web-based GIS is a useful vehicle in conducting spatial modeling in the particular user community. In addition, this study represents the possibility of Web-based GIS in developing open spatial decision supporting systems.

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A Study on Applicable Methods of Web 2.0 into the National Geographic Information Systems (웹 2.0을 국토지리정보체계에 적용하는 방안 모색)

  • Lee, Chong-Soo;Lee, Woo-Kyun;Jeon, Seong-Woo
    • Journal of Environmental Policy
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    • v.7 no.1
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    • pp.81-100
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    • 2008
  • This paper reviewed the main characteristics of Web 2.0 and discussed the possible applications related to National Geographic Information Systems. In general, Web 2.0 refers to a next generation World Wide Web environment that let people participate and share information and data. The recent examples using Web 2.0 with geo-spatial information are convincing us apply Web 2.0 into National Geographic Information Systems. In order to imply Web 2.0 into National Geographic Information Systems, we should consider not only technological advancements related to providing the services but also shifting the relationship between information provider(government agencies) and end-users. In other words, new platform should be provided to users so that users can easily create, share, and mash-up data, which was previously managed and owned only by government agencies. Successful integration Web 2.0 platform into National Geographic Information Systems require some important points such that; 1) the consideration for the data should be changed from closed and agency owned data to opened and shared data. 2) data standards should be established to integrate all data from different sources. 3) real change need to be happened rather than different naming on the same system.

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CoRapport: Proactive Display Application Supporting Presentation of Various Social Web Contents in Physical Spaces (CoRapport: 실세계에서 다양한 소셜 웹 콘텐츠 표현을 지원하는 능동형 디스플레이 애플리케이션)

  • Lee, Tae-Ho;Lee, Myung-Joon
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.8
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    • pp.127-139
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    • 2010
  • The concept of Web 2.0, which means that internet users are producers and also consumers is evolved according to the development of web service technology. In the Web 2.0 space, the enormous amount of web contents are produced using many social web services. Proactive display system supports various types of users's web contents. Unfortunately, private web contents sharing facility is imperfect to date. In this paper, we develop a proactive display application which identifies people, displaying their social contents such as blogs and open cafes through wide display devices or multi-media players in physical spaces. For this, we develop a social contents presentation server where users can register their profiles and information on the social contents to be shared through the developed application. Also, we develop a social contents presentation client that proactively identifies the user in close proximity and displays the user's social contents through an intuitive user interface in physical spaces. In addition, we develop an on-the-spot feedback service which supports posting various types of replies and an on-the-spot scrap service which specifies direct sharing of the contents through the intuitive user interface.

Online Community Design: Review of Frameworks and Developing Online Community Construct

  • Oh Ki-Tae;Lee Kun-Pyo
    • Archives of design research
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    • v.19 no.3 s.65
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    • pp.131-142
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    • 2006
  • The purpose of this study is to develop an online community construct, which proposes an inclusive illustration of the structure of online communities, for online community designers. This study reviewed researches from psychology, sociology, management engineering, and practical reports to understand the characteristics and dynamics of online communities. The proposed online community construct visualizes the cognitive, affective, and behavioral aspects of online community. As the notion of community originates from geographical groups, and with the assumption that geographical community shares identical characteristics with online community, this study reviewed researches about geographical communities as a starting-point. Then the study went through three main perspectives (1) online community attributes, (2) sense of online community and (3) challenges of online community. Then this study proposed an online community construct that encompasses the reviewed frameworks. The online community can be seen as a congregation of members from two sources. One is from the 'Shared Goal' that meets the personal needs. Given the shared goal, members gather into the community without personal relationship and have more chances to feel the sense of belonging to their needs fulfillment or benefit. This befitting tendency leads to strengthening of membership. Public online forums fall under this classification. The other source is from the emotional connections that are already initiated by personal and casual contacts in the real world. The network of emotional connection can evolve into an online congregation of people under faint boundaries. Although there is no (or weak) shared goal, members are strongly bound to other members. Personal homepage or web log (blog) can be classified as an example of relationship-oriented community.

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