• 제목/요약/키워드: Services Scenario

검색결과 409건 처리시간 0.02초

건강보험 한방의료의 총액계약제 도입방안 (Designing a Global Budget Payment System for Oriental Medical Services in the National Health Insurance)

  • 김진현;김은혜;김윤희
    • 대한예방한의학회지
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    • 제14권1호
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    • pp.77-96
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    • 2010
  • Objectives : This paper recommends a global budget based payment system for reimbursing oriental medical services in the national health insurance. Methods : We analyzed previous research outcomes related to oriental medical services and payment system We reviewed the experiences of other countries' global budget system in terms of their strength and weakness. In addition, we developed a reimbursement method for oriental medical services based on global budget. Results : Our reviews focused on global budget system of Germany, the Netherlands, the United Kingdom, Canada, France, and Taiwan. The estimation of global budget in the national health insurance was described in two scenarios. First scenario was to allocate oriental medical services in scale after signing a contract for global budget. In this case, 4.16% of the national health insurance expenditure was allocated for the oriental medical services. Second scenario was to estimate the global budget in a historical context. As a result, the first scenario in total budget was higher than the second, and we proposed a retrospective adjustment method for the gap between the budget and the actual expenditure Conclusions : The payment system for oriental medical services is recommended to shift from fee-for-service to global budget.

차세대 이동통신 서비스 연구개발 현황 (On The Next Generation Mobile Communication Services in Korea)

  • Ryu, Seung-Wan;Ryu, Byung-Han
    • 한국경영과학회:학술대회논문집
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    • 대한산업공학회/한국경영과학회 2004년도 춘계공동학술대회 논문집
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    • pp.335-338
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    • 2004
  • In this paper, we present a perspective of the next generation mobile communication services and its characteristics. As a preliminary research work on the next generation mobile communications and services, we exploit the next generation mobile services [1]. We define the next generation mobile services as strata of services consisting of three different service levels, the service areas, the service functionalities, and the service technologies. We derive these service levels by means of the scenario based analysis. Finally, we propose a conceptual network architecture that can support the next generation mobile services by placing network functions and service elements within the network.

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SimMan3G 시뮬레이션 기반 학습 시나리오 개발 및 효과 연구 : 급성복통 환자를 중심으로 (Development of a scenario and evaluation for SimMan3G simulation-based learning : Case for patient with acute abdominal pain)

  • 채민정;최길순
    • 한국응급구조학회지
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    • 제17권2호
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    • pp.77-87
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    • 2013
  • Purpose : The purpose of this study was to develop a scenario and to evaluate the students by simulation-based learning of acute abdominal pain case in an emergency unit. The expert group of simulation developed the scenario based on actual abdominal pain by medical treatment records. Methods : Scenario was developed to evaluate the simMan3G simulation-based learning. The scenario was used in 2013 with ten groups of fourth grade 50 nursing students who voluntarily participated in the simulation class. Results : The nursing students were able to express nursing knowledge, learning attitude and self-efficacy. The simulation-based scenario proved to be very effective to students' skill training. The performance of nursing practice through simulation class made the nursing students more confident with patient care. Conclusion : Simulation-based learning was found to be the most effective curriculum to the nursing students and made the students satisfied and confident. So the simulation-based learning would be helpful to other students including paramedic students and medical school students.

두부손상 시물레이션 시나리오 개발 및 수행평가 (Development of Scenario and Evaluation on the Implementation of Head Trauma Simulation)

  • 백미례
    • 한국응급구조학회지
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    • 제15권2호
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    • pp.55-66
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    • 2011
  • Purpose: The purpose of this study was to develop a scenario and evaluate the performance of paramedic students in head trauma simulation education. Method: This study selected a refined head trauma scenario that was developed by graduate students during class from september to November, 2010. Evaluation on implementation of head trauma simulation was conducted on seventeen paramedic students divided into four groups during November, 2010. Results: 1. The head trauma scenario was developed according to the patient assessment for approximately 10 minutes. It contained scene size-up, initial assessment and intervention, rapid trauma assessment and intervention, and decision of transfer. 2. The average time turned out to be 9 min and 36 sec after simulation learning. Total mean score in simulation performance was 2.20, the highest score was 2.44 in initial assessment and intervention, and the lowest score was 1.5 in decision of transfer. 3. Confidence mean was high with the score of 1.0. Conclusion: The finding of this study demonstrate that the simulation education can improve problem-solving ability and critical thinking, and increase the confidence in prehospital emergency care; therefore, simulation may be the new effective paramedic education strategy and simulation learning is needed for further development of various scenarios.

웹 서비스 기반의 유비쿼터스 워크플로우 언어 (A Ubiquitous Workflow Language based on Web Services)

  • 한주현;조용윤;최재영
    • 정보처리학회논문지A
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    • 제12A권6호
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    • pp.485-492
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    • 2005
  • 현재 비즈니스 및 분산 컴퓨팅 환경에서 사용되는 워크플로우는 서비스 통합 및 자동화, 동적 흐름 관리, 동시 수행, 실시간 서비스 등의 기능을 제공한다. 유비쿼터스 컴퓨팅 환경에서 서비스들은 사용자와 현재 사용자가 속해 있는 환경으로부터 다양한 정보를 제공받아 상황에 맞는 서비스를 동적으로 제공해야 한다. 이와 같은 서비스를 효과적으로 제공하기 위해서는 서비스의 자동화에 사용되고 있는 워크플로우를 유비쿼터스 컴퓨팅에 적용하고, 상황인지 서비스를 제공하기 위해 상황 정보를 워크플로우의 전이조건으로 명시해야 한다. 본 논문에서는 유비궈터스 환경에서 발생하는 상황 정보를 워크플로우의 서비스 전이조건으로 사용하기 위한 웹 서비스 기반의 워크플로우 언어인 uWDL (Ubiquitous Workflow Description Language)을 제안한다. uWDL은 상황 정보인 컨텍스트, 프로파일 및 이벤트 정보에 따라 사용자 상황에 맞는 서비스를 선택할 수 있다. 또한 uWDL 전용 파서와 컨텍스트 처리기를 통해 uWDL로 기술된 시나리오 문서가 제대로 실행되는지를 검증하였다. 유비쿼터스 환경을 위한 시나리오 설계를 위해 개발자는 uWDL 시나리오 편집기를 이용하여 유쿼비터스 환경의 상황 정보를 고려해 그에 맞는 서비스들의 관계를 워크플로우 형태로 기술함으로써 작업을 통합하고 자동화할 수 있다

동적인 사용자 서비스 요구를 지원하는 상황인지 워크플로우 시스템 (A Context-Aware Workflow System for Supporting Users' Dynamic Service Demands)

  • 최종선;조용윤;최재영
    • 한국정보과학회논문지:시스템및이론
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    • 제34권5_6호
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    • pp.214-227
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    • 2007
  • 유비쿼터스 컴퓨팅 환경에서의 상황인지 서비스는 동적으로 발생하는 사용자의 상황 정보에 따른 서비스 제공을 지향한다. FollowMe와 uFlow와 같은 상황인지 워크플로우 시스템은 사용자의 상황 정보를 서비스의 분기 조건으로 표현한 워크플로우 기반의 상황인지 웹 서비스를 제공한다. 그러나 그들은 워크플로우의 실행 중에도 동적으로 발생할 수 있는 사용자의 서비스 요구에 대해 진행 중인 워크플로우 시나리오에 즉각적으로 적용할 수 있는 방법을 제공하지 못한다. 본 논문에서는 실행 중인 워크플로우 서비스의 중단없이 사용자가 입력하는 새로운 서비스 요구를 초기 워크플로우 시나리오에 동적으로 반영할 수 있는 상황인지 워크플로우 시스템을 제안한다. 제안하는 시스템은 사용자의 새로운 서비스 요구에 대해 실행중인 시나리오에서의 변경 위치를 점진적 파싱(Incremental Parsing)을 통해 정확히 인식하고 초기 시나리오에서 영향을 받는 부분만을 신속히 재구성함으로써 동적으로 발생하는 사용자의 상황정보를 보다 빠르고 효율적으로 초기 시나리오에 적용할 수 있으며, 워크플로우 흐름의 중단없이 계속적인 서비스를 제공할 수 있다. 이를 통해 사용자는 시간과 공간에 관계없이 원하는 서비스를 상황인지 워크플로우 시나리오에 반영할 수 있으며, 기술된 사용자 컨텍스트에 따라 상황인지 서비스의 실행을 보장받을 수 있다.

전략환경영향평가 시 생태계서비스 평가 결과의 활용가능성에 관한 연구 (A Study of Useability of Ecosystem Service Assessment on Strategic Environmental Assessment)

  • 박윤선;김충기;이후승
    • 한국환경복원기술학회지
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    • 제24권2호
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    • pp.115-126
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    • 2021
  • Strategic Environmental Impact Assessment (SEA) is a decision-making process taking into account the environmental impact, economic and social impact of policies, plans, and programs at the higher stage prior to the project plan for promoting sustainable development. In this study, we analyzed the process and criteria for selecting appropriate alternatives when establishing development plan in SEA. First, the criteria for estimating changes in ecosystem services following the implementation of development project of industrial complex were presented. Second, alternative evaluations were conducted through an analysis of ecosystem service scenarios to explore suitable alternatives in Anseong. As a result, the environmental quality of selected area as the existing project site deteriorated according to the implementation of the project, and the dimensional reduction technique confirmed that the change in ecosystem service factors in project area was the optimal location. In addition, the results of the scenario assessment to explore suitable alternatives in Anseong City showed that the existing site had large capacity in terms of water quality control services (scenario 1), scenario 2 in terms of preconditioning services, and scenario 3 in terms of water supply services. The guidance of Ecosystem service assessment is expected to be available in decision-making of large-scale strategies (e.g., SEA) and projects by presenting more quantitative criteria for determining the adequacy and location feasibility of development plans and policy plans. This is expected to require various support, including legislation and revision of related laws, believed to be supported by advanced research.

지능형 아파트의 건축구성요소 디자인을 위한 시나리오 적용에 관한 연구 (Applying Scenarios for Designing Building Elements in the Smart Multi-family housing)

  • 김미연;최진원
    • 한국실내디자인학회논문집
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    • 제15권4호
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    • pp.73-80
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    • 2006
  • As ubiquitous technology(uT) is offered in the future space, human will find their life more convenient and prosperous, and the space efficiency will be improved with virtual displays within a limited space. In an living space with ubiquitous environments, all information of family members will be an essential source creating advanced future spaces both for users and for those maintaining the space. In recent studies of uT environment, development of scenario is mostly being carried out based on user and service. It is unsatisfactory, however, when it comes to the study of how these studies can be developed on the basis of architectural space. In this paper, we study about applying scenarios created through space analysis to suggest ways to predict the analysis of the relationship between digital devices/services and the building elements based on physical space with uT and to offer services smoothly to uT environment, intelligent devices and their users.

서비스 디자인을 활용한 고령자의 사회적 소통 확장을 위한 사용자 경험 시나리오 개발 (The Scenario Development of User Experience to Expand Seniors' Social Communication using the Service Design)

  • 유훈식;김용기;반영환
    • 한국디지털건축인테리어학회논문집
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    • 제13권4호
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    • pp.87-94
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    • 2013
  • While the society becomes older, the quality growth on the service adequate to seniors is required. The service design is highlighted as a measure to improve the quality of service. And actually, success cases through the service design in various areas are globally introduced. In this study, a research is conducted to develop a service scenario to expand seniors' communication by applying the service design methodology. To analyze seniors' behaviors related to the communication, profiles are established by performing interviews with professionals and the qualitative survey to seniors. And based on the profiles, an idea workshop is conducted with multi-disciplinary experts to develop ideas for seniors' communication. The representative service is drawn by refining ideas. And the detailed service scenario and the video prototype are developed by concentrating one service scenario. The developed service scenario is anticipated to be utilized as a base material to develop services to expand seniors' communication in the future.