• Title/Summary/Keyword: Self-directed class

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A Study of Applying Jigsaw Model to Applied Mathematics (과제분담 협동학습을 응용수학에 적용한 사례 연구)

  • Nam, Hyewon
    • Journal of Engineering Education Research
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    • v.22 no.5
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    • pp.13-19
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    • 2019
  • It is important to encourage students who are having difficulty learning mathematics and majors due to lack of basic knowledge, and encourage them to improve their academic performance by focusing on and participating in class. The purpose of this study is to confirm the applicability of the Jigsaw Method by analyzing the change of the learner's academic achievement and the attitude of the learner's mathematics by applying the Jigsaw Model. During the four weeks, the Jigsaw Model was applied to 30 experimental students and the instructor-led lectures were given to 36 students in the comparative group. As a result of the study, it was confirmed that the average of the experimental groups applying the Jigsaw model was higher than the average of the comparative group in the lecture class. The results of the survey showed that the Jigsaw Model increased class concentration and participation, helped self - directed learning, and had high learning satisfaction.

Development and Effects of the Project-Based Learning Instruction Module Using ICT in Elementary School Science Classroom (초등 과학과 ICT 활용 프로젝트 기반 학습 수업 모듈 개발 및 적용)

  • Lee, Sang-Gyun;Lee, Yong-Seob;Kim, Sang-Dal;Choi, Sung-Bong;Kim, Sun-Sik
    • Journal of Korean Elementary Science Education
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    • v.27 no.2
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    • pp.189-200
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    • 2008
  • The purpose of this study is to find out the effects of learning that has applied instruction module utilizing ICT in project-based learning in elementary science classroom on improvement of the self-directed learning skills and the problem-solving skills. For this purpose, the project based learning instruction module utilizing ICT based was developed and conducted to 2 class consisting of 66 elementary students in the 6th grade to clarify the effects. As a result of the study, first, the instruction module utilizing ICT in project-based learning was effective in improving self-directed learning skills of students. As the subordinate effects of self-directed learning skills it showed improved effects in diagnosing desire to learn, setting goals, basic self-managing ability, selecting learning strategy, durability of practicing learning, making effort for result, and self-examination but it did not show improved effects in figuring out recognition of resources for Learning. Second, it was effective in improving the problem-solving skills of students. As the subordinate effects of problem-solving skills it showed improved effects in problem recognition, information gathering, analysis, thinking prior to dissemination, planning skill, and evaluation but it did not show effect on decision making, implementation & risk-taking and feedback.

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A Study on Home Economics Education Lesson Plan Design Using Gamification: Focusing on 'Eco-friendly Clothing Life Cycle' Theme (게이미피케이션을 활용한 가정과 수업 설계에 관한 연구: '환경친화적 의류 라이프 사이클' 주제를 중심으로)

  • Jang, Eun Ju;Kim, Hye Rin;Lee, Su Kyung;Kim, Eun Jo;Hwang, Shin Hye;Kim, Ji Seul;Kim, Nam Eun
    • Journal of Korean Home Economics Education Association
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    • v.34 no.1
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    • pp.35-57
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    • 2022
  • This study developed an 'Eco-friendly Clothing Life Cycle' class applying gamification. And the effect of and learners' satisfaction on the class were examined after implementation. The developed class was applied to 40 sophomore students from "A" high school in Gyeonggi-do from February 3, 2022, to February 10, 2022, in a total of 4 sessions. The class was conducted in the stages of production-distribution-consumption-disposal, and was conducted in a way that a mission is solved after learning in Gather Town. It is designed so that learners continuously repeat learning until they accomplish the mission. The learners completed pre-class and post-class questionnaires. And a focus group interview was conducted with a randomly selected group of three learners. According to the pre-/post-class test comparison, the gamification class on the theme of "Eco-friendly Clothing Life Cycle" was found not to have a significant effect on learners' immersion or self-directed learning attitudes. However, in the case of the learners with high levels of non-immersion tendency, the level of immersion in the class increased, and the satisfaction level was positively associated with the level of immersion and self-directed attitude. Learners expressed 'concern' and 'expectation' about the gamification class, and said that although the developed class was using a 'new teaching method', 'appropriate use' was necessary. And learners were evaluated this class as a 'student-centered class' and acknowledged that it allowed 'self-directed learning'. The teacher who implemented the class said that this class was more effective in attracting students' expectations and interests compared to the conventional classes, and that the class in the meta-verse environment was perceived as a new type of class in the non-face-to-face era. The teacher also mentioned that when applied to the actual educational field, a detailed design is needed that allows the learners to proceed smoothly, and the role of the teacher in the class was more important. And the teacher also mentioned that the class should be properly designed so that the expectations given by the 'game' do not obscure the essence of the class.

The Effects of Problem-based Learning Applied to the Inorganic Chemistry Laboratory Classes (문제 중심 학습(PBL)을 적용한 「무기화학실험」수업의 효과)

  • Kim, Young-Eun;Shin, Ye-Jin;Yoon, Heo-Jeong;Woo, Ae-Ja
    • Journal of the Korean Chemical Society
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    • v.54 no.6
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    • pp.771-780
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    • 2010
  • The purpose of this study is to examine the effects of PBL (Problem-based Learning) strategy applied to the "Inorganic Chemistry Laboratory" class. Especially, the changes in 'self-directed learning ability' and 'attitudes toward science' of undergraduate students were examined. In addition, perception on PBL problem and the PBL classes were investigated. The results of this study were as follows: First, after the course, 'self-directed learning ability' and 'attitude toward science' of students were significantly improved (p < .05). There were significant improvements in every sub-categories except 'self-confidence as a learner' for 'self directed learning ability' and every sub-categories except 'usefulness of science' for 'attitude toward science'. Second, the students expressed that PBL strategy provided opportunities to learn self-directively and responsibly, but the process of defining the problem was difficult. Finally on the survey toward PBL strategy, the students responded that PBL problems were authentic and helpful to learn problem solving ability. In conclusion, PBL laboratory course is effective for developing self-directed learning ability and positive attitude toward science.

Satisfaction Factor Analysis for Action Learning-based Class Operation - Focused on Students of the Department of Public Health Convergence Major - (액션러닝기반 수업운영에 대한 만족도 요인분석 - 보건학부 융합전공 학생을 중심으로 -)

  • Jeong, Dae-Keun;Yang, Sang-Hoon
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.8
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    • pp.247-254
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    • 2021
  • The purpose of this study is to investigate the effects of action learning on the satisfaction of majors by cultivating task-solving ability through self-reflection in the form of team learning for a certain period of time in the form of team learning by using action learning for students taking convergence curriculum in universities. The subjects of the study were 40 students from the Department of Sports Rehabilitation, a convergence of the Department of Sports and Health Management and the Department of Physical Therapy located in Jeollanam-do. This was conducted to confirm the difference in the effect of satisfaction. Comparison of changes in groups of experimental groups with action learning teaching methods showed significant differences in self-directed learning skills, problem-solving skills, and major satisfaction(p<.001)(p<.05). A significant difference in self-directed learning ability, problem-solving ability, and major satisfaction was also shown in the comparison of changes in control groups that applied traditional teaching methods(p<.05). Comparison of changes between groups showed significant differences in self-directed learning skills, problem-solving skills and major satisfaction(p<.05). Applying the action learning teaching method to the level of students in the convergence course will improve self-directed learning skills, problem-solving skills, and major satisfaction, and further research will be needed to expand the target and add variables to combine qualitative research.

Effects of Online Practicum Based on Action Learning on Self-directed Learning Ability, Academic Self-efficacy, and Cooperation Ability of Nursing Students (액션러닝 기반 온라인 실습이 간호대학생의 자기주도적 학습능력, 학업적 자기효능감과 협업능력에 미치는효과)

  • Lee, Jihye;Han, Mira
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.6
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    • pp.463-470
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    • 2022
  • The purpose of this study was to identify the effects of online practicum based on action learning on self-directed learning ability, academic self-efficacy, and cooperation ability of nursing students. Similar experimental study of single group pre-post test design was used to investigate the effects of this online class. A total of 47 nursing students who were junior grade from one college participated in this study and self-administered questionnaire was used for data collection. Data were analyzed by frequencies, paired t test using the SPSS/Window 21.0 program. The result of this study showed that the improvement after online practicum based on action learning was significant in self-directed learning ability(t=3.832, p<.001), academic self-efficacy(t=4.258, p<.001), and cooperation ability(t=3.853, p<.001). These findings imply the value of online practicum based on action learning to enhance competency of nursing students. In the future, more studies should be conducted in the same group including control group and blended learning method using action learning to validate the effectiveness.

A study on the image design PBL class that can be used for e-Digital contents production

  • Ahn, In-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.2
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    • pp.77-82
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    • 2018
  • In this paper, we propose an improvement plan to increase the learning effect and satisfaction through the PBL - related video design class. PBL To prepare for the Fourth Industrial Revolution era, we must acquire diverse knowledge and skills to discover problems and solve them creatively. Therefore, various learning methods are being studied, and one of them is PBL learning. PBL is a learner-centered education that explores problems that may arise from specific topics other than existing curriculum-based education methods and finds solutions to problems. In this study, two lectures on video design related to video contents and image contents were taught in PBL class, and PBL class problem was analyzed and the improvement plan was studied.

A Study on Problem-based Learning Model of Orthopedic Manual Physical Therapy (정형도수물리치료의 문제중심학습 모형에 관한 고찰)

  • Kim, Ho-Bong;Bang, Sang-Bun
    • The Journal of Korean Academy of Orthopedic Manual Physical Therapy
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    • v.18 no.2
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    • pp.31-39
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    • 2012
  • Background: The purpose of this study was to develop a problem-based learning model for orthopedic manual physical therapy. A problem-based learning (PBL) model for orthopedic manual physical therapy developed from PBL module of Jeju C university (Halla-Newcastle PBL Center). A summary of this study is as follows: 1) PBL model is comprised of a class of 30 students, operated small group as of 4~5 students. 2) PBL is suggested a scenario of clinical case, induced variety reaction through group discussion and presentation. 3) PBL is occurred wide variety learning through group work activity and self-directed learning. 4) The tutor as a facilitator is played a guide for group discussion, work activity and team learning. 5) The evaluation for PBL is performed such as student self-evaluation, group activity evaluation, individual presentation, and practice. This model is considered wide variety learning through team learning and self-directed learning by clinical reasoning and problem solving for musculoskeletal clinical case. We suggest problem based learning for the education of orthopedic manual physical therapy in which the learners are very interested in and has the effective outcome.

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Effectiveness Verification of Iterative Learning utilizing SNS & Community to Pre-kindergarten Teachers (SNS & Community 활용 반복학습에 대한 예비유아교사들의 효과성 검증)

  • Pyo, Chang-woo
    • Journal of the Korea society of information convergence
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    • v.6 no.2
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    • pp.15-22
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    • 2013
  • Applying iterative learning utilizing SNS & Community to the class for pre-kindergarten teachers, the effectiveness of teaching satisfaction, self-efficacy, and curriculum understanding was verified. A iterative learning model utilizing SNS & Community in teachers leading traditional off-line teaching at college education field was applied separately into thinking to one-self by advance organizer, thinking together by presentation in the beginning of the class, and sharing the thoughts by community activities after the class. Iterative learning begins by being sent SNS to students from teachers before the class, but learners for themselves subsequently start to proceed self-directed learning activities. As a result, class satisfaction and understanding of pedagogy have been increased, and it had a positive influence on self-efficacy. Thus, it is to suggest utilizable SNS of professors and a teaching method utilizing Community to college students who need basic learning skills.

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The development of social studies teaching-learning system for ICT using and self-directed learning ability Improvement (ICT 활용과 자기 주도적 학습력 신장을 위한 사회과 교수-학습 시스템 개발)

  • Choi, Yong-Hun;Hwang, Sun-Young;Goh, Byung-Oh
    • Journal of The Korean Association of Information Education
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    • v.7 no.2
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    • pp.207-217
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    • 2003
  • Individual studying that compose knowledge and improve efficiency of studying through collection of information by various class strategy which takes advantage of web, and Cooperative learning that can elevate sense of responsibility and solve the problem through communication with another person have been developed actively. But, individuation tutoring materials that is developed present doesn't fit of causing learner's interest, and stimulating curiosity about problem because mostly studying is gone in presentation form. Also, cooperative learning materials are lacking connection with actual course of education, application is difficult in real class spot. So, this research has applied self-directed learning, centered with interested operation activity, aimed at improvement in various thought. Also, we have developed social studies tuition-learning system, purpose to the management is possible with on-line project studying which could improve mind-decision ability and ICT application ability. This system is developed for flexible management could be possible in various class circumstance, and level learning could be done through accomplishment-test and the result could be applied by feedback process.

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