• 제목/요약/키워드: Scene Matching

검색결과 156건 처리시간 0.022초

깊이정보 카메라 및 다시점 영상으로부터의 다중깊이맵 융합기법 (Multi-Depth Map Fusion Technique from Depth Camera and Multi-View Images)

  • 엄기문;안충현;이수인;김강연;이관행
    • 방송공학회논문지
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    • 제9권3호
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    • pp.185-195
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    • 2004
  • 본 논문에서는 정확한 3차원 장면복원을 위한 다중깊이맵 융합기법을 제안한다. 제안한 기법은 수동적 3차원 정보획득 방법인 스테레오 정합기법과 능동적 3차원 정보획득 방법인 깊이정보 카메라로부터 얻어진 다중깊이맵을 융합한다. 전통적인 두 개의 스테레오 영상 간에 변이정보를 추정하는 전통적 스테레오 정합기법은 차폐 영역과 텍스쳐가 적은 영역에서 변이 오차를 많이 발생한다. 또한 깊이정보 카메라를 이용한 깊이맵은 비교적 정확한 깊이정보를 얻을 수 있으나, 잡음이 많이 포함되며, 측정 가능한 깊이의 범위가 제한되어 있다. 따라서 본 논문에서는 이러한 두 기법의 단점을 극복하고, 상호 보완하기 위하여 이 두 기법에 의해 얻어진다. 중깊이맵의 변이 또는 깊이값을 적절하게 선택하기 위한 깊이맵 융합기법을 제안한다. 3-시점 영상으로부터 가운데 시점을 기준으로 좌우 영상에 대해 두 개의 변이맵들을 각각 얻으며, 가운데 시점 카메라에 설치된 깊이정보 카메라로부터 얻어진 깊이맵들 간에 위치와 깊이값을 일치시키기 위한 전처리를 행한 다음. 각 화소 위치의 텍스쳐 정보, 깊이맵 분포 등에 기반하여 적절한 깊이값을 선택한다. 제안한 기법의 컴퓨터 모의실험 결과. 일부 배경 영역에서 깊이맵의 정확도가 개선됨을 볼 수 있었다.

마커 없는 증강 현실 구현을 위한 물체인식 (Object Recogniton for Markerless Augmented Reality Embodiment)

  • 폴 안잔 쿠마;이형진;김영범;이슬람 모하마드 카이룰;백중환
    • 한국항행학회논문지
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    • 제13권1호
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    • pp.126-133
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    • 2009
  • 본 논문에서는 마커 없이 증강 현실을 구현하기 위한 물체 인식 기법을 제안한다. 먼저 SIFT(Scale Invariant Feature Transform)알고리즘을 사용하여 물체 영상으로부터 특징점을 찾는데, 이러한 특징점들은 비율, 회전 또는 이동시에도 그 특징이 변하지 않는 장점이 있다. 또한 조도의 변화에도 일부는 변화지 않는 특성을 갖는다. 추출된 특징점의 독립적인 특성을 이용해 화면내의 다른 이미지의 매칭 포인트를 찾을 수 있는데, 학습된 영상과 매칭이 이루어지면, 매칭된 점을 이용해 화면내의 물체를 찾는다. 본 논문에서는 장면의 첫 프레임에서 발생하는 템플릿 이미지와의 매칭을 통해 현재의 화면에서 물체를 인식하였다. 네 종류의 물체에 대해 인식 실험을 한 결과 제안한 방법이 우수한 성능을 갖는 것을 확인하였다.

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Rectangle Region Based Stereo Matching for Building Reconstruction

  • Wang, Jing;Miyazaki, Toru;Koizumi, Hirokazu;Iwata, Makoto;Chong, Jong-Wha;Yagyu, Hiroyuki;Shimazu, Hideo;Ikenaga, Takeshi;Goto, Satoshi
    • Journal of Ubiquitous Convergence Technology
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    • 제1권1호
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    • pp.9-17
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    • 2007
  • Feature based stereo matching is an effective way to perform 3D building reconstruction. However, in urban scene, the cluttered background and various building structures may interfere with the performance of building reconstruction. In this paper, we propose a novel method to robustly reconstruct buildings on the basis of rectangle regions. Firstly, we propose a multi-scale linear feature detector to obtain the salient line segments on the object contours. Secondly, candidate rectangle regions are extracted from the salient line segments based on their local information. Thirdly, stereo matching is performed with the list of matching line segments, which are boundary edges of the corresponding rectangles from the left and right image. Experimental results demonstrate that the proposed method can achieve better accuracy on the reconstructed result than pixel-level stereo matching.

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오차 감소를 위한 이동로봇 Self-Localization과 VRML 영상오버레이 기법 (Self-localization of a Mobile Robot for Decreasing the Error and VRML Image Overlay)

  • 권방현;손은호;김영철;정길도
    • 제어로봇시스템학회논문지
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    • 제12권4호
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    • pp.389-394
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    • 2006
  • Inaccurate localization exposes a robot to many dangerous conditions. It could make a robot be moved to wrong direction or damaged by collision with surrounding obstacles. There are numerous approaches to self-localization, and there are different modalities as well (vision, laser range finders, ultrasonic sonars). Since sensor information is generally uncertain and contains noise, there are many researches to reduce the noise. But, the correctness is limited because most researches are based on statistical approach. The goal of our research is to measure more exact robot location by matching between built VRML 3D model and real vision image. To determine the position of mobile robot, landmark-localization technique has been applied. Landmarks are any detectable structure in the physical environment. Some use vertical lines, others use specially designed markers, In this paper, specially designed markers are used as landmarks. Given known focal length and a single image of three landmarks it is possible to compute the angular separation between the lines of sight of the landmarks. The image-processing and neural network pattern matching techniques are employed to recognize landmarks placed in a robot working environment. After self-localization, the 2D scene of the vision is overlaid with the VRML scene.

다시점 카메라와 깊이 카메라를 이용한 3차원 장면의 깊이 정보 생성 방법 (Depth Generation Method Using Multiple Color and Depth Cameras)

  • 강윤석;호요성
    • 대한전자공학회논문지SP
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    • 제48권3호
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    • pp.13-18
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    • 2011
  • 본 논문에서는 다시점 색상 카메라와 다시점 깊이 카메라를 이용하여 촬영한 영상의 후처리 방법과 3차원 장면의 깊이 정보를 생성하는 방법을 제안한다. 깊이 카메라는 장면의 깊이 정보를 실시간으로 측정할 수 있는 장점이 있지만, 잡음과 왜곡이 발생하고 색상 영상과의 상관도도 떨어진다. 따라서 다시점 깊이 영상에 후처리 작업을 수행한 후, 이를 다시점 색상 영상과 조합하여 3차원 깊이 정보를 생성한다. 깊이 카메라로부터 얻은 각 시점에서의 초기 변이 정보를 기반으로 한 스테레오 정합의 결과는 기존 방법의 결과 보다 우수한 성능을 나타내었음을 볼 수 있었다.

VRML 영상오버레이기법을 이용한 로봇의 Self-Localization (VRML image overlay method for Robot's Self-Localization)

  • 손은호;권방현;김영철;정길도
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2006년도 심포지엄 논문집 정보 및 제어부문
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    • pp.318-320
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    • 2006
  • Inaccurate localization exposes a robot to many dangerous conditions. It could make a robot be moved to wrong direction or damaged by collision with surrounding obstacles. There are numerous approaches to self-localization, and there are different modalities as well (vision, laser range finders, ultrasonic sonars). Since sensor information is generally uncertain and contains noise, there are many researches to reduce the noise. But, the correctness is limited because most researches are based on statistical approach. The goal of our research is to measure more exact robot location by matching between built VRML 3D model and real vision image. To determine the position of mobile robot, landmark-localitzation technique has been applied. Landmarks are any detectable structure in the physical environment. Some use vertical lines, others use specially designed markers, In this paper, specially designed markers are used as landmarks. Given known focal length and a single image of three landmarks it is possible to compute the angular separation between the lines of sight of the landmarks. The image-processing and neural network pattern matching techniques are employed to recognize landmarks placed in a robot working environment. After self-localization, the 2D scene of the vision is overlaid with the VRML scene.

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야지환경에서 연합형 필터 기반의 다중센서 융합을 이용한 무인지상로봇 위치추정 (UGV Localization using Multi-sensor Fusion based on Federated Filter in Outdoor Environments)

  • 최지훈;박용운;주상현;심성대;민지홍
    • 한국군사과학기술학회지
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    • 제15권5호
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    • pp.557-564
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    • 2012
  • This paper presents UGV localization using multi-sensor fusion based on federated filter in outdoor environments. The conventional GPS/INS integrated system does not guarantee the robustness of localization because GPS is vulnerable to external disturbances. In many environments, however, vision system is very efficient because there are many features compared to the open space and these features can provide much information for UGV localization. Thus, this paper uses the scene matching and pose estimation based vision navigation, magnetic compass and odometer to cope with the GPS-denied environments. NR-mode federated filter is used for system safety. The experiment results with a predefined path demonstrate enhancement of the robustness and accuracy of localization in outdoor environments.

-건설현장에서의 시공 자동화를 위한 Laser Sensor기반의 Workspace Modeling 방법에 관한 연구- (Human Assisted Fitting and Matching Primitive Objects to Sparse Point Clouds for Rapid Workspace Modeling in Construction Automation)

  • 권순욱
    • 한국건설관리학회논문집
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    • 제5권5호
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    • pp.151-162
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    • 2004
  • Current methods for construction site modeling employ large, expensive laser range scanners that produce dense range point clouds of a scene from different perspectives. Days of skilled interpretation and of automatic segmentation may be required to convert the clouds to a finished CAD model. The dynamic nature of the construction environment requires that a real-time local area modeling system be capable of handling a rapidly changing and uncertain work environment. However, in practice, large, simple, and reasonably accurate embodying volumes are adequate feedback to an operator who, for instance, is attempting to place materials in the midst of obstacles with an occluded view. For real-time obstacle avoidance and automated equipment control functions, such volumes also facilitate computational tractability. In this research, a human operator's ability to quickly evaluate and associate objects in a scene is exploited. The operator directs a laser range finder mounted on a pan and tilt unit to collect range points on objects throughout the workspace. These groups of points form sparse range point clouds. These sparse clouds are then used to create geometric primitives for visualization and modeling purposes. Experimental results indicate that these models can be created rapidly and with sufficient accuracy for automated obstacle avoidance and equipment control functions.

Vision System을 이용한 PCB 검사 매칭 알고리즘 (Matching Algorithm for PCB Inspection Using Vision System)

  • 안응섭;장일용;이재강;김일환
    • 산업기술연구
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    • 제21권B호
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    • pp.67-74
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    • 2001
  • According as the patterns of PCB (Printed Circuit Board) become denser and complicated, quality and accuracy of PCB influence the performance of final product. It's attempted to obtain trust of 100% about all of parts. Because human inspection in mass-production manufacturing facilities are both time-consuming and very expensive, the automation of visual inspection has been attempted for many years. Thus, automatic visual inspection of PCB is required. In this paper, we used an algorithm which compares the reference PCB patterns and the input PCB patterns are separated an object and a scene by filtering and edge detection. And than compare two image using pattern matching algorithm. We suggest an defect inspection algorithm in PCB pattern, to be satisfied low cost, high speed, high performance and flexibility on the basis of $640{\times}480$ binary pattern.

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A Corner Matching Algorithm with Uncertainty Handling Capability

  • Lee, Kil-jae;Zeungnam Bien
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1997년도 춘계학술대회 학술발표 논문집
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    • pp.228-233
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    • 1997
  • An efficient corner matching algorithm is developed to minimize the amount of calculation. To reduce the amount of calculation, all available information from a corner detector is used to make model. This information has uncertainties due to discretization noise and geometric distortion, and this is represented by fuzzy rule base which can represent and handle the uncertainties. Form fuzzy inference procedure, a matched segment list is extracted, and resulted segment list is used to calculate the transformation between object of model and scene. To reduce the false hypotheses, a vote and re-vote method is developed. Also an auto tuning scheme of the fuzzy rule base is developed to find out the uncertainties of features from recognized results automatically. To show the effectiveness of the developed algorithm, experiments are conducted for images of real electronic components.

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