• Title/Summary/Keyword: Routing table

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Improved AOMDV to Increase of Path Stability by Considering the Mobility of Nodes in Wireless Ad-Hoc network environment (무선 애드 혹 네트워크 환경에서 노드의 이동성을 고려하여 경로 안정성을 높인 향상된 AOMDV)

  • Park, Ran;Kim, Wu-Woan;Jang, Sang-Dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.216-219
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    • 2012
  • In wireless ad-hoc networks, the nodes configuring a path act as routers with various mobility. If the path is broken by the movement of a node, a new path have to be found again. For this reason, the node with high mobility should be excluded from structuring a path as far as possible. In this paper, we propose an algorithm which excludes nodes with high mobility from constructing a path by collecting and managing the information of mobility. As the result, this can provide more stable paths. The proposed algorithm uses the extended AOMDV method. In this algorithm, we appends History Field and Decline Field in the routing table to collect and manage the mobility information. In addition, we add Mbl Field to RREP (Route Reply) message to apply the collected information to configure the real path.

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An improved Bellman-Ford algorithm based on SPFA (SPFA를 기반으로 개선된 벨만-포드 알고리듬)

  • Chen, Hao;Suh, Hee-Jong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.4
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    • pp.721-726
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    • 2012
  • In this paper, we proposed an efficient algorithm based on SPFA(shortest path faster algorithm), which is an improved the Bellman-Ford algorithm. The Bellman-Ford algorithm can be used on graphs with negative edge weights unlike Dijkstra's algorithm. And SPFA algorithm used a queue to store the nodes, to avoid redundancy, though the Bellman-Ford algorithm takes a long time to update the nodes table. In this improved algorithm, an adjacency list is also used to store each vertex of the graph, applying dynamic optimal approach. And a queue is used to store the data. The improved algorithm can find the optimal path by continuous relaxation operation to the new node. Simulations to compare the efficiencies for Dijkstra's algorithm, SPFA algorithm and improved Bellman-Ford were taken. The result shows that Dijkstra's algorithm, SPFA algorithm have almost same efficiency on the random graphs, the improved algorithm, although the improved algorithm is not desirable, on grid maps the proposed algorithm is very efficient. The proposed algorithm has reduced two-third times processing time than SPFA algorithm.

Load Balancing Schemes in the MANET with Multiple Internet Gateways (다중 인터넷 게이트웨이를 갖는 MANET의 부하 균등화 기법)

  • Kim, Young-Min;Lim, Yu-Jin;Yu, Hyun;Lee, Jae-Hwoon;Ahn, Sang-Hyun
    • The KIPS Transactions:PartC
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    • v.13C no.5 s.108
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    • pp.621-626
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    • 2006
  • A mobile ad hoc network (MANET) is an infrastructureless network that supports multi-hop communication. For the MANET nodes wishing to communicate with nodes in the wired Internet, the global Internet connectivity is required and this functionality can be achieved with the help of the Internet gateway. For the support of reliability and flexibility, multiple Internet gateways can be provisioned for a MANET. In this case, load-balancing becomes one of the important issues since the network performance such as the network throughput can be improved if the loads of the gateways are well-balanced. In this paper, we categorize the load-balancing mechanisms and propose a new metric for load-balancing. Simulation results show that our proposed mechanism using the hop distance and the number of routing table entries as a load-balancing metric enhances the overall network throughput.

Binary Search Tree with Switch Pointers for IP Address Lookup (스위치 포인터를 이용한 균형 이진 IP 주소 검색 구조)

  • Kim, Hyeong-Gee;Lim, Hye-Sook
    • Journal of KIISE:Information Networking
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    • v.36 no.1
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    • pp.57-67
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    • 2009
  • Packet forwarding in the Internet routers is to find out the longest prefix that matches the destination address of an input packet and to forward the input packet to the output port designated by the longest matched prefix. The IP address lookup is the key of the packet forwarding, and it is required to have efficient data structures and search algorithms to provide the high-speed lookup performance. In this paper, an efficient IP address lookup algorithm using binary search is investigated. Most of the existing binary search algorithms are not efficient in search performance since they do not provide a balanced search. The proposed binary search algorithm performs perfectly balanced binary search using switch pointers. The performance of the proposed algorithm is evaluated using actual backbone routing data and it is shown that the proposed algorithm provides very good search performance without increasing the memory amount storing the forwarding table. The proposed algorithm also provides very good scalability since it can be easily extended for multi-way search and for large forwarding tables

A Multibit Tree Bitmap based Packet Classification (멀티 비트 트리 비트맵 기반 패킷 분류)

  • 최병철;이정태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3B
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    • pp.339-348
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    • 2004
  • Packet classification is an important factor to support various services such as QoS guarantee and VPN for users in Internet. Packet classification is a searching process for best matching rule on rule tables by employing multi-field such as source address, protocol, and port number as well as destination address in If header. In this paper, we propose hardware based packet classification algorithm by employing tree bitmap of multi-bit trio. We divided prefixes of searching fields and rule into multi-bit stride, and perform a rule searching with multi-bit of fixed size. The proposed scheme can reduce the access times taking for rule search by employing indexing key in a fixed size of upper bits of rule prefixes. We also employ a marker prefixes in order to remove backtracking during searching a rule. In this paper, we generate two dimensional random rule set of source address and destination address using routing tables provided by IPMA Project, and compare its memory usages and performance.

Explicit Multicast for Small Group Communications in Heterogeneous Mobile Networks (이종 모바일 네트워크에서의 소규모 그룹 통신을 위한 명시적 멀티캐스트)

  • Kim Wan-Tae
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.8 s.350
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    • pp.15-24
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    • 2006
  • We design and implement explicit mobile multicast, named XMIP, by enhancing explicit multicast for a great number of small group multicast communications. XMIP is a straightforward multicast mechanism without maintaining multicast states due to the inheritance from the explicit multicast based on a unicast routing. This research modifies and extends the functionality of each mobility agent of IETF Mobile IP for interworking XMIP XMIP Packets captured by an extended home agent are forwarded to each extended foreign agent through nested tunnels, named X-in-X tunnels, made by the binding table of the extended home agent. X-in-X tunneling mechanism can effectively solve the serious traffic concentration problems of Mobile IP multicast specifications. Finally heterogeneous mobile networks as an XMIP testbed including CDMA2000 1X EV-DO and WLAN are actually established, and a multi-user instant messenger system for small group communications is developed for verifying the feasibility of the proposed protocols.

Efficient Parallel IP Address Lookup Architecture with Smart Distributor (스마트 분배기를 이용한 효율적인 병렬 IP 주소 검색 구조)

  • Kim, Junghwan;Kim, Jinsoo
    • The Journal of the Korea Contents Association
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    • v.13 no.2
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    • pp.44-51
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    • 2013
  • Routers should perform fast IP address lookup for Internet to provide high-speed service. In this paper, we present a hybrid parallel IP address lookup structure composed of four-stage pipeline. It achieves parallelism at low cost by using multiple SRAMs in stage 2 and partitioned TCAMs in stage 3, and improves the performance through pipelining. The smart distributor in stage 1 does not transfer any IP address identical to previous one toward the next stage, but only uses the result of the previous lookup. So it improves throughput of lookup by caching effects, and decreases the access conflict to TCAM bank in stage 3 as well. In the last stage, the reorder buffer rearranges the completed IP addresses according to the input order. We evaluate the performance of our parallel pipelined IP lookup structure comparing with previous hybrid structure, using the real routing table and traffic distributions generated by Zipf's law.

Improved AOMDV to Increase Path Stability by Utilizing The Node Mobility Information in MANET (MANET에서 노드 이동성 정보를 활용하여 경로의 안정성을 높인 향상된 AOMDV)

  • Park, Ran;Kim, Wuwoan;Jang, Sangdong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.23-26
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    • 2012
  • In MANET, the nodes, configuring a path, act as routers and they have various mobilities. If the path is broken by a node's moving, a new path has to be found again. For this reason, the node with high mobility should be excluded from configuring a path as far as possible. In this paper, we propose an algorithm which excludes nodes with high mobility from constructing a path by collecting and managing the information of mobility. As the result, the proposed algorithm provides more stable paths. In this algorithm, we appends MRecord Field and Relieve Field in the routing table to collect and manage the mobility information by extending current AOMDV. In addition, we add Mbl Field to RREP (Route Reply) message to adapt the collected information to configure the real path.

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WDMA protocol with collision avidance for high speed optical networks (고속 광통신망에서 충돌 회피를 위한 파장 분할 다중 액세스 프로토콜)

  • 이호숙;최형원;박성우;김영천
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.3
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    • pp.664-674
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    • 1996
  • In high speed multi-wavelength networks, retransmission overhead due to desination conflict or control packet collision is one factor of performance degration because signal prpagation delay is much larger than the transmission time of data packet. In this paper, an efficient WDMA protocol with a collision avoidance mechanism is proposed for high speed WDM single-hop network with a passive star topology. In proposed protocol, each node has cource queues and routing table to store souting informatio. This architecture makes is possible to avoid any kind of collision when a node reserves the channel to transmit a data packet. High system thoughput and channel utilization can be achieved by proposed protocol since there are no discarded packets caused by any collision at transmission time. The performance of proposed protocol is evaluated in term of throughput and delay with variations in offered load. Simulation results show that the proposed protocol has superior performance to convertional protocols under nonuniform traffic as well as uniform traffic.

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Implementations of Hypercube Networks based on TCP/IP for PC Clusters (PC 클러스터를 위한 TCP/IP 기반 하이퍼큐브 네트워크 구현)

  • Lee, Hyung-Bong;Hong, Joon-Pyo;Kim, Young-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.2
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    • pp.221-233
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    • 2008
  • In general, we use a Parallel processing computer manufactured specially for the purpose of parallel processing to do high performance computings. But we can depoly and use a PC cluster composed of several common PCs instead of the very expensive parallel processing computer. A common way to get a PC cluster is to adopt the star topology network connected by a switch hub. But in this paper, we grope efficient implementations of hypercube networks based on TCP/IP to connect 8 PCs directly for more useful parallel processing environment, and make evaluations on functionality and efficiency of them using ping, netperf, MPICH. The two proposed methods of implementation are IP configuration based on link and IP configuration based on node. The results of comparison between them show that there is not obvious difference in performance but the latter is more efficient in simplicity of routing table. For verification of functionality, we compare the parallel processing results of an application in them with the same in a star network based PC cluster. These results also show that the proposed hypercube networks support a perfect parallel processing environment respectively.

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