• 제목/요약/키워드: Representation Style

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Visual Representation in Glam Style under the Influence of Andy Warhol

  • Kim, Hyun-Soo;Sooyeon Hahn;Yang, Sook-Hi
    • The International Journal of Costume Culture
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    • 제5권1호
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    • pp.1-13
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    • 2002
  • The purpose of this study is to illuminate the relations between Pop Art and pop music, which formed a serious coupling loop in an identical cultural background. Also this study intends to set up a position of visualized sexual identity as it Points out the conceptional characteristics of glam, a subculture outside mainstream, which includes the matters of sexual minorities such as homosexuality and bisexuality under the influence of the aesthetic and philosophical composition by Andy Warhol. In conjunction herewith, we explore the visual representation of glam style focusing on the influence of Warhol. The classification and explanation about the visual representation of glam style under the influence of Warhol are practised by distinguishing as denotative representation and connotative representation. For the denotative representation shown in the glum style, first, the discordant images were put together by bricolage, then adapted into the new dramatic symbol of youth. Second, through a visually androgynous style a subversion of sex for symbols of sexuality and gender was represented. Third, the factitiveness as a weird display and fallacy is shown from boisterous make-up and unisex sかling in theatricality and put-ons, featuring artificiality, assemblage and unnaturality. And the connaotative representation shown in glum inglam style, first, glam style implies its experimental nature which attempts to break down boundaries between masculinity and femininity, homosexuality and heterosex-uality. Second, the bricolage in sequin and other discordant elements have connotative meanings as sensuality and excessiveness. Third, mixing various style as sexual play shows ironic visual images, in accordance with Superior Theory and Discord Theory.

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2000년대 한국 포스트 다큐멘터리의 자기-재현 전략 (Self-representation of Korean Post Documentary in the 2000s)

  • 김연호
    • 한국콘텐츠학회논문지
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    • 제21권2호
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    • pp.528-537
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    • 2021
  • 이 논문은 2000년대에 등장한 한국 포스트 다큐멘터리의 자기-재현 전략을 분석하여, 자기-재현 양식이 가진 영상적 글쓰기의 가능성들을 분석하는 것을 목적으로 한다. 이에 우선 다큐멘터리의 이론적 배경을 살펴보고, 빌 니콜스가 제시한 시적 양식과 수행적 양식에서 그 이론적 개념을 도출하여 포스트 다큐멘터리가 가진 자기-재현의 전략들을 세 가지로 구분하여 논의해보고자 하였다. 그 세 가지 자기-재현 전략은 자기-정동으로서의 재현, 자기-신체로서의 재현, 자기-시각적 재현으로 작품 분석을 통해 자기-재현의 가능성을 논의해보고자 하였다. 이 논의의 과정 속에서 자기-재현 양식이 어떻게 권력자의 체계로 이루어진 기존의 시각적 체계를 해체하고, 다양한 여성, 소수자가 등장할 수 있는 대안적 영상 글쓰기로 기능하는지 검토해보고자 한다.

패션블로그에서 퍼스널 스타일 표현형식 (Representation Forms of Personal Style on the Fashion Blogs)

  • 서성은
    • 한국의류산업학회지
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    • 제16권5호
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    • pp.689-697
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    • 2014
  • This study aims to analyze the representation forms of bloggers' personal style on the fashion blogs and enlighten their values which can be actively applied to design and marketing in fashion industry. Image representation of fashion bloggers is reflected by the characteristics in the digital environment, which are the creative manipulation of expression and the production of virtual and fantastic images by taking advantage of the composite medium such as images, music, videos, articles, etc. Also real time updates in blog indicate the latest trends in terms of the representation of image as the actual currency. The study conducted case studies of 5 women's personal fashion blogs through the verification of a variety of global fashion media and blog ranking sites: Style Bubble, Style Rookie, The Cherry Blossom Girl, The Blond Salad, and Fashion Toast. Research findings are as follows. First, the application of creative design elements is indicated as symbolic items, self-made designs, DIY, and various mix and match emphasizing design elements such as color, patterns, proportion, etc. Second, the virtual representation is very highlighted on the story telling applied by film like production or digital effect. Third, the commercial application with mainly sponsored wardrobe and designer collaboration indicates promoting a updated trend as well as a specific brand or designer to make their business profits.

A Comparative Study on High School Students' Mathematical Modeling Cognitive Features

  • Li, Mingzhen;Hu, Yuting;Yu, Ping;Cai, Zhong
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제16권2호
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    • pp.137-154
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    • 2012
  • Comparative studies on mathematical modeling cognition feature were carried out between 15 excellent high school third-grade science students (excellent students for short) and 15 normal ones (normal students for short) in China by utilizing protocol analysis and expert-novice comparison methods and our conclusions have been drawn as below. 1. In the style, span and method of mathematical modeling problem representation, both excellent and normal students adopted symbolic and methodological representation style. However, excellent students use mechanical representation style more often. Excellent students tend to utilize multiple-representation while normal students tend to utilize simplicity representation. Excellent students incline to make use of circular representation while normal students incline to make use of one-way representation. 2. In mathematical modeling strategy use, excellent students tend to tend to use equilibrium assumption strategy while normal students tend to use accurate assumption strategy. Excellent students tend to use sample analog construction strategy while normal students tend to use real-time generation construction strategy. Excellent students tend to use immediate self-monitoring strategy while normal students tend to use review-monitoring strategy. Excellent students tend to use theoretical deduction and intuitive judgment testing strategy while normal students tend to use data testing strategy. Excellent students tend to use assumption adjustment and modeling adjustment strategy while normal students tend to use model solving adjustment strategy. 3. In the thinking, result and efficiency of mathematical modeling, excellent students give brief oral presentations of mathematical modeling, express themselves more logically, analyze problems deeply and thoroughly, have multiple, quick and flexible thinking and the utilization of mathematical modeling method is shown by inspiring inquiry, more correct results and high thinking efficiency while normal students give complicated protocol material, express themselves illogically, analyze problems superficially and obscurely, have simple, slow and rigid thinking and the utilization of mathematical modeling method is shown by blind inquiry, more fixed and inaccurate thinking and low thinking efficiency.

러프집합이론을 이용한 한스타일 욕실공간의 구성규칙 추출에 관한 연구 (Extraction of Design Rule from Han-Style Bathroom Design Using Rough Set Theory)

  • 박진아;김수암
    • 한국주거학회논문집
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    • 제24권6호
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    • pp.199-208
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    • 2013
  • Developing a modern Han-style design and providing support for the commercialization development model in recent years has been propelled by the Han-style Support Strategies of the central government in conjunction with Han-style revitalization related projects that reflect the efforts of local governments. Han-style revitalization, the rekindling and revaluing of human behavior and interest in local governments following the social and cultural changes of the past decades, has emerged as an increasingly traditional area of concern in Han-style design. The purpose of the study was to provide a method which clarifies the design rules of the Han-style bathroom based on an evaluation of sensibilities and a rough set theory, and to give the components meaning and to systematize the method. Essentially, the Han-style bathroom design evaluation is a complex multi-criteria decision making process that seeks to improve the effectiveness and objectively of the Han-style bathroom design. Han-style bathroom design can be displayed in a graphical representation in response to input from the evaluation concerning sensibilities. Because the graphical representation is composed of 3D data, it is possible to display the Han-style bathroom design form in any desired perspective and also to perform shading and other operations. With the proposed method, it is possible to obtain a combination of several contributory components which can be referred to as Reducts, Covering Index and Column Score. Han-Style/Non Han-Style Bathroom Designs were identified by the combination of several components.

유아의 나레이티브 표상과 적대적 귀인 편향 (The Preschoolers' Narrative Representations and Hostile Attributional Bias)

  • 이미경;이영
    • 대한가정학회지
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    • 제51권1호
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    • pp.75-87
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    • 2013
  • The purpose of this study was to explore the relationship between the preschoolers' hostile attributional bias and the narrative representation profiles. Forty five 4-year-old preschoolers (24 boys, 21 girls) participated in this study. In order to measure the children's narrative responses, MacArthur Story Stem Battery (MSSB) was used, and "a cartoon-based social perception task" was used to obtain preschoolers' hostile attributional bias. The data were analyzed using descriptive statistics and cluster analysis. The results were as follows. First, the rate of hostile attributional style of the subjects was 28.89%. Second, four profiles regarding the narrative representations of 4-year olds were found including: Prosocial (33.3%), Constrained (42.2%), Anxious/Restricted (6.7%), and Dysregulated (17.8%). Third, the rate of preschoolers' hostile attributional style differed by the preschoolers' narrative representation profile. Children with a Prosocial profile showed a less hostile attributional style than children with an Anxious/Restricted profile and Dysregulated profile. In conclusion, preschoolers' hostile attributional bias is related to the narrative representation profile.

자기 정규화를 통한 도메인 불변 특징 학습 (Learning Domain Invariant Representation via Self-Rugularization)

  • 현재국;이찬용;김호성;유현정;고은진
    • 한국군사과학기술학회지
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    • 제24권4호
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    • pp.382-391
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    • 2021
  • Unsupervised domain adaptation often gives impressive solutions to handle domain shift of data. Most of current approaches assume that unlabeled target data to train is abundant. This assumption is not always true in practices. To tackle this issue, we propose a general solution to solve the domain gap minimization problem without any target data. Our method consists of two regularization steps. The first step is a pixel regularization by arbitrary style transfer. Recently, some methods bring style transfer algorithms to domain adaptation and domain generalization process. They use style transfer algorithms to remove texture bias in source domain data. We also use style transfer algorithms for removing texture bias, but our method depends on neither domain adaptation nor domain generalization paradigm. The second regularization step is a feature regularization by feature alignment. Adding a feature alignment loss term to the model loss, the model learns domain invariant representation more efficiently. We evaluate our regularization methods from several experiments both on small dataset and large dataset. From the experiments, we show that our model can learn domain invariant representation as much as unsupervised domain adaptation methods.

애니메이션 <아버지와 딸>의 회화적 표현에 관한 연구 - 시각적 표현 및 서사적 특징을 중심으로 (A Study on Painterly Representation in the Animated Film , Focusing on Visual Representation and Narrative Features)

  • 김민규
    • 만화애니메이션 연구
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    • 통권51호
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    • pp.59-82
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    • 2018
  • 본 연구는 마이클 두독 드 비트($Micha{\ddot{e}}l$ Dudok de Wit)의 <아버지와 딸(Father and Daughter), 2000>에 나타난 표현적 특징이 하인리히 뵐플린(Heinrich $W{\ddot{o}}lfflin$)이 정의한 회화성(繪畵性, painterliness)의 개념에 해당됨을 주목하고, 연구 작품의 시각적 표현방식과 서사적 특징을 회화성이라는 개념으로 고찰하고자 한다. 뵐플린은 16세기 르네상스 전성기 미술과 17세기 바로크 미술의 양식을 비교하면서 회화적 양식의 특징들을 개념화 하였는데, 드로잉 도구로 그려진 연구 작품의 이미지들은 비정형적이고 모호한 형상으로 연출됨으로써 뵐플린이 정의한 회화적 표현방식의 요건들을 따르고 있다. 연구 작품의 이러한 표현방식은 중의적이면서도 모호한 서사의 연출에도 효과적으로 기능하면서 작가주의적 서정성의 표현에서 핵심적인 역할을 담당한다. 연구 작품이 지니는 회화성은 상업적 애니메이션이 보여주는 명료성과 대비되는 것으로 작가주의적 경향의 애니메이션 감독들이 활용하는 표현 방식에서 매우 중요한 역할을 담당한다. 애니메이션에서의 회화성은 디지털 기법으로 인해 표현의 영역이 일원화되고 있는 현시대에 특히 조명되어야 하는 요소로서, 이에 대한 지속적인 연구가 필요한 실정이다. 본 연구는 연구 작품을 통해 애니메이션에서 활용될 수 있는 회화적 표현 방식을 고찰하고 그 의의를 모색하여 애니메이션의 다양한 표현 영역에 중요성을 부여하는 데 연구의 목적을 두고자 한다.

문화유산 이미지의 질감과 색상 스타일 전이를 위한 알고리즘 개발 연구 (Algorithm development for texture and color style transfer of cultural heritage images)

  • 백서현;조예은;안상두;최종원
    • 박물관보존과학
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    • 제31권
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    • pp.55-70
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    • 2024
  • 스타일 전이 알고리즘은 현재 활발히 연구되는 분야로 일반 이미지를 고전 회화 스타일로 전이시키는 알고리즘도 개발되었다. 그러나 우리나라의 문화유산 이미지에 적용하였을 때 적절한 성과를 보이지 않으며, 적용 사례도 부족한 실정이다. 이에 본 연구에서는 우리나라 문화유산 스타일로 응용할 수 있는 스타일 전이 알고리즘을 개발하고자 한다. 이는 표현 학습을 통해 유의미한 특성을 학습하여 데이터에 대한 이해도를 높였으며, 대상 이미지 내에서 배경과 문화유산을 분리하고, 스타일 이미지에서 원하는 색상과 질감의 스타일 영역을 추출할 수 있게 제작하였다. 이를 통해 대상 이미지의 형태를 유지하면서 스타일 이미지의 특징을 효과적으로 전이하여 새로운 이미지를 생성할 수 있으며, 다양한 문화유산 스타일을 전이시킬 수 있음을 확인하였다.

An Analysis of the Momentum Effect by Students' Characteristics and the Modes of Representation Patterns

  • Kim, Jun-Tae;Kwon, Jae-Sool
    • 한국과학교육학회지
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    • 제21권5호
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    • pp.841-854
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    • 2001
  • The purpose of this study was to find the effect of these variables on the duration of the momentum effect. To examine the momentum effect for gravitational field concepts, an intensive time series design was used. We collected data every day except Sundays and holidays for 50 days; 5 days for baseline, 30 days for intervention, and 15 days for the follow up We adopted cognitive levels and styles as students characteristics and two item characteristics(quantity versus quality, and word versus picture) as the item representation patterns. In this study, the momentum effect was influenced by students characteristics and item representation patterns. The results showed that two variables, cognitive style and quantity/quality, were the most influential factors for the duration of momentum effect. Field independent students showed a longer duration than field dependent students did. In addition, students showed a longer duration in quality items than in quantity items. However, students cognitive levels(formal or preformal) and word/picture presentations seemed to have relatively weak effect on the duration of the momentum effect.

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