• Title/Summary/Keyword: Real-time Tracking

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A Study on Attitude Estimation of UAV Using Image Processing (영상 처리를 이용한 UAV의 자세 추정에 관한 연구)

  • Paul, Quiroz;Hyeon, Ju-Ha;Moon, Yong-Ho;Ha, Seok-Wun
    • Journal of Convergence for Information Technology
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    • v.7 no.5
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    • pp.137-148
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    • 2017
  • Recently, researchers are actively addressed to utilize Unmanned Aerial Vehicles(UAV) for military and industry applications. One of these applications is to trace the preceding flight when it is necessary to track the route of the suspicious reconnaissance aircraft in secret, and it is necessary to estimate the attitude of the target flight such as Roll, Yaw, and Pitch angles in each instant. In this paper, we propose a method for estimating in real time the attitude of a target aircraft using the video information that is provide by an external camera of a following aircraft. Various image processing methods such as color space division, template matching, and statistical methods such as linear regression were applied to detect and estimate key points and Euler angles. As a result of comparing the X-plane flight data with the estimated flight data through the simulation experiment, it is shown that the proposed method can be an effective method to estimate the flight attitude information of the previous flight.

Stereo Convergence Angle Disparity Extraction of the Moving Target using Optical JTC (광 JTC를 이용한 이동 물체의 스테레오 주시각 시차 추출)

  • 이재수;김성호;김규태;김은수;박순영;이용범
    • Journal of the Korean Institute of Telematics and Electronics D
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    • v.35D no.12
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    • pp.99-107
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    • 1998
  • A stereo vision system such as the structure of human's eyes has two cameras at separated positions from which we can obtain two input images and then put them together to create 3-D image. It can show more virtual effect than the conventional 2-D image system. But, the stereo image system has to control the convergence angle so that the stereo disparity could always be zero because observers can be fatigued and unconscious of stereo image in conditions that the stereo disparity is not zero for a long work. Therefore, in the paper, optical JTC system which can process adaptive tracking of a specific moving object is proposed as a new approach to keep the stereo disparity to be zero. In this method, optical JTC system obtains the values of the relative locations of a moving objects in left and right images and then these values are used for maintaining the stereo disparity to be zero. Through some optical experiments the proposed stereo vision system is proved to be insensitive to background noises and operate in real-time.

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Design of a Background Image Based Multi-Degree-of-Freedom Pointing Device (배경영상 기반 다자유도 포인팅 디바이스의 설계)

  • Jang, Suk-Yoon;Kho, Jae-Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.6
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    • pp.133-141
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    • 2008
  • As interactive multimedia have come into wide use, user interfaces such as remote controllers or classical computer mice have several limitations that cause inconvenience. We propose a vision-based pointing device to resolve this problem. We analyzed the moving image from the camera which is embedded in the pointing device and estimate the movement of the device. The pose of the cursor can be determined from this result. To process in the real time, we used the low resolution of $288{\times}208$ pixel camera and comer points of the screen were tracked using local optical flow method. The distance from screen and device was calculated from the size of screen in the image. The proposed device has simple configurations, low cost, easy use, and intuitive handhold operation like traditional mice. Moreover it shows reliable performance even in the dark condition.

A Study on Object Detection Algorithm for Abandoned and Removed Objects for Real-time Intelligent Surveillance System (실시간 지능형 감시 시스템을 위한 방치, 제거된 객체 검출에 관한 연구)

  • Jeon, Ji-Hye;Park, Jong-Hwa;Jeong, Cheol-Jun;Kang, In-Goo;An, Tae-Ki;Park, Goo-Man
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.1C
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    • pp.24-32
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    • 2010
  • In this paper we proposed an object tracking system that detects the abandoned and removed objects, which is to be used in the intelligent surveillance applications. After the GMM based background subtraction and by using histogram method, the static region is identified to detect abandoned and removed objects. Since the system is implemented on DSP chip, it operates in realtime and is programmable. The input videos used in the experiment contain various indoor and outdoor scenes, and they are categorized into three different complexities; low, midium and high. By 10 times of experiment, we obtained high detection ratio at low and medium complexity sequences. On the high complexity video, successful detection ratio was relatively low because the scene contains crowdedness and repeated occlusion. In the future work, these complicated situation should be solved.

Development of PEID for Acquiring Maintenance Information during Product Lifecycle of Marine Vessels (선박해양구조물의 제품수명주기 내 유지보수 정보 획득을 위한 PEID에 관한 연구)

  • Jeon, Jeong-Ik;Lee, Jang-Hyun;Son, Gum-Jun
    • Journal of Ocean Engineering and Technology
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    • v.26 no.5
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    • pp.63-72
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    • 2012
  • The product lifecycle of a marine vessel can be classified into the design-production, operation-maintenance, and disposal phases. During the operation and maintenance phase, status data should be gathered from the major machinery and instruments installed on the marine vessel in order to perform efficient maintenance work. Although a PLM (product lifecycle management) system can manage the product information during the design and assembly stage, a PLM based on asset management technology is more appropriate for product information management during the operation stage. Product embedded information devices (PEIDs) are suggested for gathering real-time maintenance information during the operation and maintenance lifecycle. A PEID allows PLM to provide the capability of offering active information exchange between the lifecycle management system and equipment. This study designed a PEID to effectively obtain information and interact with a PLM system. It consists of sensors, wireless communication, and a micro-processor, which allow it to accumulate status data on the PLM system. The embedded information device and PLM enable the seamless information flow, tracking, and updating of MRO (maintenance repair and overhaul) information for a product throughout the middle of the product lifecycle.

Preliminary Orbit Determination For A Small Satellite Mission Using GPS Receiver Data

  • Nagarajan, Narayanaswamy;Bavkir, Burhan;John, Ong Chuan Fu
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.1
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    • pp.141-144
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    • 2006
  • The deviations in the injection orbital parameters, resulting from launcher dispersions, need to be estimated and used for autonomous satellite operations. For the proposed small satellite mission of the university there will be two GPS receivers onboard the satellite to provide the instantaneous orbital state to the onboard data handling system. In order to meet the power requirements, the satellite will be sun-tracking whenever there is no imaging operation. For imaging activities, the satellite will be maneuvered to nadir-pointing mode. Due to such different modes of orientation the geometry for the GPS receivers will not be favorable at all times and there will be instances of poor geometry resulting in no output from the GPS receivers. Onboard the satellite, the orbital information should be continuously available for autonomous switching on/off of various subsystems. The paper presents the strategies to make use of small arcs of data from GPS receivers to compute the mean orbital parameters and use the updated orbital parameters to calculate the position and velocity whenever the same is not available from GPS receiver. Thus the navigation message from the GPS receiver, namely the position vector in Earth-Centered-Earth-Fixed (ECEF) frame, is used as measurements. As for estimation, two techniques - (1) batch least squares method, and (2) Kalman Filter method are used for orbit estimation (in real time). The performance of the onboard orbit estimation has been assessed based on hardware based multi-channel GPS Signal simulator. The results indicate good converge even with short arcs of data as the GPS navigation data are generally very accurate and the data rate is also fast (typically 1Hz).

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Performance Evaluation of the M-algorithm for Decoding Convolutional Codes (M-알고리듬을 이용한 컨벌루셔널 부호의 복호 성능 평가)

  • 천진영;최규호;성원진
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.3A
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    • pp.188-195
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    • 2002
  • The M-algorithm for decoding convolutional codes can significantly reduce the complexity of the Viterbi algorithm by tracking a fixed number of survivor paths in each level of the decoding trellis. It is an easily-implementable algorithm suited for real-time processing of high-speed data. The algorithm, however, generates a sequence of catastrophic errors when the correct path is not included in the set of survivor paths. In this paper, the performance of the M-algorithm obtained from using various decoding complexity levels, frame lengths, and code constraint lengths is presented. The performance gain is quantified when the algorithm is used in conjunction with codes of increased constraint length. In particular, it is demonstrated the gain from the increased code free distance overcompensates the loss from the correct path being excluded from the survivors, when the frame length is short to moderate. Using 64 survivor paths, the signal-to-noise ratio gain obtained by increasing the constraint length from K=7 to K=9, 11, 15 is respectively 0.6, 0.75, and 08dB, when the frame of length L=100 has the frame error rate of 0.01%.

Routing Protocol of Shipping Container Network suitable for Port/Yard Stacking Environment: SAPDS(Simple Alternative Path Destined for Sink node) (항만/야적장 적치 환경에 적합한 컨테이너 네트워크 라우팅 프로토콜: SAPDS(Simple Alternative Path Destined for Sink node))

  • Kwark, Gwang-Hoon;Lee, Jae-Kee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.6B
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    • pp.728-737
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    • 2011
  • For the real time monitoring and tracking of shipping container which is one of the core objects for global logistics, Wireless Ad-Hoc Network technology might be needed in stacking environments such as ports, yards and ships. In this paper, we propose a container network routing protocol suitable for port or yard stacking environments which include some constraints such as shadow area problem from metal material, frequent movement of container, etc. With this protocol in which a mesh network algorithm is applied, every container data packet can be delivered to the sink node reliably even with frequent join/leave of container nodes. As soon as a node on path gets malfunction, alternative backup path is supported with notice to neighbor node, which makes constant total optimal path. We also verified that the performance of proposed protocol is better than AODV, one of previous major MANet(Mobile Ad-Hoc Network) protocol with a function for alternative path, which says the proposed protocol is better for frequent join/leave and variable link quality.

3D First Person Shooting Game by Using Eye Gaze Tracking (눈동자 시선 추적에 의한 3차원 1인칭 슈팅 게임)

  • Lee, Eui-Chul;Park, Kang-Ryoung
    • The KIPS Transactions:PartB
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    • v.12B no.4 s.100
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    • pp.465-472
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    • 2005
  • In this paper, we propose the method of manipulating the gaze direction of 3D FPS game's character by using eye gaze detection from the successive images captured by USB camera, which is attached beneath HMB. The proposed method is composed of 3 parts. At first, we detect user's pupil center by real-time image processing algorithm from the successive input images. In the second part of calibration, when the user gaze on the monitor plane, the geometric relationship between the gazing position of monitor and the detected position of pupil center is determined. In the last part, the final gaze position on the HMD monitor is tracked and the 3D view in game is controlled by the gaze position based on the calibration information. Experimental results show that our method can be used for the handicapped game player who cannot use his(or her) hand. Also, it can Increase the interest and the immersion by synchronizing the gaze direction of game player and the view direction of game character.

View-switchable High-Definition Multi-View Broadcasting over IP Networks (IP 네트워크에서 시점전환이 가능한 고화질 다시점 방송 시스템)

  • Lee, Seok-Hee;Lee, Ki-Young;Kim, Man-Bae;Han, Chung-Shin;Yoo, Ji-Sang;Kim, Jong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.4
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    • pp.205-212
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    • 2007
  • In this paper, we present a prototype of view-switchable high-definition (HD) multi-view video transmission system. One of the major bottlenecks for the multi-view broadcasting system has been the hardware cost and transmission bandwidth. The proposed system focuses on software-based design, transmission over IP multicast networks, and flexible system configuration to address aforementioned problems. In the proposed system, we implement software stereo HD multiplexing, demultipiexing and decoding, and take advantage of high-speed broadband convergence networks to deliver HD video in real-time. Moreover, the proposed system can be scalable and flexible in terms of the number of views. Furthermore, in order to display any multiview video on 3D display monitor, a face tracking system is integrated to our system. Therefore, users can watch the different stereoscopic video at its related locations.