• Title/Summary/Keyword: Musical Notes

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Musical Instrument Interface Using the Real-time arrangement of notes (실시간 음 재배치를 이용한 악기 인터페이스 -The Chords: 누구나 쉽게 연주할 수 있는 뉴미디어 악기-)

  • Koo, Ja-Ok;Ahn, Jae-Hyun
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.373-377
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    • 2009
  • 악기 연주는 장시간의 꾸준한 학습이 필요하다. 피아노나 기타와 같이 박자와 가락을 동시에 연주 할 수 있는 악기는 다양한 표현을 낼 수 있지만 그만큼 학습에 시간과 노력을 투자해야 한다. 본 논문은 악기 연주에 대한 새로운 인터페이스를 제안한다. 특히, 사용자가 악기 연주를 학습하는 것에 긴 시간과 많은 노력을 투입하지 않고, 전문 지식 없이도 중급 이상의 퍼포먼스를 낼 수 있도록 하는 것이 목표이다. 제안된 악기 인터페이스는 음악 코드를 선택하는 코드선택기와 실질적인 연주가 이루어지는 건반으로 구성되어있다. 코드선택기는 사용자가 코드를 선택하면 그에 해당하는 음들을 건반에 배치하며, 이후 진행할 수 있는 후보코드를 사용자에게 알려준다. 건반은 사용자의 연주를 미디메시지로 변환하여 출력한다. 이 두 장치는 사용자가 학습에 많은 어려움을 느끼는 가락을 만들고 진행하는 부분에 대해 좀더 쉬운 솔루션을 제공할 것으로 기대된다.

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The recognition of Printed Music Score and Performance Using Computer Vision system (컴퓨터 비젼 시스템에 의한 인쇄악보의 인식과 연주)

  • 이명우;최종수
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.22 no.5
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    • pp.10-16
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    • 1985
  • In this paper, a computer vision system, which catches printed music score image using CCTV camera and microcomputer, and then recognizes the image and performs tar music with speaker, is discussed. Integral projection method is adopted for feature detection and recognition of the music score image. The range of recognition is con(ined to staffs, perpen-dicular lines and musical notes including chord notes among the various kinds of elements of music score. The practical recognition algorithm considering noises, the preprocessing processes getting rid of noises are also showed, and simple hardware system playing chord is made, In the results, good recognition ratio and performance are obtained.

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, the Formal Aesthetics of Film Music and the Horror (<샤이닝>, 영화음악의 형식적 미학과 공포)

  • Park, Byung-Kyu
    • The Journal of the Korea Contents Association
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    • v.20 no.10
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    • pp.76-88
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    • 2020
  • Since the pre-existing music itself used in has no direct relation to the film, it raises the question of whether it was properly utilized as film music. The purpose of this paper is to clarify that 's 20th century modern music effectively fulfills the role of film music through iconicity with images. This study approached the similarity between the character of fear and the form of music through Hanslick's formal aesthetics to discuss the use of 20th century modern music in the horror film. The formal characteristics of music are observed in the movement of notes, which are similar to the fearful state of mind mentioned by Heidegger. In the analysis, the stagnant movement and the continuity of notes, the special playing method of the musical instrument, the unspecified trembling of the clustered notes, the melody of the weak intensity in the high-pitched range, the smash of percussions, and the progression of the notes that deviate from the center confirms the aptitude of 20th century modern music in the horror film. The fact that this study did not simply rely on the emotions represented in the 20th century modern music, but thoroughly caught the movements of the notes, has great significance in the research of film .

Music Generation from Motion of Fish based on Running Averaging Background Subtraction Method (이동평균 배경제거 기반의 물고기 모션 검출을 통한 음악 생성)

  • Yap, Wah-Seng;Cho, Dong-Chan;Kim, Whoi-Yul
    • Proceedings of the Korea Contents Association Conference
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    • 2011.05a
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    • pp.415-416
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    • 2011
  • This paper describes about a technique of generating music from the natural motion of fish which are detected via the running averaging background subtraction method. The motion of the fish will create musical notes on a background frame which will be analyzed and played by a music playing module that is proposed in this paper called "PhysicX". This module is also capable of interacting with the fishes. in the tank.

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Harmonic Preference of Primary and Secondary School Students Depending on Age and Musical Training (연령과 음악적 배경에 따른 아동 및 청소년의 화음 선호도)

  • Kim, Hye-Kyung
    • Journal of Music and Human Behavior
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    • v.12 no.1
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    • pp.23-42
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    • 2015
  • This study investigated the harmonic preference of children and adolescents depending on age and musical training. A total of 684 primary and secondary school students participated in this study. For this study, a four-measure melody was composed and constructed in four levels of harmonic complexity, determined by the rate of nonharmonic notes used and immediacy of harmonic resolution. Participants rated the degree of their perceived complexity and their preferences after listening to each musical stimulus. Ratings from the participants were analyzed in terms of the effect of age and the length of musical training. The results showed that younger students demonstrated little to no change in their preference regardless of the complexity level. Middle and high school students showed significantly decreased preference with increased harmonic complexity. High school students with more musical instrument training perceived changes in harmonic complexity more sensitively and showd higher level of optimal complexity. Younger students was affected by musical training relatively less than older students. This study presents the baseline data to be considered when determining the appropriate level of harmonic complexity for music appreciation of young population.

A Study on the Epic Functions of Baroque Music in the Movie - Based on the movie - (영화 속 바로크 음악의 서사적 기능 연구 -영화 <친절한 금자씨>를 중심으로-)

  • Ahn, Jun-Hee;Jeon, Yoon-Han
    • The Journal of the Korea Contents Association
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    • v.18 no.6
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    • pp.617-627
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    • 2018
  • Baroque music was the birth and growth era of modern music, but it was not composed for movies. Baroque music, however, is a feature that is inserted into the movies in many different forms, leading to the overall mood and narrative, and the ability to express the characters' feeling and inner word. Therefore, in this study, five Baroque music works, including the main theme song 'Vivaldi Cantata RV.684' in the movie , are produced, and analyzed through tonal, tempo, dynamics, musical notes, tones, rhythms, musical instrument, and genre. Through analysis, we will study what epic functions and roles Baroque music plays in movies.

An Investigation of Perceived and Performed Sound Durations

  • Jeon, Jin-Yong
    • The Journal of the Acoustical Society of Korea
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    • v.15 no.3E
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    • pp.86-94
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    • 1996
  • The aims of this study were to describe the way in which sound durations are perceived, and to attempt to explain the hidden mechanisms of the duration perception in music performances. Three experiments were carried out to determine the difference limen for the perception of sound duration and to find the effects of frequency and intensity on duration discrimination. For short duration tones ranging from 25 to 100 msec, a linear improvement in discrimination judgements was found with increasing duration of signal. The JND was constant for durations between 100 msec and 2 sec. However, for extended stimulus durations (more than 2 sec) the JND was again linearly improved. Subjects were also presented with a pair of stimuli, composed of high and low frequency pure tones, and asked to discriminate differences in duration of the two tones and ignore differences in the frequency of the tones. It was found that subjects perceived the higher frequency to be longer in duration. When an experiment was carried out to investigate the effect of intensity on duration discrimination it was found that a 20 phon difference makes subjects perceive the louder stimulus as longer than the quieter stimulus. Finally, in a performance study, an analysis of musical performances revealed the effect of frequency. It was found that the musicians played the higher notes shorter than the lower notes. This agrees with what was previously found in the work on the perception of tones.

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YOLO based Optical Music Recognition and Virtual Reality Content Creation Method (YOLO 기반의 광학 음악 인식 기술 및 가상현실 콘텐츠 제작 방법)

  • Oh, Kyeongmin;Hong, Yoseop;Baek, Geonyeong;Chun, Chanjun
    • Smart Media Journal
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    • v.10 no.4
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    • pp.80-90
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    • 2021
  • Using optical music recognition technology based on deep learning, we propose to apply the results derived to VR games. To detect the music objects in the music sheet, the deep learning model used YOLO v5, and Hough transform was employed to detect undetected objects, modifying the size of the staff. It analyzes and uses BPM, maximum number of combos, and musical notes in VR games using output result files, and prevents the backlog of notes through Object Pooling technology for resource management. In this paper, VR games can be produced with music elements derived from optical music recognition technology to expand the utilization of optical music recognition along with providing VR contents.

Automatic Tonality Detection Algorithm of Homophony 4-Part Chorus Sheet Music Using Chord Names and Scale Analysis (화음 이름과 음계 분석을 이용한 호모포니 4부 합창 악보의 자동 조성 검출 알고리듬)

  • Lee, Sang-Seong;Lee, Don-Oung
    • The Journal of the Acoustical Society of Korea
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    • v.26 no.7
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    • pp.334-342
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    • 2007
  • This paper presents an algorithm for the automatic detection of chord names, scales and tonalities from music file, expressed in MusicXML format which has enough information to determine harmonies vertically like 4-part choir. Chord names are absolute names which can be used and analysed independently of the tonality An algorithm selecting the best chord name is described, which can decide the most appropriate one from ambiguous situations. Candidate musical scales are extracted using the notes in a given time window. The tonalities of the music are determined using the chord names and candidate scales. The final output format of the process is also MusicXML file with chord names, marked non-harmonic notes, relative harmonic symbols and tonalities.

A Symphony of Language

  • Kim, Chin W.
    • Lingua Humanitatis
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    • v.2 no.2
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    • pp.5-50
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    • 2002
  • This paper aims to illustrate and illuminate the relationship between language and its neighbor disciplines, in particular between language and literature, language and religion, and language and music. 1. Language and literature. Literature is an art of language. Therefore, linguistics, the science of language, should be able to explain how the grammar of literature elevates and ordinary language into a literary language. I illustrate poetic syntax with examples from Shelley, Coleridge, and Wordsworth. 2. Language and religion. I show how a linguistic analysis of a religious text can illuminate the background, authorship, chronology, etc., of a religious text with an example from the Book of Daniel. I also illustrate how a misanalysis of a poetic meter led to a mistranslation with an example from the Book of Psalms. 3. Language and music. First I trace an epochal event in the history of the Western music, i.e., the change of the musical style from the liturgical music of Latin in which the rhythm was created by the alternation of syllable duration into the liberated music of German in which the rhythm was generated by the alternation of lexical stress. I then illustrate a parallelism between linguistic and musical structures with several musical pieces including Gregorian chant, the 16th century music of Palestrina, the 17th century music of Schutz, the 18th century music of Mozart, and the 19th century Viennese music. Finally, the importance of text-tune (verse-melody) association is discussed with examples of mismatches in translated Korean hymns and contemporary Korean lyrical songs. In the concluding part, I speculate on some factors that are responsible for the same organizational devices in three different modes of human communication. An answer may be that all are under the same laws of mind that govern the way man perceives and organizes nature, i.e., the same cognitive abilities of man, in particular, the capacity to organize and impose structure on their respective inputs.

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