• 제목/요약/키워드: Multiobjective evolutionary algorithms

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공진화전략에 의한 다중목적 유전알고리즘 최적화기법에 관한 연구 (A Study on Multiobjective Genetic Optimization Using Co-Evolutionary Strategy)

  • 김도영;이종수
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 추계학술대회논문집A
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    • pp.699-704
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    • 2000
  • The present paper deals with a multiobjective optimization method based on the co-evolutionary genetic strategy. The co-evolutionary strategy carries out the multiobjective optimization in such way that it optimizes individual objective function as compared with each generation's value while there are more than two genetic evolutions at the same time. In this study, the designs that are out of the given constraint map compared with other objective function value are excepted by the penalty. The proposed multiobjective genetic algorithms are distinguished from other optimization methods because it seeks for the optimized value through the simultaneous search without the help of the single-objective values which have to be obtained in advance of the multiobjective designs. The proposed strategy easily applied to well-developed genetic algorithms since it doesn't need any further formulation for the multiobjective optimization. The paper describes the co-evolutionary strategy and compares design results on the simple structural optimization problem.

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다목적함수 최적화를 위한 새로운 진화적 방법 연구 (A Study of New Evolutionary Approach for Multiobjective Optimization)

  • 심문보;서명원
    • 대한기계학회논문집A
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    • 제26권6호
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    • pp.987-992
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    • 2002
  • In an attempt to solve multiobjective optimization problems, many traditional methods scalarize the objective vector into a single objective. In those cases, the obtained solution is highly sensitive to the weight vector used in the scalarization process and demands the user to have knowledge about the underlying problem. Moreover, in solving multiobjective problems, designers may be interested in a set of Pareto-optimal points, instead of a single point. In this paper, pareto-based Continuous Evolutionary Algorithms for Multiobjective Optimization problems having continuous search space are introduced. This algorithm is based on Continuous Evolutionary Algorithms to solve single objective optimization problems with a continuous function and continuous search space efficiently. For multiobjective optimization, a progressive reproduction operator and a niche-formation method fur fitness sharing and a storing process for elitism are implemented in the algorithm. The operator and the niche formulation allow the solution set to be distributed widely over the Pareto-optimal tradeoff surface. Finally, the validity of this method has been demonstrated through a numerical example.

비지배 방향정보를 이용한 새로운 다목적 진화 알고리즘 (A New evolutionary Multiobjective Optimization Algorithm based on the Non-domination Direction Information)

  • Kang, Young-Hoon;Zeungnam Bien
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2000년도 추계학술대회 학술발표 논문집
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    • pp.103-106
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    • 2000
  • In this paper, we introduce a new evolutionary multiobjective optimization algorithm based on the non-domination direction information, which can be an alternative among several multiobjective evolutionary algorithms. The new evolutionary multiobjective optimization algorithm proposed in this paper will not use the conventional recombination or mutation operators but use the non-domination directions, which are extracted from the non-domination relation among the population. And the problems of the modified sharing algorithms are pointed out and a new sharing algorithm sill be proposed to overcome those problems.

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계승적 나이개념을 가진 다목적 진화알고리즘 개발 (The Development of a New Distributed Multiobjective Evolutionary Algorithm with an Inherited Age Concept)

  • Kang, Young-Hoon;Zeungnam Bien
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2001년도 추계학술대회 학술발표 논문집
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    • pp.229-232
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    • 2001
  • Recently, several promising multiobjective evolutionary algorithms, e,g, SPEA, NSGA-ll, PESA, and SPEA2, have been developed. In this paper, we also propose a new multiobjective evolutionary algorithm that compares to them. In the algorithm proposed in this paper, we introduce a novel concept, "inherited age" and total algorithm is executed based on the inherited age concept. Also, we propose a new sharing algorithm, called objective classication sharing algorithm(OCSA) that can preserve the diversity of the population. We will show the superior performance of the proposed algorithm by comparing the proposed algorithm with other promising algorithms for the test functions.

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다목적 함수 최적화를 위한 게임 모델에 기반한 공진화 알고리즘에서의 해집단의 다양성에 관한 연구 (Study on Diversity of Population in Game model based Co-evolutionary Algorithm for Multiobjective optimization)

  • 이희재;심귀보
    • 한국지능시스템학회논문지
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    • 제17권7호
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    • pp.869-874
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    • 2007
  • 다목적 함수의 최적화 문제(Multiobjective optimization problems)의 경우에는 하나의 최적해가 존재하는 것이 아니라 '파레토 최적해 집합(Pareto optimal set)'이라고 알려진 해들의 집합이 존재한다. 이러한 이상적 파레토 최적해 집합과 가까운 최적해를 찾기 위한 다양한 해탐색 능력은 진화 알고리즘의 성능을 결정한다. 본 논문에서는 게임 모델에 기반한 공진화 알고리즘(GCEA: Game model based Co-Evolutionary Algorithm)에서 해집단의 다양성을 유지하여, 다양한 비지배적 파레토 대안해(non-dominated alternatives)들을 찾기 위한 방법을 제안한다.

계승적 나이개념을 가진 다목적 진화알고리즘 개발 (The Development of a New Distributed Multiobjective Evolutionary Algorithm with an Inherited Age Concept)

  • 강영훈;변증남
    • 한국지능시스템학회논문지
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    • 제11권8호
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    • pp.689-694
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    • 2001
  • Recently, several promising multiobjective evolutionary algorithm such as SPEA. NSGA-II, PESA, and SPEA2 have been developed. In this paper, we also propose a new multiobjective evolutionary algorithm that compares to them. In the algorithm proposed in this paper, we introduce a novel concept, “inherited age” and total algorithm is executed based on the inherited age concept. Also, we propose a new sharing algorithm, called objective classication sharing algorithm(OCSA) that can preserve the diversity of the population. We will show the superior performance of the proposed algorithm by comparing the proposed algorithm with other promising algorithms for the test functions.

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Game Model Based Co-evolutionary Solution for Multiobjective Optimization Problems

  • Sim, Kwee-Bo;Kim, Ji-Yoon;Lee, Dong-Wook
    • International Journal of Control, Automation, and Systems
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    • 제2권2호
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    • pp.247-255
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    • 2004
  • The majority of real-world problems encountered by engineers involve simultaneous optimization of competing objectives. In this case instead of single optima, there is a set of alternative trade-offs, generally known as Pareto-optimal solutions. The use of evolutionary algorithms Pareto GA, which was first introduced by Goldberg in 1989, has now become a sort of standard in solving Multiobjective Optimization Problems (MOPs). Though this approach was further developed leading to numerous applications, these applications are based on Pareto ranking and employ the use of the fitness sharing function to maintain diversity. Another scheme for solving MOPs has been presented by J. Nash to solve MOPs originated from Game Theory and Economics. Sefrioui introduced the Nash Genetic Algorithm in 1998. This approach combines genetic algorithms with Nash's idea. Another central achievement of Game Theory is the introduction of an Evolutionary Stable Strategy, introduced by Maynard Smith in 1982. In this paper, we will try to find ESS as a solution of MOPs using our game model based co-evolutionary algorithm. First, we will investigate the validity of our co-evolutionary approach to solve MOPs. That is, we will demonstrate how the evolutionary game can be embodied using co-evolutionary algorithms and also confirm whether it can reach the optimal equilibrium point of a MOP. Second, we will evaluate the effectiveness of our approach, comparing it with other methods through rigorous experiments on several MOPs.

진화알고리듬을 이용한 유연조립시스템의 다목적 공정계획 (A Multiobjective Process Planning of Flexible Assembly Systems with Evolutionary Algorithms)

  • 신경석;김여근
    • 대한산업공학회지
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    • 제31권3호
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    • pp.180-193
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    • 2005
  • This paper deals with a multiobjective process planning problem of flexible assembly systems(FASs). The FAS planning problem addressed in this paper is an integrated one of the assignment of assembly tasks to stations and the determination of assembly routing, while satisfying precedence relations among the tasks and flexibility capacity for each station. In this research, we consider two objectives: minimizing transfer time of the products among stations and absolute deviation of workstation workload(ADWW). We place emphasis on finding a set of diverse near Pareto or true Pareto optimal solutions. To achieve this, we present a new multiobjective coevolutionary algorithm for the integrated problem here, named a multiobjective symbiotic evolutionary algorithm(MOSEA). The structure of the algorithm and the strategies of evolution are devised in this paper to enhance the search ability. Extensive computational experiments are carried out to demonstrate the performance of the proposed algorithm. The experimental results show that the proposed algorithm is a promising method for the integrated and multiobjective problem.

Multiobjective Optimal Reactive Power Flow Using Elitist Nondominated Sorting Genetic Algorithm: Comparison and Improvement

  • Li, Zhihuan;Li, Yinhong;Duan, Xianzhong
    • Journal of Electrical Engineering and Technology
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    • 제5권1호
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    • pp.70-78
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    • 2010
  • Elitist nondominated sorting genetic algorithm (NSGA-II) is adopted and improved for multiobjective optimal reactive power flow (ORPF) problem. Multiobjective ORPF, formulated as a multiobjective mixed integer nonlinear optimization problem, minimizes real power loss and improves voltage profile of power grid by determining reactive power control variables. NSGA-II-based ORPF is tested on standard IEEE 30-bus test system and compared with four other state-of-the-art multiobjective evolutionary algorithms (MOEAs). Pareto front and outer solutions achieved by the five MOEAs are analyzed and compared. NSGA-II obtains the best control strategy for ORPF, but it suffers from the lower convergence speed at the early stage of the optimization. Several problem-specific local search strategies (LSSs) are incorporated into NSGA-II to promote algorithm's exploiting capability and then to speed up its convergence. This enhanced version of NSGA-II (ENSGA) is examined on IEEE 30 system. Experimental results show that the use of LSSs clearly improved the performance of NSGA-II. ENSGA shows the best search efficiency and is proved to be one of the efficient potential candidates in solving reactive power optimization in the real-time operation systems.

Game Theory Based Coevolutionary Algorithm: A New Computational Coevolutionary Approach

  • Sim, Kwee-Bo;Lee, Dong-Wook;Kim, Ji-Yoon
    • International Journal of Control, Automation, and Systems
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    • 제2권4호
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    • pp.463-474
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    • 2004
  • Game theory is a method of mathematical analysis developed to study the decision making process. In 1928, Von Neumann mathematically proved that every two-person, zero-sum game with many pure finite strategies for each player is deterministic. In the early 50's, Nash presented another concept as the basis for a generalization of Von Neumann's theorem. Another central achievement of game theory is the introduction of evolutionary game theory, by which agents can play optimal strategies in the absence of rationality. Through the process of Darwinian selection, a population of agents can evolve to an Evolutionary Stable Strategy (ESS) as introduced by Maynard Smith in 1982. Keeping pace with these game theoretical studies, the first computer simulation of coevolution was tried out by Hillis. Moreover, Kauffman proposed the NK model to analyze coevolutionary dynamics between different species. He showed how coevolutionary phenomenon reaches static states and that these states are either Nash equilibrium or ESS in game theory. Since studies concerning coevolutionary phenomenon were initiated, there have been numerous other researchers who have developed coevolutionary algorithms. In this paper we propose a new coevolutionary algorithm named Game theory based Coevolutionary Algorithm (GCEA) and we confirm that this algorithm can be a solution of evolutionary problems by searching the ESS. To evaluate this newly designed approach, we solve several test Multiobjective Optimization Problems (MOPs). From the results of these evaluations, we confirm that evolutionary game can be embodied by the coevolutionary algorithm and analyze the optimization performance of our algorithm by comparing the performance of our algorithm with that of other evolutionary optimization algorithms.