• Title/Summary/Keyword: Mpeg-4

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Design of Sub-pixel Interpolation Circuit for Real-time Multi-decoder Supporting 4K-UHD Video Images (4K-UHD 영상을 지원하는 실시간 통합 복호기용 부화소 보간 회로 설계)

  • Lee, Sujung;Cho, Kyeongsoon
    • Journal of IKEEE
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    • v.19 no.1
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    • pp.1-9
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    • 2015
  • This paper proposes the design of sub-pixel interpolation circuit for real-time multi-decoder supporting 4K-UHD video images. The proposed sub-pixel interpolation circuit supports H.264, MPEG-4, VC-1 and new video compression standard HEVC. The common part of the interpolation algorithm used in each video compression standard is shared to reduce the circuit size. An intermediate buffer is effectively used to reduce the circuit size and optimize the performance. The proposed sub-pixel interpolation circuit was synthesised by using 130nm standard cell library. The synthesized gate-level circuit consists of 122,564 gates and processes 35~86 image frames per second for 4K-UHD video at the maximum operation frequency of 200MHz. Therefore, the proposed circuit can process 4K-UHD video in real time.

A Study on Packet Recombination based QoS/QoE Guaranteeing Scheme for Real-time IPTV Services (실시간 IPTV 서비스에서 패킷 재조합 기반의 QoS/QoE 보장 방안에 관한 연구)

  • Kim, Jun-Sik;Ryoo, In-Tae;Na, Won-Shik
    • Journal of Advanced Navigation Technology
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    • v.14 no.4
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    • pp.530-536
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    • 2010
  • This paper proposes a QoS/QoE guaranteeing scheme by reassembling packets that have already been delivered to the end systems under the condition that there is no other way to fulfill user's QoS/QoE with the current network conditions. The proposed scheme is a QoS/QoE provisioning scheme that can be applied when IPTV streaming packets have not been consecutively received by the receiver. The receiving end system modifies the continuous counter field in the MPEG-2 Transport Stream and reassembles packets based on this information. In the simulation, broadcasting streaming environment has been implemented in order to verity the QoS/QoE performance of the proposed scheme under the good and poor network conditions.

Design and implementation of a three-dimensional broadcasting system based on DTV (디지털 TV기반 3차원 방송 시스템 설계 및 구현)

  • Yun, Kug-Jin;Cho, Suk-Hee;Hur, Nam-Ho;Kim, Jin-Woong;Lee, Soo-In;Ahn, Chi-Eteuk
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.483-494
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    • 2006
  • In this paper, we propose a novel program specific information structure(PSI) in MPEG-2 system for a three-dimensional broadcasting system while guaranteeing compatibility with the conventional digital broadcasting system. The proposed PSI structure including a descriptor of contents type, 2D or 3D, provides service providers with a function of combining 2D and 3D contents freely. However the descriptor is ignored in the conventional digital broadcasting set-top box. With the proposed PSI structure, we designed and implemented a three-dimensional broadcasting system. The proposed system has 2D or 3D display mode for providing user's preference in a three-dimensional broadcasting environment.

Multi-Scaling Models of TCP/IP and Sub-Frame VBR Video Traffic

  • Erramilli, Ashok;Narayan, Onuttom;Neidhardt, Arnold;Saniee, Iraj
    • Journal of Communications and Networks
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    • v.3 no.4
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    • pp.383-395
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    • 2001
  • Recent measurement and simulation studies have revealed that wide area network traffic displays complex statistical characteristics-possibly multifractal scaling-on fine timescales, in addition to the well-known properly of self-similar scaling on coarser timescales. In this paper we investigate the performance and network engineering significance of these fine timescale features using measured TCP anti MPEG2 video traces, queueing simulations and analytical arguments. We demonstrate that the fine timescale features can affect performance substantially at low and intermediate utilizations, while the longer timescale self-similarity is important at intermediate and high utilizations. We relate the fine timescale structure in the measured TCP traces to flow controls, and show that UDP traffic-which is not flow controlled-lacks such fine timescale structure. Likewise we relate the fine timescale structure in video MPEG2 traces to sub-frame encoding. We show that it is possibly to construct a relatively parsimonious multi-fractal cascade model of fine timescale features that matches the queueing performance of both the TCP and video traces. We outline an analytical method ta estimate performance for traffic that is self-similar on coarse timescales and multi-fractal on fine timescales, and show that the engineering problem of setting safe operating points for planning or admission controls can be significantly influenced by fine timescale fluctuations in network traffic. The work reported here can be used to model the relevant characteristics of wide area traffic across a full range of engineering timescales, and can be the basis of more accurate network performance analysis and engineering.

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Supporting ROI transmission of 3D Point Cloud Data based on 3D Manifesto (3차원 Manifesto 기반 3D Point Cloud Data의 ROI 전송 지원 방안)

  • Im, Jiehon;Kim, Junsik;Rhyu, Sungryeul;Kim, Hoejung;Kim, Sang IL;Kim, Kyuheon
    • Journal of the Semiconductor & Display Technology
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    • v.17 no.4
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    • pp.21-26
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    • 2018
  • Recently, the emergence of 3D cameras, 3D scanners and various cameras including Lidar is expected to be applied to applications such as AR, VR, and autonomous mobile vehicles that deal with 3D data. In Particular, the 3D point cloud data consisting of tens to hundreds of thousands of 3D points is rapidly increased in capacity compared with 2D data, Efficient encoding / decoding technology for smooth service within a limited bandwidth, and efficient service provision technology for differentiating the area of interest and the surrounding area are needed. In this paper, we propose a new quality parameter considering characteristics of 3D point cloud instead of quality change based on assumed video codec in MPEG V-PCC used in 3D point cloud compression, 3D Grid division method and representation for selectively transmitting 3D point clouds according to user's area of interest, and propose a new 3D Manifesto. By using the proposed technique, it is possible to generate more bitrate images, and it is confirmed that the efficiency of network, decoder, and renderer can be increased while selectively transmitting as needed.

A Fast Inter-layer Mode Decision Method inScalable Video Coding (공간적 스케일러블 비디오 부호화에서 계층간 모드 고속 결정 방법)

  • Lee, Bum-Shik;Hahm, Sang-Jin;Park, Chang-Seob;Park, Keun-Soo;Kim, Mun-Churl
    • Journal of Broadcast Engineering
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    • v.12 no.4
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    • pp.360-372
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    • 2007
  • We propose a fast inter-layer mode decision method by utilizing coding information of base layer upward its enhancement layer inscalable video coding (SVC), also called MPEG-4 part 10 Advanced Video Coding Amendment 3 or H.264 Scalable Extension (SE) which is being standardized. In this paper, when the motion vectors from the base layer have zero motion (0, 0) in inter-layer motion prediction or the Integer Transform coefficients of the residual between current MB and the motion compensated MB by the predicted motion vectors from the base layer are all zero, the block mode of the corresponding block to be encoded at the enhancement layer is determined to be the $16{\times}16$ mode. In addition, if the predicted mode of the MB to be encoded at the enhancement layer is not equal to the $16{\times}16$ mode, then the rate-distortion optimization is only performed on the reduced candidated modes which are same or smaller partitioned modes. Our proposed method exhibits the complexity reduction in encoding time up to 72%. Nevertheless, it shows negligible PSNR degradation and bit rate increase up to 0.25dB and 1.73%, respectively.

RFID 기반의 효율적인 교통신호체계 시스템 설계 및 구현

  • Jang, Seong-Ryeol;Sim, Jun-Hwan
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2007.12a
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    • pp.301-303
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    • 2007
  • 본 논문은 RFID를 이용한 효율적인 교통신호 체계를 구축하기 위해서 연구했다. 이 시스템은 4차선의 주차로 와 2차선의 소방로로 이루어진 교차로 에서 주차로의 교통량이 많을 경우, 차로에서는 녹색불이 지속되어 교통의 흐름을 원활하게 해주며, 소방로에서 차량이 일정량 증가하게 되면, 주차로의 선호 등이 적색등으로 바꾸어 소방로의 차량이 소통되도록 하는 지능형 교통체계시스템용 설계하였다. 본 시스템의 구성을 위해서 RFID 태그를 차량에 설치하고, 리더기를 도로에 설치하여 차량의 유무를 판별할 수 있도록 하였다.

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Development of ATSC3.0 based UHDTV Broadcasting System providing Ultra-high-quality Service that supports HDR/WCG Video and 3D Audio, and a Fixed UHD/Mobile HD Service (HDR/WCG 비디오와 3D 오디오를 지원하는 초고품질 방송서비스와 고정 UHD/이동 HD 방송 서비스를 제공하는 ATSC 3.0 기반 UHDTV 방송 시스템 개발)

  • Ki, Myungseok;Seok, Jinwuk;Beack, Seungkwon;Jang, Daeyoung;Lee, Taejin;Kim, Hui Yong;Oh, Hyeju;Lim, Bo-mi;Bae, Byungjun;Kim, Heung Mook;Choi, Jin Soo
    • Journal of Broadcast Engineering
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    • v.22 no.6
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    • pp.829-849
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    • 2017
  • Due to the large-scale TV display, the convergence of broadcasting and broadband, and the advancement of signal compression and transmission technology, terrestrial digital broadcasting has evolved into UHD broadcasting capable of providing simultaneous broadcasting of fixed UHD and mobile HD. The Korean standard for terrestrial UHDTV broadcasting is based on ATSC 3.0, the broadcasting standard of North America. The terrestrial UHDTV broadcasting standard chose that as a new AV codec standard, HEVC video codec which can compress with higher efficiency compared to AVC, and MPEG-H 3D audio codec for realistic audio. Also, DASH and MMT are adopted as transmission format instead of MPEG-2 TS to support broadband as well as broadcasting network, and in order to provide 4K UHD/mobile HD service simultaneously ROUTE multiplexing technology is applied. In this paper, we propose an audio/video encoder, which is required to provide HDR/WCG supported high quality video service, 10.2 channel/4 object supporting stereo sound service, fixed UHD and mobile HD simultaneous broadcasting service based on ATSC3.0, also we implemented the ATSC 3.0 LDM system for ROUTE/DASH packager, multiplexing system and physical layer transmission/reception, and verified the service ability by applying it to real time broadcast environment.

The Development of Real-time Video Associated Data Service System for T-DMB (T-DMB 실시간 비디오 부가데이터 서비스 시스템 개발)

  • Kim Sang-Hun;Kwak Chun-Sub;Kim Man-Sik
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.474-487
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    • 2005
  • T-DMB (Terrestrial-Digital Multimedia Broadcasting) adopted MPEG-4 BIFS (Binary Format for Scene) Core2D scene description profile and graphics profile as the standard of video associated data service. By using BIFS, we can support to overlay objects, i.e. text, stationary image, circle, polygon, etc., on the main display of receiving end according to the properties designated in broadcasting side and to make clickable buttons and website links on desired objects. Therefore, a variety of interactive data services can be served by BIFS. In this paper, we implement real-time video associated data service system far T-DMB. Our developing system places emphasis on real-time data service by user operation and on inter-working and stability with our previously developed video encoder. Our system consists of BIFS Real-time System, Automatic Stream Control System and Receiving Monitoring System. Basic functions of our system are designed to reflect T-DMB programs and characteristics of program production environment as a top priority. Our developed system was used in BIFS trial service via KBS T-DMB, it is supposed to be used in T-DMB main service after improvement process such as intensifying system stability.

Camera Motion Estimation using Geometrically Symmetric Points in Subsequent Video Frames (인접 영상 프레임에서 기하학적 대칭점을 이용한 카메라 움직임 추정)

  • Jeon, Dae-Seong;Mun, Seong-Heon;Park, Jun-Ho;Yun, Yeong-U
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.2
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    • pp.35-44
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    • 2002
  • The translation and the rotation of camera occur global motion which affects all over the frame in video sequence. With the video sequences containing global motion, it is practically impossible to extract exact video objects and to calculate genuine object motions. Therefore, high compression ratio cannot be achieved due to the large motion vectors. This problem can be solved when the global motion compensated frames are used. The existing camera motion estimation methods for global motion compensation have a large amount of computations in common. In this paper, we propose a simple global motion estimation algorithm that consists of linear equations without any repetition. The algorithm uses information .of symmetric points in the frame of the video sequence. The discriminant conditions to distinguish regions belonging to distant view from foreground in the frame are presented. Only for the distant view satisfying the discriminant conditions, the linear equations for the panning, tilting, and zooming parameters are applied. From the experimental results using the MPEG test sequences, we can confirm that the proposed algorithm estimates correct global motion parameters. Moreover the real-time capability of the proposed technique can be applicable to many MPEG-4 and MPEG-7 related areas.