• 제목/요약/키워드: Monetary Reward

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고급 과학기술인력의 보상 수준과 포트폴리오에 관한 분석 (Analysis of the Compensation Level and Portfolio for Advanced S&T Manpower)

  • 민철구
    • 기술혁신연구
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    • 제18권1호
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    • pp.219-245
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    • 2010
  • 본 연구의 목적은 고급 과학기술인력의 보상 수준과 포트폴리오를 분석함으로 써 고급 과학기술인력의 보상체계 모형을 도출하는 것이다. 본 연구의 결과는 다음과 같다. 첫째, 고급 과학기술인력은 보상항목 간의 중요도 측면에서 금전적 보상뿐만 아니라 사회적 위상, 직업성취도 등과 같은 비금전적 보상도 중시하고 있으며 그 비중은 이미 50%를 넘는 것으로 나타났다. 둘째, 고급 과학기술인력의 보상선호는 연구주체별로 차이를 보였다. 대학교수의 경우 보다 나은 연구환경조성을 원하는 반면, 정부 출연(연)의 연구자들은 직업안정성에 대한 개선, 그리고 산업계의 경우 더 높은 금전적 보상을 원하고 있는 것으로 나타났다. 셋째, 보상에 있어 경제적 보상과 사회적 위상이 이직에 영향을 미치는 주요 요인인 것으로 나타났다. 특히 출연(연)과 산업계에 종사하는 고급 과학기술인력의 사회적 위상제고가 필요한 것으로 나타났다. 이는 고급 과학기술인력의 보상 시스템을 개선하기 위해서 비금전적 측면에 대한 개선이 필요함을 의미한다.

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조직 구성원의 지식기여에 대한 평가 및 보상이 지식기여도에 미치는 영향에 관한 탐색적 사례연구 - 컨설팅 산업을 중심으로 - (An Exploratory Case Study on the Performance Appraisal and Reward System Affecting Knowledge Contribution Effectiveness - Consulting Industry Case -)

  • 김효근;성은숙;이현주
    • 지식경영연구
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    • 제3권1호
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    • pp.75-91
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    • 2002
  • This research is interested in organization members' knowledge contribution, along with the requirement for the effective knowledge management as a critical corporate asset. We consider the performance appraisal and reward system on knowledge sharing as a key issue for the successful knowledge management. Analyzed will be the interactive relationship among the performance appraisal and reward system, individual knowledge contribution, and organizational knowledge contribution effectiveness. This case study is based on in-depth interviews in the consulting industry recognized as a knowledge-integrated industry. The purpose of this research is to examine how firms evaluate and reward organization members' knowledge contribution, to define how fim1s utilize IT for the knowledge management, and to show how the performance appraisal and reward system influence organizational knowledge contribution effectiveness. Besides, other determinants for knowledge contribution effectiveness are defined. It is recognized that knowledge contribution effectiveness is positively related to non-monetary rewards and informal appraisals. As for the future study, we recommend the empirical research based on several propositions developed in this study.

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소셜 네트워크 사이트의 소셜 추천 광고 효과에 대한 연구 (Effectiveness of Socially Recommended Advertising on Social Network Sites)

  • 김지영;서기슬;김원준;김송미
    • 한국콘텐츠학회논문지
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    • 제17권4호
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    • pp.108-118
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    • 2017
  • 본 연구에서는 소셜 추천 광고에 대해 중점적으로 살펴보고 광고 효과를 분석하였다. 구체적으로, 소셜네트워크 사이트 상의 광고 효과에 영향을 미치는 중요한 세 가지 요인, 광고 추천인의 광고 추천 의도와 관련된 보상 유형 (금전적 보상 vs. 비금전적 보상), 광고의 제품 유형 (쾌락재 vs. 실용재 ), 광고 추천인과 소비자와의 유대 강도 (강한 유대 vs. 약한 유대)에 대해 조사하였다. 보상 유형과 광고 제품 유형 간의 상호 작용 효과를 검증하기 위해 $2{\times}2$ 요인 실험 설계를 하였으며 광고 추천인과 소비자 사이의 유대 강도는 조절변수로 설정하고 분석을 실시하였다. 연구 결과, 소셜 추천 광고를 본 참가자들이 비금전적인 보상을 제공하는 쾌락재 광고를 볼 때에 효과가 가장 높았으며, 제품 유형과 보상 유형이 각각 효과를 보인 것으로 나타났다. 광고 제품 유형 및 보상 유형의 조합에서는 약한 유대에 있는 사람이 추천하는 광고보다, 강한 유대에 있는 광고 추천인이 광고 효과에 더 큰 영향력을 미친다는 조절 효과가 확인되었다. 즉, 광고 추천인과 소비자 사이의 유대 강도의 차이에 따른 조절 효과가 발생한 것이다. 본 연구 결과를 바탕으로 소셜 네트워크 사이트 상에서의 마케팅 환경 방법에 관한 시사점을 논의하였다.

Investigating Teachers' Perception of the Educational Resource Sharing System in Korea: A Qualitative Research

  • Sewon JOO;Innwoo PARK
    • Educational Technology International
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    • 제24권2호
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    • pp.115-141
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    • 2023
  • The aim of this research is to understand the perceptions of primary and secondary teachers regarding educational resource sharing systems(ERS) by using a qualitative approach. This study conducted Focus Group Interview(FGI) with 20 primary and secondary school teachers. Interview data were analyzed through inductive content analysis method. The results are as follows. First, teachers placed significant emphasis on high-quality, convenient functions, and reward system for sharing resources. Specifically, teachers identified the necessity for a diverse array of materials, systematic categorization of these resources, and the provision of monetary compensation as essential components. Second, the study participants advocated strategies for revitalizing ERS including enhancing accessibility, constructing user-friendly features, increasing awareness, and establishing a reward system to incentivize the resource sharing. In particular, teachers proposed strategies such as developing mobile-based services and AIdriven data recommendation system. These results provide actionable insights for stakeholders engaged in the design, implementation, and evaluation of resource sharing platforms.

COMPENSATION STRUCTURE AND CONTINGENCY ALLOCATION IN INTEGRATED PROJECT DELIVERY SYSTEMS

  • Mei Liu;F. H. (Bud) Griffis;Andrew Bates
    • 국제학술발표논문집
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    • The 5th International Conference on Construction Engineering and Project Management
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    • pp.338-343
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    • 2013
  • Integrated Project Delivery (IPD) as a delivery method fully capitalizes on an integrated project team that takes advantage of the knowledge of all team members to maximize project outcomes. IPD is currently the highest form of collaboration available because all three core project stakeholders, owner, designer and contractor, are aligned to the same purpose. Compared with traditional project delivery approaches such as Design-Bid-Build (DBB), Design-Build (DB), and CM at-Risk, IPD is distinguished in that it eliminates the adversarial nature of the business by encouraging transparency, open communication, honesty and collaboration among all project stakeholders. The team appropriately shares the project risk and reward. Sharing reward is easy, while it is hard to fairly share a failure. So the compensation structure and the contingency in IPD are very different from those in traditional delivery methods and they are expected to encourage motivation, inspiration and creativity of all project stakeholders to achieve project success. This paper investigates the compensation structure in IPD and provides a method to determine the proper level of contingency allocation to reduce the risk of cost overrun. It also proposes a method in which contingency could be used as a functional monetary incentive when established to produce the desired level of collaboration in IPD. Based on the compensation structure scenario discovered, a probabilistic contingency calculation model was created by evaluating the random nature of changes and various risk drivers. The model can be used by the IPD team to forecast the probability of the cost overrun and equip the IPD team with confidence to really enjoy the benefits of collaborative team work.

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학습 스트레스의 수준 및 제공되는 보상 조건의 차이가 단기 및 장기 기억의 수행에 미치는 영향 (The effect of learning stress and reward style on short- and long-term memory performance)

  • 정주연;한상훈
    • 감성과학
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    • 제15권4호
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    • pp.527-540
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    • 2012
  • 학습자의 학습 스트레스 수준(stress level)과 금전적 보상(monetary rewards)의 제시 시점 차이가 장, 단기 기억수행에 미치는 영향을 알아보았다. 지연-파지 효과(delay-retention effect)에서는 지연 보상 (delayed reward)이 기억의 공고화(consolidation) 과정을 촉진시켜 결과적으로 장기 기억 수행을 향상시키게 된다고 주장한다. 본 연구에서는 지연 보상과 즉시 보상(immediate reward)이 학습 스트레스가 높고, 낮은 맥락의 차이에 따라 기억 수행에 미치는 영향력이 다를 것이라 예상하였다. 따라서 학습 맥락을 학습 스트레스가 높고, 낮은 두 조건으로 나누고, 보상 조건과 기억의 인출 시점을 구분하여 실험하였다. 보상 조건은 보상 제시 시점(5초 후 제시, 바로 제시)과 보상의 유무(500원, 0원)를 구분하였고, 기억 검사는 바로 인출하는 경우와 기억 공고화 과정을 거치고 일주일 후 인출하는 경우로 나누었다. 실험 결과 지연 보상은 장기 기억에 이점 효과가 있었고, 즉시 보상은 단기 기억에만 이점 효과가 나타났다. 이러한 보상의 기억 이점 효과는 스트레스가 높은 학습 맥락에서만 관찰되었다. 본 결과는 학습자가 지각하는 학습 스트레스 수준이 높을수록 보상에 대한 민감도가 높으며, 학습 후 즉시 보상 보다 지연 보상이 기억 공고화 과정에서 기억을 촉진시키는 역할을 수행하여 결과적으로 장기 기억력을 향상시킴을 시사한다.

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조직공정성이 기업성과에 미치는 영향 (A Study on The Effect Corporate Performance of Organization Justice)

  • 전외술
    • 디지털융복합연구
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    • 제12권10호
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    • pp.169-178
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    • 2014
  • 기업의 구성원들은 개인이 가지고 있는 기술, 지식, 능력 등을 조직에 제공하고 이에 대한 대가를 조직에게서 부여받는 방식으로 관계를 지속한다. 이러한 기업에게서 받는 대가는 임금 등의 금전적인 보상과 명예, 복리후생 등의 비금전적인 보상 등을 받게 된다. 이러한 서로의 상호작용 속에서 기업 조직의 구성원들은 공정성 문제를 항상 생각하게 된다. 따라서 본 연구에서는 조직공정성이 기업성과에 어떠한 영향을 미치는 지를 살펴보고자 한다. 연구 결과 조직공정성은 직무만족, 조직몰입에 영향을 미치는 것으로 나타났다. 하지만 매출액증가에는 영향을 미치지 않는 것으로 나타났다.

THE PRICE OF RISK IN CONSTRUCTION PROJECTS: CONTINGENCY APPROXIMATION MODEL (CAM)

  • S. Laryea;E. Badu;I. K. Dontwi
    • 국제학술발표논문집
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    • The 2th International Conference on Construction Engineering and Project Management
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    • pp.106-118
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    • 2007
  • Little attention has been focussed on a precise definition and evaluation mechanism for project management risk specifically related to contractors. When bidding, contractors traditionally price risks using unsystematic approaches. The high business failure rate our industry records may indicate that the current unsystematic mechanisms contractors use for building up contingencies may be inadequate. The reluctance of some contractors to include a price for risk in their tenders when bidding for work competitively may also not be a useful approach. Here, instead, we first define the meaning of contractor contingency, and then we develop a facile quantitative technique that contractors can use to estimate a price for project risk. This model will help contractors analyse their exposure to project risks; and also help them express the risk in monetary terms for management action. When bidding for work, they can decide how to allocate contingencies strategically in a way that balances risk and reward.

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창의적인 UCC 제작에 영향을 미치는 동기 및 보상 체계에 대한 연구: 몰입에 매개 효과를 중심으로 (An Empirical Study on Motivation Factors and Reward Structure for User's Createve Contents Generation: Focusing on the Mediating Effect of Commitment)

  • 김진우;양승화;임성택;이인성
    • Asia pacific journal of information systems
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    • 제20권1호
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    • pp.141-170
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    • 2010
  • User created content (UCC) is created and shared by common users on line. From the user's perspective, the increase of UCCs has led to an expansion of alternative means of communications, while from the business perspective UCCs have formed an environment in which an abundant amount of new contents can be produced. Despite outward quantitative growth, however, many aspects of UCCs do not meet the expectations of general users in terms of quality, and this can be observed through pirated contents and user-copied contents. The purpose of this research is to investigate effective methods for fostering production of creative user-generated content. This study proposes two core elements, namely, reward and motivation, which are believed to enhance content creativity as well as the mediating factor and users' committement, which will be effective for bridging the increasing motivation and content creativity. Based on this perspective, this research takes an in-depth look at issues related to constructing the dimensions of reward and motivation in UCC services for creative content product, which are identified in three phases. First, three dimensions of rewards have been proposed: task dimension, social dimension, and organizational dimention. The task dimension rewards are related to the inherent characteristics of a task such as writing blog articles and pasting photos. Four concrete ways of providing task-related rewards in UCC environments are suggested in this study, which include skill variety, task significance, task identity, and autonomy. The social dimensioni rewards are related to the connected relationships among users. The organizational dimension consists of monetary payoff and recognition from others. Second, the two types of motivations are suggested to be affected by the diverse rewards schemes: intrinsic motivation and extrinsic motivation. Intrinsic motivation occurs when people create new UCC contents for its' own sake, whereas extrinsic motivation occurs when people create new contents for other purposes such as fame and money. Third, commitments are suggested to work as important mediating variables between motivation and content creativity. We believe commitments are especially important in online environments because they have been found to exert stronger impacts on the Internet users than other relevant factors do. Two types of commitments are suggested in this study: emotional commitment and continuity commitment. Finally, content creativity is proposed as the final dependent variable in this study. We provide a systematic method to measure the creativity of UCC content based on the prior studies in creativity measurement. The method includes expert evaluation of blog pages posted by the Internet users. In order to test the theoretical model of our study, 133 active blog users were recruited to participate in a group discussion as well as a survey. They were asked to fill out a questionnaire on their commitment, motivation and rewards of creating UCC contents. At the same time, their creativity was measured by independent experts using Torrance Tests of Creative Thinking. Finally, two independent users visited the study participants' blog pages and evaluated their content creativity using the Creative Products Semantic Scale. All the data were compiled and analyzed through structural equation modeling. We first conducted a confirmatory factor analysis to validate the measurement model of our research. It was found that measures used in our study satisfied the requirement of reliability, convergent validity as well as discriminant validity. Given the fact that our measurement model is valid and reliable, we proceeded to conduct a structural model analysis. The results indicated that all the variables in our model had higher than necessary explanatory powers in terms of R-square values. The study results identified several important reward shemes. First of all, skill variety, task importance, task identity, and automony were all found to have significant influences on the intrinsic motivation of creating UCC contents. Also, the relationship with other users was found to have strong influences upon both intrinsic and extrinsic motivation. Finally, the opportunity to get recognition for their UCC work was found to have a significant impact on the extrinsic motivation of UCC users. However, different from our expectation, monetary compensation was found not to have a significant impact on the extrinsic motivation. It was also found that commitment was an important mediating factor in UCC environment between motivation and content creativity. A more fully mediating model was found to have the highest explanation power compared to no-mediation or partially mediated models. This paper ends with implications of the study results. First, from the theoretical perspective this study proposes and empirically validates the commitment as an important mediating factor between motivation and content creativity. This result reflects the characteristics of online environment in which the UCC creation activities occur voluntarily. Second, from the practical perspective this study proposes several concrete reward factors that are germane to the UCC environment, and their effectiveness to the content creativity is estimated. In addition to the quantitive results of relative importance of the reward factrs, this study also proposes concrete ways to provide the rewards in the UCC environment based on the FGI data that are collected after our participants finish asnwering survey questions. Finally, from the methodological perspective, this study suggests and implements a way to measure the UCC content creativity independently from the content generators' creativity, which can be used later by future research on UCC creativity. In sum, this study proposes and validates important reward features and their relations to the motivation, commitment, and the content creativity in UCC environment, which is believed to be one of the most important factors for the success of UCC and Web 2.0. As such, this study can provide significant theoretical as well as practical bases for fostering creativity in UCC contents.

프랜차이즈 호텔의 LMX가 종업원의 직무스트레스, 직무역할성과, 그리고 충성도에 미치는 영향 (Effects of LMX on Work Stressors, Work Role Performance, and Employee Loyalty in Franchising Hotels)

  • 김은정;차재원;강태원
    • 한국프랜차이즈경영연구
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    • 제9권4호
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    • pp.33-43
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    • 2018
  • Purpose - In hotel industry, quality of leader-member exchange(LMX) relationship is very critical, because it impacts on the employee's work attitude and behaviors. Thus, this research examines the effect of LMX on employee loyalty in the context of hotel business and identifies mediating roles of work stressors, work role performance in the relationship between LMX and employee loyalty. This research suggests the guidelines for how hotel leaders should manage their employees and build employee loyalty that improve management and business performance. Research design, data, and methodology - This study tests the structural relationship between LMX, work stressors, work role performance, and employee loyalty. Work role performance divide into three sub-dimensions such as individual task proficiency, individual task adaptivity, and individual task proactivity. In order to examine the purposes of this research, research model and hypotheses were developed. All constructs were measured with multiple items developed and tested in the previous studies. The data were collected from 113 franchise hotel employees and were analyzed using SPSS 22.0 and SmartPLS 3 program. Result - The findings of this research are as follows. First, leader-member exchange(LMX) have significant positive impacts on work stressors, work role performance, and employee loyalty. Second, work stressors have significant negative impacts on work role performance and employee loyalty. Third, work role performance has significant positive impact on employee loyalty. Conclusions - The outcomes of this research indicate that hotel leaders should focus on the dyadic relationship with their employees how to improve employee productivity through LMX relationship. In turn, the quality of this relationship influences employees's work attitudes and behaviors. As a result of increasing job demands in hotel business which relies heavily on human resources, the hotel leader must find ways to prevent or reduce stressors and associated strains. If hotel employees perceive the high quality of LMX relationship, they improve their work role performance which influences loyalty. Therefore, the hotel leaders should develop monetary or non-monetary reward system for the employees and, make an efforts to have unique social exchange relationships with employees.