• Title/Summary/Keyword: Memory Map

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Intelligent Motion Planning System for an Autonomous Mobil Robot (자율 이동 로봇을 위한 지능적 운동 계획 시스템)

  • 김진걸;김정찬
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.8
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    • pp.1503-1517
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    • 1994
  • Intelligent Motion Planning System(IMPS) is presented for a robot to achieve an efficient path toward the given target point in two dimensional unknown environment is constructed with unrestricted obstacle shapes. IMPS consists of three components for making intelligent motion. These components are real-time motion planning algorithm based on a discontinous boundary method, fuzzy neural network decision system for heuristic knowledge representation, and world modeling with forgetting and reinforcing memory cells. First of all, in real-time motion planning algorithm, the behavior-based architectural method is used to generate subgoal. A behavior generates a subgoal independently by using the method of discontinuous boundary in sensed area. The discontinuous boundary method is a new proposed fast obstacle avoidance algorithm. The second component is fuzzy neural network decision system for accomplishing the subgoal. The heuristic rules are imbedded on the fuzzy neural network to make an intelligent decision. The last one is a forgetting, reinforcing memory technique for the construction of external world map. The activation values of all activated memory cells in grid space are decreased monotonically and after all they are burned out. Therefore, after sufficient journey, robot can have a stationary world map even if the dynaic obstacles exist. Using the IMPS, several simulations show the efficient achievement of target point in unknown enviroment with obstcles of various shapes.

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SPARQL Query Processing System over Scalable Triple Data using SparkSQL Framework (SparQLing : SparkSQL 기반 대용량 트리플 데이터를 위한 SPARQL 질의 시스템 구축)

  • Jeon, MyungJoong;Hong, JinYoung;Park, YoungTack
    • Journal of KIISE
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    • v.43 no.4
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    • pp.450-459
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    • 2016
  • Every year, RDFS data tends further toward scalability; hence, the manner of SPARQL processing needs to be changed for fast query. The query processing method of SPARQL has been studied using a scalable distributed processing framework. Current studies indicate that the query engine based on the scalable distributed processing framework i.e., Hadoop(MapReduce) is not suitable for real-time processing because of the repetitive tasks; in addition, it is difficult to construct a query engine based on an In-memory Distributed Query engine, because distributed structure on the low-level is required to be considered. In this paper, we proposed a method to construct a query engine for improving the speed of the query process with the mass triple data. The query engine processes the query of SPARQL using the SparkSQL, which is an In-memory based, distributed query processing framework. SparkSQL is a high-level distributed query engine that facilitates existing SQL statement. In order to process the SPARQL query, after generating the Algebra Tree using Jena, the Algebra Tree is required to be translated to Spark Algebra Tree for application in the Spark system, and construction of the system that generated the SparkSQL query. Furthermore, we proposed the design of triple property table based on DataFrame for more efficient query processing in the Spark system. Finally, we verified the validity through comparative evaluation with the query engine, which is the existing distributed processing framework.

A Parallel Processing Technique for Large Spatial Data (대용량 공간 데이터를 위한 병렬 처리 기법)

  • Park, Seunghyun;Oh, Byoung-Woo
    • Spatial Information Research
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    • v.23 no.2
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    • pp.1-9
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    • 2015
  • Graphical processing unit (GPU) contains many arithmetic logic units (ALUs). Because many ALUs can be exploited to process parallel processing, GPU provides efficient data processing. The spatial data require many geographic coordinates to represent the shape of them in a map. The coordinates are usually stored as geodetic longitude and latitude. To display a map in 2-dimensional Cartesian coordinate system, the geodetic longitude and latitude should be converted to the Universal Transverse Mercator (UTM) coordinate system. The conversion to the other coordinate system and the rendering process to represent the converted coordinates to screen use complex floating-point computations. In this paper, we propose a parallel processing technique that processes the conversion and the rendering using the GPU to improve the performance. Large spatial data is stored in the disk on files. To process the large amount of spatial data efficiently, we propose a technique that merges the spatial data files to a large file and access the file with the method of memory mapped file. We implement the proposed technique and perform the experiment with the 747,302,971 points of the TIGER/Line spatial data. The result of the experiment is that the conversion time for the coordinate systems with the GPU is 30.16 times faster than the CPU only method and the rendering time is 80.40 times faster than the CPU.

An In-Depth Analysis and Improvement on Cache Mechanisms of SSD FTL (SSD FTL의 캐시 메커니즘에 대한 심층 분석 및 개선)

  • Lee, Hyung-Bong;Chung, Tae-Yun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.1
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    • pp.9-16
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    • 2020
  • Recently, the capacity of SSD has been increasing rapidly due to the improvement of flash memory density. To take full advantage of these SSDs, first of all, FTL's prompt adaptation is necessary. The FTL is a translation layer existing in SSDs to overcome the drawback of the SSD that cannot be modified in place, and has garbage collection and caching functions in addition to the map table management function. In this study, we focus on caching function, compare and analyze the cache implementation methodologies, and propose improved methods. Typical cache implementations divide the cache into groups, manage and retrieve the caches in the group as a linked list. Thus, searches are made in the order of the linked list. In contrast, we propose a method of sequential searching using the search area group of a cache registered in the map table regardless of the linked list and cache group. Experimental results show that the proposed method has a 2.5 times improvement over the conventional method.

Research for the 5 axis machining simulation system with Octree Algorithm (옥트리에 기반한 5 축 가공 시뮬레이션을 위한 연구)

  • Kim Y.H.;Ko S.L.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.956-959
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    • 2005
  • The overall goal of this thesis is to develop a new algorithm based on the octree model for geometric and mechanistic milling operation at the same time. Most commercial machining simulators are based on the Z map model, which has several limitations in terms of achieving a high level of precision in five-axis machining simulation. Octree representation being a three-dimensional (3D) decomposition method, an octree-based algorithm is expected to be able to overcome such limitations. With the octree model, storage requirement is reduced. Moreover, recursive subdivision is processed in the boundaries, which reduces useless computations. To achieve a high level of accuracy, fast computation time and less memory consumption, the advanced octree model is suggested. By adopting the supersampling technique of computer graphics, the accuracy can be significantly improved at approximately equal computation time. The proposed algorithm can verify the NC machining process and estimate the material removal volume at the same time.

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Data Abstraction in Battlefield Smart Maps Based on QR Tags (QR 태그 기반 전장 스마트 지도에서의 자료 추상화)

  • Kwak, Noh Sup;Yun, Young-Sun;Jung, Jinman;So, Sun Sup;Eun, Seongbae
    • Journal of Korea Multimedia Society
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    • v.23 no.3
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    • pp.440-446
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    • 2020
  • The application field of smart terminals is increasing and its application is also spreading in the defense field. The use of smart terminal based map application is very important in battle fields. The problem is that the communication infrastructure is easy to collapse and the use of GPS is usually disturbed. In this paper, we studied the maps stored in the QR tag at the battle field. The problem is to abstract the map information so that it can be stored in the small QR tag. We have abstracted path information on a vector basis and require only a small amount of data compared to imaged path information. We analyzed the amount of data generated by the abstraction and mathematically analyzed the boundary where the amount does not exceed the capacity limit of the QR tag. Our research can be applied not only to battlefields, but also to disaster / disaster scenes, or in environments with difficult Internet communications, such as mountainous areas.

The resistance characterization of OTP device using anti-fuse MOS capacitor after programming (안티퓨즈 MOS capacitor를 이용한 OTP 소자의 프로그래밍 후의 저항특성)

  • Chang, Sung-Keun;Kim, Youn-Jang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.6
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    • pp.2697-2701
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    • 2012
  • The yield of OTP devices using anti-fuse MOS capacitor have been affected by the input resistance, the size of the pass transistor and the read transistor, and the readout voltage of programed cell. To investigate the element which gives an effect to yield, we analyze the full map data of the resistance characterization of OTP device and those data in a various experimental condition. As a result, we got the optimum conditions which is necessary to the yield improvement. The optimum conditions are as follows: Input resistance is 50 ohms, the channel length of pass transistor is 10um, read voltage is 2.8 volt, respectively.

Automatic Update of Navigation Contents (네비게이션의 콘텐츠 자동 업데이트 시스템)

  • Paek, Seonuck;Sung, Min-Young;Ahn, Sung-Hye;Nam, Gibong;Lee, Gilhwan;Yoo, Seungpill
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.743-747
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    • 2009
  • We designed and implemented an automatic update system of 네비게이션 contents. Currently car users are updating map contents of their 네비게이션 system by using SD memory card. In the implemented system, map contents are downloaded via WI-FI internet access while served in a gas station. To prevent free rider at gas stations, we adopted authentication mechanism based on MAC address.

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Scalar Multiplication on Elliptic Curves by Frobenius Expansions

  • Cheon, Jung-Hee;Park, Sang-Joon;Park, Choon-Sik;Hahn, Sang-Geun
    • ETRI Journal
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    • v.21 no.1
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    • pp.28-39
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    • 1999
  • Koblitz has suggested to use "anomalous" elliptic curves defined over ${\mathbb{F}}_2$, which are non-supersingular and allow or efficient multiplication of a point by and integer, For these curves, Meier and Staffelbach gave a method to find a polynomial of the Frobenius map corresponding to a given multiplier. Muller generalized their method to arbitrary non-supersingular elliptic curves defined over a small field of characteristic 2. in this paper, we propose an algorithm to speed up scalar multiplication on an elliptic curve defined over a small field. The proposed algorithm uses the same field. The proposed algorithm uses the same technique as Muller's to get an expansion by the Frobenius map, but its expansion length is half of Muller's due to the reduction step (Algorithm 1). Also, it uses a more efficient algorithm (Algorithm 3) to perform multiplication using the Frobenius expansion. Consequently, the proposed algorithm is two times faster than Muller's. Moreover, it can be applied to an elliptic curve defined over a finite field with odd characteristic and does not require any precomputation or additional memory.

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Design of a Low-Power Turbo Decoder Using Parallel SISO Decoders (병렬 SISO 복호기에 의한 저전력 터보 복호기의 설계)

  • Lee, Hee-Jin;Hwang, Sun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.2C
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    • pp.25-30
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    • 2005
  • Turbo code is popularly used for the reliable communication in the presence of burst errors. Even if it shows good error performance near to the Shannon limits, it requires a large amount of memories and exhibits long latency. This paper proposes an architecture for the low power implementation of the Turbo decoder adopting the Max-Log-Map algorithm. In the proposed design, two SISO decoders are designed to operate in parallel, and a novel interleaver is designed to prevent the collision of memory accesses by two SISO decoders. Experimental results show that power consumption has been reduced by about 40% in the proposed decoder compared to previous Turbo decoders. The area overhead due to the additional interleaver controller is negligible.