• 제목/요약/키워드: Level Design Pattern

검색결과 481건 처리시간 0.024초

행위 수준의 VHDL 설계 검증 방법 (Method for Verification of VHDL Behavioral-level Design)

  • 박승규;김종현;서영호;김동욱
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 하계종합학술대회 논문집
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    • pp.377-380
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    • 1999
  • This paper proposed a method to detect and locate coding errors in HDL behavioral descriptions (designs). The target coding errors are the ones that the compiler cannot find out. As the method, this paper used verification pattern generation method. Thus, an algorithm to generate the verification patterns was proposed, in which the pattern generation is performed by a path- searching method. Various example designs were applied to this algorithm to verify the correctness and effectiveness of the proposed method.

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CAD시스템을 이용한 패터니스트의 디자인 패턴 셜계의 활용방안에 관한 연구 - Bodice변형 디자인을 중심으로 - (A Study on the Posibility of Pattern Design Using CAD System for Patternist with Concentration on the Change of Bodice)

  • 박선경
    • 한국의류학회지
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    • 제21권4호
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    • pp.769-781
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    • 1997
  • The purpose of this research is to show how to use the patternist's CAD system in order to make design patterns efficiantly. Using the PAD System Technologies company's PAD System Module, which is very officiant in designing patterns, the basic pattern or design pattern can be designed and applyed to the Sample Module, thus, then it could manufacture, retouch or choose a model, making it posible to go to the next level which is seam patterns for industrial use. By understanding the change of the design that is chosen through the design pattern making and Sample Module process', this study is presentated a plan on how to utilize the patternist's working adaption ability by the CAD system, and also considered the problems in using it. Ability of Design Confrontation of CAD System: 1) The result of an operation can be saved and retouched. On a saved list the patterns can be chosen and changed, thus, making it posible to complete a design very quickly. 2) When sewing every designed pattern in Sample Module, the model can be operated merely by selecting each sewing position, thus creating the same effect of a designer's muslin sample process in a much lesser time. Point at issue in the utilization CAD system: 1) When combining two darts into one place the amounts of darts that are already these have to be erasers, and then, the two darts points are moved that place, thus, containing them, which is very conplicated. 2) When making a gathering, because system can only be recognized in a opend line, the pattern should be separated in order to put a gathering inside a pattern. 3) In order to readjust the amounte of dart. The dart is erased first and then made new dart again. 4) When making tucks in a Sample Module, the form that gets narrow towards the pivot point can not be recognized so the sewing lines of the tucks is adjusted into parallel lines. 5) The Sample Module 3D operation can not attach the bodice to the shirts, instead they become fixed into each other. In the case of shoulder line tucks the amounts of pleats can not be expanded draperary naturally, thus, making it hard to showing the silhouette accurately. If these problems are solved, especially if the silhouette of a model can be created to have natural drapery in the 3D Module, models can be shown on the screen in possible to compare and examine even a change of a detail, by designing this 3D Module Production sample process will be more effective, thus, making the CAD system more useful in sewing design process.

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자동차 ECU제어를 위한 음성인식 패턴매칭레벨에 관한 연구 (A Study on Voice Recognition Pattern matching level for Vehicle ECU control)

  • 안종영;김영섭;김수훈;허강인
    • 한국인터넷방송통신학회논문지
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    • 제10권1호
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    • pp.75-80
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    • 2010
  • 자동차 환경에서의 음성인식은 잡음처리가 매우 중요한 요소이다. 하드웨어 및 소프트웨어로 적인 접근방법으로 많은 연구가 되어 지고 있다. 하드웨어적인 방법으로는 Low-pass filter를 기본으로한 잡음처리 필터가 많이 연구되어 가시적인 성과를 보이고 있고, 소프트웨어적으로는 Noise canceler, 신경망 등 패턴인식 알고리듬의 연구가 이루어지고 있다. 본 논문에서는 시계열 패턴인식에 적용 가능한 알고리듬인 DTW(Dynamic Time Warping)를 자동차 잡음환경에 적용하여 그 음성인식을 위한 파라미터 패턴에 대한 매칭 레벨을 분류하여 잡음환경 적합한 패턴 매칭 레벨을 분석 하였다.

구조-음향 연성현상을 갖는 방사 방향을 가질 수 있는 방사체 설계방법 (A Design Method for Direction Selective Structural-acoustic Coupled Radiator)

  • 서희선;김양한
    • 한국소음진동공학회논문집
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    • 제15권2호
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    • pp.225-231
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    • 2005
  • This paper presents a design method for the structural-acoustic coupled radiator that can emit sound in the desired direction. A coupled system that has a finite space and a semi-infinite space separated by two flexible walls and an opening is considered. An objective function is selected to maximize radiation power on a main axis and minimize a side lobe level. To get initial values, prediction of a pressure distribution on field points and radiation pattern of the structural-acoustic coupling system is shown at a coupled-resonant frequency. Three different optimization methods are adapted to design the coupled radiator. Pressure and intensity distribution of the designed radiator is presented.

디지털건축공간에 나타난 위상기하학적 불변항의 표현특성에 관한 연구 (A Study on the Characteristics of Topological Invariant Expression in the Space of Digital Architecture)

  • 배강원;박찬일
    • 한국실내디자인학회논문집
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    • 제14권3호
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    • pp.64-72
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    • 2005
  • The purpose of this study is to propose a topological design principles and to analyze the space of digital architecture applying topological invariant expressive characteristics. As this study is based on topology as a science of true world's pattern, we intented to explain the concepts and provide some methods of low-level and hyperspace topological invariant Properties. Four major aspects are discussed. Those are connection theory, boundary concept, homotopy group, knot Pattern theory as topological invariant properties. Then we intented to make understand topological characteristics of the Algorithms, luring machine, cellular automata, string theory, membrane, DNA and supramolecular chemistry. In fine, the topological invariant properties of the digital architecture as genetic algorithms based on self-organization and heterogeneous networks of interacting actors can be analyzed and used as a critical tool. Therefore topology can be provided endless possibilities for architecture, designers and scientists intended in expressing the more complex and organic patterns of nature as life.

Piezofilm 을 이용한 저주파 평면 스피커의 설계 (Design of Low Frequency Flat Speaker by Piezofilm)

  • 황준석;이성;김승조
    • 한국복합재료학회:학술대회논문집
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    • 한국복합재료학회 2000년도 추계학술발표대회 논문집
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    • pp.191-194
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    • 2000
  • In this study, experimental verification of performance of flat speaker has been conducted. The piezofilm (PVDF) actuator has been designed to prevent the distortion of sound and make the frequency response of radiated sound flat. The electrode pattern of piezofilm actuator is optimized to satisfy the design objective. The formulation of design method is based on the coupled finite element and boundary element method and electrode pattern is optimized by genetic algorithm. The flat speaker with optimized piezofilm actuator has been manufactured. The sound pressure level at the distance of 50cm is measured using microphone and compared with the result of numerical simulation.

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플레이어 적응형 GMM 기반 동적 게임 레벨 디자인 (Player Adaptive GMM-based Dynamic Game Level Design)

  • 이상경;정기철
    • 한국게임학회 논문지
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    • 제6권1호
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    • pp.3-10
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    • 2006
  • 게임에서 레벨 디자인 (Level Design)과 캐릭터간의 밸런스는 게임의 흥미를 결정하는 매우 중요한 요소이며, 레벨 디자이너에 의해 결정 된다. 기존의 게임에서는 플레이어가 가장 큰 재미를 느낄 수 있는 캐릭터의 공격 패턴과 속성은 정적으로 정해졌으며 스크립트 형식으로 표현됐다. 이와 같이 정적으로 정해진 레벨에 따라 진행되면 플레이어가 쉽게 적응하게 되고, 플레이어의 학습능력에 따라 레벨 디자이너가 의도했던 밸런스가 깨질 수 있었다. 이런 문제점을 해결하기 위해 본 논문에서는 게임 도중에 플레이어의 대응 패턴을 GMM(Gaussian Mixture Model)으로 모델링하고 분석하여 레벨 디자이너가 의도했던 레벨과 재미를 느낄 수 있는 환경을 제공하는 방법을 제안한다. 제안한 방법을 실제 2D슈팅게임에 적용하여 플레이어의 패턴을 분석한 결과와 동적 레벨 디자인의 결과를 보인다.

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Generalized One-Level Rotation Designs with Finite Rotation Groups Part I:Generatio of Designs

  • Park, You-Sung;Kim, Kee-Whan
    • Journal of the Korean Statistical Society
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    • 제29권1호
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    • pp.29-44
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    • 2000
  • In this paper, we consider one-level rotation designs with finite rotation groups such that the design satisfies two basic requirements: all rotation groups are included in any given survey period, and overlapping rates depend only on the time lag. First we present the necessary number of rotation groups and a rule for the length of time the sample units are to be in or out of the sample to satisfy the requirements. Second, an algorithm is presented to put rotation groups to proper positions in a panel in order to include all finite rotation groups for any survey period. Third, we define an one-level rotation pattern which is invariant in the survey period and has useful properties in practical sense.

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의복무늬의 시각적 감성연구 (A Study on the Visual Sensibility of Clothing Pattern)

  • 김윤경;이경희
    • 한국의류학회지
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    • 제24권6호
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    • pp.861-872
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    • 2000
  • The purpose of this study is to objectively explain the visual sensibility of clothing pattern and develop the design of clothing pattern that satisfies the consumer's sensibility. The photos stimuli on clothing pattern are divided into source, presentation, layout and are composed of each 6 photos per chapter totally 48 photos and semantic differential bi-polar scales are consist of 27 couples sensibility words. The subjects were 400 females in the twenties. Data were analyzed by SAS. The major finds were as follows: 1. As a result of the factor analysis, 4 factors of visual sensibility were consist of Coordination, Hardness and Softness, Attention, Rhythm. 2. As to the difference of visual sensibility based on the composition of clothing pattern, there were differences Hardness and Softness, Rhythm by source and there were significant differences among 4 factors by presentation and layout. 3. According to the age and education level, there were significant differences in Attention, Rhythm and according to the consuming areas, there were significant differences in Coordination, Rhythm. 4. According to sensibility positioning, The clothing pattern was classified as soft-hard, simple-complicated. 5. As a result of the regression analysis, preference, consuming desire and satisfaction appears to be closely related. Good quality is related with total clothing image which is brought about composition of clothing pattern.

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심전도를 이용한 통증자각 패턴분류기 설계 (Design of a Pattern Classifier for Pain Awareness using Electrocardiogram)

  • 임현준;유선국
    • 한국멀티미디어학회논문지
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    • 제20권9호
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    • pp.1509-1518
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    • 2017
  • Although several methods have been used to assess the pain levels, few practical methods for classifying presence or absence of the pain using pattern classifiers have been suggested. The aim of this study is to design an pattern classifier that classifies the presence or absence of the pain using electrocardiogram (ECG). We measured the ECG signal from 10 subjects with the painless state and the pain state(Induced by mechanical stimulation). The 10 features of heart rate variability (HRV) were extracted from ECG - MeanRRI, SDNN, rMSSD, NN50, pNN50 in the time domain; VLF, LF, HF, Total Power, LF/HF in the frequency domain; and we used the features as input vector of the pattern classifier's artificial neural network (ANN) / support vector machine (SVM) for classifying the presence or absence of the pain. The study results showed that the classifiers using ANN / SVM could classify the presence or absence of the pain with accuracies of 81.58% / 81.84%. The proposed classifiers can be applied to the objective assessment of pain level.