• 제목/요약/키워드: Leisure program

검색결과 559건 처리시간 0.023초

노인 여가프로그램 설계를 위한 기초연구 (A Preliminary Study on the Tentative Plan of Leisure Program for the Elderly)

  • 윤소영
    • 가족자원경영과 정책
    • /
    • 제10권4호
    • /
    • pp.47-63
    • /
    • 2006
  • The purpose of this study was to discuss leisure program to guarantee the leisure right of the elderly. In order to study on the change of leisure perspective and the existence of leisure need, it has based on the leisure program of the elderly in welfare institutions. It was suggested that; The contents of leisure program of the elderly would contain the change of leisure perspective, discovery of leisure need, improvement of the elderly's function(physical health, psychological satisfaction, and social relations), and development of new interest. In specific context, it was varied from the conditions and environments(space or equipment) in each institutes.

  • PDF

가족여가부모교육 프로그램 개발 - 청소년 자녀의 부모를 대상으로 - (Development of parent Education for Family Leisure - Focus on the parent of adolescent -)

  • 한상금;김순옥
    • 대한가정학회지
    • /
    • 제46권5호
    • /
    • pp.35-61
    • /
    • 2008
  • This study aimed at developing parent education program for family leisure for parents of adolescent children to enable them to pursue happy lives as healthy families with adequate balance of cohesiveness and adaptability and smooth communication between the members of their families after parent education for family leisure. Research procedure of parent education program for family leisure proceeded with establishment of theory and requirement survey through precedent research, design of program, practice of program, evaluation of program and suggestion of revised program model after evaluation. On the basis of evaluation results, parent education program for family leisure aiming at parents of adolescent children can conclusively be revised as follows. The first session aims at understanding of family leisure; the second session aims at improvement of learning effect through education & experience-oriented activities; the third session aims at understanding and paying regard to their children through hobby-oriented activities; the fourth session aims at improvement of social relations through society-oriented activities; the fifth session aims at helping children education through check of communication in family-oriented activities and home-visiting education for etiquette; and the sixth session, the final session, aims at providing information and knowledge on family leisure and letting them gain better understanding of adolescent children.

대학생 여가 활동 지원 메타버스 교육 프로그램 참가자의 긍정적태도, 여가태도, 여가만족도의 구조적 관계 (The Structural Relationship of Positive Attitude, Leisure Attitude, and Leisure Satisfaction of University Students Participating in a Metaverse Education Program for Leisure Activities)

  • 백현기
    • 시스템엔지니어링학술지
    • /
    • 제20권1호
    • /
    • pp.50-63
    • /
    • 2024
  • This study analyzed the relationships between positive attitude, leisure attitude, and leisure satisfaction among university students participating in a leisure activity support education program using the metaverse. The results are as follows. First, positive attitude was found to have a significant impact on leisure attitude. Perspective diversification influenced the cognitive and emotional factors of leisure attitude, self-acceptance influenced the emotional factor, and social adaptation influenced both the cognitive and emotional factors. Second, leisure attitude was found to have a significant impact on leisure satisfaction. Cognitive and emotional attitudes influenced all factors of leisure satisfaction, while behavioral attitude primarily influenced the relaxation factor. Third, positive attitude was found to have a significant impact on psychological, social, relaxation, and physiological factors of leisure satisfaction. Perspective diversification and self-acceptance played important roles, while social adaptation influenced all factors of leisure satisfaction. These findings provide important implications for the curriculum design of leisure activity support education programs using the metaverse for university students, focusing on enhancing positive attitude. The metaverse environment offers experiences similar to real-life interactions, which can contribute to enhancing participants' positive attitude and improving their leisure satisfaction. Program design should include elements that enhance participants' self-acceptance and social adaptation abilities, as well as focus on improving self-regulation skills. Through this, university students can enrich their leisure experiences, ultimately contributing to improving their overall quality of life.

여가활성화 방안 모색을 위한 여가실태 및 요구에 관한 연구 - 중년층을 대상으로 - (A Study on the Actual Status and Needs of Leisure of Middle Age)

  • 신환경;이준민
    • 한국주거학회:학술대회논문집
    • /
    • 한국주거학회 2004년도 추계학술대회 논문집
    • /
    • pp.207-212
    • /
    • 2004
  • The propose of this study is to grasp actual status and needs of leisure of middle age. The questionnaire survey is used, the subjects are middle age from 40${\sim}$50's living in big city. The questionnaire consists of leisure, leisure actual condition, leisure satisfaction and need. Frequency, percent, average, x2-test, t-test and ANOVA are used for data analysis. The results of this study are as following; First, leisure is necessary to elevate Quality of life in terms of spiritual , psychological stability and physical health. Second, subjects have more leisure time in weekend the characteristics of leisure time are scattered in woman. Third, in the future the subjects wish to have leisure with family. Therefore, it is necessary to develop leisure program and facilities to promote family leisure. Fourth, the subjects are not satisfied with current leisure for unsufficiency of leisure time, cost, facility and program. Fifth, present leisure behavior characteristics are restrictive and passive. In the near future, however, they showed desire to engage in divers forms of leisure including active and participant leisure.

  • PDF

여가에 대한 생애주기 관점과 여가생활주기 단계별 모형 개발 (Proposal on the Leisure life Cycle Model by Approaching life Cycle of Leisure Activity)

  • 윤소영
    • 가정과삶의질연구
    • /
    • 제28권4호
    • /
    • pp.103-115
    • /
    • 2010
  • This study approached the leisure with the step of life cycle, analyzing the process of leisure career and leisure development in individual life. The leisure life cycle leads the other related studies by examining the concepts of continuity, change, leisure socialization, and leisure career. It also analyzes the patterns and the structures of the use of life time, using '2004 Time Use Survey' from the Korea National Statistical Office. As a result, this study suggests new 3 steps of leisure life cycle: participating and expanding stages, selective and concentrating stage, and continuing and absorbed stage. These steps set up the goal of leisure program by the periods. They also can help setting the direction of leisure activities, and can be used as basic data that can make up the leisure activity program models step by step. Moreover, the development of model can be used as valuable information to draw up the plans that can prepare for aging society and demand the support of policy.

중노년기 여가프로그램 개발을 위한 기초연구 - 공공시설의 여가프로그램을 중심으로- (A Preliminary Study on the Development of Leisure Program for Middle-aged and Aged - Focused on the Leisure Program in the Public Community Facilities -)

  • 홍성희
    • 대한가정학회지
    • /
    • 제38권5호
    • /
    • pp.121-136
    • /
    • 2000
  • The purpose of this study was to identify the factors affected on the leisure participation, leisure satisfaction and leisure erect of the middle-aged and the aged who were participated in the leisure programs of the public community facilities. The sample in this study consisted of 351 middle-aged and aged living in Seoul and Daegu. frequencies, means and multiple regressions were employed for the analysis. The resets of this study were as follows: The factors affected on the leisure participation were age, number of the family, residence, and tuition fee. The factors had erects on the leisure satisfaction were sex, pocket money, residence, and the access of the transportation. And, the factors affected on the leisure effect were educational attaintment, total household income, number of the family, leisure attitude, and the access of transportation. The findings suggest that the advertisement will be needed for more use of the leisure programs in the public community facilities. And the Public transportation service will help middle-aged and aged access the facilities and participate the leisure programs.

  • PDF

도시지역 중년 여성의 여가신체활동에 관한 모형구축 (Construction of Leisure Physical Activity Model of Middle-Aged Women in Urban Area)

  • 최정안
    • 성인간호학회지
    • /
    • 제20권4호
    • /
    • pp.626-640
    • /
    • 2008
  • Purpose: The aim of this study was to construct leisure physical activity model of middle-aged women in urban area. Methods: Data were gathered by self-report questionnaire from 211 women aged between 41 and 59 years in urban community. The data were analyzed using the SPSS/WIN 10.0 program and the model was constructed using the LISREL 8.54 program. Results: Variables that have direct effects on leisure physical activity were health state, past leisure physical activity, social support, self-efficacy, and affect. Perceived leisure state and behavioral leisure attitude also influenced leisure physical activity in an indirect way. Perceived leisure state had a direct effect on self-efficacy. Behavioral leisure attitude, past leisure physical activity, and experience of exercise effect had significantly direct effects on affect Conclusion: It will provide basic information for developing strategies of programs to enhance leisure physical activity of middle-aged women in urban area.

  • PDF

The effect of senior academic programs by type on life satisfaction

  • Son, Myoung-Dong;Park, Cheon-Gyu
    • 한국컴퓨터정보학회논문지
    • /
    • 제21권12호
    • /
    • pp.179-187
    • /
    • 2016
  • In this paper, we propose that it is necessary to expand the programs in the future, Iand it should be possible to activate and to participate the programs continuously, because the higher the participation in leisure program is, the higher life satisfaction.. The Korean Senior Citizens Association has a branch in each province and is used as a place where voluntarily provide friendship activities, hobbies for elderly people aged 65 and information exchange with other leisure activities. However, it was considered to be only a cursory space a few years ago, unlike the activation of leisure programs for the elderly welfare center. The purpose of this study is to investigate the effect of satisfaction of leisure program by type on life satisfaction of users who have experience in elderly university. The subjective health status and the residential type of participating elderly people differ in their life satisfaction. Therefore, it is important for the elderly to have regular health checkups and to maintain a stable residential style. And also, the experiment results show that life satisfaction was higher when leisure program use satisfaction was higher - especially, satisfaction with health program and health care program was higher.

청소년기 가족의 여가생활을 위한 부모교육에 관한 요구도 분석 (The Needs on Parent Education for Leisure Life of the Adolescent Family)

  • 김순옥;한상금
    • 대한가정학회지
    • /
    • 제44권11호
    • /
    • pp.91-106
    • /
    • 2006
  • This study aims to provide fundamental data for developing a parent education program for family leisure and analyzing the needs of the parents raising adolescent children on parent education for family leisure. The subjects were 287 parents raising second and third year students at middle schools. They were intentionally sampled from the middle schools at Seoul, Gyeonggi, Daejeon, Donghae, Samcheok and Changwon. This study results can be summarized as follows: First, the degree of aid expectation for parent education for family leisure was high. The degree of aid expectation by demographic variable showed significant differences, according to the educational background of father, religion of parents and job of parents. Second, among family leisure activity types, education needs for education- and experience-oriented activities were highest. The average education needs for family leisure activities, including each family leisure activity type, were 2.95/4, which was relatively high. Third, as for the needs of parent education methods for family leisure of the parents raising adolescent children, the needs for program contents were highest in attending lectures. Weekday mornings and children's non-vacation season were the highest program practicing times. In teaching methods, participating activities showed the highest needs; in session, one or two second sessions were the highest.

공공시설의 여가프로그램 이용실태 분석-중년기와 노년기의 비교를 중심으로- (The Use of Leisure Program in the Public Community Facilities -Comparing the Middle-aged with Aged-)

  • 김성희
    • 가정과삶의질연구
    • /
    • 제18권1호
    • /
    • pp.97-114
    • /
    • 2000
  • The purpose of this study was to compare the factors affected on the leisure participation leisure satisfaction and leisure effect of the middle-aged with those of the aged who were paticipated in the leisure program of the public community facilities. the sample of he study consisted of 218 midle-aged and 163 the aged living in Seoul and Daegu. Frequencies means ,$x^2$,T-test and multiple regression were employed for the analysis. The results of this study were as follows; The middle-aged had more positive leisure attitude than the gaged less leisure participation and more leisure satisfaction. The factors affected one he leisure participation of the middle-aged were region and fee and those of the aged were region leisure attitude and fee. The factors affected on the leisure satisfaction of the middle-aged were number of the family region and the access of the transportation as compared with those of the aged were sex health status and the access of transportation. And the factors had effects on the leisure effect of the middle-aged were sex educational attainment number of the family the access of transportation and fee comparing with those of the aged were educational attainment and leisure attitude.

  • PDF