• Title/Summary/Keyword: Learning Module

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The SCORM Based Learning Support Framework for Ubiquitous Environment (유비쿼터스 환경을 위한 SCORM 기반의 학습지원 프레임워크)

  • Jeong, Hwa-Young;Hong, Bong-Hwa
    • Journal of Advanced Navigation Technology
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    • v.14 no.5
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    • pp.661-667
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    • 2010
  • A lot of existence e-learning are connected SCORM and LMS. And u-learning was researching as one of the new trend. But there are few research paper to connect the existing SCORM and LMS. In this paper, we proposed u-learning framework with connect the SCORM and LMS. And we used the mobile equipment transform module and learning object reconstruction module to apply each different characteristics of mobile equipment. Especially, information of the mobile equipment was stored and managed using the meta-data of the equipment.

Design and Implementation of Multimedia Learning System based PDA (PDA기반 멀티미디어 학습시스템 설계 및 구현)

  • Lee, Sun-Ki;Kim, Chang-Soo;Shim, Kyu-Bark
    • Journal of Fisheries and Marine Sciences Education
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    • v.16 no.2
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    • pp.163-170
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    • 2004
  • The rapid exchanges of mobile computing environment and development of wireless communication are providing many effects for learning activity of students. Recently, PDA system developers which are studying memory capacity, communication speed and size of screen support techniques to be capable of learning from students in the wireless or moving environment. In this viewpoints, this paper has a purpose to design multimedia learning system to be able to do with sound lecture contents. The implemented system largely consists of two parts which have the teacher module and students module. The one manages learning progress of students, class management, bulletin board and etc. The other is capable of using studying and bulletin functions. The main idea of this research is focus to upgrade the effect of learning without almost treating the existing studies, which can be listening sound lecture and also seeing text and image at the same time.

The Design and development of online learning modules for the broadcasting content-based e-PBL (방송콘텐츠 기반 e-PBL을 위한 온라인 학습모듈 설계 및 개발)

  • Jung, Joon-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.1
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    • pp.105-115
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    • 2012
  • This study paid attention to the possibility of broadcasting contents as a learning resource, which promoted the knowledge composition and the process of creation from the software having enriched contents not a delivering tool for the information in one direction. and tried to implement it thru e-PBL, which is one of teaching-learning models in e-learning. In order to implement the possibility of broadcasting contents in the e-PBL enviroment as a learning resource, the study focused on the design and development of e-PBL based on the broadcasting contents and found out the educational possibility for the broadcasting contents as the learning resource in e-PBL enviroment. This study focused on the design of learning module and development process which integrated strategic plans to maximize the utilization of broadcasting contents including development of online learning community. Also, This is verified by applying the learning module was to prove a differentiation.

A Study on the Activation of Construction Practical Course through the Analysis of the Satisfaction Level in NCS Learning Module (NCS 학습모듈 만족도 분석을 통한 건설 교과 실무과목 수업 활성화 방안)

  • Lee, Jae-Hoon;Kim, Sun-Woo;Park, Wan-Shin;Jang, Young-Il;Kim, Tae-Hoon
    • 대한공업교육학회지
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    • v.45 no.1
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    • pp.63-83
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    • 2020
  • The purpose of this study is to provide the basic materials needed to plan the NCS Learning Module to be used effectively in practical courses. In this study, teachers and students' satisfaction surveys were collected about the NCS (National Competency Standards) learning module, career and field practice, practical environment used in the construction subject course. This study was conducted on public high schools in Chungcheong province (including Daejeon), which is operating practice course using the NCS learning module. The research questions are as follows; First, how was the satisfaction of teachers and students in the practical subject class using NCS learning module? Second, what is the degree of satisfaction of teacher's career and field practice guidance, student's career decision and field practice after the practical course using NCS learning module? Third, the satisfaction level of the developed NCS learning module and practical subject class using the same was determined by setting whether the number of training of NCS-related teachers or the presence or absence of on-the-job training of students were affected? The results of the study are as follows; As a result of comparing the teachers' and students' satisfaction, the students showed satisfaction in all items, whereas the teachers showed 'content level', 'interest', 'necessary knowledge', 'skill acquisition', 'Improvement of practical skills (level of skill performance)', 'scale of experimental practice', and 'items of experimental practice equipment' were dissatisfied. It was found that the number of NCS related teachers' training (or absence) or the presence of students on the field had an effect on the satisfaction of the developed NCS learning module and the practical course using it. In order to fully utilize the developed NCS learning module in the practical course, it is required to develop and construct the teaching material of the teacher who can serve as an intermediary for conceptualization and understanding of job skills. It is necessary to increase the number of education and training specialists to positively reflect the demands of the education field.

Virtual World-Based Information Security Learning: Design and Evaluation

  • Ryoo, Jungwoo;Lee, Dongwon;Techatassanasoontorn, Angsana A.
    • Journal of Information Science Theory and Practice
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    • v.4 no.3
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    • pp.6-27
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    • 2016
  • There has been a growing interest and enthusiasm for the application of virtual worlds in learning and training. This research proposes a design framework of a virtual world-based learning environment that integrates two unique features of the virtual world technology, immersion and interactivity, with an instructional strategy that promotes self-regulatory learning. We demonstrate the usefulness and assess the effectiveness of our design in the context of information security learning. In particular, the information security learning module implemented in Second Life was incorporated into an Introduction to Information Security course. Data from pre- and post- learning surveys were used to evaluate the effectiveness of the learning module. Overall, the results strongly suggest that the virtual world-based learning environment enhances information security learning, thus supporting the effectiveness of the proposed design framework. Additional results suggest that learner traits have an important influence on learning outcomes through perceived enjoyment. The study offers useful design and implementation guidelines for organizations and universities to develop a virtual world-based learning environment. It also represents an initial step towards the design and explanation theories of virtual world-based learning environments.

Preliminary Study for the Development of PBL (Problem Based Learning) Module and the Evaluation of PBL on the Korean Medical Pediatrics Class (한방소아과학 수업에서 PBL (Problem Based Learning) 모듈 개발 및 PBL 도입을 위한 사전 연구)

  • Yu, Sun Ae;Lee, Seung Yeon
    • The Journal of Pediatrics of Korean Medicine
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    • v.29 no.4
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    • pp.23-28
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    • 2015
  • Objectives The purpose of this study is to examine the development of PBL Module and the possibility of the evaluation on the Korean medical Pediatrics class. Methods In this study, we examined the 32 case reports (four teams for three years) which were made by the Korean medicine school $4^{th}$ year students, who attended the discussion class. The student read the given materials and identified the purpose of the subjects and selected the learning issues, investigated them. After then they discussed the subjects and made the reports. Results The learning issues by students were similar, the students worked to study them with research papers, books, internet materials and personal subjects. After class, the students showed the change of their thoughts and they could accept the other one. Conclusions This study suggests it is possible that the development of PBL Module and the evaluation on the Korean medical Pediatrics Class.

Design and Development of Web-Based Learning System Using Self-Directed Collaborative Learning Model (자기 주도적인 협동학습 모형을 통한 웹(Web) 기반 학습시스템 설계 및 구현 -초등학교 ICT 활용교육을 중심으로-)

  • Kim, Hyo-Jun;Cho, Sae-Hong
    • The Journal of Korean Association of Computer Education
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    • v.5 no.1
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    • pp.67-73
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    • 2002
  • This paper describes the web-based collaborative learning system, in which the constructivism is used as a background theory. We designed and developed three modules (Learner Module, Instructor Module, Administrative Module) to promote the interactive communication between learners and instructors and to enable the self-directed collaborative learning. In addition, the assignment and evaluation sessions are closely linked with each other to ensure the high quality of the system. We expect this research helps to construct the efficient collaborative learning environment using the ICT(Information & Communication Technology).

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Unification Tourism Management Class Module Developed by Community Based Learning(CBL) (지역사회경험학습(Community Based Learning: CBL) 기반 대학 통일관광경영 수업 모듈 개발)

  • Woo, Eun-Ju;Park, Eunkyung;Kim, Yeong-Gug
    • Asia-Pacific Journal of Business
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    • v.11 no.3
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    • pp.261-271
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    • 2020
  • Purpose - This study was to establish a unified tourism management class for university students based on Gangwon-do. Community based learning(CBL) was applied to provide a tangible and intangible resource of tourism resources the theoretical approaches and the actual experiences of the community. Design/methodology/approach - In order to design a unified tourism management module, this study applied qualitative research and quantitative research methods to collect information on the direction of the module. the study conducted in-depth interviews and then an online survey. Findings - According to the results of the study, the main parts should include necessity of unification, inter-Korean tourism, inter-Korean cooperation, inter-Korean economy, and international relations. Research implications or Originality - The overall composition of the unification tourism management class should be designed as the unification tourism management theory to acquire the subject knowledge, the field trip to the border area for experiential learning, and the assignment of the field study task to understand the community.

Image Segmentation of Fuzzy Deep Learning using Fuzzy Logic (퍼지 논리를 이용한 퍼지 딥러닝 영상 분할)

  • Jongjin Park
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.5
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    • pp.71-76
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    • 2023
  • In this paper, we propose a fuzzy U-Net, a fuzzy deep learning model that applies fuzzy logic to improve performance in image segmentation using deep learning. Fuzzy modules using fuzzy logic were combined with U-Net, a deep learning model that showed excellent performance in image segmentation, and various types of fuzzy modules were simulated. The fuzzy module of the proposed deep learning model learns intrinsic and complex rules between feature maps of images and corresponding segmentation results. To this end, the superiority of the proposed method was demonstrated by applying it to dental CBCT data. As a result of the simulation, it can be seen that the performance of the ADD-RELU fuzzy module structure of the model using the addition skip connection in the proposed fuzzy U-Net is 0.7928 for the test dataset and the best.

A Study on the Exploratory Learning in Groups Method in Mathematics Education (수학 교과에서의 집단탐구식 수업 방법에 관한 고찰)

  • Hwang, Hye-Jeong
    • Journal of Educational Research in Mathematics
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    • v.12 no.1
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    • pp.1-16
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    • 2002
  • The 7th Curriculum emphasizes that in mathematics classes, mathematical concepts be understood and mathematical problems be solved through student's own exploratory activities including the use of data, manipulatives, andtechnological devices. Following the main idea of the Seventh Mathematics Curriculum, this paper dealt with instructional methods applied suitably and effectively in mathematics classes, and focused on the 'exploratory learning in groups' method in mathematics education. For this purpose, this paper reviewed and summarized theories related to general pedagogy and of mathematics education. Based on the results, it investigated appropriate instructional methods in mathematics education. In particular, this paper focused on studying the exploratory learning method while investigating its properties and understand- ing the relationship between the 'exploratory learning in groups' method and the discussion-centered method. Finally, in order to show the usefulness of the exploratory learning method, this paper developed an example of a teaching module using the exploratory learning method in addition to discussion and lecture-centered methods by the use of manipulatives. The main goal of the module was to make students understand the principle of multiplication of integers.

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