• 제목/요약/키워드: Knowledges

검색결과 554건 처리시간 0.026초

회절전류형태가 GTD-MM 혼합기법의 성능에 미치는 영향 고찰

  • 전재영;임성준;이혁재
    • 한국정보시스템학회:학술대회논문집
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    • 한국정보시스템학회 1996년도 추계학술발표회 발표논문집
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    • pp.103-109
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    • 1996
  • 무한 산란체나 해석적 해가없는 구조에 대해 회절계수를 구하기 위해 사용되어지는 GTD-MM 혼합기법은 회절전류에 대한 사전 지식이 요구되며 모멘트법 해석영역 범위와 GTD 해석영역에서의 정합점의 결정이 산란해의 정확도에 큰 영향을 미침에도 불구하고 경험적 결정에 의존하고 있는 등 많은 문제점들이 있다. 본고에서는 이러한 문제점을 살펴보고 그 해결방안을 모색하였다.

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특성화고교에서의 효과적인 수학교육 방안 (An Effective Method for Mathematics Teaching and Learning in Characterization High School)

  • 이승화;김동호
    • East Asian mathematical journal
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    • 제31권4호
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    • pp.569-585
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    • 2015
  • Many mathematics teachers in characterization high schools have been troubled to teach students because most of the students have weak interests in mathematics and they are also lack of preliminary mathematical knowledges. Currently many of mathematics teachers in such schools teach students using worksheets owing to the situation that proper textbooks for the students are not available. In this study, we referred to Chevallard's didactic transposition theory based on Brousseau's theory of didactical situations for mathematical teaching and learning. Our lessons utilizing worksheets necessarily entail encouragement of students' self-directed activities, active interactions, and checking the degree of accomplishment of the goal for each class. Through this study, we recognized that the elaborate worksheets considering students' level, follow-up auxiliary materials that help students learn new mathematical notions through simple repetition if necessary, continuous interactions in class, and students' mathematical activities in realistic situations were all very important factors for effective mathematical teaching and learning.

직무분석을 통한 건축컴퓨터그래픽전공 교과과정 연구 (A Study of Educational Process of architectural Computer Graphics by Job Analysis)

  • 김상현;박종백
    • 한국디지털건축인테리어학회논문집
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    • 제1권1호
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    • pp.9-15
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    • 2001
  • This research is to grasp the identify the curriculum development procedure for architectural computer graphics. In order to achieve the above purpose, this study was carried out job analysis of architectural graphic designer. Architectural Computer Graphics Curriculum is developed by tasks analysis. Each characteristics are as fellow: 1. job-related knowledges are based on architectural design parts, 2. skilled workers should be made on the base of job analysis and O.J.T(On the job training) 3. trained students are related many kinds of all industry parts of Architecture & interior Especially college students have needs for design part of architecture fit on study in these curriculum.

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Attitude Control of Helicopter using Fuzzy Inference Technique

  • Lee, Joon-Tark;Lee, Oh-Keol;Shin, Song-Ho;Park, Doo-Hwan;Gon, Ha-Hong
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1998년도 The Third Asian Fuzzy Systems Symposium
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    • pp.438-442
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    • 1998
  • The helicopter system is non-linear and complex. Futhermore, because of absence of an accurate mathematical model, it is difficult accurately to control its attitude. But we can control the non-modeled system with the uncertainty and unstructure using the fuzzy control algorithm. Therefore, we apply optimized fuzzy controllers for the control of its elevation angle and azimuth one using expert's intuitions and knowledges. The simulation and experimental results of the hellicopter simulator CE150 with MATLAB shall be introduced.

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하지경근(下肢經筋)의 임상적 응용을 위한 동작분석에 대한 고찰 (Review of the Kinematic Analysis for Clinical Application of Lower Limb)

  • 홍서영;송윤경;임형호;조태영
    • 대한추나의학회지
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    • 제5권1호
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    • pp.117-133
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    • 2004
  • The purpose of this article is making a contribution to add the knowledges of meridian muscles and myofascial meridians of lower limb that relate with gait and basic movements. We have researched on the gait analysis, basic analysis of articular movement and the related muscles. In addition this article is suggested to study about the therapy with apply meridian muscles and myofascial meridians to lower limb's motor disturbance.

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컴퓨터 환경에서 극단적인 교수 현상의 가능성과 수학 교수.학습 양식에 관한 고찰 (Analysis on the Possibility of the Extreme Didactical Phenomena and the Mode of Using Computer for the Mathematics Teaching)

  • 이종영
    • 대한수학교육학회지:수학교육학연구
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    • 제11권1호
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    • pp.51-66
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    • 2001
  • In this paper, we tried to examine the didactical transpositions of the mathematical knowledges in the computer-based environment for mathematics learning and teaching, and also analyse the extreme didactical problems Computer has been regarded as an alterative that could overcome the difficulties in the teaching and learning of mathematics and many broad studies have been made to use computers in mathematics teaching and learning. But Any systematic analysis on the didactical problems of the computer-based environment for mathematics education has not been tried up to this time. In this paper, first of all, we analysed the didactical problems in the computer-based environment, and then, the mode of using computer for mathematics teaching and learning.

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파워 스탠딩 휠체어의 설계 및 제작에 관한 연구 (The Study on Designing and Making Power Standing Wheelchair)

  • 조장현;송요창
    • 한국정밀공학회지
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    • 제25권10호
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    • pp.92-98
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    • 2008
  • This paper is concerned with the designing and making power standing wheelchair. This wheelchair is studied based on the mechanical and electrical engineering concepts and theories. The mechanical theories are composed of statics and dynamics knowledges that are related with moving and standing position. Basically the static and dynamic stability is the most important element in designing and making the real size model. The linear actuator is used in the standing mechanism and the joystick controlled by hand is attached on the arm rest. The real size model is made and also investigated through the design specifications by test drive. Finally, this paper proves the possibility of commerical production of power standing wheelchair.

PC에 의한 디이프 드로잉 금형설계의 자동화에 관한 연구 (A Study on Tool Design of Deep Drawing Using Personal Computer)

  • 최재찬;김병민;허만조;김성원
    • 한국정밀공학회지
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    • 제7권3호
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    • pp.56-65
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    • 1990
  • This paper describes a computer aided tool design system of deep drawing of cylindrical cups with or without flange by press. An approach to system is based on knowledge based system. The computer program has written in basic language with personal computer Knowledges for tool design are formulated from the plasticity theory, handbooks, experimental results and empirical knowhow of the field experts. The capabilities of developed system include 1) the selection of tool structure (with or without blank holder, single or double action, lift up or draw off type), 2) the design of tool elements(punch/holder, die/holder etc.) for the previous selected tool structure by the process planning output and the production quantity. The final output is generated in graphics form for design sheet.

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탈(脫)추격형 공공부문 연구활동의 특성 분석 (The Analysis of the post Catch-up Research in the Public Sector)

  • 송위진
    • 기술혁신연구
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    • 제16권1호
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    • pp.239-259
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    • 2008
  • Korea is in the middle of a transition from the catch-up stage to the post catch-up stage. This requires a new approach, a new perspective, and a new strategy to survive in the new environment. This research investigates the post catch-up research activities in the public sector, including universities and national research institutes. In this case study, the experts and research teams at the highest level in the world are introduced, and research environments and know-how possessed by the experts and research teams are analyzed. The cases shows that the post catch-up research teams have research patterns to open new research field and integrate prior knowledge base with new knowledges from other research field. They succeed in producing highly regarded research results and making research platform for further advanced research.

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피타고라스 정리와 증명의 발견 과정 재구성 (A study on the rediscovery of the Pythagorean theorem)

  • 한대희
    • 대한수학교육학회지:학교수학
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    • 제4권3호
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    • pp.401-413
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    • 2002
  • The Pythagorean theorem is one of the most important theorem which appeared in school mathematics. Allowing our pupils to rediscover it in classroom, we must know how this theorem was discovered and proved. Further, we should recompose that historical knowledge to practical program which might be suitable to them So, firstly this paper surveyed the history of mathematics on discovering the Pyth-agorean theorem. This theorem was known to many ancient civilizatons: There are evidences that Babylonian and Indian had the knowledges on the relationship among the sides of a right triangle. In Zhoubi suanjing, which was ancient Chinese text book, was the proof of the Pythagorean theorem in special case. And then this paper proposed a teaching program that is composed following five tasks : 1) To draw up squares on geo-board that are various in size and shape, 2) To invent squares that are n-times bigger than a given square, 3) Discovering the Pyth-agorean theorem through the previous activity, 4) To prove the Pythagorean theorem in special case, 5) To prove the Pythagorean theorem in general case.

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