• Title/Summary/Keyword: IoT (internet of things)

Search Result 1,916, Processing Time 0.031 seconds

Practical Methods for Managing Faults in IoT Computing (IoT 컴퓨팅의 실용적 결함 관리 기법)

  • Park, Chun Woo;Kim, Soo Dong
    • Journal of Internet Computing and Services
    • /
    • v.16 no.5
    • /
    • pp.75-86
    • /
    • 2015
  • Internet of Thing (IoT) computing is an environment where various devices with sensors and actuators are connect, and interact together to acquire contexts and provide useful services. With the advances of IoT technologies, its usability becomes an in important issue. However, there exist various types of faults in IoT computing which are not conventionally addressed in software research community. Providing reliable IoT services is challenging. In this paper, we present a hierarchy of IoT faults and analyze causes and symptoms of the faults. Based on the analysis, we define effective methods for managing IoT faults. We believe that our proposed framework for managing IoT faults can be utilized in reducing the development cost of IoT applications and enhancing the quality of the applications.

A Study on UI Prototyping Based on Personality of Things for Interusability in IoT Environment (IoT 환경에서 인터유저빌리티(Interusability) 개선을 위한 사물성격(Personality of Things)중심의 UI 프로토타이핑에 대한 연구)

  • Ahn, Mikyung;Park, Namchoon
    • Journal of the HCI Society of Korea
    • /
    • v.13 no.2
    • /
    • pp.31-44
    • /
    • 2018
  • In the IoT environment, various things could be connected. Those connected things learn and operate themselves, by acquiring data. As human being, they have self-learning and self-operating systems. In the field of IoT study, therefore, the key issue is to design communication system connecting both of the two different types of subjects, human being(user) and the things. With the advent of the IoT environment, much research has been done in the field of UI design. It can be seen that research has been conducted to take complex factors into account through keywords such as multi-modality and interusability. However, the existing UI design method has limitations in structuring or testing interaction between things and users of IoT environment. Therefore, this paper suggests a new UI prototyping method. In this paper, the major analysis and studies are as follows: (1) defined what is the behavior process of the things (2) analyzed the existing IoT product (3) built a new framework driving personality types (4) extracted three representative personality models (5) applied the three models to the smart home service and tested UI prototyping. It is meaningful with that this study can confirm user experience (UX) about IoT service in a more comprehensive way. Moreover, the concept of the personality of things will be utilized as a tool for establishing the identity of artificial intelligence (AI) services in the future.

  • PDF

The Influence of Learning Styles on a Model of IoT-based Inclusive Education and Its Architecture

  • Sayassatov, Dulan;Cho, Namjae
    • Journal of Information Technology Applications and Management
    • /
    • v.26 no.5
    • /
    • pp.27-39
    • /
    • 2019
  • The Internet of Things (IoT) is a new paradigm that is revolutionizing computing. It is intended that all objects around us will be connected to the network, providing "anytime, anywhere" access to information. This study introduces IoT with Kolb's learning style in order to enhance the learning experience especially for inclusive education for primary and secondary schools where delivery of knowledge is not limited to physical, cognitive disabilities, human diversity with respect to ability, language, culture, gender, age and of other forms of human differences. The article also emphasizes the role of learning style as a discovery process that incorporates the characteristics of problem solving and learning. Kolb's Learning Style was chosen as it is widely used in research and in practical information systems applications. A consistent pattern of finding emerges by using a combination of Kolb's learning style and internet of things where specific individual differences, learning approach differences and IoT application differences are taken as a main research framework. Further several suggestions were made by using this combination to IoT architecture and smart environment of internet of things. Based on these suggestions, future research directions are proposed.

A Internet of Things(IoT) based exploration robot design for remote control and monitoring (사물인터넷(IoT) 기반 원격 제어 및 모니터링이 가능한 탐사로봇 설계)

  • Kim, Byung-Chul
    • Journal of Digital Convergence
    • /
    • v.13 no.1
    • /
    • pp.185-190
    • /
    • 2015
  • The trend of Internet of things are changed from public and examples of corporate center to B2C service. As you can see, through the practice of domestic and international services Internet of Things, conventional disaster, disasters, such as the case of the public sector, factory automation company now mainly direct B2C (Business to Consumer) services are affecting the individual has spread. In this paper we propose a method of platforms and components, and network configuration plan for exploration robot design based on remote control and monitoring system with IoT.

A Framework for Provisioning Internet of Things Context-aware Services (사물인터넷 기반의 상황인지 서비스를 위한 프레임워크 설계)

  • Cheun, Du Wan
    • Journal of Service Research and Studies
    • /
    • v.2 no.2
    • /
    • pp.91-98
    • /
    • 2012
  • The emergence of new types of embedded computing devices and developments in wireless networking are broadening the domain of computing from the work place and home office to other facets of everyday life. This trend is expected to lead to a proliferation of Internet of Things (IoT) environments, in which inexpensive and interconnected computing devices are capable of supporting users in a range of tasks. Context-aware computing is a key source to develop such smart services. However, there are many challenges to enable services to be smart; Heterogeneous Computing Environments, Resource Limitations, Large Amount of Data Produced, and Different Requirements for Context Interpretation. Because of these challenges, there are difficulties in providing smart service by utilizing IoT devices. Currently, many researchers are conducting researches on mobile-computing based smart service development and provisioning and network infrastructure for interconnected IoT devices. Still, there are some limitations on developing core technologies for IoT computing based smart service development. In order to remedy this situation, this thesis presents a reusable framework that provides unique and noble features which are required in developing advanced context-aware IoT applications.

  • PDF

Design of Internet of Underwater Things Architecture and Protocol Stacks

  • Muppalla, Kalyani;Yun, Nam-Yeol;Park, Soo-Hyun;Kim, Changhwa
    • Annual Conference of KIPS
    • /
    • 2013.11a
    • /
    • pp.486-488
    • /
    • 2013
  • In the earth more than half of the space filled with water. In that water most of the part is in the form of oceans. The ocean atmosphere determines climate on the land. Combining the Underwater Acoustic Sensor Network (UWASN) system with Internet Of Things (IoT) is called Internet of Underwater Things (IoUT). Using IoUT we can find the changes in the ocean environment. Underwater sensor nodes are used in UWASN. Underwater sensor nodes are constructive in offshore investigation, disaster anticipation, data gathering, assisted navigation, pollution checking and strategic inspection. By using IoT components such as Database, Server and Internet, ocean data can be broadcasted. This paper introduces IoUT architecture and and explains fish forming application scenario with this IoUT architecture.

A Virtual Object Hosting Technology for IoT Device Controlling on Wireless AP's (무선 인터넷 공유기에서 사물 인터넷 장치 제어를 위한 가상 오브젝트 호스팅 기술 연구)

  • Yang, Jinhong;Park, Hyojin;Kim, Yongrok;Choi, Jun Kyun
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.39C no.2
    • /
    • pp.164-172
    • /
    • 2014
  • Recently, as the number of IoT (Internet of Things) devices for personal or home intelligence increases, the need for unified control and cooperative utilization is required. This paper presents a novel idea, proposes methods for virtualizing Internet of Things (IoT) devices and hosting them on the home AP instead of relying on a cloud service or purchasing a new device to do so. For this, the process and profile of the IoT gadgets need to be virtualized into JavaScript-based objects. Then, to execute and control the instances of the virtualized IoT objects on the wireless AP, a novel instance management method and their interfaces are designed. The implementation and performance section demonstrates the proposed system's stability and operability by showing the stress test results while the wireless AP is running for its wireless routing.

Service Mobility Support Scheme in SDN-based Fog Computing Environment (SDN 기반 Fog Computing 환경에서 서비스 이동성 제공 방안)

  • Kyung, Yeun-Woong;Kim, Tae-Kook
    • Journal of Internet of Things and Convergence
    • /
    • v.6 no.3
    • /
    • pp.39-44
    • /
    • 2020
  • In this paper, we propose a SDN-based fog computing service mobility support scheme. Fog computing architecture has been attracted because it enables task offloading services to IoT(Internet of Things) devices which has limited computing and power resources. However, since static as well as mobile IoT devices are candidate service targets for the fog computing service, the efficient task offloading scheme considering the mobility should be required. Especially for the IoT services which need low-latency response, the new connection and task offloading delay with the new fog computing node after handover can occur QoS(Quality of Service) degradation. Therefore, this paper proposes an efficient service mobility support scheme which considers both task migration and flow rule pre-installations. Task migration allows for the service connectivity when the fog computing node needs to be changed. In addition, the flow rule pre-installations into the forwarding nodes along the path after handover enables to reduce the connection delay and service interruption time.

Implementation and Analysis of Automation using IoT Based on MQTT Protocol

  • PHAM DUC NANG;Youngmi Baek;Jung Kyu Park
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.27 no.5
    • /
    • pp.1199-1207
    • /
    • 2024
  • Automation systems have gained great attention with the evolution of communications technology. A smart automation is an Internet of Things (IoT) application that employs the Internet to monitor and control appliances using an automation system. Lack of IoT technology adoption, unattractive user interface, restricted wireless transmission range, and expensive costs are the constraints of existing home automation systems. The idea of integrating a large number of devices has a substantial impact on the widespread advancement in the field of autonomous systems. The Internet of Things is being used more and more to create internet-connected gadgets. In addition, a wide range of data and services centered on human connection are accessible through mobile sensing devices powered by the Internet of Things, such as smartphones, tablets, digital cameras, sensors, etc. This study describes the implementation and analysis of a MQTT protocol-based IoT-based home automation system utilizing NodeMCU. This enables customers to use a mobile application over the internet to monitor and manage household appliances from a distance.

Development of an oneM2M-compliant IoT Platform for Wearable Data Collection

  • Ahn, Il Yeup;Sung, Nak-Myoung;Lim, Jae-Hyun;Seo, Jeongwook;Yun, Il Dong
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.13 no.1
    • /
    • pp.1-15
    • /
    • 2019
  • Internet of Things (IoT) is commonly referred to as a future internet technology to provide advanced services by interconnecting physical and virtual things, collecting and using many data from them. The IoT platform is a server platform with a common architecture to collect and share the data independent of the IoT devices and services. Recently, oneM2M, the global standards initiative for Machine-to-Machine (M2M) communications and the IoT announced the availability of oneM2M Release 2 specifications. Accordingly, this paper presents a new oneM2M-compliant IoT platform called Mobius 2.0 and proposes its application to collect the biosignal data from wearable IoT devices for emotion recognition. Experimental results show that we can collect various biosignal data seamlessly and extract meaningful features from the biosignal data to recognize two emotions of joy and sadness.