• Title/Summary/Keyword: Information input algorithm

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A Planning on the high voltage underground distribution line using optimization technique (네트워크 최적화 기법에 의한 고압지중배전계통 계획)

  • Choi, Sang-Bong;Kim, Dae-Kyeong;Jeong, Seong-Hwan;Kim, Byung-Suk
    • Proceedings of the KIEE Conference
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    • 1997.07c
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    • pp.1044-1047
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    • 1997
  • This paper presents development of practical and universal program that is applied to ${\pi}$ loop system which is based on basic algorithm of network optimization for reduction investment cost and rationalization of underground plan. This system is ease to input and modify about information of powerline drawing, that is, can input easily condition of their calculation referring to candidate of underground apparatus under using digitizer.

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The Development of IDMLP Neural Network for the Chip Implementation and it's Application to Speech Recognition (Chip 구현을 위한 IDMLP 신경 회로망의 개발과 음성인식에 대한 응용)

  • 김신진;박정운;정호선
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.28B no.5
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    • pp.394-403
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    • 1991
  • This paper described the development of input driven multilayer perceptron(IDMLP) neural network and it's application to the Korean spoken digit recognition. The IDMPLP neural network used here and the learning algorithm for this network was proposed newly. In this model, weight value is integer and transfer function in the neuron is hard limit function. According to the result of the network learning for the some kinds of input data, the number of network layers is one or more by the difficulties of classifying the inputs. We tested the recognition of binaried data for the spoken digit 0 to 9 by means of the proposed network. The experimental results are 100% and 96% for the learning data and test data, respectively.

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Input Sequence Selection and Lookup Table for PAPR Reduction in OFDM Systems

  • Foomooljaroen, P.;Fernando, W.A.C.
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1928-1931
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    • 2002
  • Orthogonal Frequency Division Multiplexing or OFDM is a form of multi-carrier modulation technique. High spectral efficiency, robustness to channel fading, immunity to impulse interference, uniform average spectral density, capability of handling very strong echoes and less on linear distortion are among the favorite properties of OFDM. Even though there are many advantages of OFDM, t has two main drawbacks: high Peak to Average Power Ratio (PAPR) and frequency of offset. In this paper, the issue of PAPR in OFDM is discussed. A new algorithm is proposed to reduce PAPR by selecting the input sequences property using a lookup table.

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Pointing position detection of capacitive touch screen panel using phase-difference method (위상차 방식을 사용한 용량방식 터치 스크린 패널의 접촉 위치 검출)

  • Jo, Yeong-Cheol;Jang, Rae-Hyeok;Gwon, Uk-Hyeon
    • Journal of Institute of Control, Robotics and Systems
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    • v.4 no.3
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    • pp.406-412
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    • 1998
  • This paper describes a contact position detection method of a capacitive touch screen panel. The proposed method is composed of a circuited compensating algorithm generating an output signal having phase difference to an input signal associated with contact position, converts both input and output signals into digital waveform (5V logic), and calculates the phase difference. Finally, position information with the phase difference is obtained by using a low-cost microprocessor, which is convenient to compensate non-linearity error. The proposed method, that computes phase difference directly, has advantages in feasibility and cost because it minimizes the use of analog devices; rather, it utilizes, cost effective digital circuit. Analytical results are also given.

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Vector quantization codebook design using activity and neural network (활동도와 신경망을 이용한 벡터양자화 코드북 설계)

  • 이경환;이법기;최정현;김덕규
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.5
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    • pp.75-82
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    • 1998
  • Conventional vector quantization (VQ) codebook design methods have several drawbacks such as edge degradation and high computational complexity. In this paper, we first made activity coordinates from the horizonatal and the vertical activity of the input block. Then it is mapped on the 2-dimensional interconnected codebook, and the codebook is designed using kohonen self-organizing map (KSFM) learning algorithm after the search of a codevector that has the minumum distance from the input vector in a small window, centered by the mapped point. As the serch area is restricted within the window, the computational amount is reduced compared with usual VQ. From the resutls of computer simulation, proposed method shows a better perfomance, in the view point of edge reconstruction and PSNR, than previous codebook training methods. And we also obtained a higher PSNR than that of classified vector quantization (CVQ).

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Control of the Nonlinear System Using Neuro Fuzzy Network (뉴로 퍼지망을 이용한 비선형 시스템 제어)

  • Kim, Dong-Hoon;Lee, Young-Seog;Seo, Bo-Hyeok
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1073-1075
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    • 1996
  • This paper presents a neuro fuzzy system(NFS) for implementing fuzzy inference system with a monotonic membership function. The modeling and control of a discrete nonlinear system using a NFS is described. The membership function parameters of a identifier and controller are adjusted by back-propagation algorithm. These identifier and controller is constructed to proposed NFS. A on-line identification and control are accomplished by this NFS. A controller is gived information of the system, that is variation of the system output according to that of the control input by a identifier. A controller makes control input in order to control discrete-time nonlinear system. A Simulation is presented to demonstrate the efficiency of a suggested method.

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Implementation of Software Platform for STBC-OFDM based WiBro Systems (STBC-OFDM 기반의 WiBro 시스템 소프트웨어 플랫폼 구현)

  • Bae, Jung-Nam;Oh, Young-Chul;Yoo, Sang-Hoon;Wi, Hynn-Ho;Kim, Jin-Young
    • 한국정보통신설비학회:학술대회논문집
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    • 2008.08a
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    • pp.525-530
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    • 2008
  • There are a few core technologies to enable high-performance $4^{th}$ generation (4G) broadband wireless communication system. A multiple input multiple output (MIMO) provides high-rate transmission through expended channels by multiple array antennas in both sender and receiver side. Also orthogonal frequency division multiplexing (OFDM) is well-known as the most appropriate technique for high data rate transmission such as Mobile WiMAX and WLAN. Efficient decrease of inter-carrier interference (ISI) and inter-carrier interference (ICI) are the reasons for why OFDM is suitable for high-performance transmission, 4G mobile communication. In this paper, we mainly focus on two of objects, combination between MIMO and OFDM, and OFDM channel simulator using Ray-tracing algorithm. The results of this paper can be used implementation of a Wireless Software Platform for 4G Mobile Communication Systems.

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Bokeh Effect Algorithm using Defocus Map in Single Image (단일 영상에서 디포커스 맵을 활용한 보케 효과 알고리즘)

  • Lee, Yong-Hwan;Kim, Heung Jun
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.3
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    • pp.87-91
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    • 2022
  • Bokeh effect is a stylistic technique that can produce blurring the background of photos. This paper implements to produce a bokeh effect with a single image by post processing. Generating depth map is a key process of bokeh effect, and depth map is an image that contains information relating to the distance of the surfaces of scene objects from a viewpoint. First, this work presents algorithms to determine the depth map from a single input image. Then, we obtain a sparse defocus map with gradient ratio from input image and blurred image. Defocus map is obtained by propagating threshold values from edges using matting Laplacian. Finally, we obtain the blurred image on foreground and background segmentation with bokeh effect achieved. With the experimental results, an efficient image processing method with bokeh effect applied using a single image is presented.

Three-Dimensional Object Recognition System Using Shape from Stereo Algorithm (스테레오 기법을 적용한 3차원 물체인식 시스템)

  • Heo, Yun-Seok;Hong, Bong-Hwa
    • The Journal of Information Technology
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    • v.7 no.4
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    • pp.1-8
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    • 2004
  • The depth information of 3D image lost by projecting 3D-object to 2D-screen for earning image. If depth information is restored and is used to recognize 3D-object, we can make the more effective recognition system. We often use shape from stereo algorithm in order to restore this information. In this paper, we suggest 3-D object recognition system in which the 3-D Hough transform domain is employed to represent the 3-D objects. In this system, we use the moving vector of object to reduce matching time and In second matching step, the unknown input image is compared with the reference images, which is made with octree codes. Octree codes are used in volume-based representation of a three dimensional object. The result of simulation show that the proposed 3-D object recognition system provides satisfactory performance.

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A Study on the Recognition of the Road Traffic Information Board using Hough Transform and Genetic Algorithm (하프변환과 유전자 알고리즘을 이용한 도로정보 표지판 인식에 관한 연구)

  • 정진용;정채영
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.2
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    • pp.95-104
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    • 1999
  • With the increasing of cars, general studies of them for the traffic safety have been raised as important problems. Visual system to radio-controled driving is to sample road traffic information as reconstructing a model from lots of road traffic information which is successively input in order to drive on unknown road. This paper proposes a sampling process of the road traffic information board needed in automatic driving under automatic drive system using Hough Transform and Genetic Alorithm.

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