• Title/Summary/Keyword: Industry types

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Quantitative Analysis of Magnitude of Rework by Project Types and Sources of Rework

  • Hwang, Bon-Gang
    • Korean Journal of Construction Engineering and Management
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    • v.7 no.6
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    • pp.202-211
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    • 2006
  • Rework in the construction industry can adversely affect project cost and schedule performance. Based on direct rework costs recorded on 359 construction projects, this paper presents an assessment of the magnitude of rework by various types of projects and sources of rework. The results from this paper establish that on average 4.5% and 2.5% of actual construction costs were spent on rework for owner and contractor projects, respectively. Furthermore, this paper determines that the direct rework costs differ by project types and sources of rework. Finally, it permits the development of rework reduction initiatives. By quantifying and recognizing the different magnitude of rework, the industry can be aware of the waste from rework and develop effective plans for managing rework, ultimately improving project cost performance.

Creative Analysis of Brand Placement in Game Contents

  • Lee, Yong-Jae
    • International Journal of Contents
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    • v.7 no.1
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    • pp.37-44
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    • 2011
  • This research attempts to analyze brand placement in game. Brand placement, being acclaimed as a new beneficiary model in game industry, is raising important mean of advertising. For development of game industry, the interdisciplinary study between game and advertising is indispensible. Therefore, the purpose of this study is to find creative types of brand placement in game for illuminating how advertising works in game contents. The results showed three types of brand placement in game. They are contextual type, prominent type and independent type. Contextual type is one where the brand is present within the game contents without being formally expressed: it plays a passive role. Prominent type is one where the brand is present within the game contents with being formally expressed: it plays an active role. Independent type is one where the brand is present within the game contents with being formally expressed but it is not related with the program: it plays an additional role. The research showed, among these three types, a prominent type is becoming mainstream of brand placement in game. In other words, the prominent type of brand placement is the most effective beneficial alternative in game industry.

Trend and Implications of Merger&Acquisitions of Construction Industry in Korea (건설 분야 M&A의 동향과 시사점)

  • Kim, Jin-Ho
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2013.11a
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    • pp.206-207
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    • 2013
  • In the recent years, the subject of the M&A of construction company has become one of important issue in the domestic construction industry. Therefore, the purpose of this research consider the rational plans of M&A not only for systematizing types about process of M&A in construction industry, but also for analyzing the significant characteristic of M&A in korea. To achieve this objective, this research performs a case study of M&A to embody the major trend and implications. The results of this research based on this methodology can be systematized as falling into two areas : 1)the primary types of M&A were divided into 4 categories by analyzing the results of interview, 2)the process of M& A from the result of case study.

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Types of Services and System Architectures on Context-Aware RFID Systems (컨텍스트 인지 RFID 시스템의 서비스 및 시스템 구조 유형)

  • Choi, Jong Myung;Kim, Eun Hoe
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.4 no.3
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    • pp.19-31
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    • 2008
  • Currently, RFID is receiving attention from the industry and the academy because it is considered as an enabling technology for ubiquitous computing, in particular context perception. In this paper, we survey the existing context-aware RFID systems and introduce three main issues in the systems - the context information, the context-aware services, and the context-aware RFID system architectures. We classify context information into six groups, the services into five context-aware service types, and the systems into four architecture styles. This study will help stakeholders such as customers and developers to understand their RFID systems and to develop new services.

The credit market of Russia: the assessment of condition, the development of tendency

  • Vyborova, E.N.
    • East Asian Journal of Business Economics (EAJBE)
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    • v.5 no.2
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    • pp.12-37
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    • 2017
  • The analysis of results of the market of loans granted to legal entities, the physical persons are provided in the work. The assessment of condition of industry segments of the market of the credits of legal entities is carried. The results of assessment of the market of the credits of physical persons by types of the granted loans are provided. The correlation and regression analysis on the industry segments of crediting of legal entities is carried out. The dynamics of development of debt on the industry segments of crediting is determined. The results show that: Hypothesis 1. The amount of the issued credits to the legal entities steadily in-creases on all industries of economy. Communication between the industry segments of market very high. Hypothesis 2. Crediting of physical persons is characterized by relative stability. The structure of overdue debt repeats the structure of the issued credits to the physical persons.

Finding on Preventive Intervention of Fatal Occupational Injuries Through Empirical Analysis of Accident Death (사고사망자의 심층적 실증분석을 통한 예방적 개입점 발견 연구)

  • Yi, Kwan Hyung;Rhee, Hong Suk
    • Journal of the Korean Society of Safety
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    • v.34 no.3
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    • pp.83-88
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    • 2019
  • The 7,993 cases of Survey Report of Fatal Industrial Accidents conducted jointly by the MEOL and the KOSHA for the recent seven years(2007-2013) were categorized according to personal and occupational characteristics, industry types, business sizes, job types, activities at the time accident, types of accidents, material agents(assailing materials), unsafe conditions, and unsafe acts. And it is found that among the 72.2 percent of fatal occupational accidents in the construction and manufacturing industries are caused by falling, sticking, bumping and being caught under objects & overturning. For this study, through the empirical analysis on causes of fatal industrial accidents, was used to identity high risk groups based on total data of 7,993 victims of occupational accidents. An annual fatal occupational injury (FOI) rate per 10,000 workers was about 0.47‱. The middle-aged group and the elderly group showed the highest FOI rates per 10,000 workers (0.73‱, 0.80‱), and the daily workers showed the highest FOI rate (1.46‱), and the craft and related trades workers showed the highest FOI rate (2.17‱). In case of industry type the mining industry (7.26‱) showed the highest FOI rate, followed by the sewerage, waste management, materials recovery and remediation activity industry (3.91‱) and the construction industry (2.71‱). The primary high risk target group that requires a strategy designed to reduce fatal occupation injuries caused by falling and bumping & contact(collision) is the construction industry, and the secondary high risk target group in the construction industry is classified as the equipment, machine operating and assembling workers in the construction industry, those aged 50 years old and above need the prevention measures against bumping & contact(collision) and being caught under an object & falling(objects), while those aged less than 50 years old need prevention measures against falling(persons).

Impacts of Contract types on Construction Project Performance - Cost Reimbursable and Lump Sum - (계약방식에 따른 건설프로젝트 성과의 비교분석 연구 - 실비정산방식과 총액계약방식을 중심으로 -)

  • Lee, Yoo-Seob;Hwang, Bon-Gang
    • Korean Journal of Construction Engineering and Management
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    • v.8 no.2
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    • pp.155-163
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    • 2007
  • Multiple parties-owners, engineering and construction contractors, and suppliers involve the delivery process of capital facility projects in the construction industry, and each party obtains or provides their workforce, material, equipment, or service tied into specific contracts. Considering that construction projects are based on the contracted relationship between the parties and that contract types are one of the significant factors determining project success. it is critical for project stakeholder to select appropriate contract types for successful deliveries of projects. With these considerations, this paper assesses impacts of different contract types on project cost, schedule, safety, change, or rework. Analyzing data from real construction projects, the differences in project performance between two contract types, Cost Reimbursable and Lump Sum are measured and statistically tested to investigate if the differences are significant. For this analysis, performance metrics developed by Benchmarking and Metrics program, the Construction Industry Institute are used.

A Study on Floor Impact Sound Insulation Performance of Cross-Laminated Timber (CLT): Focused on Joint Types, Species and Thicknesses

  • Yeon-Su HA;Hyo-Jin LEE;Sang-Joon LEE;Jin-Ae SHIN;Da-Bin SONG
    • Journal of the Korean Wood Science and Technology
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    • v.51 no.5
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    • pp.419-430
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    • 2023
  • In this study, the floor impact sound insulation performance of Korean domestic Cross-Laminated Timber (CLT) slabs was evaluated according to their joint types, species and thicknesses in laboratory experiments. The sound insulation performance of the CLT has not been investigated before, thus, this study was conducted to quantify basic data on floor impact sound insulation performance of CLT slabs. 5-ply and 150 mm thick CLT panels made of 2 species, Larix kaempferi and Pinus densiflora, were used for the study. The CLT panels were assembled by 3 types of inter-panel joints to form floor slabs: spline, butt and half-lap. And the 150 mm thick Larix CLT slabs were stacked to the thicknesses of 300 mm and 450 mm. The heavy-weight floor impact sound insulation performance of the 150 mm CLT slabs were evaluated to be 70 dB for the Larix slabs and 71.6 dB for the Pinus slabs, and the light-weight floor impact sound insulation performance, 78.3 dB and 79.6 dB, respectively. No significant difference in the sound insulation performance was found between the slabs of the 2 species or among the 3 types of joints. The reduction of 1 dB in the heavy-weight floor impact sound and 1.6 dB in the light-weight floor impact sound per 30 mm increase in thickness were confirmed through the experiments. This study can be viewed as the basic research for the evaluation of floor impact sound insulation performance of CLT.

Digital Customized Automation Technology Trends (디지털 커스터마이징 자동화 기술 동향)

  • Song, Eun-young
    • Fashion & Textile Research Journal
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    • v.23 no.6
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    • pp.790-798
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    • 2021
  • With digital technology innovation, increased data access and mobile network use by consumers, products and services are changing toward pursuing differentiated values for personalization, and personalized markets are rapidly emerging in the fashion industry. This study aims to identify trends in digital customized automation technology by deriving types of digital customizing and analyzing cases by type, and to present directions for the development of digital customizing processes and the use of technology in the future. As a research method, a literature study for a theoretical background, a case study for classification and analysis of types was conducted. The results of the study are as follows. The types of digital customizing can be classified into three types: 'cooperative customization', 'selective composition and combination', 'transparent suggestion', and automation technologies shown in each type include 3D printing, 3D virtual clothing, robot mannequin, human automatic measurement program, AR-based fitting service, big data, and AI-based curation function. With the development of digital automation technology, the fashion industry environment is also changing from existing manufacturing-oriented to consumer-oriented, and the production process is rapidly changing with IT and artificial intelligence-based automation technology. The results of this study hope that digital customized automation technology will meet various needs of personalization and customization and present the future direction of digital fashion technology, where fashion brands will expand based on the spread of digital technology.

A Study on Improvement of Architectural Design Process on the Interface in Designing of Power Plant (발전플랜트 설계 인터페이스 중심의 건축설계절차 개선에 관한 연구)

  • Lee, Gang-Ok;Kim, Da-Hee
    • Journal of the Korean Society of Industry Convergence
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    • v.23 no.1
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    • pp.9-15
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    • 2020
  • The cooperation with other work types and designing procedure in plant industry and engineering showed clear differences from general construction industries. Current problems are that design's consistency is reduced because of the false system of interface and it ultimately causes frequency changes of design and delayed submission of final book. To solve the problems, the improvements of designing procedure were studied by focusing on the field of architectural designing and the range was limited from power plant construction industry to engineering designing field. If combining GA with the field of architectural designing and receiving data previously, it's possible to conduct expectable designing on small changes in the future, so it's expected to improve greatly cooperation with interface among the work types of power plant engineering received previously from the aspect of consistency. For the application of designing tool, a checklist, interim check will be conducted if progressed by list's division in the designing procedure, not book's completing period. In the interface among the designing work types, direct confirmation and revision must be conducted. In case of 3D modeling, the reflection of input data must be conducted from the basic designing so as to solve interferences intensively.