• 제목/요약/키워드: Impression evaluation

검색결과 226건 처리시간 0.022초

농촌자원에 대한 다원화된 인식구조 비교 연구 (A Comparative Study of Pluralistic Valuing Structure on Rural Resources)

  • 최수명;황한철;한경수
    • 한국농공학회지
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    • 제38권4호
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    • pp.99-109
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    • 1996
  • This study, a preliminary one to construction of standardized rural resources evaluation system, aimed at catching the valuing structure of rural and urban residents cn rural resources through interview. The questionnaire employed in our surveys was focussed on; opinion about the advantages and disadvantages of living in rural areas, usual impression on rural life style, viewpoint on preservation of cultural heritages and conservation of natural environments, priority item listing for improvement/development of rural village. Generally, regardless of interviewee's personal characteristics, the peaceful and comfortable life in the lovely/clean environment was indicated as a representative advantage of rural life. However, in minor aspects, there were recognizable differences by their living and thinking patterns, so, a deep and systematic study should be progressed to harmonize or integrate the pluralistic valuing trends on rural affairs in future. The valuing structure on rural resources from this study showed much more varieties according to age-and occupation-groups, while young generation strongly hold self-orii-ented and ambiguous thinking. Because this trend will grow more deeply and widely in future, the resoruces evaluation system for rural purposes should be established as a rational base for decision-making on rural development strategies.

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자극물의 제시방법에 따른 대인지각에서의 편파 (The experimental bias in person perception as results of presentation method of stimulus)

  • 김재숙;김희숙
    • 한국의류학회지
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    • 제27권5호
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    • pp.496-504
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    • 2003
  • The purpose of this study was (1) to identify the experimental bias which could appear person perception as results of presentation methods (2) to find out the most desirable method in presentation of stimulus. The research was a quasi experiment and the subjects were 773 male and female undergraduate students. The experimental instruments consisted of a set of stimulus and semantic differential scales of 7- point hi-polar adjectives. The collected data were analyzed by Factor Analysis, ANOVA(analysis of variance), Scheffe's multiple range test. The independent variables were presentation orders and presentation time of stimulus. The results were as follows: First, five factors which were potency, sociality, appearance, evaluation, activity impression dimensions emerged to account for the methods of development of stimulus. Second, the presentation order of stimulus in the combination of four stimuli sets had significant effects on the 3 impressional factors(sociality, appearance, evaluation). The presentation order of stimuli in the combination of eight stimuli set had significant effects on the 3 impressional factors(potency, sociality, appearance) and the presentation order of stimuli in the combination of eight stimuli set showed a significant effect on memorization of stimulus and the results support the recency effect. Third, the presentation time of stimuli had significant effects on the 2 impressional factors(potency, activity). 30 seconds presentation as well as free duration time resulted less experimental bias than 3 seconds presentation.

인터넷 쇼핑몰에서 고객의 상품평점에 대한 소고 (A Consideration about Online Ratings in Internet Shopping Malls)

  • 장대흥
    • 응용통계연구
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    • 제22권2호
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    • pp.309-315
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    • 2009
  • 인터넷 쇼핑몰에서 상품에 대한 고객의 인지도는 기존 상품사용고객의 상품평과 평점에 의하여 크게 좌우될 수가 있다. 본 논문에서는 이러한 평점을 매기는 인터넷 쇼핑몰의 현황을 조사하여 문제점을 지적하고 간단한 해결책을 제시하고자 한다.

선천성 낭포성 선종양기형 (CCAM) -2예 보고- (congenital cystic adenomatoid malformation (C.C.A.M.)-Two cases report-)

  • 이인성
    • Journal of Chest Surgery
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    • 제19권2호
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    • pp.352-357
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    • 1986
  • Congenital cystic adenomatoid malformation [CCAM] of the lung is a rare but often fatal congenital lung bud anomaly that causes acute respiratory distress in the newborn infants. In those who survive infancy and early childhood, its clinical manifestations are not unusual to detect. Recently we experienced two children with CCAM; one with coughing and high fever, another without any symptom On case I, the patient was a 9 year-old female, and was suffered from coughing and high fever since 15 days before. Medical treatment was failed and then, exploratory thoracotomy was performed under the impression of loculated empyema. Finally, a right lower lobectomy was done with a satisfactory postoperative course. On case II, the patient was a 12 year-old female, and admitted for evaluation of known large pulmonary cyst which was checked at the outpatient clinic. Preoperative evaluations gave no more informations, so obliteration of cysts was performed with open biopsy. Two patients with CCAM are described in Korean Univ. Medical Center.

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원발성 폐 암육종 (Primary Pulmonary Carcinosarcoma -A Case Report-)

  • 송요준;이남수;김형묵;이대일
    • Journal of Chest Surgery
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    • 제9권2호
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    • pp.157-160
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    • 1976
  • A 45-year-old male was admitted to Department of Thoracic Surgery, Korea University Hospital with the chief complaints of cough and high fever of two months duration. His chest roentgenogram revealed homogenous ill-defined increased density in right lower lung, and bronchogram showed the abrupt cut-off sign of the proximal portion of the right intermediate bronchus. Preoperative evaluation of this patient revealed no contraindication of the pulmonary surgery. So Radical Right pneumonectomy was performed under the preoperative impression of lung cancer. And post-operative course was uneventful. Pathologic examination of the resected lung revealed Carcinosarcoma without regional lymphnode metastasis.

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바닥충격음의 심리음향학적 평가 (Psvchoacoustical Evaluation of Floor Impact Noise)

  • 전진용;정정호;조문재
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2001년도 춘계학술대회논문집
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    • pp.253-258
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    • 2001
  • Floor impact noises in apartment buildings have been investigated as they are most annoying in living environment. Several experiments were undertaken to compare perceived noisiness of floor impact noises generated by bang and tapping machine along with children's jumping and running. Results show that bang noise is more annoying than tapping noise and floor impact noise generated by children is less annoying than the noise generated by machine. The floor impact noise generated by children's jumping and running corresponds well with the bang-machine noise in terms of loudness, unbiased annoyance, ${\Phi}$$\_$0/ and IACC. The noise generated by children is somewhat different from machine noise; in spatial impression the real noise is similar to tapping-machine noise but is less annoying that the machine noises.

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Neural Network을 이용한 디자인 요소와 감성어휘의 Mapping에 관한 연구 (A Study on the Mapping of Design Factors and Objectives using Neural Network)

  • 강선모;백승렬;박범
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 1998년도 추계학술발표 논문집
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    • pp.189-194
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    • 1998
  • Design factors are very important and deterministic in determining the first impression of products and environment. The final 30 number of channel button were chosen as a design factors at the Audio Unit. Then, we made the 8 types of prototype. with combining the design factors for experiment. Subjects rated the SD(Semantic Differential) evaluation sheets which have the 30 adjectives after watching each prototype. With the evaluated values, we simulated to identify the relation between the design factors and the adjectives using Neural Network. As a results, we could abstract the affective adjectives on each 8 types. Therefore, this research suggested the possibilities that we can infer the optimal design factors and types using Neural Network, if adjectives were given.

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마이크로/나노 압입시험에 의한 재료특성평가 (Evaluation of Material Characteristics by Micro/Nano Indentation Tests)

  • 이형일;이진행
    • 대한기계학회논문집A
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    • 제32권10호
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    • pp.805-816
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    • 2008
  • The present work reviews the methods to evaluate elastic-plastic material characteristics by indentation tests. Especially the representative stress and strain values used in some papers are critically analyzed. The values should not only represent the load-depth curve, but also represent the whole of deformed material around the impression. We briefly introduce other indentation techniques to evaluate residual stresses, creep properties, and fracture toughness. We also review some technical problems that are related to the accuracy issues in indentation tests.

음의 심리평가를 위한 어휘의 유형화에 관한 연구 (A Study on the Classification of Adjectives for Psychological Evaluation of Sounds)

  • 김선우;장길수;정광용;한명호
    • 소음진동
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    • 제3권4호
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    • pp.361-371
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    • 1993
  • A psychological experiment is conducted by using the method of selected description to find out appropriate terms for expressing the attributes of sounds. It is true that the term is an important clue to estimate the sensation or emotion of sounds even though it does not directly express them. On the basis of the results, it is found in the subjective impression that adjectives are classified into 8 types of group: "pleasant and bright", "weak", "mild and beautiful", "shocking", "unpleasant", powerful", "dark", and "dull" feeling. Also, it is found that "loud", "noisy" and "annoying" terms have the meaning of "strong, powerful and magnificant", "metallic and clamorous", and "unpleasant and unpleasing" feeling as a meaning Korean language respectively.ot;, "metallic and clamorous", and "unpleasant and unpleasing" feeling as a meaning Korean language respectively.nguage respectively.

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영상자극에 의한 감성적 반응 연구 (Kansei Measure in Movies : A study on Emotional Movements)

  • 김다현;이승희
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2009년도 춘계학술대회
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    • pp.79-82
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    • 2009
  • Movies are not only for projecting graphical contents but also for Kansei evaluation that stimulate human beings' sense and emotion in real time. Also, when one views movies or moving images with stories, including movies and dramas, the audience would often be sympathized through various factors of movies, such as performances of actors/actress, graphics, and music, are moved to tears and feel fear. Especially, emotional movement is different from impression and brought about as a result of responding to joy, which is one of the basic emotions of human beings. Moreover, it is suggested that emotion is the most positive aesthetic measurement toward objects. In this study, focusing on emotional movement that is one of many aesthetic reactions in human beings' watching movies, we developed an interface for measuring of emotional changes. The goal of this study is to apply the output of our quantitative analysis on the results of the measurements to the effective designing and production of movies.

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