• 제목/요약/키워드: Human-Robot Social Interaction

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어린이를 위한 소셜 로봇의 심리운동 기반 놀이 활동 개발 (Psychomotorik-based Play Activities for Children by In-home Social Robot)

  • 김다영;최지환;김주현;김민규;정재희;서갑호;이원형
    • 로봇학회논문지
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    • 제17권4호
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    • pp.447-454
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    • 2022
  • This paper presents the psychomotorik-based play activities executed by the social robot at home which helps children's social and emotional development. Based on the theory and practice of the psychomotorik therapy, the play activities were implemented in the close collaboration between psychmotorik experts, service designers and robotics engineers. The designed play activities are classified into four categories depending on the main areas of child development. The robotic system that can express verbal and nonverbal behaviors was developed in order to play games with children and but also to make children have continuous interest during the play activities with it. Finally, the psychomotorik-based play service scenario and interactive robot system were validated by the expert group from the domain of child psychotherapy. The evaluation results showed that the play service and the robot system were appropriately developed for children from the experts point of view.

휴먼케어 로봇과 소셜 상호작용 기술 동향 (Recent Trends in Human-Care Robot and Social Interaction Technology)

  • 고우리;조미영;김도형;장민수;이재연;김재홍
    • 전자통신동향분석
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    • 제35권3호
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    • pp.34-44
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    • 2020
  • This paper examines the trends of recently developed human-care robots and social interaction technologies. As one of the solutions to the problems of an aging society, human-care robots have gained considerable attention from the public and the market. However, commercialized human-care robots do not meet user expectations for the role as companions. Current robot services based on short-term interaction and fragmentary pieces of intelligence have encountered difficulty in eliciting natural communication with humans. This results in the failure of human-robot social bonding. Social interaction is being actively investigated as a technique for improving robots' natural communication skills. Robots can form a natural bond with humans through social interaction, which consequently increases their effectiveness. In this paper, we introduce recent human-care robot-related issues and subsequently describe technical challenges and implications for the success of human-care robots. In addition, we review recent trends on social interaction technologies and the datasets required.

소셜 로봇의 표정 커스터마이징 구현 및 분석 (The Implementation and Analysis of Facial Expression Customization for a Social Robot)

  • 이지연;박하은;;김병헌;이희승
    • 로봇학회논문지
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    • 제18권2호
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    • pp.203-215
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    • 2023
  • Social robots, which are mainly used by individuals, emphasize the importance of human-robot relationships (HRR) more compared to other types of robots. Emotional expression in robots is one of the key factors that imbue HRR with value; emotions are mainly expressed through the face. However, because of cultural and preference differences, the desired robot facial expressions differ subtly depending on the user. It was expected that a robot facial expression customization tool may mitigate such difficulties and consequently improve HRR. To prove this, we created a robot facial expression customization tool and a prototype robot. We implemented a suitable emotion engine for generating robot facial expressions in a dynamic human-robot interaction setting. We conducted experiments and the users agreed that the availability of a customized version of the robot has a more positive effect on HRR than a predefined version of the robot. Moreover, we suggest recommendations for future improvements of the customization process of robot facial expression.

사람과 로봇의 사회적 상호작용을 위한 로봇의 가치효용성 기반 동기-감정 생성 모델 (Robot's Motivational Emotion Model with Value Effectiveness for Social Human and Robot Interaction)

  • 이원형;박정우;김우현;이희승;정명진
    • 제어로봇시스템학회논문지
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    • 제20권5호
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    • pp.503-512
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    • 2014
  • People would like to be socially engaged not only with humans but also with robots. One of the most common ways in the robotic field to enhance human robot interaction is to use emotion and integrate emotional concepts into robots. Many researchers have been focusing on developing a robot's emotional expressions. However, it is first necessary to establish the psychological background of a robot's emotion generation model in order to implement the whole process of a robot's emotional behavior. Therefore, this article suggests a robot's motivational emotion model with value effectiveness from a Higgins' motivation definition, regulatory focus theory, and Circumplex model. For the test, a game with the best-two-out-of-three rule is introduced. Each step of the game was evaluated by the proposed model. As the results imply, the proposed model generated psychologically appropriate emotions for a robot in the given situation. The empirical survey remains for future work to prove that this research improves social human robot interaction.

상호작용 영상 주석 기반 사용자 참여도 및 의도 인식 (Recognizing User Engagement and Intentions based on the Annotations of an Interaction Video)

  • 장민수;박천수;이대하;김재홍;조영조
    • 제어로봇시스템학회논문지
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    • 제20권6호
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    • pp.612-618
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    • 2014
  • A pattern classifier-based approach for recognizing internal states of human participants in interactions is presented along with its experimental results. The approach includes a step for collecting video recordings of human-human interactions or humanrobot interactions and subsequently analyzing the videos based on human coded annotations. The annotation includes social signals directly observed in the video recordings and the internal states of human participants indirectly inferred from those observed social signals. Then, a pattern classifier is trained using the annotation data, and tested. In our experiments on human-robot interaction, 7 video recordings were collected and annotated with 20 social signals and 7 internal states. Several experiments were performed to obtain an 84.83% recall rate for interaction engagement, 93% for concentration intention, and 81% for task comprehension level using a C4.5 based decision tree classifier.

문화적 차이를 중심으로 본 사회적 로봇 디자인을 위한 인간 동작의 분석 (Human Motion Analysis for Designing Social Robots Based on Cultural Difference)

  • 양의정;황원일
    • 대한산업공학회지
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    • 제38권2호
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    • pp.133-143
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    • 2012
  • The study on social robots has been actively conducted in the robot research community. In the area of robot design, however, there are few studies regarding robot motions that are one of the methods for interaction between humans and robots. This is a preliminary study to find preferred human motions that can be applied to social robots. We conducted a two-phased empirical study about preferred human motions. In the first phase, four representative human motions, such as 'greeting', 'I don't know', 'positive answer', and 'giving', were captured through 28 body makers and video recording. 10 young and 6 elderly Singaporeans participated in the motion capture process. In the second phase, the communication efficiency, emotion, and satisfaction of the human motions recorded in the first phase were measured by a questionnaire and 31 young Koreans, 35 young Singaporeans participated to investigate cultural differences. We drew the conclusion that motions used in the same culture are efficient in communication and also give friendliness and satisfaction. In addition, regardless of user's culture, young people's motions and female motions were preferred in terms of communication efficiency, emotional aspect, satisfaction.

로봇 캐릭터와의 상호작용에서 사용자의 시선 배분 분석 (Analysis of User's Eye Gaze Distribution while Interacting with a Robotic Character)

  • 장세윤;조혜경
    • 로봇학회논문지
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    • 제14권1호
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    • pp.74-79
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    • 2019
  • In this paper, we develop a virtual experimental environment to investigate users' eye gaze in human-robot social interaction, and verify it's potential for further studies. The system consists of a 3D robot character capable of hosting simple interactions with a user, and a gaze processing module recording which body part of the robot character, such as eyes, mouth or arms, the user is looking at, regardless of whether the robot is stationary or moving. To verify that the results acquired on this virtual environment are aligned with those of physically existing robots, we performed robot-guided quiz sessions with 120 participants and compared the participants' gaze patterns with those in previous works. The results included the followings. First, when interacting with the robot character, the user's gaze pattern showed similar statistics as the conversations between humans. Second, an animated mouth of the robot character received longer attention compared to the stationary one. Third, nonverbal interactions such as leakage cues were also effective in the interaction with the robot character, and the correct answer ratios of the cued groups were higher. Finally, gender differences in the users' gaze were observed, especially in the frequency of the mutual gaze.

로봇의 인간과 유사한 행동을 위한 2차원 무드 모델 제안 (Proposal of 2D Mood Model for Human-like Behaviors of Robot)

  • 김원화;박정우;김우현;이원형;정명진
    • 로봇학회논문지
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    • 제5권3호
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    • pp.224-230
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    • 2010
  • As robots are no longer just working labors in the industrial fields, but stepping into the human's daily lives, interaction and communication between human and robot is becoming essential. For this social interaction with humans, emotion generation of a robot has become necessary, which is a result of very complicated process. Concept of mood has been considered in psychology society as a factor that effects on emotion generation, which is similar to emotion but not the same. In this paper, mood factors for robot considering not only the conditions of the robot itself but also the circumstances of the robot are listed, chosen and finally considered as elements defining a 2-dimensional mood space. Moreover, architecture that combines the proposed mood model and a emotion generation module is given at the end.

감정 상태에 따른 컴패니언 로봇의 인터랙션 디자인 : 공감 인터랙션을 중심으로 (A Study on Interaction Design of Companion Robots Based on Emotional State)

  • 오예전;신윤수;이지항;김진우
    • 디지털콘텐츠학회 논문지
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    • 제18권7호
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    • pp.1293-1301
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    • 2017
  • 최근 핵가족화, 개인화 등과 같은 사회구조 변화로 개인 및 사회적 문제가 대두되고 있으며, 부정적 감정 증폭으로 인해 다양한 문제의 원인이 되기도 한다. 과거에 심리적 안정감을 주는 가족 구성원의 부재는 현대인의 감정적 어려움의 대표적인 원인으로 꼽을 수 있다. 이러한 개인 및 사회적 문제를 일상생활에서 사용자와 교감하는 컴패니언 로봇의 공감 인터랙션을 통해 해결하고자 한다. 본 연구에서는 감성 로봇 프로토타입 제작을 통해 정교한 공감 인터랙션 디자인을 하였으며, 실험을 통해 연구를 진행하였다. 그 결과로 감성 로봇의 공감 인터랙션에 얼굴 인터랙션이 크게 영향을 미치며, 부정 감성에서 인터랙션이 로봇의 공감도를 높이는 것을 확인할 수 있었다. 결과적으로 본 연구는 감성 로봇을 제작하여 더욱 정교한 인터랙션을 구현하였다는 점과, 실험 결과를 바탕으로 로봇의 공감 인터랙션 디자인 가이드라인을 제시하였다는 점에서 이론적 및 실용적 의의가 있다.

Subjective Evaluation of Seal Robot at the Japan Cultural Institute in Rome

  • Shibata, Takanori;Wada, Kazuyoshi;Tanie, Kazuo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.651-656
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    • 2003
  • This paper describes research on mental commit robot that seeks a different direction from industrial robot, and that is not so rigidly dependent on objective measures such as accuracy and speed. The main goal of this research is to explore a new area in robotics, with an emphasis on human-robot interaction. Mental commit robots provide psychological, physiological, and social effects to human beings through physical interaction. In the previous research, we categorized robots into four categories in terms of appearance. Then, we introduced a cat robot and a seal robot, and evaluated them by interviewing many people. The results showed that physical interaction improved subjective evaluation. Moreover, a priori knowledge of a subject has much influence into subjective interpretation and evaluation of mental commit robot. In this paper, 95 subjects evaluated the seal robot, Paro by questionnaires in an exhibition at the Japan cultural institute in Rome, Italy for 4 days from June 25th to 28th, 2003. This paper reports the results of statistical analysis of evaluation data.

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