• Title/Summary/Keyword: Heuristic approach

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Optimum redundancy design for maximum system reliability: A genetic algorithm approach (최대 시스템 신뢰도를 위한 최적 중복 설계: 유전알고리즘에 의한 접근)

  • Kim Jae Yun;Shin Kyoung Seok
    • Journal of Korean Society for Quality Management
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    • v.32 no.4
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    • pp.125-139
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    • 2004
  • Generally, parallel redundancy is used to improve reliability in many systems. However, redundancy increases system cost, weight, volume, power, etc. Due to limited availability of these resources, the system designer has to maximize reliability subject to various constraints or minimize resources while satisfying the minimum requirement of system reliability. This paper presents GAs (Genetic Algorithms) to solve redundancy allocation in series-parallel systems. To apply the GAs to this problem, we propose a genetic representation, the method for initial population construction, evaluation and genetic operators. Especially, to improve the performance of GAs, we develop heuristic operators (heuristic crossover, heuristic mutation) using the reliability-resource information of the chromosome. Experiments are carried out to evaluate the performance of the proposed algorithm. The performance comparison between the proposed algorithm and a pervious method shows that our approach is more efficient.

Grid Search Based Production Switching Heuristic for Aggregate Production Planning

  • Nam, Sang-Jin;Kim, Joung-Ja
    • Journal of the Korean Operations Research and Management Science Society
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    • v.18 no.1
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    • pp.127-138
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    • 1993
  • The Production Switching Heuristic (PSH) develope dby Mellichamp and Love (1978) has been suggested as a more realistic, practical and intuitively appealing approach to aggregate production planning (APP). In this researh, PSH has been modified to present a more sophisticated open grid search procedure for solving the APP problem. The effectiveness of this approach has been demonstrated by determining a better near-optimala solution to the classic paint factory problem. The performance of the modified production switching heuristic is then compared in the context of the paint factory problem with results obtained by other prominent APP models including LDR, PPP, and PSH to conclude that the modified PSH offers a better minimum cost solution than the original PSH model.

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SCTTS: Scalable Cost-Time Trade-off Scheduling for Workflow Application in Grids

  • Khajehvand, Vahid;Pedram, Hossein;Zandieh, Mostafa
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.12
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    • pp.3096-3117
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    • 2013
  • To execute the performance driven Grid applications, an effective and scalable workflow scheduling is seen as an essential. To optimize cost & makespan, in this paper, we propose a Scalable Cost-Time Trade-off (SCTT) model for scheduling workflow tasks. We have developed a heuristic algorithm known as Scalable Cost-Time Trade-off Scheduling (SCTTS) with a lower runtime complexity based on the proposed SCTT model. We have compared the performance of our proposed approach with other heuristic and meta-heuristic based scheduling strategies using simulations. The results show that the proposed approach improves performance and scalability with different workflow sizes, task parallelism and heterogeneous resources. This method, therefore, outperforms other methods.

Development of a Heuristic Algorithm Based on Simulated Annealing for Time-Resource Tradeoffs in Project Scheduling Problems (시간-자원 트레이드오프 프로젝트 스케줄링 문제 해결을 위한 시뮬레이티드 어닐링 기반 휴리스틱 알고리즘 개발)

  • Kim, Geon-A;Seo, Yoon-Ho
    • The Journal of Information Systems
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    • v.28 no.4
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    • pp.175-197
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    • 2019
  • Purpose This study develops a heuristic algorithm to solve the time-resource tradeoffs in project scheduling problems with a real basis. Design/methodology/approach Resource constrained project scheduling problem with time-resource tradeoff is well-known as one of the NP-hard problems. Previous researchers have proposed heuristic that minimize Makespan of project scheduling by deriving optimal combinations from finite combinations of time and resource. We studied to solve project scheduling problems by deriving optimal values from infinite combinations. Findings We developed heuristic algorithm named Push Algorithm that derives optimal combinations from infinite combinations of time and resources. Developed heuristic algorithm based on simulated annealing shows better improved results than genetic algorithm and further research suggestion was discussed as a project scheduling problem with multiple resources of real numbers.

Heuristics for Motion Planning Based on Learning in Similar Environments

  • Ogay, Dmitriy;Kim, Eun-Gyung
    • Journal of information and communication convergence engineering
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    • v.12 no.2
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    • pp.116-121
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    • 2014
  • This paper discusses computer-generated heuristics for motion planning. Planning with many degrees of freedom is a challenging task, because the complexity of most planning algorithms grows exponentially with the number of dimensions of the problem. A well-designed heuristic may greatly improve the performance of a planning algorithm in terms of the computation time. However, in recent years, with increasingly challenging high-dimensional planning problems, the design of good heuristics has itself become a complicated task. In this paper, we present an approach to algorithmically develop a heuristic for motion planning, which increases the efficiency of a planner in similar environments. To implement the idea, we generalize modern motion planning algorithms to an extent, where a heuristic is represented as a set of random variables. Distributions of the variables are then analyzed with computer learning methods. The analysis results are then utilized to generate a heuristic. During the experiments, the proposed approach is applied to several planning tasks with different algorithms and is shown to improve performance.

2D Pose Nodes Sampling Heuristic for Fast Loop Closing (빠른 루프 클로징을 위한 2D 포즈 노드 샘플링 휴리스틱)

  • Lee, Jae-Jun;Ryu, Jee-Hwan
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.12
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    • pp.1021-1026
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    • 2016
  • The graph-based SLAM (Simultaneous Localization and Mapping) approach has been gaining much attention in SLAM research recently thanks to its ability to provide better maps and full trajectory estimations when compared to the filtering-based SLAM approach. Even though graph-based SLAM requires batch processing causing it to be computationally heavy, recent advancements in optimization and computing power enable it to run fast enough to be used in real-time. However, data association problems still require large amount of computation when building a pose graph. For example, to find loop closures it is necessary to consider the whole history of the robot trajectory and sensor data within the confident range. As a pose graph grows, the number of candidates to be searched also grows. It makes searching the loop closures a bottleneck when solving the SLAM problem. Our approach to alleviate this bottleneck is to sample a limited number of pose nodes in which loop closures are searched. We propose a heuristic for sampling pose nodes that are most advantageous to closing loops by providing a way of ranking pose nodes in order of usefulness for closing loops.

A Hierarchical Hybrid Meta-Heuristic Approach to Coping with Large Practical Multi-Depot VRP

  • Shimizu, Yoshiaki;Sakaguchi, Tatsuhiko
    • Industrial Engineering and Management Systems
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    • v.13 no.2
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    • pp.163-171
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    • 2014
  • Under amazing increase in markets and certain demand on qualified service in the delivery system, global logistic optimization is becoming a keen interest to provide an essential infrastructure coping with modern competitive prospects. As a key technology for such deployment, we have been engaged in the practical studies on vehicle routing problem (VRP) in terms of Weber model, and developed a hybrid approach of meta-heuristic methods and the graph algorithm of minimum cost flow problem. This paper extends such idea to multi-depot VRP so that we can give a more general framework available for various real world applications including those in green or low carbon logistics. We show the developed procedure can handle various types of problem, i.e., delivery, direct pickup, and drop by pickup problems in a common framework. Numerical experiments have been carried out to validate the effectiveness of the proposed method. Moreover, to enhance usability of the method, Google Maps API is applied to retrieve real distance data and visualize the numerical result on the map.

An Efficient Heuristic for Storage Location Assignment and Reallocation for Products of Different Brands at Internet Shopping Malls for Clothing (의류 인터넷 쇼핑몰에서 브랜드를 고려한 상품 입고 및 재배치 방법 연구)

  • Song, Yong-Uk;Ahn, Byung-Hyuk
    • Journal of Intelligence and Information Systems
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    • v.16 no.2
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    • pp.129-141
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    • 2010
  • An Internet shopping mall for clothing operates a warehouse for packing and shipping products to fulfill its orders. All the products in the warehouse are put into the boxes of same brands and the boxes are stored in a row on shelves equiped in the warehouse. To make picking and managing easy, boxes of the same brands are located side by side on the shelves. When new products arrive to the warehouse for storage, the products of a brand are put into boxes and those boxes are located adjacent to the boxes of the same brand. If there is not enough space for the new coming boxes, however, some boxes of other brands should be moved away and then the new coming boxes are located adjacent in the resultant vacant spaces. We want to minimize the movement of the existing boxes of other brands to another places on the shelves during the warehousing of new coming boxes, while all the boxes of the same brand are kept side by side on the shelves. Firstly, we define the adjacency of boxes by looking the shelves as an one dimensional series of spaces to store boxes, i.e. cells, tagging the series of cells by a series of numbers starting from one, and considering any two boxes stored in the cells to be adjacent to each other if their cell numbers are continuous from one number to the other number. After that, we tried to formulate the problem into an integer programming model to obtain an optimal solution. An integer programming formulation and Branch-and-Bound technique for this problem may not be tractable because it would take too long time to solve the problem considering the number of the cells or boxes in the warehouse and the computing power of the Internet shopping mall. As an alternative approach, we designed a fast heuristic method for this reallocation problem by focusing on just the unused spaces-empty cells-on the shelves, which results in an assignment problem model. In this approach, the new coming boxes are assigned to each empty cells and then those boxes are reorganized so that the boxes of a brand are adjacent to each other. The objective of this new approach is to minimize the movement of the boxes during the reorganization process while keeping the boxes of a brand adjacent to each other. The approach, however, does not ensure the optimality of the solution in terms of the original problem, that is, the problem to minimize the movement of existing boxes while keeping boxes of the same brands adjacent to each other. Even though this heuristic method may produce a suboptimal solution, we could obtain a satisfactory solution within a satisfactory time, which are acceptable by real world experts. In order to justify the quality of the solution by the heuristic approach, we generate 100 problems randomly, in which the number of cells spans from 2,000 to 4,000, solve the problems by both of our heuristic approach and the original integer programming approach using a commercial optimization software package, and then compare the heuristic solutions with their corresponding optimal solutions in terms of solution time and the number of movement of boxes. We also implement our heuristic approach into a storage location assignment system for the Internet shopping mall.

Heuristic Approach for Lot Sizing and Scheduling Problem with State Dependent Setup Time

  • Han, Jung-Hee
    • Industrial Engineering and Management Systems
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    • v.10 no.1
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    • pp.74-83
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    • 2011
  • In this paper, we consider a new lot-sizing and scheduling problem (LSSP) that minimizes the sum of production cost, setup cost and inventory cost. Setup carry-over, setup overlapping, state dependent setup time as well as demand splitting are considered. For this LSSP, we develop a mixed integer programming (MIP) model, of which the size does not increase even if we divide a time period into a number of micro time periods. Also, we develop an efficient heuristic algorithm by combining a decomposition scheme with a local search procedure. Test results show that the developed heuristic algorithm finds a good quality (in practice, even better) feasible solution using far less computation time compared with the CPLEX, a competitive MIP solver.

A Heuristic Scheduling Algorithm for Transformer Winding Process with Non-identical Parallel Machines (이종병렬기계로 구성된 변압기 권선공정의 생산일정계획)

  • 박창권;장길상;이동현
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.26 no.2
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    • pp.35-41
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    • 2003
  • This paper proposes a heuristic scheduling algorithm to satisfy the customer's due date in the production process under make to order environment. The goal is to achieve the machine scheduling in the transformer winding process, in which consists of parallel machines with different machine performances. The winding is important production process in the transformer manufacturing company. The efficiency of the winding machines is different according to the voltage capacity and the winding type. This paper introduces a heuristic approach in the transformer winding process where the objective function is to minimize the total tardiness of jobs over due dates. The numerical experiment is illustrated to evaluate the performance.