• 제목/요약/키워드: Hardware Structure

검색결과 888건 처리시간 0.025초

JPEG2000을 위한 개선된 비율-왜곡 최적화 알고리즘 및 하드웨어 구조에 관한 연구 (A Study on Algorithm and Hardware Structure of the Improved Rate-Distortion Optimization for JPEG2000)

  • 문형진;박성모
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.999-1002
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    • 2005
  • This paper describes an improved Rate-Distortion Optimization Algorithm for JPEG2000. We proposed a new optimal constant setting method and rate allocation method to reduce execution time of the rate control. And we proposed hardware structure of the improved R-D opti. algorithm. Consequently, improved Rate-Distortion Optimization algorithm is faster than conventional rate control scheme in JPEG2000 standard and have nearly same performance.

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고속 행렬 전치를 위한 효율적인 VLSI 구조 (An efficient VLSI architecture for high speed matrix transpositio)

  • 김견수;장순화;김재호;손경식
    • 한국통신학회논문지
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    • 제21권12호
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    • pp.3256-3264
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    • 1996
  • This paper presents an efficient VLSI architecture for transposing matris in high speed. In the case of transposing N*N matrix, N$^{2}$ numbers of transposition cells are configured as regular and spuare shaped structure, and pipeline structure for operating each transposition cell in paralle. Transposition cell consists of register and input data selector. The characteristic of this architecture is that the data to be transposed are divided into several bundles of bits, then processed serially. Using the serial transposition of divided input data, hardware complexity of transpositioncell can be reduced, and routing between adjacent transposition cells can be simple. the proposed architecture is designed and implemented with 0.5 .mu.m VLSI library. As a result, it shows stable operation in 200 MHz and less hardware complexity than conventional architectures.

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워터마킹을 내장한 웨이블릿기반 영상압축 코덱의 FPGA 구현 (FPGA Implementation of Wavelet-based Image Compression CODEC with Watermarking)

  • 서영호;최순영;김동욱
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 Ⅳ
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    • pp.1787-1790
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    • 2003
  • In this paper. we proposed a hardware(H/W) structure which can compress the video and embed the watermark in real time operation and implemented it into a FPGA platform using VHDL(VHSIC Hardware Description Language). All the image processing element to process both compression and reconstruction in a FPGA were considered each of them was mapped into H/W with the efficient structure for FPGA. The global operations of the designed H/W consists of the image compression with the watermarking and the reconstruction, and the watermarking operation is concurrently operated with the image compression. The implemented H/W used the 59%(12943) LAB(Logic Array Block) and 9%(28352) ESB(Embedded System Block) in the APEX20KC EP20K600CB652-7 FPGA chip of ALTERA, and stably operated in the 70㎒ clock frequency over. So we verified the real time operation, 60 fields/sec(30 frames/sec).

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고속 문자 인식기의 대분류용 다중 처리기의 구현 (Implementation of Multiprocessor for Classification of High Speed OCR)

  • 김형구;강선미;김덕진
    • 전자공학회논문지B
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    • 제31B권6호
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    • pp.10-16
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    • 1994
  • In case of off-line character recognition with statistical method, the character recognition speed for Korean or Chinese characters is slow since the amount of calculation is huge. To improve this problem, we seperate the recognition steps into several functional stages and implement them with hardwares for each stage so that all the stages can be processed with pipline structure. In accordance with temporal parallel processing, a high speed character recognition system can be implemented. In this paper, we implement a classification hardware, which is one of the several functional stages, to improve the speed by parallel structure with multiple DSPs(Digital Signal Processors). Also, it is designed to be able to expand DSP boards in parallel to make processing faster as much as we wish. We implement the hardware as an add-on board in IBM-PC, and the result of experiment is that it can process about 47-times and 71-times faster with 2 DSPs and 3 DSPs respectively than the IBM-PC(486D$\times$2-66MHz). The effectiveness is proved by developing a high speed OCR(Optical Character Recognizer).

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파이프라인 구조 기반의 고속 ARIA 암호 프로세서의 하드웨어 구현 (Hardware Implementation of fast ARIA cipher processor based on pipeline structure)

  • 하준수;최현준;서영호;김동욱
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.629-630
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    • 2006
  • This paper presented a hardware implementation of ARIA, which is Korean standard block ciphering algorithm. In this work, we proposed a improved architecture based on pipeline structure and confirmed that the design operates in a clock frequency of 101.7MHz and in throughput of 957Mbps in Xilinx FPGA XCV-1600E.

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Sensing Optimization for an Receiver Structure in Cognitive Radio Systems

  • Kang, Bub-Joo;Nam, Yoon-Seok
    • Journal of information and communication convergence engineering
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    • 제9권1호
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    • pp.27-31
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    • 2011
  • This paper describes the optimization of spectrum sensing in terms of the throughput of a cognitive radio (CR) system. Dealing with the optimization problem of spectrum sensing, this paper evaluates the throughput of a CR system by considering such situations as the penalty time of a channel search and incumbent user (IU) detection delay caused by a missed detection of an incumbent signal. Also, this paper suggests a serial channel search scheme as the search method for a vacant channel, and derives its mean channel search time by considering the penalty time due to the false alarm of a vacant channel search. The numerical results suggest the optimum sensing time of the channel search process using the derived mean channel search time of a serial channel search in the case of a sensing hardware structure with single radio frequency (RF) path. It also demonstrates that the average throughput is improved by two separate RF paths in spite of the hardware complexity of an RF receiver.

X-Y 로봇을 이용한 광조형시스템 개발 (Development of Stereolithography system using X-Y robot)

  • 김준안
    • 한국생산제조학회지
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    • 제5권4호
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    • pp.18-25
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    • 1996
  • In this study, we have developed the stereolithography system that supports the development of a products. This paper presents the development of the stereolithography system. The system is composed of hardware, software and control part. The software converts a STL file to NC data and displays the monitoring figure in control part. The hardware part deals with structure of machine. The most important theme in this paper is LG-SLCAM software. This software can generate NC data and scanning condition data from a STL file semiautimatically. On the basis of three diensional shapes, it makes data for support structure from STL file. The effectiveness of using out stereolithography system is confirmed by processes of good development.

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JPEG 2000 Hard-wired Encoder를 위한 칼라 2-D DWT Processor의 구현 (The implementation of the color component 2-D DWT Processor for the JPEG 2000 hard-wired encoder)

  • 이성목;조성대;강봉순
    • 융합신호처리학회논문지
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    • 제9권4호
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    • pp.321-328
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    • 2008
  • 본 논문에서는 차세대 정지영상 압축 표준 JPEG2000 CODEC의 Wavelet 변환부와 양자화기의 하드웨어 구조를 제안하고 선계하였다. 본 논문의 칼라 2-D DWT 프로세서는 JPEG 2000 Hard-wired Encoder에 적용하기 위해 제안하였다. JPEG 2000DWT(Discrete Wavelet Transform)에서는 Daubechies 9/7 filter를 사용하였고 2-B DWT의 변환과 복원과정에서의 오차가 ${\pm}1$LSB 이내로 들어갈 수 있게 설계하였다. 기존에 설계되었던 filter의 하드웨어 구조에서 하드웨어 복잡도를 높이는 곱셈기를 사용하지 않고 shift-and-adder 구조를 사용하였다. 이것은 DWT 변환에서 가장 많은 연산을 차지하는 filter의 동작 속도를 향상시킬 수 있으며 하드웨어 복잡도도 낮출 수 있다. 본 시스템은 표준화된 하드웨어 설계 언어인 Verilog-HDL을 사용하여 설계하였고, Synopsys사의 Design Analyzer와 TSMC $0.25{\mu}m$ ASIC Library를 사용하여 검증하였다.

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Motion JPEG2000을 위한 실시간 비디오 압축 프로세서의 하드웨어 구조 및 설계 (Hardware Architecture and its Design of Real-Time Video Compression Processor for Motion JPEG2000)

  • 서영호;김동욱
    • 대한전기학회논문지:시스템및제어부문D
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    • 제53권1호
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    • pp.1-9
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    • 2004
  • In this paper, we proposed a hardware(H/W) structure which can compress and recontruct the input image in real time operation and implemented it into a FPGA platform using VHDL(VHSIC Hardware Description Language). All the image processing element to process both compression and reconstruction in a FPGA were considered each of them was mapped into a H/W with the efficient structure for FPGA. We used the DWT(discrete wavelet transform) which transforms the data from spatial domain to the frequency domain, because use considered the motion JPEG2000 as the application. The implemented H/W is separated to both the data path part and the control part. The data path part consisted of the image processing blocks and the data processing blocks. The image processing blocks consisted of the DWT Kernel for the filtering by DWT, Quantizer/Huffman Encoder, Inverse Adder/Buffer for adding the low frequency coefficient to the high frequency one in the inverse DWT operation, and Huffman Decoder. Also there existed the interface blocks for communicating with the external application environments and the timing blocks for buffering between the internal blocks. The global operations of the designed H/W are the image compression and the reconstruction, and it is operated by the unit or a field synchronized with the A/D converter. The implemented H/W used the 54%(12943) LAB(Logic Array Block) and 9%(28352) ESB(Embedded System Block) in the APEX20KC EP20K600CB652-7 FPGA chip of ALTERA, and stably operated in the 70MHz clock frequency. So we verified the real time operation. that is. processing 60 fields/sec(30 frames/sec).

하드웨어 구현에 적합한 효율적인 LDPC 코덱의 설계 (Design of an Efficient LDPC Codec for Hardware Implementation)

  • 이찬호;박재근
    • 대한전자공학회논문지SD
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    • 제43권7호
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    • pp.50-57
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    • 2006
  • Low-density parity check (LDPC) code는 최근 그 우수한 성능으로 인하여 4세대 무선 이동 통신용 채널 코딩으로 주목받고 있고 유럽의 고화질 위성방송 규격으로 채택되었다. 그러나 기존의 연구들이 제안한 parity check matrix (H-matrix)는 실제로 하드웨어로 구현함에 있어서 인코더 혹은 디코더에 제약을 가지고 있다. 이러한 문제점을 해결하고자 본 논문에서는 인코더와 디코더 양쪽 모두 효율적으로 하드웨어로 구현이 가능한 hybrid H-matrix 구조를 제안한다. Hybrid H-matrix는 semi-random 방식과 partly parallel 방식을 결합하여 하드웨어로 구현시 partly parallel 방식이 가지는 디코더의 복잡도가 감소되는 장점을 유지하면서 인코더 또한 semi-random 방식을 사용하여 복잡도가 감소된다. 제안한 구조를 사용하여 LDPC 인코더와 디코더를 설계하고 합성하여 기존의 결과와 비교하였다.