• Title/Summary/Keyword: Ground Combat

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A Study on the Direction of Development and Need Analysis on Robot Providing for Future Combat (미래전투에 대비한 로봇 요구분석과 개발방향에 대한 연구)

  • Kwon, Oh-Sang
    • Journal of the Korea Institute of Military Science and Technology
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    • v.8 no.2 s.21
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    • pp.5-13
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    • 2005
  • The use of robot is no longer limited in the industrial scene, and becoming expanded toward many aspects of human life. Especially, military robot closely concerned with our lives seems to advance more and more in the future. As a need analysis for developing military robot, this project conducted a poll about Unmanned Reconnaissance Robot, and on the basis of the result, I suggested 3 directions of developing UGV(Unmanned Ground Vehicle) suitable to strategic environment of Korea.

A Study on the Future Army's Development of Combined Combat System with Manned and Unmanned Forces (미래 육군의 유·무인복합 전투체계 발전방향에 관한 연구)

  • Sang-Hyuk Park;Seung-Pil Namgoong
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.2
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    • pp.295-299
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    • 2023
  • In Korea, the birth rate is rapidly decreasing in the 21st century. Accordingly, if the current military service and personnel system are maintained, it will be difficult to maintain even the number of the Army reduced to 365,000. Nevertheless, the Army has a mission to protect the country from external aggression as the last bastion of national defense. To fulfill this mission, there are ways to improve the military service and personnel system, but there are ways to maximize individual combat power to create one warrior that is worth a hundred and overcome the insufficient number of troops through superior mobility to the enemy. This study studied how to solve the shortage of troops as well as strengthen combat power through a combined combat system that can maximize individual combat power and mobility by applying the latter concept, and further analyzed the future battle environment and suggested the developmental direction of the army's combined combat system.

A Study on the Development Trend of MUMT System of Military Advanced Countries (군사 선진국의 유·무인 복합체계 개발동향 연구)

  • Sang-Keun Cho;Eui-chul Shin;Jun-Woo Kim;In-Chan Kim;Ki-Won Kim;Sang-Hyuk Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.413-418
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    • 2023
  • This study presents the direction of the Republic of Korea Army in the future by examining the Manned and Unmanned Teaming(MUMT) Systems of the Military Advanced Countries of the United States, Israel, and France. In this study, the current status of the U.S. Ground Forces' 'Squad-X' program, the Israeli Ground Forces' Digital Army Program (DAP), and the French Army's Scorpion program were examined. Next, it was followed by a discussion of The Combat concept, a way of fighting in the future battlefield, with the development trend of a complex Combat system with various weapon systems supporting it. Finally, based on this, the direction of the development of MUMT system, which the Republic of Korea Army should engage in in the future, was presented as a conclusion. Since such MUMT system of advanced military forces are being developed in a secret manner, continuous longitudinal research needs be conducted.

Mutual Friendly Force Identification Protocol based on Hash-Chain for Personal Combat Systems

  • Lee, Jongkwan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.9
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    • pp.3858-3869
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    • 2020
  • In this paper, we propose a hash-chain based friendly force identification protocol for personal combatants equipped with a personal combat system in a tactical wireless network. It is imperative in military operations to effectively and quickly identify friendly forces. If the identification of friendly forces is not correct, this can cause friendly fire. In current ground operations, the identification of friendly forces by personal combatants is neither secure nor safe. To address this issue, the proposed protocol uses a hash-chain to determine if a detected person is friendly. Only friendly forces with the same materials that are assigned before they deploy can construct an initial hash-chain. Moreover, the hash-chain is changed at specific times. The performance of the proposed protocol is evaluated on the assumption that the secret key is leaked, which is the worst scenario in the security research field. We verify that the proposed protocol is secure for the various attack scenarios, such as message replay attack, fabrication attack, and Denial of Service attack.

Development of Realtime Simulator for Multibody Dynamics Analysis of Wheeled Vehicle on Soft Soil (연약지반을 고려한 차량 실시간 시뮬레이터 개발)

  • Hong, Sup;Kim, Hyung-Woo;Cho, Yun-Sung;Cho, Hui-Je;Jung, Ji-Hyun;Bae, Dae-Sung
    • Journal of Ocean Engineering and Technology
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    • v.25 no.6
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    • pp.116-122
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    • 2011
  • A realtime simulator using an explicit integration method is introduced to improve the solving performance for the dynamic analysis of a wheeled vehicle. Because a full vehicle system has many parts, the development of a numerical technique for multiple d.o.f. and ground contacts has been required to achieve a realtime dynamics analysis. This study proposes an efficient realtime solving technique that considers the wheeled vehicle dynamics behavior with full degrees of freedom and wheel contact with soft ground such as sand or undersea ground. A combat vehicle was developed to verify this method, and its dynamics results are compared with commercial programs using implicit integration methods. The combat vehicle consists of a chassis, double wishbone type front and rear suspension, and drive train. Some cases of vehicle dynamics analysis are carried out to verify the realtime ratio.

A Study on the Initial Design Method for an Effective Acquisition of Future Ground Combat Vehicles (미래지상전투차량의 효과적 획득을 위한 초기설계기법에 관한 연구)

  • Kim, Hee-young;Kwon, Seung Man;Lee, Kyu Noh
    • Journal of the Korea Society for Simulation
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    • v.26 no.2
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    • pp.41-49
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    • 2017
  • In the acquisition program, the conceptual design is the most important step toward specifying the military objectives, establishing requirements and determining future developmental directions, of a target system. However, if both the requirements and directions are incorrectly set due to the lack of development experiences and literature backgrounds in the target systems, such as future ground combat vehicles, it may become a major risk in the future design phases and the entire acquisition program. In order to correct these errors in the future phases, time, effort and cost are required. Therefore, it is necessary to reduce the errors that occur in the initial stages to effectively acquire the future ground combat vehicles. This paper describes the initial design method for verifying the requirements and the developmental directions and estimating the system performance at the conceptual design through the system-level physical modeling and simulation (M&S) and the target system performance analysis. The system-level physical M&S use cutting-edge design tools, model-based designs and geometric-based designs. The system performance estimation is driven from the results of the system-level physical M&S and the specialized system analysis software.

Applying Fractals and Agent-Based Simulation to Explore the Role of Terrain in Combat Effectiveness (프랙탈 차원과 에이전트 기반 시뮬레이션을 이용한 지형이 전투효과에 미치는 영향 연구)

  • Cho, Sung-Jin;Lee, Sang-Heon
    • Journal of the Korea Society for Simulation
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    • v.18 no.4
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    • pp.21-28
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    • 2009
  • In the past, most of battle occurred in flatland and simple military force size gave a big influence in combat result. However, after the World War I, most of battles took place at the various terrain features such as forest, downtown, jungle and many others. Therefore, terrain factor exerts big influence on battle with weapon system in the ground warfare. However, effect of terrain has been explained only by quantitative manner in the battle. Furthermore, combat simulation and modeling applied a method that lower the combat capability of battle factors. In this paper, we present instrumentation that evaluate impact of terrain using fractal dimension. We determine the fractal dimension value by the "box counting dDimension" and density to calculate impact of terrain. Furthermore, we analyzed correlation with fractal dimension and density for battle result that obtained from the EINSTein model which is an agent-based simulation. We compare with 'Stalingrad battle' result out of battle example and analyzed. This study presented a method combat effectiveness that effect of terrain calculate quantitatively using fractal dimension.

Dynamic Analysis of the Turret for Analyzing the Accuracy Impact Factor of the Ground Combat Vehicle (지상 전투차량의 명중률 영향요소 분석을 위한 포의 동역학 해석)

  • Song, Jaebok;Park, Kang
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.4
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    • pp.340-346
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    • 2014
  • There are many factors that contribute to hit probability of the gun shot of ground combat vehicles. Aiming accuracy is mainly affected by the dynamic state of the vehicle. The stabilization error of the turret under system vibration is one of the major factors that affect the aiming accuracy. The vibration of the vehicle is affected by both the state of the road and the speed of the vehicle. This paper analyzes the aiming accuracy of the gun equipped on the GCV when the vehicle drives on the different roads and at different speed. The vertical displacement and the pitch angle of the gun are calculated and the impact points of the target are calculated. Distribution of the impact points on the target is greatly influenced by the pitch rotation rather than vertical displacement. And this aiming errors result in the errors of point of impacts on the target after the bullet flies through the air under trajectory equations. The GCV is modeled using a half-car model with 6 D.O.F. and the specifications of the M2 machine gun are used in trajectory calculation simulation and the target is located in 1000 m away from the gun.

Innovation in how to combat the Army's military strategy for future combat victory (미래전 승리를 위한 육군의 군사전략과 싸우는 방법 혁신)

  • Jung, Min-Sub;NamKung, Seung-Pil;Park, Sang-Hyuk
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.3
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    • pp.105-109
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    • 2020
  • The Future Army in 2050 should prepare for various future threats and effectively utilize its superintelligence and hyper-connected weapons systems to develop ways of fighting new concepts to dominate multi-regional battlefields and achieve victory. First, the establishment of active and offensive military strategies based on ability. Second, the battle of central strike for enemy combat will paralysis. Third, the battle of simultaneous integrated mosaic using multidisciplinary areas. Fourth, cyber warfare based on artificial intelligence that transcends time and space. Fifth, Combined Platform War. After all, future wars will be won or lost by invisible wars on cyber space.

A Study of MOE Establishment for Improving the Credibility of UGV Effectiveness Analysis (무인지상로봇 효과분석의 신뢰성 향상을 위한 효과척도 설정방안 연구)

  • Lee, Jaeyeong;Pyun, Jaijeong;Kim, Chongman
    • Journal of Applied Reliability
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    • v.14 no.3
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    • pp.197-202
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    • 2014
  • In the 21st century, the roles of UGV in the ground battle draw its attention and many research about how to use it is going on globally, but not many study is doing about how to measure its combat effectiveness in the battle. Basically, the effectiveness of UGV is different from its mission profile. Hence, we proposed Measures Of Effectiveness which can measure the UGV effectiveness based on five different missions such as mine detection, nbc detection, reconnaissance, rescue, and fire mission. We expect that these Measures Of Effectiveness proposed are able to contribute to increase the credibility of the study results for UGV effectiveness. We also hope that this paper can stimulate to expand the research scope and related field about UGV effectiveness in the future.