• Title/Summary/Keyword: Generative Artificial Intelligence

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Challenges of diet planning for children using artificial intelligence

  • Changhun, Lee;Soohyeok, Kim;Jayun, Kim;Chiehyeon, Lim;Minyoung, Jung
    • Nutrition Research and Practice
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    • v.16 no.6
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    • pp.801-812
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    • 2022
  • BACKGROUND/OBJECTIVES: Diet planning in childcare centers is difficult because of the required knowledge of nutrition and development as well as the high design complexity associated with large numbers of food items. Artificial intelligence (AI) is expected to provide diet-planning solutions via automatic and effective application of professional knowledge, addressing the complexity of optimal diet design. This study presents the results of the evaluation of the utility of AI-generated diets for children and provides related implications. MATERIALS/METHODS: We developed 2 AI solutions for children aged 3-5 yrs using a generative adversarial network (GAN) model and a reinforcement learning (RL) framework. After training these solutions to produce daily diet plans, experts evaluated the human- and AI-generated diets in 2 steps. RESULTS: In the evaluation of adequacy of nutrition, where experts were provided only with nutrient information and no food names, the proportion of strong positive responses to RL-generated diets was higher than that of the human- and GAN-generated diets (P < 0.001). In contrast, in terms of diet composition, the experts' responses to human-designed diets were more positive when experts were provided with food name information (i.e., composition information). CONCLUSIONS: To the best of our knowledge, this is the first study to demonstrate the development and evaluation of AI to support dietary planning for children. This study demonstrates the possibility of developing AI-assisted diet planning methods for children and highlights the importance of composition compliance in diet planning. Further integrative cooperation in the fields of nutrition, engineering, and medicine is needed to improve the suitability of our proposed AI solutions and benefit children's well-being by providing high-quality diet planning in terms of both compositional and nutritional criteria.

Overcoming the Challenges in the Development and Implementation of Artificial Intelligence in Radiology: A Comprehensive Review of Solutions Beyond Supervised Learning

  • Gil-Sun Hong;Miso Jang;Sunggu Kyung;Kyungjin Cho;Jiheon Jeong;Grace Yoojin Lee;Keewon Shin;Ki Duk Kim;Seung Min Ryu;Joon Beom Seo;Sang Min Lee;Namkug Kim
    • Korean Journal of Radiology
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    • v.24 no.11
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    • pp.1061-1080
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    • 2023
  • Artificial intelligence (AI) in radiology is a rapidly developing field with several prospective clinical studies demonstrating its benefits in clinical practice. In 2022, the Korean Society of Radiology held a forum to discuss the challenges and drawbacks in AI development and implementation. Various barriers hinder the successful application and widespread adoption of AI in radiology, such as limited annotated data, data privacy and security, data heterogeneity, imbalanced data, model interpretability, overfitting, and integration with clinical workflows. In this review, some of the various possible solutions to these challenges are presented and discussed; these include training with longitudinal and multimodal datasets, dense training with multitask learning and multimodal learning, self-supervised contrastive learning, various image modifications and syntheses using generative models, explainable AI, causal learning, federated learning with large data models, and digital twins.

Application Strategies of Superintelligent AI in the Defense Sector: Emphasizing the Exploration of New Domains and Centralizing Combat Scenario Modeling (초거대 인공지능의 국방 분야 적용방안: 새로운 영역 발굴 및 전투시나리오 모델링을 중심으로)

  • PARK GUNWOO
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.3
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    • pp.19-24
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    • 2024
  • The future military combat environment is rapidly expanding the role and importance of artificial intelligence (AI) in defense, aligning with the current trends of declining military populations and evolving dynamics. Particularly, in the civilian sector, AI development has surged into new domains based on foundation models, such as OpenAI's Chat-GPT, categorized as Super-Giant AI or Hyperscale AI. The U.S. Department of Defense has organized Task Force Lima under the Chief Digital and AI Office (CDAO) to conduct research on the application of Large Language Models (LLM) and generative AI. Advanced military nations like China and Israel are also actively researching the integration of Super-Giant AI into their military capabilities. Consequently, there is a growing need for research within our military regarding the potential applications and fields of application for Super-Giant AI in weapon systems. In this paper, we compare the characteristics and pros and cons of specialized AI and Super-Giant AI (Foundation Models) and explore new application areas for Super-Giant AI in weapon systems. Anticipating future application areas and potential challenges, this research aims to provide insights into effectively integrating Super-Giant Artificial Intelligence into defense operations. It is expected to contribute to the development of military capabilities, policy formulation, and international security strategies in the era of advanced artificial intelligence.

Extraction of Line Drawing From Cartoon Painting Using Generative Adversarial Network (Generative Adversarial Network를 이용한 카툰 원화의 라인 드로잉 추출)

  • Yu, Kyung Ho;Yang, Hee Deok
    • Smart Media Journal
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    • v.10 no.2
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    • pp.30-37
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    • 2021
  • Recently, 3D contents used in various fields have been attracting people's attention due to the development of virtual reality and augmented reality technology. In order to produce 3D contents, it is necessary to model the objects as vertices. However, high-quality modeling is time-consuming and costly. In order to convert a 2D character into a 3D model, it is necessary to express it as line drawings through feature line extraction. The extraction of consistent line drawings from 2D cartoon cartoons is difficult because the styles and techniques differ depending on the designer who produces them. Therefore, it is necessary to extract the line drawings that show the geometrical characteristics well in 2D cartoon shapes of various styles. This study proposes a method of automatically extracting line drawings. The 2D Cartoon shading image and line drawings are learned by using adversarial network model, which is artificial intelligence technology and outputs 2D cartoon artwork of various styles. Experimental results show the proposed method in this research can be obtained as a result of the line drawings representing the geometric characteristics when a 2D cartoon painting as input.

A Study on the Experience and Utilization of Generative AI-Based Classes - Focusing on Programming Classes (생성형 인공지능 기반 수업 경험 및 활용 방안에 대한 연구 - 프로그래밍 수업을 중심으로)

  • Jung-Oh Park
    • Journal of Practical Engineering Education
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    • v.16 no.1_spc
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    • pp.33-39
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    • 2024
  • This study examines the changes in learners' positive/negative perceptions of classroom experience and actual utilisation of AI chatbots in response to the recent changes in education trends caused by generative AI. AI chatbots were utilised in web programming classes for six classes of engineering students over two semesters. The learners' experience and usage were analysed from the beginning of the semester through surveys until the submission of midterm and final examination reports. The study's results indicate that the chatbot enhanced learning by providing Q/A feedback and solving practical problems. Additionally, the perception of the chatbot improved from midterm to the end of the course. The study also drew meaningful conclusions about the issue of community disconnection (personalisation) in the classroom and how to use it as educational software. This research is significant for the development of generative AI-based software.

Exploring Factors to Minimize Hallucination Phenomena in Generative AI - Focusing on Consumer Emotion and Experience Analysis - (생성형AI의 환각현상 최소화를 위한 요인 탐색 연구 - 소비자의 감성·경험 분석을 중심으로-)

  • Jinho Ahn;Wookwhan Jung
    • Journal of Service Research and Studies
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    • v.14 no.1
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    • pp.77-90
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    • 2024
  • This research aims to investigate methods of leveraging generative artificial intelligence in service sectors where consumer sentiment and experience are paramount, focusing on minimizing hallucination phenomena during usage and developing strategic services tailored to consumer sentiment and experiences. To this end, the study examined both mechanical approaches and user-generated prompts, experimenting with factors such as business item definition, provision of persona characteristics, examples and context-specific imperative verbs, and the specification of output formats and tone concepts. The research explores how generative AI can contribute to enhancing the accuracy of personalized content and user satisfaction. Moreover, these approaches play a crucial role in addressing issues related to hallucination phenomena that may arise when applying generative AI in real services, contributing to consumer service innovation through generative AI. The findings demonstrate the significant role generative AI can play in richly interpreting consumer sentiment and experiences, broadening the potential for application across various industry sectors and suggesting new directions for consumer sentiment and experience strategies beyond technological advancements. However, as this research is based on the relatively novel field of generative AI technology, there are many areas where it falls short. Future studies need to explore the generalizability of research factors and the conditional effects in more diverse industrial settings. Additionally, with the rapid advancement of AI technology, continuous research into new forms of hallucination symptoms and the development of new strategies to address them will be necessary.

Diagnosis of Scoliosis Using Chest Radiographs with a Semi-Supervised Generative Adversarial Network (준지도학습 방법을 이용한 흉부 X선 사진에서 척추측만증의 진단)

  • Woojin Lee;Keewon Shin;Junsoo Lee;Seung-Jin Yoo;Min A Yoon;Yo Won Choi;Gil-Sun Hong;Namkug Kim;Sanghyun Paik
    • Journal of the Korean Society of Radiology
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    • v.83 no.6
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    • pp.1298-1311
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    • 2022
  • Purpose To develop and validate a deep learning-based screening tool for the early diagnosis of scoliosis using chest radiographs with a semi-supervised generative adversarial network (GAN). Materials and Methods Using a semi-supervised learning framework with a GAN, a screening tool for diagnosing scoliosis was developed and validated through the chest PA radiographs of patients at two different tertiary hospitals. Our proposed method used training GAN with mild to severe scoliosis only in a semi-supervised manner, as an upstream task to learn scoliosis representations and a downstream task to perform simple classification for differentiating between normal and scoliosis states sensitively. Results The area under the receiver operating characteristic curve, negative predictive value (NPV), positive predictive value, sensitivity, and specificity were 0.856, 0.950, 0.579, 0.985, and 0.285, respectively. Conclusion Our deep learning-based artificial intelligence software in a semi-supervised manner achieved excellent performance in diagnosing scoliosis using the chest PA radiographs of young individuals; thus, it could be used as a screening tool with high NPV and sensitivity and reduce the burden on radiologists for diagnosing scoliosis through health screening chest radiographs.

A StyleGAN Image Detection Model Based on Convolutional Neural Network (합성곱신경망 기반의 StyleGAN 이미지 탐지모델)

  • Kim, Jiyeon;Hong, Seung-Ah;Kim, Hamin
    • Journal of Korea Multimedia Society
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    • v.22 no.12
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    • pp.1447-1456
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    • 2019
  • As artificial intelligence technology is actively used in image processing, it is possible to generate high-quality fake images based on deep learning. Fake images generated using GAN(Generative Adversarial Network), one of unsupervised learning algorithms, have reached levels that are hard to discriminate from the naked eye. Detecting these fake images is required as they can be abused for crimes such as illegal content production, identity fraud and defamation. In this paper, we develop a deep-learning model based on CNN(Convolutional Neural Network) for the detection of StyleGAN fake images. StyleGAN is one of GAN algorithms and has an excellent performance in generating face images. We experiment with 48 number of experimental scenarios developed by combining parameters of the proposed model. We train and test each scenario with 300,000 number of real and fake face images in order to present a model parameter that improves performance in the detection of fake faces.

Resilience against Adversarial Examples: Data-Augmentation Exploiting Generative Adversarial Networks

  • Kang, Mingu;Kim, HyeungKyeom;Lee, Suchul;Han, Seokmin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.11
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    • pp.4105-4121
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    • 2021
  • Recently, malware classification based on Deep Neural Networks (DNN) has gained significant attention due to the rise in popularity of artificial intelligence (AI). DNN-based malware classifiers are a novel solution to combat never-before-seen malware families because this approach is able to classify malwares based on structural characteristics rather than requiring particular signatures like traditional malware classifiers. However, these DNN-based classifiers have been found to lack robustness against malwares that are carefully crafted to evade detection. These specially crafted pieces of malware are referred to as adversarial examples. We consider a clever adversary who has a thorough knowledge of DNN-based malware classifiers and will exploit it to generate a crafty malware to fool DNN-based classifiers. In this paper, we propose a DNN-based malware classifier that becomes resilient to these kinds of attacks by exploiting Generative Adversarial Network (GAN) based data augmentation. The experimental results show that the proposed scheme classifies malware, including AEs, with a false positive rate (FPR) of 3.0% and a balanced accuracy of 70.16%. These are respective 26.1% and 18.5% enhancements when compared to a traditional DNN-based classifier that does not exploit GAN.

Study on 2D Sprite *3.Generation Using the Impersonator Network

  • Yongjun Choi;Beomjoo Seo;Shinjin Kang;Jongin Choi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.7
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    • pp.1794-1806
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    • 2023
  • This study presents a method for capturing photographs of users as input and converting them into 2D character animation sprites using a generative adversarial network-based artificial intelligence network. Traditionally, 2D character animations have been created by manually creating an entire sequence of sprite images, which incurs high development costs. To address this issue, this study proposes a technique that combines motion videos and sample 2D images. In the 2D sprite generation process that uses the proposed technique, a sequence of images is extracted from real-life images captured by the user, and these are combined with character images from within the game. Our research aims to leverage cutting-edge deep learning-based image manipulation techniques, such as the GAN-based motion transfer network (impersonator) and background noise removal (U2 -Net), to generate a sequence of animation sprites from a single image. The proposed technique enables the creation of diverse animations and motions just one image. By utilizing these advancements, we focus on enhancing productivity in the game and animation industry through improved efficiency and streamlined production processes. By employing state-of-the-art techniques, our research enables the generation of 2D sprite images with various motions, offering significant potential for boosting productivity and creativity in the industry.