• Title/Summary/Keyword: GTX-A

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Reestablishment of Approval Toxin Amount in Paralytic Shellfish Poison-Infested Shellfish 3. Thermal Resistance of Paralytic Shellfish Poison (마비성 패류독 허용기준치 재설정을 위한 연구 3. 마비성 패류독의 내열성)

  • 신일식;김영만
    • Journal of Food Hygiene and Safety
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    • v.13 no.2
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    • pp.143-148
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    • 1998
  • The purpose of this study was to determine the kinetics of paralytic shellfish poison (PSP) destruction at various temperature. The toxic digestive gland homogenate of blue mussel (Mytilus edulis), PSP crude toxin, gonyautoxin group and saxitoxin group were heated at temperature ranging from 90 to $120^{\circ}C$, and then the toxicities were measured in samples heated for various time intervals. The rate constant (k) of the toxic digestive gland homogenate, PSP crude toxin, gonyautoxin group and saxitoxin group were $3.28{\times}10^{-2},\;1.20{\times}10^{-2},\;5.88{\times}10^{-2}\;and\;2.58{\times}10^{-2}\;at\;120^{\circ}C$, respectively. The decimal reduction time (D-value) of the toxic digestive gland homogenate, PSP crude toxin, gonyautoxin group and saxitoxin group were 70, 192, 39 and 89 at $120^{\circ}C$, respectively. These results indicate that PSP crude toxin is most heat-stable of 4 types of PSP toxins and PSP toxin are more heat-stable than food poisoning bacteria and spores. The retorting condition to reduce PSP toxicity below quarantine limit ($80\;\mu\textrm{g}/100\;g$ in Korea and America, 4 MU/g in Japan) could be calculated by rate constant. For example, the digestive gland homogenate having a initial toxicity of $200\;\mu\textrm{g}/100\;g$ could have toxicity below quarantine limit when heated at $90^{\circ}C$ for 129 min., $100^{\circ}C$ for 82 min., $110^{\circ}C$ for 48 min. and $120^{\circ}C$ for 28 min. These results suggest that commercial retorting condition ($115^{\circ}C$ for 70 min) in Korea is enough to reduce toxicity below quarantine limit from initial toxicity of $200\;\mu\textrm{g}/100\;g$. From these results, the quarantine limit of PSP-infested shellfish for canning can be level up to raw score of $200\;\mu\textrm{g}/100\;g$.

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Implementing Efficient Camera ISP Filters on GPGPUs Using OpenCL (GPGPU 기반의 효율적인 카메라 ISP 구현)

  • Park, Jongtae;Facchini, Beron;Hong, Jingun;Burgstaller, Bernd
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.1784-1787
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    • 2010
  • General Purpose Graphic Processing Unit (GPGPU) computing is a technique that utilizes the high-performance many-core processors of high-end graphic cards for general-purpose computations such as 3D graphics, video/image processing, computer vision, scientific computing, HPC and many more. GPGPUs offer a vast amount of raw computing power, but programming is extremely challenging because of hardware idiosyncrasies. The open computing language (OpenCL) has been proposed as a vendor-independent GPGPU programming interface. OpenCL is very close to the hardware and thus does little to increase GPGPU programmability. In this paper we present how a set of digital camera image signal processing (ISP) filters can be realized efficiently on GPGPUs using OpenCL. Although we found ISP filters to be memory-bound computations, our GPGPU implementations achieve speedups of up to a factor of 64.8 over their sequential counterparts. On GPGPUs, our proposed optimizations achieved speedups between 145% and 275% over their baseline GPGPU implementations. Our experiments have been conducted on a Geforce GTX 275; because of OpenCL we expect our optimizations to be applicable to other architectures as well.

High-Speed Generation Technique of Digital holographic Contents based on GPGPU (GPGPU기반의 디지털 홀로그램 콘텐츠의 고속 생성 기법)

  • Lee, Yoon Hyuk;Kim, Dong Wook;Seo, Young Ho
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.151-163
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    • 2013
  • Recently the attention on digital hologram that is regarded as to be the final goal of the 3-dimensional video technology has been increased. Digital hologram is calculated by modeling the interference phenomenon between an object wave and a reference wave. The modeling for digital holograms is called by computer generated hologram (CGH) Generally, CGH requires a very large amount of calculation. So if holograms are generated in real time, high-speed method should be needed. In this paper, we analyzed CGH equation, optimized it for mapping general purpose graphic processing unit (GPGPU), and proposed a optimized CGH calculation technique for GPGPU by resource allocation and various experiments which include block size changing, memory selection, and hologram tiling. The implemented results showed that a digital hologram that has $1,024{\times}1,024$ resolution can be generated during approximately 24ms, using 1K point clouds. In the experiment, we used two GTX 580 GPGPU of nVidia Inc.

Field Tests Investigating the Ground Borne Vibration Induced by Underground Railway Tunnel (터널 내 열차주행으로 인한 지반진동 현장측정시험)

  • Ahn, Sung-Kwon;Bang, Eun-Seok;Lee, Bae
    • Journal of the Korean Society for Railway
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    • v.13 no.2
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    • pp.208-213
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    • 2010
  • This paper describes the instruments used, and the test procedures adopted, and the findings obtained from a research project aiming to investigate, via full-scale field tests, the ground borne vibration caused by underground railway tunnel constructed in hard rock. The ground borne vibration induced by high-speed trains (i.e. the Korea Train eXpress (KTX) services) with a speed of approximately 200km/hr was measured inside the borehole constructed in the close proximity to the KTX tunnel using 3-component borehole seismographs in order to investigate the wave propagation of ground borne vibration. This paper also discusses the limitation associated with the current practice of measuring ground borne vibration using conventional borehole seismograph.

Implementation of Retransmission in TDD LTE MU-MIMO system using GPU (GPU를 이용한 TDD LTE MU-MIMO 시스템에서의 재전송 구현)

  • Park, Jonggeun;Choi, Seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.2
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    • pp.35-42
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    • 2017
  • The TDD LTE MU-MIMO HARQ system is designed and implemented using GPU based on 3GPP Rel.10 standard. The system consists of the DU part of the base station and the terminal using the general computer based on the GeForce GTX TITAN graphics card provided by NIVIDIA, and constructed the part of the RU using USRP N210 provided by Ettus. In the implementation part, SDR standard is applied, so that various communication standards can be compatible with software. The retransmission is implemented by combining the previous data with the retransmission data using Chase Combining among HARQ methods. In order to confirm that the retransmission was successful, the performance evaluation used LLR constellation. First, if there is an error in the data, the LLR value is not distributed at the corresponding position. in this case, a retransmission is performed to chase combine the previously stored error data and retransmitted data. As a result, the LLR value was distributed at the position of the corresponding LLR value per bit. Through this, it can be confirmed that error - free data is formed by using Chase Combining after retransmission.

Accelerating Numerical Analysis of Reynolds Equation Using Graphic Processing Units (그래픽처리장치를 이용한 레이놀즈 방정식의 수치 해석 가속화)

  • Myung, Hun-Joo;Kang, Ji-Hoon;Oh, Kwang-Jin
    • Tribology and Lubricants
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    • v.28 no.4
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    • pp.160-166
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    • 2012
  • This paper presents a Reynolds equation solver for hydrostatic gas bearings, implemented to run on graphics processing units (GPUs). The original analysis code for the central processing unit (CPU) was modified for the GPU by using the compute unified device architecture (CUDA). The red-black Gauss-Seidel (RBGS) algorithm was employed instead of the original Gauss-Seidel algorithm for the iterative pressure solver, because the latter has data dependency between neighboring nodes. The implemented GPU program was tested on the nVidia GTX580 system and compared to the original CPU program on the AMD Llano system. In the iterative pressure calculation, the implemented GPU program showed 20-100 times faster performance than the original CPU codes. Comparison of the wall-clock times including all of pre/post processing codes showed that the GPU codes still delivered 4-12 times faster performance than the CPU code for our target problem.

Deeper Underground Greater Metropolitan Express Train Network Effect (긴급제언 - 대심도 광역지하급행철도 네트워크 효과)

  • Lee, Sun
    • Journal of the Korean Professional Engineers Association
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    • v.42 no.4
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    • pp.45-50
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    • 2009
  • The modal split structure of the Korea's transportation system has been dominated by road-oriented structure. The shortage of the inftrastructure to accommodate the rapidly increasing travel demand has brought about socio-economic losses such as severe traffic congestion and high logistic costs, and thereby weakened the competitiveness of the country. Highway transportation sector is more vulnerable to energy consumption comparing with railway sector since the highway sector is dependent mostly on fossil fuels for its energy source. In 2006 annual road cogestion costs in Korea reached 24.6 trillion won, with an average annual growth rate of 5.4%. The annual road congestion cost of intercity highways were 9.2 trillion won. As the new cities that recently developed are located far from Seoul area, the boundary of commuting in Seoul metropolitan area is extended. It makes passengers have longer trips with longer travel time, and the congestion problem to be more serious. In this regards, Gyeonggi Provincial Government proposed a deeper underground metropolitan express train system for the greater Metropolitan area. which is named as GTX. Gyeonggi Province suggested 3 key underground lines, based on the outcome of the feasibility study conducted by the Korea Society of Transportation, and submitted to the Ministry of Land Transportation and Maritime Affairs for its review. If the project is approved for construction and completed in 2016, the daily volume of surface traffic bound for Seoul will be reduced substantially and therefore the users will be benefitted for time savings by an annual amount of 2 trilion won every year.

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A 2D GPU-Accelerated High Resolution Numerical Scheme for Solving Diffusive Wave Equation (고해상도 수치기법을 이용한 GPU 기반 2D 확산파 모형)

  • Park, Seonryang;Kim, Dae-Hong
    • Proceedings of the Korea Water Resources Association Conference
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    • 2019.05a
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    • pp.109-109
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    • 2019
  • 본 연구에서는 강우-유출 과정 모의를 위한 GPU 기반 확산파 모형을 개발하였다. 확산파 방정식을 풀기위한 수치기법으로는 유한체적법을 이용하였으며, van Leer TVD limiter를 적용한 MUSCL 기법을 이용하여 각 셀의 인터페이스의 물리적 성질을 재구성하여 구하였다. 또한, 침투를 고려하기 위하여 Horton 침투 모형을 이용하였다. 개발된 모형을 이용하여 1D single overland plane과 2D V-shaped overland에서 강우-유출 과정을 모의실험을 하였으며, 각각 해석해와 dynamic wave model을 이용하여 계산된 수치 결과와 비교하여 본 모형의 정확성을 검증하였다. 또한, 1D와 2D의 기복이 심한 지형에 적용하여 강우-유출과정이 본 모형을 통하여 물리적으로 타당한 해석이 가능함을 검증하였다. 마지막으로 복잡한 실제 지형에 적용하였으며, 측정값과의 비교를 통하여 실제 유역에서의 확산파 모형의 적정성을 검증하였다. 또한, 본 연구에서는 NVIDIA사의 GPU인 Geforce GTX 1050과 GPU의 병렬 연산 처리 능력을 활용할 수 있는 NVIDIA사의 CUDA-Fortran을 이용하여 GPU 기반 확산파 모형을 개발하였다. PC windows에서 CPU(Intel i7, 4.70 GHz) 기반 모형 대비 GPU 기반 모형의 계산속도 성능을 비교한 결과, 격자 간격이 증가할수록 CPU 기반 모형 대비 GPU 기반 모형의 연산 효율이 증가하였으며, 격자 간격이 $3200{\times}3200$일 때, CPU 기반 모형 대비 GPU 기반 모형의 연산 효율이 최대 약 150배 증가하였다.

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An Analytical Study on the Patents Substance of Urban Underground Space Development Technology (도시지하공간 개발기술에 대한 특허동향 분석)

  • Lee, Gahng-Ju
    • Journal of the Architectural Institute of Korea Structure & Construction
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    • v.35 no.6
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    • pp.129-137
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    • 2019
  • The purpose of this study is to present systematic information and direction to urban underground space development industry, civil engineering and R&D. Regarding the development of urban underground space, the situation in Korea, especially now in Seoul, can be called an underground Renaissance. The Superground project, which has been going on for several years through international competition, is now completed and is about to open the Seoul Architecture Museum. Leading underground space complex development project of Yeongdongdaero, which is the largest living underground space in human history, spectral projects such as the Seoul section of the GTX routes, making underground roads of the Dongbu Expressway and the Seobu Expressway are now speeding up progress. Recently, plans have been made to use the underground more actively through the restructuring project of Gwanghwamun Square, the face of Seoul. And then, patents are indispensable resources for establishing a strategy for R&D as one of the indices showing what technologies have been developed and what technology development will be done in the future. Based on this background, this study attempts to classify and define the technical elements of urban underground space development through the analysis of patents of major countries in the world, and analyze and present state of technology level and situation accordingly.

A Numerical Study on the Pressure Relief in a Tunnel Using a Pressure Relief Duct (공기 압력 제어 덕트를 이용한 철도 터널 내 공기 압력 저감에 대한 수치해석 연구)

  • Seo, Sang Yeon;Ha, Heesang;Lee, Sangpil
    • Tunnel and Underground Space
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    • v.26 no.5
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    • pp.375-383
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    • 2016
  • High-speed trains have been developed widely in many countries in order to transport a large quantity of people and commodities rapidly. When a high speed train enters a tunnel, aerodynamic resistance is generated suddenly. This resistance causes micro pressure wave and discomfort to passengers. Therefore, it is essential to incorporate a pressure relief system in a tunnel and streamlined shape of a train in order to reduce aerodynamic resistance caused by a high-speed train. Additionally, the cross-sectional area of a tunnel should be carefully determined to reduce discomfort of passengers. A pressure relief duct and a vertical shaft are representative measures in a tunnel. This study represents the effect of pressure relief ducts in order to alleviate pressure changes within a time period in a tunnel. One-dimensional network numerical simulations were carried out in order to estimate the effect of pressure relief systems.