• Title/Summary/Keyword: Fuzzy learning

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A New Fuzzy Supervised Learning Algorithm

  • Kim, Kwang-Baek;Yuk, Chang-Keun;Cha, Eui-Young
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.399-403
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    • 1998
  • In this paper, we proposed a new fuzzy supervised learning algorithm. We construct, and train, a new type fuzzy neural net to model the linear activation function. Properties of our fuzzy neural net include : (1) a proposed linear activation function ; and (2) a modified delta rule for learning algorithm. We applied this proposed learning algorithm to exclusive OR,3 bit parity using benchmark in neural network and pattern recognition problems, a kind of image recognition.

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Orientation Control of Mobile Robot Using Fuzzy-Neural Control Technique (퍼지-뉴럴 제어기법에 의한 이동형 로봇의 자세 제어)

  • 김종수
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 1997.10a
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    • pp.82-87
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    • 1997
  • This paper presents a new approach to the design of cruise control system of a mobile robot with two drive wheel. The proposed control scheme uses a Gaussian function as a unit function in the fuzzy-neural network, and back propagation algorithm to train the fuzzy-neural network controller in the framework of the specialized learning architecture. It is proposed a learning controller consisting of two neural network-fuzzy based on independent reasoning and a connection net with fixed weights to simply the neural networks-fuzzy. The performance of the proposed controller is shown by performing the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

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The Azimuth and Velocity Control of a Movile Robot with Two Drive Wheel by Neutral-Fuzzy Control Method (뉴럴-퍼지제어기법에 의한 두 구동휠을 갖는 이동 로봇의 자세 및 속도 제어)

  • 한성현
    • Journal of Ocean Engineering and Technology
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    • v.11 no.1
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    • pp.84-95
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    • 1997
  • This paper presents a new approach to the design speed and azimuth control of a mobile robot with drive wheel. The proposed control scheme uses a Gaussian function as a unit function in the fuzzy-neural network, and back propagation algorithm to train the fuzzy-neural network controller in the frmework of the specialized learning architecture. It is proposed a learning controller consisting of two neural network-fuzzy based on independent reasoning and a connection net with fixed weights to simple the neural networks-fuzzy. The performance of the proposed controller is shown by performing the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

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Applying Neuro-fuzzy Reasoning to Go Opening Games (뉴로-퍼지 추론을 적용한 포석 바둑)

  • Lee, Byung-Doo
    • Journal of Korea Game Society
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    • v.9 no.6
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    • pp.117-125
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    • 2009
  • This paper describes the result of applying neuro-fuzzy reasoning, which conducts Go term knowledge based on pattern knowledge, to the opening game of Go. We discuss the implementation of neuro-fuzzy reasoning for deciding the best next move to proceed through the opening game. We also let neuro-fuzzy reasoning play against TD($\lambda$) learning to test the performance. The experimental result reveals that even the simple neuro-fuzzy reasoning model can compete against TD($\lambda$) learning and it shows great potential to be applied to the real game of Go.

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Fuzzy Learning Control for Ball & Beam System (볼과 빔 시스템의 퍼지 학습 제어)

  • Joo, Hae-Ho;Jung, Byung-Mook;Lee, Jae-Won;Lee, Hwa-Jo;Lee, Young
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.11a
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    • pp.439-443
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    • 1996
  • A fuzzy teaming controller is experimentally designed to control the ball k beam system in this paper. Although most fuzzy controllers have been built just to emulate human decision-making behavior, it is necessary to construct the rule bases by using a learning method with self-improvement when it is difficult or impossible to get them only by expert's experience. The algorithm introduces a reference model to generate a desired output and minimizes a performance index function based on the error and error-rate using the gradient-decent method. In our balancing experiment of the ball & beam system, this paper shows that the fuzzy control rules by learning are superior to the expert's experience.

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Adaptive Fuzzy Neural Control of Unknown Nonlinear Systems Based on Rapid Learning Algorithm

  • Kim, Hye-Ryeong;Kim, Jae-Hun;Kim, Euntai;Park, Mignon
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09b
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    • pp.95-98
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    • 2003
  • In this paper, an adaptive fuzzy neural control of unknown nonlinear systems based on the rapid learning algorithm is proposed for optimal parameterization. We combine the advantages of fuzzy control and neural network techniques to develop an adaptive fuzzy control system for updating nonlinear parameters of controller. The Fuzzy Neural Network(FNN), which is constructed by an equivalent four-layer connectionist network, is able to learn to control a process by updating the membership functions. The free parameters of the AFN controller are adjusted on-line according to the control law and adaptive law for the purpose of controlling the plant track a given trajectory and it's initial values are off-line preprocessing, In order to improve the convergence of the learning process, we propose a rapid learning algorithm which combines the error back-propagation algorithm with Aitken's $\delta$$\^$2/ algorithm. The heart of this approach ls to reduce the computational burden during the FNN learning process and to improve convergence speed. The simulation results for nonlinear plant demonstrate the control effectiveness of the proposed system for optimal parameterization.

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Fuzzy Approach of Learning Evaluation Model in Intelligent E-Learning Systems (지능형 가상 학습 시스템에서 학습 평가 모델의 퍼지적 접근)

  • Weon, Sung Hyun
    • The Journal of Korean Association of Computer Education
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    • v.8 no.1
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    • pp.55-63
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    • 2005
  • Recently, web-based E-learning systems have entered the spotlight by providing new learning environments that break down spatial and temporal limitations. The key to building the web-based E-learning system is in determining how to effectively use the system and to evaluate the degree of learning achieved by the students that use it. In traditional off-line learning systems, we can evaluate students by counting how many questions, designed to evaluate their learning achievement, he or she answers correctly within a predetermined time limit. But this method would make individualized learning, a strong point of E-learning systems, impossible because these systems provide same learning strategy to all students even though they achieve a different level of learning. Therefore, in this paper, I will find any relationships between given test answers using fuzzy implication theory, I call these fuzzy correlations, and then generate evaluation results that are reflected in those relationships. I will compare the differences between this evaluation method and a traditional evaluation method where a student takes a test to evaluate his or her learning achievement after some learning period. Finally, I will discuss how we can use these results in individualized learning.

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퍼지 학습 규칙을 이용한 퍼지 신경회로망

  • 김용수
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1997.11a
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    • pp.180-184
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    • 1997
  • This paper presents the fuzzy neural network which utilizes a fuzzified Kohonen learning uses a fuzzy membership value, a function of the iteration, and a intra-membership value instead of a learning rate. The IRIS data set if used to test the fuzzy neural network. The test result shows the performance of the fuzzy neural network depends on k and the vigilance parameter T.

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A construction of fuzzy controller using learning (학습을 이용한 퍼지 제어기의 구성)

  • 안상철;권욱현
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.484-489
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    • 1992
  • The inference of fuzzy controller can be considered a mapping from the controller input to membership value. The membership value, a kind of weight, has a role to decide if the input is appropriate to the rule. The membership function is described by several values, which are decided by a learning method. The learning method is adopted from adaptive filtering theory. The simulation shows the proposed fuzzy controller can learn linear and nonlinear functions. the structure of the proposed fuzzy controller becomes a kind of neural network.

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A New Effective Learning Algorithm for a Neo Fuzzy Neuron Model

  • Yamakawa, Takeshi;Kusanagi, Hiroaki;Uchino, Eiji;Miki, Tsutomu
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1993.06a
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    • pp.1017-1020
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    • 1993
  • This paper describes a neo fuzzy neuron which was produced by a fusion of fuzzy logic and neuroscience. Some learning algorithms are presented. The guarantee for the global minimum on the error-weight space is proved by a reduction to absurdity. Enhanced is that the learning speed of the neo fuzzy neuron exceeds 100,000 times of that of conventional multi-layer neural networks.

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