• Title/Summary/Keyword: Experience of Learning

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The Case Study of Using GrafEq, by Pre-service Mathematics Teachers for Exploring Secondary School Mathematics (중등수학 탐구를 위한 예비수학교사의 수학프로그램(GrafEq.) 활용 사례)

  • Kim Nam Dee
    • The Mathematical Education
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    • v.43 no.4
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    • pp.405-417
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    • 2004
  • This study is on the use of mathematics program for School Mathematics Education. According to the ‘technology principle’ by NCTM and teaching-learning methods by the 7th curriculum, we developed mathematics learning activities with mathematics program. This activity is to construct designs with graphs by using mathematics program(GrafEq.). In this study, we practiced these learning activities with pre-service mathematics teachers. The mathematics educational effects of these learning activities in this study are analyzed as follows; active & spontaneous search for mathematical knowledge, the experience of problem solving, affirmative view-point of mathematics, understanding of practical use of mathematics, acquisition an interest & motivation of learning mathematics etc. When students learn graphs of function, the concept of inequality in secondary school mathematics class., mathematics teachers can make a good use of constructing designs by mathematics program(GrafEq.). This will help to practice of teaching-learning methods by the 7th curriculum.

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Flexible Iterative Learning Control Based Expert System and Its Application

  • Zuojun, Liu;Zhihu, Liu;Linan, Zu;Peng, Yang
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.9 no.3
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    • pp.185-190
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    • 2009
  • A scheme of expert system based on iterative learning control is proposed. Iterative learning control can obtain control experience from the historical data to build the knowledge base of expert system. Considering some uncertain factors, a flexible measure is adopted in iterative learning control (ILC). Simulation proves the feasibility and effect of the air conditioning control expert system based on flexible iterative learning control (F-ILC). Finally, a feedback compensation unit is incorporated against irregular heavy disturbance.

A Study on the Cost-Volume-Profit Analysis Adjusted for Learning Curve (C.V.P. 분석에 있어서 학습곡선의 적용에 관한 연구)

  • 연경화
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.5 no.6
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    • pp.69-78
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    • 1982
  • Traditional CVP (Cost-Volume-Profit) analysis employs linear cost and revenue functions within some specified time period and range of operations. Therefore CVP analysis is assumption of constant labor productivity. The use of linear cost functions implicity assumes, among other things, that firm's labor force is either a homogenous group or a collection homogenous subgroups in a constant mix, and that total production changes in a linear fashion through appropriate increase or decrease of seemingly interchangeable labor unit. But productivity rates in many firms are known to change with additional manufacturing experience in employee skill. Learning curve is intended to subsume the effects of all these resources of productivity. This learning phenomenon is quantifiable in the form of a learning curve, or manufacturing progress function. The purpose d this study is to show how alternative assumptions regarding a firm's labor force may be utilize by integrating conventional CVP analysis with learning curve theory, Explicit consideration of the effect of learning should substantially enrich CVP analysis and improve its use as a tool for planning and control of industry.

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A Study on the Effects of Learning Perception Using Role Play on Interpersonal Competence, Learning Satisfaction, and Learning Outcomes of Aviation Service Major College Students (역할극을 통한 학습인식이 항공서비스전공 대학생의 대인관계능력, 학습만족, 학습성과에 미치는 영향에 관한 연구)

  • Ha Young Kim
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.31 no.1
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    • pp.118-132
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    • 2023
  • This study aimed to analyze the relationship between the learning perception of aviation service subjects using role play on the interpersonal competence, learning satisfaction, and learning outcomes of college students majoring in aviation service. A survey was conducted targeting 217 university students majoring in aviation service who are enrolled in universities in the metropolitan area and Chungcheong area and have experience in class using role play. In addition, the hypothesis is verified using the structural equation model. Among the perceptions of role play classes experienced by university students majoring in aviation service, 'inter-dependency' was found to have a positive (+) effect on all sub-factors of interpersonal competence. And 'usefulness' confirmed the positive (+) influence relationship with 'temperament for others' and 'communication' except for 'relationship promotion' of interpersonal ability. Among sub-factor of interpersonal competence, it is confirmed that only the factors of 'temperament for others' and 'communication' had an effect on learning satisfaction. And it is proved that learning satisfaction is an important determinant of learning outcomes. Therefore, this study is expected to serve as a basis for deriving an efficient and optimal learning method for practical subjects in aviation service majors.

Linear Decentralized Learning Control for the Multiple Dynamic Subsystems

  • Lee, Soo-Cheol
    • Journal of Korea Society of Industrial Information Systems
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    • v.1 no.1
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    • pp.153-176
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    • 1996
  • The new field of learning control devleops controllers that learn to improve their performance at executing a given task, based on experience performing this task. the simplest forms of learning control are based on the same concepts as integral control, but operating in the domain of the repetitions of the task. This paper studies the use of such controllers ina decentralized system, such as a robot with the controller for each link acting independently. The basic result of the paper is to show that stability of the learning controllers for all subsystems when the coupling between subsystems is turned off, assures stability of the decentralized learning in the coupled system, provided that the sample time in the digital learning controller is sufficiently short.

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An Exploratory Study of the Experience and Practice of Participating in Paper Circuit Computing Learning: Based on Community of Practice Theory

  • JANG, JeeEun;KANG, Myunghee;YOON, Seonghye;KANG, Minjeng;CHUNG, Warren
    • Educational Technology International
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    • v.18 no.2
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    • pp.131-157
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    • 2017
  • The purposes of the study were to investigate the participation of artists in paper circuit computing learning and to conduct an in-depth study on the formation and development of practical knowledge. To do this, we selected as research participants six artists who participated in the learning program of an art museum, and used various methods such as pre-open questionnaires, participation observation, and individual interviews to collect data. The collected data were analyzed based on community of practice theory. Results showed that the artists participated in the learning based on a desire to use new technology or find a new work production method for interacting with their audiences. In addition, the artists actively formed practical knowledge in the curriculum and tried to apply paper circuit computing to their works. To continuously develop the research, participants formed a study group or set up a practical goal through planned exhibitions. The results of this study can provide implications for practical approaches to, and utilization of, paper circuit computing.

Nurses' learning experiences from falling accidents on patient safety (환자안전에 관한 간호사의 경험학습: 낙상 사고를 중심으로)

  • Yoon, Seon-Hee;Kim, Kwang-Jum
    • Korea Journal of Hospital Management
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    • v.20 no.2
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    • pp.1-14
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    • 2015
  • Purpose : The aim of this article is to describe the nurses' experiential learning mechanism on patient safety. Methods : To analyze nurses' learning experiences on patient safety cases, a focus-group interview method was used. The Kolb's experiential learning model was used as a reference model. Findings : Without deep reflective reasoning about specific experiences, there is no creative or innovative solutions to experiment actively. Nurses are likely to be reluctant learners when there is no systemic support from formal departments which is in charge of patient safety and quality of care. Conclusion : In order to build patient safety culture in hospital, there should be efforts to make nurses as active learners on patient safety as well as to build learning environments in medical units.

Learning Contracts Based Self-Directed Clinical Practicum (학습계약에 기반한 자기주도 임상실습 운영사례)

  • Kim, Eun-Jung;Cho, Dong-Sook
    • The Journal of Korean Academic Society of Nursing Education
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    • v.18 no.2
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    • pp.268-275
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    • 2012
  • Purpose: The purpose of this study was to implement and evaluate the learning contracts based self-directed learning in a final clinical placement for senior nursing students. Methods: This study was a case study and 82 senior nursing students at a university participated in a learning contract based practice placement. Data were collected from written learning contracts and questionnaires after a clinical practice. Results: The students' learning needs were knowledge, clinical skills, and attitudes frequently encountered in a ward in which clinical skills were most common. The students' formulated learning contracts were varied but most of them were basic and simple. A self-directed clinical course was beneficial and a satisfactory experience to senior students. There was an increase in the students' motivation in learning, confidence in own capability, and satisfaction with the use of the learning contract. Conclusion: Self-directed clinical practicum would result in a degree of attitude change in the students. This study suggests that learning contract based self-directed clinical practice is effective to improve learning satisfaction, confidence in own capability, and competency.

Objectives and Learning Activities in the Mathematics Curriculum

  • Ediger, Marlow
    • The Mathematical Education
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    • v.23 no.1
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    • pp.53-65
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    • 1984
  • Teachers need to provide a variety of learning experiences for pupils in elementary school mathematics. This is necessary due to pupils (a) achieving at diverse levels of accomplishment in the mathematics curriculum. (b) individually possessing different learning styles. The following, among others, can be relevant learning activities to present to pupils: 1. using a selected series of elementary school mathematics textbooks. 2. utilizing the flannel board to guide individual pupil achievement in mathematics. 3. helping pupils attach meaning to learning through the use of markers. 1. guiding pupils in learning by using place value charts. 5. aiding learner achievement through the use of transparencies and the overhead projector. 6. stimulating learner interest in mathematics with the use of selected filmstrips. 7. using graphs in functional situations. 8. helping young pupils to develop interest in numbers by singing songs directly related to ongoing units of study in elementary school mathematics. 9. using the geoboard to help pupils experience the world of geometry. 10. providing drill and practice for pupils so that previous developed learnings will not be forgotten.

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Elementary School Teachers' Perception on Infographics learning materials (인포그래픽 학습 자료에 대한 초등 교사들의 인식)

  • Mun, Yang-Hee;Kang, Dong-Shik
    • Journal of Science Education
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    • v.39 no.2
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    • pp.151-164
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    • 2015
  • This study's purpose is to investigate elementary school teachers' perception on infographics learning materials. For this, this study made a questionnaire about infographics cognition or not, the need for development of infographics learning materials, science class applied infographics. And then, this study conducted a survey of 300 elementary school teachers. Through this process, this study had the results that most elementary school teachers had not some experience infographics and had never applied infographics during the class. On the other hand, elementary school teachers who had some experience said that they had used infographics in society subject and science subject. And they said that infographics was used in the development stage of class. In the need for development of infographics learning materials, this study had the results that elementary school teachers recognized the quantities of infographics which could apply in learning materials of elementary school inadequate. And elementary school teachers said that they needed infographics learning materials which could actually apply in class. Also, elementary school teachers said that the subject which could be most applied infographics learning materials was society subject and science subject. And they said that infographics learning materials was a good method which can be applied to third grade and fourth grade in elementary school. In science class applied infographics learning materials, elementary school teachers said that the best class stage to presenting infographics learning materials was full-scale lesson of each chapter in curriculum and they recognized that infographics learning materials must be used for understanding scientific concepts. Add to this, elementary school teachers recognized that the development of learning materials with the application of infographics learning materials must take precedence in order for education applied infographics learning materials to carry out successfully.

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