• Title/Summary/Keyword: Engineering Literacy

Search Result 89, Processing Time 0.024 seconds

Effect of Board Game Design Activity for Environmental Education on High School Students' Environmental Knowledge, Environmental Literacy and Creative Engineering Problem Solving Propensity (환경교육용 보드게임 디자인 활동이 고등학생들의 환경적 지식, 환경 소양과 창의 공학적 문제해결 성향에 미치는 영향)

  • Kim, JuHui;Nam, Younkyeong
    • Journal of the Korean Society of Earth Science Education
    • /
    • v.15 no.1
    • /
    • pp.117-131
    • /
    • 2022
  • The purpose of this study is to develop a board game design activity for environmental education and to investigate how it affects high school students' environmental knowledge, environmental literacy, and creative engineering problem solving propensity. Twenty-five freshman and sophomore students belonging to the environmental club participated in this study. The board game activity was designed as 10 class hours lessons based on the engineering design process. The main data source of this study was pre-post students' conceptual maps of the environmental topics (global warming or ecosystem destruction) to measure the background knowledge on the topic. In addition, the environmental literacy measurement questionnaire and the creative engineering problem solving propensity questionnaire were collected before and after the activity. The result shows that the number of environment-related words described by the students on the post-concept map increased compared to the pre-concept map. In addition, the environmental literacy score and the creative engineering problem-solving propensity score increased significantly after performing the board game design activity. The results show that environmental lessons using board game design activities can help student develop various competencies in a good way. As above, research that combines board games and secondary education must be activated, and a new educational method and systemic support for in-service teachers who want to apply it to science classroom is required.

The Effects of Environmental Classes Using PBL on Environmental Literacy of University Student Toward the Environmental Problem (PBL을 적용한 환경수업이 대학생들의 환경소양에 미치는 효과)

  • Park, Ki-Hak
    • Journal of environmental and Sanitary engineering
    • /
    • v.24 no.2
    • /
    • pp.9-16
    • /
    • 2009
  • The purpose of this study is to investigate the effect on the university student' attitude toward environmental problem with PBL. The controlled group consisted of 80 students who was applied PBL and experimental group was applied a traditional teaching method was consisted with 80 students. The results is as follows ; First, there was a statistically meaningful differences in attitudes toward environment between two group(F=52.789, p<0.1). It shows that PBL is very effective in attitude toward environment. Second, there was a more meaningful increasing effect of student' consciousness of environmental problems before and after environmental education on the controlled group which was applied PBL than experimental group which was applied a traditional teaching method. Finally, in the literacy education of university student' related with environment problems recommend that PBL is more effective than that of traditional teaching method.

A comparison study on perception of care robots, digital literacy and empathic ability according to major -in the university students majoring in health and engineering- (전공에 따른 케어 로봇에 대한 인식, 디지털 리터러시 및 공감능력에 대한 비교 연구 -보건계열 및 공학계열 대학생을 대상으로-)

  • Lee, Do-Young;Yun, Sang-Seok
    • Journal of Internet of Things and Convergence
    • /
    • v.7 no.3
    • /
    • pp.47-54
    • /
    • 2021
  • This study was aimed to understand the recognition of care robots which would enhance the medical quality of life under the 4th industrial revolution in the university students majoring in health and engineering who would lead the development of the future medical industry and to find out the differences of their digital literacy and empathic ability. This was a descriptive correlation study to analyze the recognition of university students on care robots, their digital literacy and empathic ability. Both students majoring in health and engineering recognized the needs of care robots, while their education experiences were not sufficient. Moreover, statistically fewer university students majoring in health heard about care robots than those in engineering, and their need of taking classes was lower, too. No statistically significant differences were found in digital literacy and empathic ability between the two majors, while significant difference was found in the relationship bundling capability out of behavioral empathy, a sub-domain of empathic ability. The study results are anticipated to suggest the future educational direction in the medical field according to the 4th industrial revolution and to be the fundamental data for understanding and preparation of the students depending on the majors.

Measure of economic literacy of college students -Focused on D college in Daegu city- (대학생의 경제이해력 측정 -대구 D대학을 중심으로-)

  • Lee, Sang-Kyung;Park, Su-Yong
    • Journal of the Korea society of information convergence
    • /
    • v.5 no.2
    • /
    • pp.3-24
    • /
    • 2012
  • The purpose of this paper was to find out how the economic experiences of college students would affect their economic literacy via a survey with 494 D college students in Daegu city. First, economic literacy based on the general societal characteristics indicates 48.33 with females and 46.76 with males on average respectively, which shows a low score by and large. In the program divisions of college, nursing students showed the highest economic literacy, 58.67, followed by students in humanity and society, 53.56 students in engineering, 49.00 students in public health, 45.78 and students in art and physical education, 39.64. Levels of education of college students' father also affected economic Literacy of college students. College students whose father has a middle school diploma or lower revealed the highest economic literacy, 50.11. A second place is those whose father has a high school diploma, 49.57. The lowest score was recorded by those whose father has a graduate school degree. Even among the college students, those who just graduated from high school exhibited the highest economic literacy, 49.35, whereas those with a graduate school degree showed the lowest, 40.00 on average. In the economic literacy by financial empirical characteristics, college students who answered that they had an experience of opening a bankbook came up with 48.47, and those who answered that they had never opened a bankbook demonstrated a very low score of 30.20 on average. In the economic literacy by economic life variable, college students who never receive pocket money showed the highest score of 50.88, and those who get some pocket money whenever they need exhibited the lowest score of 44.23 on average. In the economic literacy by economic education variable, college students who answered that they had taken an economic education showed a score of 50.09. On the other hand, those who answered that they had never taken an economic education exhibited a score of 45.23 on average. College students who said that economic education is necessary showed a score of 50.24 in the economic literacy, whereas those who said that economic education is not necessary exhibited a score of 45.23 on average.

  • PDF

Discovery of the DNA double helix structure as a model of Liberal Education for Engineers (공학소양교육 사례로서의 DNA 구조 발견)

  • Nam, Young
    • Journal of Engineering Education Research
    • /
    • v.21 no.6
    • /
    • pp.54-62
    • /
    • 2018
  • This study is an analysis of the process of the discovery of the DNA double helix structure from an engineering literacy education perspective. The explanation of the DNA double helix structure by James Watson and Francis Crick in 1952 is a well-known scientific episode. The process is also a combination of various incidents that can frequently happen in competitive engineering research and development situations. Therefore, the process of the discovery of the DNA structure is a remarkable event that can cover all subjects, such as engineering and ethics, research ethics, communication between researchers, engineering and leadership, engineering and teamwork, and engineering and women. This paper focuses on analyzing the research ethics issues associated with Rosalind Franklin and comparing and analyzing the three teams that were very close to the discovery of the DNA structure. By looking at why the Watson and Crick team got the final answer instead of the Linus Pauling's team or the Maurice Wilkins and Rosalind Franklin's team, the virtues of the technology development process that should be taught in engineering literacy education will be naturally presented.

Analysis of Achievement and College Major Choice According to Longitudinal Pattern of Awareness of ICT Literacy and Frequency of Computer Use (컴퓨터 활용능력과 빈도의 종단적 패턴에 따른 학업성취도와 대학전공 선택 분석)

  • Shim, Jaekwoun
    • The Journal of Korean Association of Computer Education
    • /
    • v.23 no.1
    • /
    • pp.53-61
    • /
    • 2020
  • In the information society, the ability of learners to use computers to conduct self-directed learning is important. Indeed, the higher the computer's ability to use computers, the more the academic achievement needs to be analyzed. The purpose of this study was to identify longitudinal trajectories of student awareness of ICT literacy and frequency of computer use. We also examined the effects of the longitudinal patterns on academic achievement and college major choice. A non-parametric approach, K-means for longitudinal data(KML) algorithm, was conducted using 9-year longitudinal data from Seoul Education Longitudinal Study (2010-2018). Findings indicated that a pattern presenting a higher awareness of ICT literacy and frequency of computer use showed better academic achievements and was likely to prefer to choose engineering-related majors.

Effects of Programming Education using Visual Literacy: Focus on Arts Major (시각적 문해력을 활용한 프로그래밍 교육의 효과 : 예술계열 중심으로)

  • Su-Young Pi;Hyun-Sook Son
    • Journal of Practical Engineering Education
    • /
    • v.16 no.2
    • /
    • pp.105-114
    • /
    • 2024
  • Recently, with an emphasis on software proficiency, universities are providing software education to all students regardless of their majors. However, non-majors often lack motivation for software education and perceive the unfamiliar learning content as more challenging. To address this issue, tailored software education according to the learners' characteristics is essential. Art students, for instance, with their strong visual comprehension and expressive abilities, can benefit from utilizing visual literacy to enhance the effectiveness of programming education. In this study, we propose decomposing everyday problems into flowcharts and pseudocode to construct procedural and visual images. Using the educational programming language PlayBot, we aim to analyze the effectiveness of teaching by coding to solve problems. Through this approach, students are expected to grasp programming concepts, understand problem-solving processes through computational thinking, and acquire skills to apply programming in their respective fields.

Development of the Artificial Intelligence Literacy Education Program for Preservice Secondary Teachers (예비 중등교사를 위한 인공지능 리터러시 교육 프로그램 개발)

  • Bong Seok Jang
    • Journal of Practical Engineering Education
    • /
    • v.16 no.1_spc
    • /
    • pp.65-70
    • /
    • 2024
  • As the interest in AI education grows, researchers have made efforts to implement AI education programs. However, research targeting pre-service teachers has been limited thus far. Therefore, this study was conducted to develop an AI literacy education program for preservice secondary teachers. The research results revealed that the weekly topics included the definition and applications of AI, analysis of intelligent agents, the importance of data, understanding machine learning, hands-on exercises on prediction and classification, hands-on exercises on clustering and classification, hands-on exercises on unstructured data, understanding deep learning, application of deep learning algorithms, fairness, transparency, accountability, safety, and social integration. Through this research, it is hoped that AI literacy education programs for preservice teachers will be expanded. In the future, it is anticipated that follow-up studies will be conducted to implement relevant education in teacher training institutions and analyze its effectiveness.

Program for technological development of higher industry based industry-university cooperation (산학연계를 이용한 선도산업 기술개발 프로그램)

  • Choi, Seong-Dae;Lee, Mi-Na
    • Journal of the Korean Society of Manufacturing Process Engineers
    • /
    • v.13 no.3
    • /
    • pp.1-5
    • /
    • 2014
  • The purpose of this study is to develop a manpower training program of technological development. The types of developed manpower training models are education about the technological development process, literacy education about technological development, and field experience. The education about the technological development process is accomplished through industry-university cooperation based on shared technical concerns. Literacy education about technological development includes information about essential methods for manpower education. Field experience involves the development of effective teaching plans.

The Development and Application of an Informal Engineering Education Program to Achieve Engineering Literacy (공학적 소양 함양을 위한 비형식 공학교육 프로그램 개발 및 적용 - 국립과학관을 중심으로)

  • Huh, Hye-Yeon;Kim, Ki-Soo
    • 대한공업교육학회지
    • /
    • v.45 no.2
    • /
    • pp.131-158
    • /
    • 2020
  • The purpose of this study is to develop and apply an informal engineering education program for engineering education that is realized outside the framework of formal education. To this end, a non-format engineering education program was developed and rationalized, discussing participants' experience in participating in the program. The developed non-format engineering education program was applied to 90 high school learners interested in engineering in a one-night, two-day camp format, and the goal was confirmed through open surveys and in-depth interviews. The goal of the non-format engineering education program is to understand the importance of engineering and engineering design in real life and the principles of engineering design processes, and to use a variety of knowledge and tools to creatively solve engineering problems creatively. In addition, education programs were developed based on the fact that real-life examples allow engineers to understand what they do, design their own careers, and collaborate with colleagues to share various engineering issues and develop communication skills on engineering topics.