• Title/Summary/Keyword: Embedded Computer

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EVALUATION OF SPEED AND ACCURACY FOR COMPARISON OF TEXTURE CLASSIFICATION IMPLEMENTATION ON EMBEDDED PLATFORM

  • Tou, Jing Yi;Khoo, Kenny Kuan Yew;Tay, Yong Haur;Lau, Phooi Yee
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.89-93
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    • 2009
  • Embedded systems are becoming more popular as many embedded platforms have become more affordable. It offers a compact solution for many different problems including computer vision applications. Texture classification can be used to solve various problems, and implementing it in embedded platforms will help in deploying these applications into the market. This paper proposes to deploy the texture classification algorithms onto the embedded computer vision (ECV) platform. Two algorithms are compared; grey level co-occurrence matrices (GLCM) and Gabor filters. Experimental results show that raw GLCM on MATLAB could achieves 50ms, being the fastest algorithm on the PC platform. Classification speed achieved on PC and ECV platform, in C, is 43ms and 3708ms respectively. Raw GLCM could achieve only 90.86% accuracy compared to the combination feature (GLCM and Gabor filters) at 91.06% accuracy. Overall, evaluating all results in terms of classification speed and accuracy, raw GLCM is more suitable to be implemented onto the ECV platform.

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Embedded Operating Systems;Windows CE, Embedded Linux, pSOS, uC/OS

  • Park, Kwang-Hyun;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1976-1981
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    • 2003
  • Except a desktop computer and workstation, an embedded system is a system containing microprocessors. While a desktop computer and a workstation are designed for a general purpose, an embedded system is designed for a dedicated purpose. Thus, an embedded system must meet some constraints such as low power consumption, low cost, small size, real-time, or user-defined ones. A simple and low cost embedded system may be able to be designed without using embedded operating systems (OS). However, considered design time and effort, some embedded system had better be designed with using embedded OS. Under given constraints and purpose of some embedded systems, one embedded OS can save more time, cost, and effort in designing those embedded systems than others. This paper compares four embedded OSs, Windows CE, Embedded Linux, pSOS, and uC/OS. It analyzes several issues of embedded OS such as process scheduling, inter-process communication (IPC), memory management, and network support. Also, it describes the product of each embedded OS.

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Embedded One Chip Computer Design for Hardware Implementation of Genetic Algorithm (유전자 알고리즘 하드웨어 구현을 위한 전용 원칩 컴퓨터의 설계)

  • 박세현;이언학
    • Journal of Korea Multimedia Society
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    • v.4 no.1
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    • pp.82-90
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    • 2001
  • Genetic Algorithm(GA) has known as a method of solving NP problem in various applications. Since a major drawback of the GA is that it needs a long computation time, the hardware implementation of Genetic Algorithm is focused on in recent studies. This paper proposes a new type of embedded one chip computer fort Hardware Implementation of Genetic Algorithm. The proposed embedded one chip computer consists of 16 Bit CPU care and hardware of genetic algorithm. In contrast to conventional hardware oriented GA which is dependent on main computer in the process of GA, the proposed embedded one chip computer is independent on main computer. Conventional hardware GA uses the fixed length of chromosome but the proposed embedded one chip computer uses the variable length of chromosome by employing the efficient 16 bit Pipeline Unit. Experimental results show that the proposed one chip computer is applicable to the design of evolvable hardware for Random NRZ bit synchronization circuit.

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Impact Analysis of the Processor Alteration on Embedded Computer (임베디드 컴퓨터에서 프로세서 변경에 따른 영향 분석)

  • Kim, Hyung-Moon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.2
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    • pp.115-125
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    • 2007
  • The ubiquitous embedded computers are firmly established as the basic electronic component of design that control military systems. Such applications can be found everywhere in the field of military system. A embedded computer is required to redesign when system needs performance upgrade or production-state of processor is NRND or EOL. This paper describes a scheme about impact analysis of designing processor alteration on embedded computer. In this case, hardware architecture and interrupt source of target system must be considered. Also, performance and throughput of that must be analyzed.

A Case Study of Course-Embedded Assessment for Program Outcomes in Computer Science & Information Engineering (컴퓨터·정보공학 분야의 교과기반 학습성과 평가 사례연구)

  • Cho, Soosun
    • Journal of Internet Computing and Services
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    • v.17 no.1
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    • pp.73-81
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    • 2016
  • This paper deals with the practical experience and lessons to develop a method of course-embedded assessment for program outcomes in Computer Science & Information Engineering. In engineering education, ABEEK(Accreditation Board for Engineering Education of Korea) has been nominated as an official accreditation from Korean government under some conditions of fulfillment. One of the conditions is enforcement of course-embedded assessment for program outcomes. In this paper, a method of course-embedded assessment in Computer Science & Information Engineering is suggested. The case study was done in a basic project course which includes the special assessment methods in project courses. The case study of course-embedded assessment in a basic project course was given with consideration for each step, that is, set up of program outcomes which are highly related to the course, selection of assessment tools such as written examination and project-based assessment, set up of assessment criteria, implementation of course-embedded assessment, and analysis of results. The proposed method is expected to be a good example to construct the whole strategy for course-embedded assessment in Computer Science & Information Engineering.

A Hypervisor for ARM based Embedded Systems

  • Son, Sunghoon
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.5
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    • pp.11-19
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    • 2017
  • In this paper, we propose a hypervisor for embedded systems based on ARM microprocessor. The proposed hypervisor makes it possible to run several real-time kernels concurrently on a single embedded system by virtualizing its microprocessor. With assistance of MMU, it supports virtual memory which enables each guest operating system has its own address space. Exploiting the fact that most embedded systems use memory-mapped I/O device, it provides a mechanism to distribute an external interrupt to virtual machines properly. It also achieves load balancing through live migration which moves a running virtual machine to other embedded system. Unlike other para-virtualization techniques, minor modifications are needed to run it on the hypervisor. Extensive performance measurement studies are conducted to show that the proposed hypervisor has enough potentiality of its real-world application.

Error Recovery Technique for Improving Reliability of Embedded Systems

  • Son, Sunghoon
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.6
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    • pp.1-8
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    • 2017
  • In this paper, we propose a fault tolerance technique which enables embedded systems to run without interruption while its operating system and tasks fail. In order to improve reliability, the proposed scheme makes an embedded system run as a virtual machine on virtual machine monitor. It also prepares a contingency virtual machine at which periodical backups of the embedded system are saved. When an error occurs in the main virtual machine, the corresponding standby virtual machine takes a role of the main virtual machine and continues its operation. Especially such backups and switches of virtual machines are performed with minor performance degradation by manipulating page table entries in virtual machine monitor. By conducting performance evaluation studies, we show that the proposed scheme makes embedded system robust against errors while it does not degrade the performance of the system significantly.

A Method of Embedded Linux Light-Weight for Efficient Application Execution (어플리케이션 처리속도 개선을 위한 임베디드 리눅스 경량화 기법)

  • Lee, Tae-Woo;Cho, Ji-Yong;Cho, Yong-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.3
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    • pp.1-10
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    • 2013
  • In this paper, we propose a method of embedded linux light-weight to improve efficiency of application running on embedded systems. Three methods including fast booting scheme applying the Hibernation technique, JFFS2 file system optimization applying the Symbolic Link and virtual address mapping, kernel light-weight that guarantees the general purpose was applied. Since then check the system dependency and generate kernel image according to the target embedded kit. And embedded system performance of existing linux and linux which the method proposed in this paper was compared. In experimental result, the kernel size was 9.6% improved and the system booting time was 18% improved. And application processing speed on target embedded kit was improved 11% in the best case, 66% in the worst case. This result show that the light-weight method proposed in this paper is guarantee fast booting time and securing resources and it is good for the application processing speed improvement.

Target Agent to Support Remote Development in Q+P Esto (Q+P Esto의 원격 개발을 지원하는 타겟에이전트)

  • Lim, Hyung-Taek;Sim, Hyun-Chul;Son, Seung-Woo;Kim, Heung-Nam;Kim, Chae-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.671-674
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    • 2001
  • Q+P Esto는 정보가전용 RTOS인 Q+P를 위한 원격 개발 환경이다. 타겟에이전트는 타겟에서 실행되면서 호스트에 있는 디버거와 원격쉘, 그리고 자원모니터 같은 Q+P Esto 도구들이 원격 개발을 하는데 필요한 기본적인 기능들을 제공한다. 본 논문은 GNU gdb 5.0에 있는 gdbserver를 이용하여 타겟에서 실행 중인 응용 프로세스를 감시 및 제어하는 구조를 제안한다. 디버깅을 위하여 정지점(breakpoint)에 걸린 응용 프로세스를 continue 시켰을 때 응용 프로세스가 무한 루프에 빠지더라도 타겟에이전트는 다른 도구의 요청을 계속 처리할 수 있다. 응용 프로세스를 제어하는 자세한 메커니즘은 gdbserver가 담당한다. 따라서, 타겟에이전트는 단지 gdb remote protocol만 사용하여 gdbserver와 통신하면 되므로 구현이 용이하다.

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