• Title/Summary/Keyword: Digital Computing Environment

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A Study on the Authentication of Digital Content in Cloud Computing Environment

  • Jang, Eun-Gyeom
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.11
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    • pp.99-106
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    • 2022
  • In this paper, we proposes digital content management technology in a cloud computing environment. proposes digital content management technology in a cloud computing environment. Computing services using networks are basic infrastructure services that cannot be missed in the era of the 4th Industrial Revolution. Financial services, digital content services, and industrial and home network services using smartphones are changing from services in the local area to a cloud service environment where the entire service is possible. Therefore, this study proposed a system to safely support digital content services suitable for cloud computing environments. The proposed system provides convenience and safety for users to access the system, protects the copyright of digital content authors, and provides a secure digital content distribution and management system. The purpose of this study is to stabilize and revitalize the digital content market by providing a digital content distribution structure suitable for the cloud computing environment.

Development of Digital Contents to Improve Computational Thinking

  • Ryu, Mi-Young;Han, Sun-Gwan
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.12
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    • pp.87-93
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    • 2017
  • The purpose of this study is to design and develop of digital contents to improve computational thinking in the online education environment. First, we planned the design and development of contents with 19 experts of Software education. Digital content was designed from the point of view of improving the educational quality and the quality of contents for the improve of computing thinking. The content type is classified into the SW education area; computer science, programming, physical computing, convergent computing, computing thinking, and software education that improves the computing thinking. And we designed 45 learning programs for each SW education area. Designed learning contents were developed in 464 lessons to suit the online education environment. The content validity of the proposed content was verified by the expert group and the average CVI value was over .83. Through this, we could analyze that the developed contents will help learners to expand their computing thinking.

Digital Contents Control for Desktop Virtualization: A Case of Virtual Folder Based Implementation (데스크톱 가상화에 따른 디지털콘텐츠 통제방안: 가상폴더방식의 구현사례)

  • Yoon, Han Seong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.1-9
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    • 2014
  • Recently, with the enlargement of cloud computing, virtual desktop infrastructure(VDI) can be an alternative of the existing personal computer based information environment. For the case of partially introduced VDI coexisting with personal computer environment, we suggest a virtual folder based approach to control the overall digital contents within an organization with a case of implementation. Although a centralizing device was used for storage and sharing of organization's digital contents, it was not easy to accomplish centralizing digital contents completely. It is tried to prevent users from utilizing their own storage in their personal computers or virtual machines and to use virtual folder which transfer and store digital contents to and in EDMS. The virtual folder system of this paper looks like a real folder in a personal computer, but it is another virtual device for outer storage devices including EDMS. It can be an alternative and reference of digital contents control for future applications of cloud computing.

A Study on Improving the Reliability of Cloud Computing (클라우드 컴퓨팅의 신뢰성 향상 방안에 관한 연구)

  • Yang, Jeong Mo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.107-113
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    • 2012
  • Cloud computing has brought changes to the IT environment. Due to the spread of LTE, users of cloud services are growing more. This which provides IT resources to meet the needs of users of cloud services are noted as a core industry. But it is not activated because of the security of personal data and the safety of the service. In order to solve this, intrusion detection system is constructed as follows. This protects individual data safely which exists in the cloud and also protects information exhaustively from malicious attack. The cause of most attack risk which exists to cloud computing can find in distributed environment. In this study, we analyzed about necessary property of network-based intrusion detection system that process and analyze large amount of data which occur in cloud computing environment. Also, we studied functions which detect and correspond attack occurred in interior of virtualization.

Proactive Friend Recommendation Method using Social Network in Pervasive Computing Environment (퍼베이시브 컴퓨팅 환경에서 소셜네트워크를 이용한 프로액티브 친구 추천 기법)

  • Kwon, Joon Hee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.43-52
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    • 2013
  • Pervasive computing and social network are good resources in recommendation method. Collaborative filtering is one of the most popular recommendation methods, but it has some limitations such as rating sparsity. Moreover, it does not consider social network in pervasive computing environment. We propose an effective proactive friend recommendation method using social network and contexts in pervasive computing environment. In collaborative filtering method, users need to rate sufficient number of items. However, many users don't rate items sufficiently, because the rating information must be manually input into system. We solve the rating sparsity problem in the collaboration filtering method by using contexts. Our method considers both a static and a dynamic friendship using contexts and social network. It makes more effective recommendation. This paper describes a new friend recommendation method and then presents a music friend scenario. Our work will help e-commerce recommendation system using collaborative filtering and friend recommendation applications in social network services.

A Study against Attack using Virtualization Weakness (가상화 기술의 취약점을 이용한 공격 대응에 관한 연구)

  • Yang, Hwan Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.3
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    • pp.57-64
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    • 2012
  • Computing environment combined with development of internet and IT technology is changing to cloud computing environment. In addition, cloud computing is revitalized more because of propagation of LTE and suggestion of N-screen Service. Virtualization is the point technology for suggest IT resource to service form to users in this cloud computing. This technology combines other system physically or divides one system logically and uses resource efficiently. Many users can be provided application and hardware as needed using this. But, lately various attack using weak point of virtualization technology are increasing rapidly. In this study, we analyze type and weak point of virtualization technology, the point of cloud computing. And we study about function and the position which intrusion detection system has to prepare in order to detect and block attack using this.

A Study on the RFID Security Technologies in Ubiquitous Computing Environment (유비쿼터스 컴퓨팅 환경에서 RFID보안 기술에 대한 연구)

  • Bang Kee-Chun
    • Journal of Digital Contents Society
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    • v.6 no.4
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    • pp.267-272
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    • 2005
  • The ubiquitous computing environment is a new paradigm that represents the future life and is expected to bring about great changes in IT and in the lives of individuals. However, since a good deal of information can be easily obtained and shared in the ubiquitous computing environment, problems such as a security threat and infringement of privacy are getting serious. The present study is intended to explore some ways to minimize such problems by introducing RFID technology in the ubiquitous computing environment. This study also examines the causes of violation of security and privacy that might occur in the RFID system and requirement for security. In addition it seeks possible technical solutions to those causes.

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A Fundamental Study on the Planning of Classroom Space in the Ubiquitous Environments (유비쿼터스 환경의 교실 공간 계획에 관한 기초적 연구)

  • Cho, Hyun-Ho;Lee, Jae-Hoon
    • Journal of the Korean Institute of Educational Facilities
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    • v.14 no.4
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    • pp.4-13
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    • 2007
  • In 21st century, mankind greets an era of ubiquitous computing where physical and virtual space are merged through the innovation of digital and IT(Information Technology), meanwhile ubiquitous computing and network paradigm suggest a new direction which our future educational system should head for. A society where people, computers, and objects can be connected with each other anytime and anywhere, that is, a society of ubiquitous computing where everything in our living space are interconnected by a immense network system may bring a variety of changes into our educational environment in schools. In this study I analysed the forecast of school educational orientation and ubiquitous educational environment and facilities in developed countries, and on the basis of the result, I performed a fundamental work for formation of a ubiquitous classroom environment which is feasible in Korea. In the section of conclusion, I present a model of ubiquitous classroom as a scenario based on ubiquitous computing technology applicable to future classroom environment.

Personal Information Management System (PIMS) improvement research using cloud computing security (개인정보관리체계계(PIMS)를 이용한 클라우드컴퓨팅 개인정보 보안 개선 방안 연구)

  • Jeong, Hyein;Kim, Seongjun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.3
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    • pp.133-155
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    • 2016
  • Recently, in the adoption of cloud computing are emerging as locations are key requirements of security and privacy, at home and abroad, several organizations recognize the importance of privacy in cloud computing environments and research-based transcription and systematic approach in progress have. The purpose of this study was to recognize the importance of privacy in the cloud computing environment based on personal information security methodology to the security of cloud computing, cloud computing, users must be verified, empirical research on the improvement plan. Therefore, for existing users of enhanced security in cloud computing security consisted framework of existing cloud computing environments. Personal information protection management system: This is important to strengthen security for existing users of cloud computing security through a variety of personal information security methodology and lead to positive word-of-mouth to create and foster the cloud industry ubiquitous expression, working environments.

A Study of Information Collection for Computer Forensics on Digital Contents Computing Environment (디지털 콘텐츠 컴퓨팅 환경에서의 컴퓨터 포렌식스 정보 수집에 관한 연구 기술에 관한 연구)

  • Lee, Jong-Sup;Jang, Eun-Gyeom;Choi, Yong-Rak
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.507-513
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    • 2008
  • In Digital Contents Computing Environment, information such as register, cache memory, and network information are hard to make certain of a real-time collection because such information collection are easily modified or disappeared. Thus, a collection of information is one of important step for computer forensics system on Digital Contents computing. In this paper, we propose information collection module, which collects variable information of server system based on memory mapping in real-time.

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