• Title/Summary/Keyword: Design change

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A Study on the Possibility of Digital Design in Architectural Design (건축디자인에서 디지털디자인의 적용가능성에 관한 연구)

  • Chang, Young-Hee
    • Journal of The Korean Digital Architecture Interior Association
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    • v.2 no.1
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    • pp.1-8
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    • 2002
  • Purpose of this study is studying direction that change of design by development of new digital technology. And with new technology, find direction of architectural design. Digital technology for architectural design demonstrates hightechnology or is not limit. Must recognize change for our idea and necessity. We can know change in relation of photography and impressionism. Idea and hitting on a thought which is arts by new technology changed. Finally, we must develop techniques of design on the basis of technology and look for possibility of new expression. Digital medium expands communication with designer and customer because there is special quality of nonlinearity, interactivity and audiovisuality unlike old medium. Digital medium can take advantage of techniques of new design. Can construct R&D and database of design and improve quality of design. Designer must master use skill to take advantage of digital technology in design. Because quality of design becomes different according to degree that use. Also, developer of digital technology must supply design tool such as previous design method. Creativity that architectural design that allow fetters in digital technology can understand design in new viewpoint is required. Architectural design may be magnified by architectural design that allow fetters in multimedia. We may see experience between new time and space of architectural design and reappearance space reappeared in cyberspace. Architect is going to run role as developer of culture. Value and technology of digital design may offer more more possibility and an opportunity since Intustrial-Revolution.

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Change in Office Concept and the Direction of Workspace (오피스 변화와 새로운 워크스페이스의 방향)

  • Lee, Nam-Sik;Lee, Mi-Suk;Kim, Sun-Mi;Suh, Kuee-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.05a
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    • pp.63-66
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    • 2007
  • Rapid social change in economy, society and information technology takes the initiative of changing office formation. It also requires new change in workspace function for the office workers. This research is about the change of office formation chronologically according to the change in economy, society and cultural diversity. The study also shows the directions for the workspace design considering the new demand and flow of the new office formation. Mobile Office, Virtual Office and Moduler Office are the new office formation. Also, the new workspace requires the common space where the workers can communicate diversely and share their knowledge and ideas, enhancing collaboration and productivity of the new workspace.

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The Korea Railway Design Trends of according to the Change of the Society and Culutre (사회문화 변천에 따른 한국철도차량 디자인 트렌드)

  • Lee, Hee-Yup;Na, Hee-Seung
    • Proceedings of the KSR Conference
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    • 2007.05a
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    • pp.1262-1267
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    • 2007
  • The korea railway design has been developed by change of the society and culture through the consideration of the history of railway. Accordingly there contribute in the development of the korea railway design by analyzing the trend according to the changes o the korea railway design and the changes of the life environment in this paper. As dividing the design by period according to the changes of life environment into the internal and external nation, there are to analyze the development history of the korea railway design accordingly the railway and the style's change, to confirm into the design applied in society and culture needs, and to analyze by a year in changes of the environment and the korea railway design history from the 1800's to 2005.

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Optimization of front Bump Steer for Improving Vehicle Handling Performances (차량의 조종 안정성 향상을 위한 전륜 범프 스터어 최적화)

  • 서권희;이윤기;박래석;박상서;윤희석
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.2
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    • pp.80-88
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    • 2000
  • This paper presents a method to optimize the bump steer characteristics (the change of toe angle with vertical wheel travel) with respect to hard points in the double wishbone front suspension of the four-wheel-drive vehicle using the design of experiment, multibody dynamics simulation, and optimum design program. Front and rear suspensions are modeled as the interconnection of rigid bodies by kinematic joints and force elements using DADS. The design variables with respect to the kinematic characteristics are obtained through the experimental design sensitivity analysis. An object function is defined as the area of absolute differences between the desired and experimental toe angle. By the design of experiment and regression analysis, the regression model function of bump steer characteristics is extracted. The design variables that make the toe angle optimized are selected using the optimum design program DOT. The lane change simulations and tests of the full vehicle models are implemented to evaluate the improvement of vehicle handling performances by the optimization of front bump steer characteristics. The results of the lane change simulations show that the vehicle with optimized bump steer has the weaker understeer tendency than the vehicle with initial bump steer.

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Organizational Factors of the Successful Adoption in User-Centered Design

  • Kim, Byung-Kwan;Lee, Seung-Yong;Choi, Young-Keun
    • Journal of Distribution Science
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    • v.15 no.1
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    • pp.43-49
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    • 2017
  • Purpose - This study is to integrate organizational factors into UCD process. For this research purpose, we investigated the organizational factors which influence people behaviors in the context of user-centred design practice(UCP). And this study presents organizational culture, organizational learning and change management as the organizational factors. Especially, this study is to investigate how change management influences the relationship between the organizational culture/learning and UCD performance. Research design, data, and methodology - Using the survey methodology with a questionnaire, this study distributed the questionnaire to the experienced 112 practitioners of user-centred design practice in 52 Korean small and medium companies. The organizations differed in range and size from medium-scale, which is under 100 of employees, and to small-scale, which is from 100 to 500. Results - Organizational culture and organizational learning have positive effects on user-centred design practice performance as expected. And change management strengthens the positive relationship between organizational learning and user-centred design practice performance but has no effect on the relationship between organizational culture and user-centred design practice performance. Conclusions - This is the first empirical study of investigating and demonstrating some key organizational factors' relationships and UCD performance of an organization, which will support to institutionalize UCD within an organization, providing theoretical foundations.

Analysis of Team Interaction Changes in Capstone-Design Activities by MBTI Modes (Capstone-Design 활동에서 MBTI 성격유형에 따른 팀 상호작용 변화 분석)

  • Lee, Tae-Ho;Kim, Taehoon
    • Journal of Engineering Education Research
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    • v.17 no.1
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    • pp.57-64
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    • 2014
  • This study has a purpose mainly to analyze the team interaction change by the duration of time in the Capstone-Design activities according to MBTI Modes. Study objects are four students of Mechanical Engineering at School of Engineering in C University located in Daejeon, and the team interaction change was analyzed through IPA (Interaction Process Analysis) method. From the result, first, ESTP showed the change of increase in interaction by the time duration of initial, mid, late periods in 'social-emotional area: positive' and 'task area: question', and the change of decrease by the same time duration of periods in 'task area: solution'. Also, there was no change in 'social-emotional area: negative' because there was no interaction. Second, ESFJ showed the change of decrease in interaction by the time duration of initial, mid, late periods in 'social-emotional area: positive' and 'task area: question', and the change of increase by the same time duration of periods in 'task area: solution' and 'social-emotional area: negative'. Third, ISTJ showed the change of decrease in interaction by the time duration of initial, mid, late periods in 'social-emotional area: positive', 'task area: question' and 'social-emotional area: negative', and the change of increase by the same time duration of periods in 'task area: solution'. Fourth, ENFP showed the change of decrease by the time duration of initial, mid, late periods in 'social-emotional area: positive', 'task area: solution' and 'social-emotional area: negative', and the change of increase by the same time duration of periods in 'task area: question'.

Development of Korean Fashion Design for the World Market (세계시장을 위한 한국적 패션디자인의 개발)

  • 공미선;채금석
    • Journal of the Korean Society of Costume
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    • v.54 no.2
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    • pp.1-9
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    • 2004
  • This research aims at the development of Korean fashion design for the world market, which combines the western beauty and Korean tradition into the product design focusing on the styling concept. Through the example-analysis of structural elements which form Europe and Korean fashions, the styling concepts of functional change, beauty-combination, and tradition-conservation. are derived. The results are as follows : 1. Functionality needs to be improved by the structural change and the development of new materials from the traditional materials. 2. Beauty should come from the combination of natural patterns and western-spatial allocation, as well as from the front combination of western-beauty. 3. Tradition needs to be kept as Korean beauty and representation skills in the colors, accessaries, and in the spatial design. The styling concept for Korean fashion design in this research is related to the visual structural elements, and is not expanded to the styling concept of Korean image and/or feeling. Therefore future researches may follow on these un-expanded points. and also may continue the wide comparison between the Korean fashion design and oriental image fashion in Europe.

The Modifiable Design Expressed in Contemporary Knit Fashion (현대 니트패션에 표현된 가변적 디자인)

  • Yoon, Jung-A;Lee, Youn-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.11
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    • pp.1812-1823
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    • 2010
  • The modifiable design of clothes is significant in that a single garment can be presented in various ways and can be modified by user adjustments as well different kinds of figurative beauty can be expressed through the garment. This study departmentalized the case of knitwear in the modifiable design of clothes to propose a possibility of a variable knit fashion that makes the most of the knit characteristics. This study investigated precedent research, arranged general terms, created fundamental notions, found the background of the advent, and located specific characters in the modifiable design as well as arranged a concept, type, structure, and traits for the knit. The following results were obtained through this study. First, the modifiable design of the clothes can express the change of the silhouette and the change of the item itself or a change in the item according to the change in the mode of wearing, manipulation, and technology. Second, the results show that modifiable knit designs by open & close are mostly used according to manipulation and have no existence in this study according to the technology. Third, there was a noticeable appearance of a modifiable knit design from 2002 to 2004. However, it was increased again in 2009 after a steady decrease in 2005 and 2008. Finally, it can create effects in several dresses in the visual aspect and functional aspect.