• Title/Summary/Keyword: Cybernetics

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Artificial Intelligence in Personalized ICT Learning

  • Volodymyrivna, Krasheninnik Iryna;Vitaliiivna, Chorna Alona;Leonidovych, Koniukhov Serhii;Ibrahimova, Liudmyla;Iryna, Serdiuk
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.159-166
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    • 2022
  • Artificial Intelligence has stimulated every aspect of today's life. Human thinking quality is trying to be involved through digital tools in all research areas of the modern era. The education industry is also leveraging artificial intelligence magical power. Uses of digital technologies in pedagogical paradigms are being observed from the last century. The widespread involvement of artificial intelligence starts reshaping the educational landscape. Adaptive learning is an emerging pedagogical technique that uses computer-based algorithms, tools, and technologies for the learning process. These intelligent practices help at each learning curve stage, from content development to student's exam evaluation. The quality of information technology students and professionals training has also improved drastically with the involvement of artificial intelligence systems. In this paper, we will investigate adopted digital methods in the education sector so far. We will focus on intelligent techniques adopted for information technology students and professionals. Our literature review works on our proposed framework that entails four categories. These categories are communication between teacher and student, improved content design for computing course, evaluation of student's performance and intelligent agent. Our research will present the role of artificial intelligence in reshaping the educational process.

Critical Review of Cybernetic Epistemology to Family Therapy (가족치료에 대한 사이버네틱 인식론의 문헌연구)

  • 정혜정
    • Journal of the Korean Home Economics Association
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    • v.33 no.3
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    • pp.59-70
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    • 1995
  • This paper is to introduce cybernetic epistemology, which is one of the nonlinear or circular epistemology and have provided the basis for the development of various theories and models of family therapy. First, the history and the concept of the term cybernetics is briefly described, and then cybernetics is compared with general systems theory. following is the discussion of different levels of cybernetics, i.e., simple cybernetics and cybernetics of cybernetics, and of their major concepts, respectively. the ways in which cybernetic epistemology is applied to family therapy are also discussed in terms of diagnosis of problems, unit of therapy, goal of therapy, and role of family therapist. Finally, some implications for training and educating cybernetic family therapist are discussed.

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A Study on the Influence of Cybernetics in Architecture of Cedric Price -Focused on 'Fun Palace' Project- (세드릭 프라이스의 건축에 나타나는 사이버네틱스의 영향 -'펀 팰리스' 프로젝트를 중심으로-)

  • Kim, Jung Soo
    • Journal of architectural history
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    • v.26 no.5
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    • pp.7-18
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    • 2017
  • The 1960s in Britain was the period of rapid economic and social change. Under this circumstance, the visionary architect Cedric Price designed the Fun Palace, of which idea came from the theatre producer, Joan Littlewood. They hoped this place to be an improvisational learning space, so Price proposed the building as 'kit of parts' which can respond to programmatic indeterminacy. Cybernetics was introduced to control this flexibility dramatically changed the character of the project from 'theatre of people' to 'interactive machine'. That resulted in the change of the status of user from subjective human beings to abstract data in the cybernetic algorithm as well, and led the project to a completely opposite direction from that Price intended. After Fun Palace, cybernetics technology could still be found in his other projects, and it can be assumed that this was because the algorithmic system of cybernetics were on the same line of thought of Price's idea - anti-building or 'kit of parts'. The effects of cybernetics varied in projects; Similar negative effect in Fun Palace can be found in Generator project, but on the other hand, in Potteries Thinkbelt project, cybernetics showed a positive aspect by contribution to the development of project on the formal analogy of algorithmic network.

Management of Government Innovation Ecosystem through the Neuro-cybernetics : A Case Study (신경사이버네틱스를 통한 정보혁신생태계 관리 : 사례연구)

  • Lee, Hong;Han, Byungchul
    • Knowledge Management Research
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    • v.9 no.4
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    • pp.143-156
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    • 2008
  • The main purpose of this study is to suggest a way that how government innovation ecosystem can be successfully managed by applying neuro-cybernetics approach. Innovation ecosystem is not a rare phenomenon around us. Especially national innovation managed by government relies on heavily innovation ecosystem. Unfortunately discussions of successful management of this ecosystem are rare. This study strongly urged necessity of such management by observing the case of introduction of CDMA mobile communication technology in Korea. Neuro-cybernetics was suggested as one alternative approach for the such management.

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Design of the Learning Organization through the Neuro-cybernetics: A Theoretical Suggestion (신경사이버네틱스를 통한 학습조직의 설계: 이론적 제시)

  • Lee, Hong
    • Knowledge Management Research
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    • v.1 no.1
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    • pp.65-80
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    • 2000
  • The main purpose of this study is to answer a question that how a company can be a learning organization producing useful knowledge by applying neuro-cybernetics approach. This approach borrows its working principles from the human body systems. The current study urges that the principles can be applied to build a learning organization. System 1 to 5, the core parts of neuro-cybernetics, are explained. And it is explored that how these systems can be designed for a company to be a learning organization. Limitations of the current study are discussed at the end of the paper.

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Methods of Automated Analysis of Curricula According to the Higher Education Standard

  • Liudmyla Omelchuk;Andrii Kryvolap;Taras Panchenko;Nataliia Rusina;Olena Shyshatska;Oleksii Tkachenko
    • International Journal of Computer Science & Network Security
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    • v.23 no.11
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    • pp.32-42
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    • 2023
  • The paper describes the new approaches to the automated analysis of curricula according to the higher education standard. The analysis process is proposed to carry out in two ways: (a) the analysis of completeness and sufficiency of curricula according to the standard of higher education; (b) the comparison of curricula of the same qualification and specialty. The problem of improving the quality of university students' training launches the process of monitoring and analyzing educational curricula and their correspondence to the higher education standard. We developed the rules and methods to compare curricula. In addition, we implemented the automated system of curricula comparison. The paper reveals the use of these methods based on the analysis of the curriculum bachelor level of higher education "Informatics", specialty "Computer science", at the Faculty of Computer Science and Cybernetics of the Taras Shevchenko National University of Kyiv. The findings put towards the idea that the implementation of developed methods as well as the automated system of curricula analysis will improve the educational services by higher education institutions.

A Study of the Characteristics of Cybernetics Exhibited in Fashion as a Media of Digital Environment (디지털환경 매체로서 패션에 나타난 사이버네틱스의 특성에 관한 연구)

  • Kim Hyun-Soo;Kim Min-Ja
    • Journal of the Korean Society of Costume
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    • v.55 no.4 s.94
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    • pp.79-94
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    • 2005
  • The goal of this research, contorted from the perspective of media aesthetics, is to uncover the ways how mechanical/cybersensual fashion products express aesthetic characteristics of cybernetics, by comparing them with digital products designed by an application of cybernetics. The other goal is to provide a cultural and design framework of cybernetics as d digital-environmental medium for fashion in which hightech and human sensibilities are fused. The results urged to explore two new contrasting perceptual possibilities for an understanding of digital technology application: negative and positive feedbacks. Cybernetic optimism, centered on technological dimensions, focuses on a concept of fashion that emphasize instrumental aspects-efficiency and convenience. In contrast, cybernetic pessimism focuses on digital fashion that expresses environmental destruction and the loss of human identity. A comparative analysis of the aesthetics of expression in digital fashion design and digital industrial products from a cybernetic perspective showed that in digital environment society, the combination of negative and positive feedbacks resulted in design products in which internal and external aspects of beauty complemented each other.

Preliminary Work for Designing a Learning Model Based on Cybernetics and Radical Constructivism (사이버네틱스와 급진적 구성주의에 입각한 학습모형 구안을 위한 예비 작업)

  • Yoo, Pyoung-Kil
    • Journal of the Korean Society of Earth Science Education
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    • v.3 no.3
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    • pp.198-208
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    • 2010
  • This work describes a preliminary investigation to a learning model based on cybernetics and radical constructivism. To achieve this purpose, main ideas of cybernetics, i.e., negative feedback, difference, self-regulation, equilibrium, and purpose-directed behavior was analysed under radical constructivism. Powers' model, which consists of hierarchically arranged negative feedback systems, is introduced into this work. This was based on the claim that living organisms behave to control perceptions. By adding the notion of scheme from the view of radical constructivism, a learning procedure, which consists of six steps, was suggested in this work.

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A Study on Face Recognition using PCA in the Variable Illumination (조명 변화에 강한 PCA를 이용한 얼굴 인식 기술에 관한 연구)

  • Kim, Ji-Woon;Kim, Hyun-Sool;Park, Ho-Yun;Park, Sang-Hui
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.757-759
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    • 1999
  • 여러 사람의 얼굴들 중에 특정 개인 얼굴을 찾는 문제나 인식하는 문제는 최근들어 법 집행이나 상업적 목적 등 여러 응용분야에서 요구되고 있어 학문적으로 활발히 연구되어지고 있다. 얼굴 인식 기술은 여러 가지 방법으로 연구되어 왔는데 그 중 'PCA를 이용한 얼굴 인식 방법'이 가장 효율적인 방법으로 알려졌다. 그러나 이 방법은 조명 변화에 따라 정확성이 떨어지는 단점이 있다. 그래서 Histogram equalization을 이용해 조명 변화에 영향을 줄였다. 그리고 인식의 정확성을 유지하면서 eigenface를 추출하는데 시간을 줄이기 위해 웨이블렛 변환을 이용해 저주파 성분이 포함된 영역만을 추출, 그 부분을 입력영상으로 사용해 입력 영상에서 처리해야하는 차원을 줄여 특징 추출하는데 시간을 감소시켰다. 그 결과 특징 추출하는데 시간을 크게 줄어든 반면, 심한 조명 변화에서도 90%이상의 높은 인식률을 유지할 수 있었다.

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Towards to realization of adaptive individual life support system

  • Matsumoto, T.;Ohtsuka, H.;Shibasato, K.;Shimada, Y.;Kawaji, S.
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1525-1530
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    • 2003
  • In this paper, a model of adaptive individual life support system is proposed from the viewpoint of cybernetics. This model is derived based on the relation between human behavior and human action, static and dynamic in processing speed, and abstract/concrete. In applications, task and information of human which includes in this system analyzed by paying attention to cybernetics. This paper shows a few actual example of modeling by fundamental adaptive individual life support model such as medical diagnosis, health care and education support. Finally as an example, design and implementation are concretely carried out for health care support system. This is also a method to design a information support system which is involved in human.

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