• Title/Summary/Keyword: Cyber experience

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A Study on the Influence of Internet Game Addiction using the AHP and Statistical Analysis (AHP 및 통계분석을 이용한 인터넷 게임 중독 영향 연구)

  • Kim, Tae-Sung;Kim, Jong-Ho;Moon, Sang-Duk
    • Journal of the Korea Safety Management & Science
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    • v.10 no.2
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    • pp.33-41
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    • 2008
  • Rapid spread of the internet has made our everyday life more convenient, however it has brought some problems along with it. Especially, undergraduate student are losing their social ability as they become absorbed in the internet game, act selfishly in the cyber space and lose interest in studying. As a result, they become isolated from their friends and experience difficulty in the relationship with their parents. In this paper, the influence factors of internet game addiction is investigated using the Analytic Hierarchy Process (AHP) and statistics techniques. This study is to define the influence an important factors of internet game addiction using a questionnaire to internet game player and expert group. It is believed that this study will be more receptive to results that include the priority weights of internet game addiction among the addiction group, non-addiction group and expert group.

The Relationship between Shame and Aggression: The Mediating Effect of the Emotion Dysregulation (수치심과 공격성간의 관계: 정서조절곤란의 매개효과를 중심으로)

  • Goh, Jinkyung
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.339-346
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    • 2018
  • This study aimed to examine the mediating effects of emotion dysregulation on the relationships between shame and aggression. All data was measured on Experience of Shame Scale, Aggression Questionnaire, and Difficulties in Emotional Regulation Scale. Total 287 responses were analysed. The findings of this study were as follows. Shame affected not only directly aggression but also influenced through emotion dysregulation. Impuse control difficulties and nonacceptances of emotional responses showed the significant partial mediation effects. The results showed the necessity of adaptive emotional regulation in dealing with aggression elicited by shame.

Relationships between Consumers' Perceived Risk, Quality, and Value and Purchase Intention - Focused on the Moderating Role of Price Levels - (외식 메뉴의 위험 지각, 품질 지각, 가치 지각 및 구매 의도간의 영향 관계 - 가격 수준의 조절 효과를 중심으로 -)

  • Kim, Young-Gab;Hong, Jong-Sook
    • Culinary science and hospitality research
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    • v.15 no.4
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    • pp.299-312
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    • 2009
  • The purpose of this study is to investigate how the price levels influence the relationships between consumers' perceived quality, risk, and value and purchase intention of restaurant menu. It analyzed questionnaire data from 406 consumers who had purchase experience of boned rib restaurant menu during the last 6 month period. The results showed that perceived risk had a negative impact on perceived quality and perceived risk had a negative impact on purchase intention. In addition, perceived quality had a positive impact on perceived value. However, perceived quality didn't have an impact on purchase intention and perceived risk didn't have an impact on perceived value.

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An Ethnographic Study on the Occupational Socialization Process of School Library Media Specialist in Korea - With Special Reference to Daegu and Gyeongsangbukdo - (사서교사의 직무적응 저해요인과 극복방안에 관한 문화기술적 연구 - 대구$\cdot$경북 지역을 중심으로 -)

  • Kim Jong Sung
    • Journal of Korean Library and Information Science Society
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    • v.36 no.1
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    • pp.237-268
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    • 2005
  • This study scrutinize the occupational socialization process of school library media specialists through ethnographic materials with special reference to newly appointed in Daegu and Gyeongsangbukdo area. For the study researcher took in-depth interview with 38 media specialists and analyzed everyday life records appeared on the cyber communities of media specialists. The results show that most media specialist often experience discord with the institutional systems and have difficulties doing their jobs. The culture of school society is often full of conflict and many media specialists do not have firm identification with their jobs.

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Lived Experience of Older Learners in an Online University (온라인대학 노인학습자들의 삶의 경험)

  • Lee, Eun-Joo
    • The Journal of the Korea Contents Association
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    • v.10 no.8
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    • pp.433-450
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    • 2010
  • The purpose of this paper is to describe and understand the lived experiences of older learners in formal education offered in an online university. Applying qualitative research methods, this paper attempts to explore the interpretation and meanings of their college studying. Ten participants in this study were selected from older students aged over 60 who had studied or were studying in a cyber university and lived in Seoul and its metropolitan area for more readily accessible and available for in-depth interviews. After the final analysis of learning experiences of older adults in an online university, six main themes were identified: self in the past, breaking from the convention, struggling with the new challenges, attaining self-actualization, integrating a new identity, future-oriented self. Finally it appears that learning experiences of the learners enabled the participants to replace their past-oriented sense of self with a more positive, future-oriented version.

Effects of Variables Related to Teachers on Children's Negative and Aimless Behaviors (유아의 부정적 행동 및 목적 없는 행동에 미치는 교사변인의 영향)

  • Shin, Hae-Young;Choi, Hye-Yeong
    • Journal of the Korean Home Economics Association
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    • v.46 no.4
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    • pp.25-35
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    • 2008
  • The purpose of this study was to investigate the relationship pattern among the children's negative and aimless behaviors, and the variables related to teachers (characteristics, stress, efficacy, and quality of teachers' behaviors). Subjects were 190, 5 year-old children and 48 teachers at 45 child care centers. The children's negative and aimless behaviors were observed with time sampling method. The quality of teachers' interaction behaviors was rated by the Assessment Scales for Day Care Programs during the free play activities. Teachers responded to the Scale for the Teachers' Job Stress and Teachers' Efficacy. The data were analyzed with descriptive statistics, Pearson's correlations, multiple regressions, and partial correlations. The results were as follows. The teachers' experience and the quality of teachers' behaviors significantly explained the children's negative behaviors. The quality of teachers' behaviors significantly explained the children's aimless behaviors. Lastly, the quality of teachers' behaviors mediated the relationship between the teachers' job stress and the children's aimless behaviors.

Qualitative Study on Sexual Harassment in Digital Games : Applying the Grounded Theory (디지털 게임에서의 성적 괴롭힘 피해 경험에 대한 질적 연구 : 근거이론을 적용하여)

  • Kim, Jee Yeon
    • Journal of Korea Game Society
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    • v.19 no.6
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    • pp.133-150
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    • 2019
  • The purpose of this study is to explore the contents and process of sexual harassment experience in digital games. We interviewed 12 Female gamers and analyzed their experiences through grounded theory. In the paradigm model, the core phenomenon was psychological confusion and influence. Various causal, contextual and interventional conditions have been identified. The strategies were 'direct and passive action', and 'anger expression'. The consequences were 'decreasing the value of game' and 'negative perception of Korean society and men'.

Cyber Interview System using Stereoscopic Images (입체 영상을 이용한 가상 모의 면접 시스템)

  • Yoon, Kyung-Seob
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.4
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    • pp.197-204
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    • 2011
  • In this research, we have developed a virtual interview simulation system that utilizes the 3D stereoscopic technology. For this virtual simulation can play individual question stereoscopic movies using seamless loop technology, it provides realistic environment and interviewee with 3D filmed interviewer increasing reliable experience for interviewees. Implementing question-pool system and real-time construction of questionnaires is also available so that the interviewee can train and prepare for the various situations. This will reduce the effort for work power, time, place and cost, opening for a possibility of utilizing for many other areas such as linguistics study and public sector.

The Effect of Social Support on Infant Mother's Parenting Behavior: The Mediating Effects of Parenting Stress and Depression (사회적 지원이 영아기 자녀를 둔 어머니의 양육행동에 미치는 영향: 어머니의 양육스트레스와 우울의 매개효과를 중심으로)

  • Moon, Young-Kyung
    • Journal of Families and Better Life
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    • v.30 no.3
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    • pp.165-177
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    • 2012
  • This study examined the effect of social support on infant mother's parenting behavior and mediating effects of parenting stress and depression between social support and maternal parenting behavior. Participants were 2078 mothers of infant (4-10 month) in Korea. Data were analyzed by Structural Equation Model. Major findings were as follows: First, social support showed direct effect on maternal parenting behavior. That was the more mother receive social support, mother show responsive and warmer parenting behavior on infant. Second, maternal parenting stress mediated the effect of social support on maternal parenting behavior. That was the more mother receive social support, the less mother experience parenting stress, which in turn contribute to responsive and warm parenting behavior. Third, Maternal depression didn't mediate the effect of social support on maternal parenting behavior. However, social support and maternal parenting stress showed direct effects on maternal depression. This research suggest the needs for development of diverse social support policies and program to help mothers reduce maternal parenting stress and depression.

A Study Privacy and Security in Ubiquitous City Environment (Focous on Computing Values Analysis of Personal Information) (유비쿼터스 도시 환경에서 프라시버시 보호 방안에 관한 소고 - 경쟁하는 개인정보가치 분석을 중심으로 -)

  • Jung Chang-Duk;Kang Jang-Mook
    • 한국정보통신설비학회:학술대회논문집
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    • 2006.08a
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    • pp.249-254
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    • 2006
  • As the concept of Ubiquitous City has become an important issue, we need to have a voice in the field of privacy. The Ubiquitous Computing revolution, it is achieved a physical space and an intelligent union of cyber space in the space where an off-line space was integrated with on-line. It is combined with a life space naturally, and Ubiquitous creates a new integrated space. The space is the opportunity space that is limitless as soon as it is the unknown world that mankind was not able to experience yet. According to the recent papers and studies, Privacy or Personal Information sector is mentioned as a major problem for Ubiquitous Computing Society. Therefore, this paper checks Ubiquitous City, the present privacy concept and situation of currently proceeding Ubiquitous computing environment. Also, The main purpose of this paper is to analyze the concepts privacy, personal information. Thus this paper treated the analysis of case, technological or social issue, problem and solution, competing values of privacy and so on.

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