• Title/Summary/Keyword: Cultural heritage education

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A Study on the Development of Cultural Heritage Education Courses - Current Status of Cultural Heritage Education and Proposal of Sustainable Education Courses - (문화유산 교육과정 개발 방안 연구 - 문화유산교육 현황과 지속가능한 교육과정 방안 제안 -)

  • Lho, Kyung-Min
    • Journal of the Korean Institute of Educational Facilities
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    • v.27 no.2
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    • pp.57-68
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    • 2020
  • This research aims analyze the current situation and problems of cultural heritage education, and propose the methodology of cultural heritage education and the model of the curriculum for each education subject. This study consists of three parts. First, the current status of education related to cultural heritage was examined separately by general public, university and graduate students, and practitioners. Second, we reviewed the National Competency Standard(NCS) and the UNESCO World Heritage Competency Framework(CF) as a way to solve the problem of cultural heritage education for each education subject. By examining the methodology and curriculum model of cultural heritage education, we tried to find the future direction of cultural heritage education. Third, the education model of the cultural heritage curriculum for each educational subject was proposed by reflecting the direction and the cyclical education model of sustainable cultural heritage education. In future studies, we intend to use the education model presented in this study to specifically propose basic guidelines for the cultural heritage convergence curriculum.

Developments of Cultural Heritage Education and the Raising of Local Cultural Heritage Education (문화유산교육의 전개과정과 지역문화유산교육의 부상)

  • Kim, Yong-Goo
    • Korean Journal of Heritage: History & Science
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    • v.51 no.2
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    • pp.154-169
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    • 2018
  • In modern society, cultural heritage has played a role in constituting national identity. The Cultural Heritage Education Project started in the 2000s by the Cultural Heritage Administration was also aware of the issue of sustainable development and cultural diversity as major cultural issues at the time. However, the main purpose of previous cultural heritage education was to foster national identity. The Cultural Heritage Administration has executed cultural heritage education programs since 2006. The education program of the cultural heritage teacher visiting the school, the project to designate a cultural heritage school, and an education program to experience cultural heritage at an archaeological site were carried out. In the 2010s, the theme of cultural rights and enjoyment of cultural heritage in life was raised as an important issue. Cultural heritage education had to accept the 'new meaning of cultural heritage', 'cultural rights', and 'learnercentered education'. In this context, the local cultural heritage education project started. The region is a space where various identities are reconstructed. However, local cultural heritage education itself cannot realize cultural heritage enjoyment in life. Therefore, it is necessary to seek cultural heritage in life through the various efforts of local cultural heritage education.

A study on the current status and improvement suggestions of cultural heritage education in primary school Focused on curriculum analysis and teachers' cultural heritage education experiences (초등학교 문화유산 교육 현황과 방향 제언 - 교육 과정 분석 및 교사의 문화유산 교육 경험을 중심으로 -)

  • HAN, Geonsoo;KIM, Dawon
    • Korean Journal of Heritage: History & Science
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    • v.54 no.4
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    • pp.132-151
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    • 2021
  • The purpose of this study is to analyze the current status of and suggest future improvement practices for cultural heritage education in primary school. We analyzed a primary school textbook for each of five subjects (Korean, social studies, music, art, physical education), surveyed ten teachers with cultural heritage education experience, and analyzed the results. Based on the results, we made the following five suggestions: First, the goal of cultural heritage education should be expanded to foster citizenship. Second, in cultural heritage education, it is necessary to discuss what should be included in the educational content and to organize the content systematically in connection with the student environment, local community environment, and subject content. Third, cultural heritage education should be linked with sustainable development so that cultural heritage can be passed on from the present generation to future generations. Cultural heritage has characteristics, such as universal values of humanity, that transcend national boundaries, regional identities, dialogue and understanding between civilizations, and sources of creativity, and thus serves as the foundation for sustainable development. Fourth, for the effective implementation of cultural heritage education in schools, it is necessary to develop step-by-step teacher training programs. The success or failure of cultural heritage education in schools depends on teacher training. Fifth, the degree to which cultural heritage education is integrated into the curriculum should be strengthened, allowing learners to be educated so that they can cultivate knowledge and critical thinking about cultural heritage, enjoy and protect it, and connect with a sustainable society.

A Study on the Curriculum Development for Climate Change and Cultural Heritage (기후변화대응을 위한 문화유산 교육과정 개발 방안 연구)

  • Lho, Kyung-Min
    • Journal of architectural history
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    • v.32 no.3
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    • pp.39-51
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    • 2023
  • This study aims to develop a cultural heritage curriculum for climate change and present educational directions for cultural heritage and climate change impact in the future. In this study, the role and necessity of cultural heritage education for climate change were first discussed based on previous studies on climate change and cultural heritage. Next, the current status analysis of educational cases related to climate change and cultural heritage was conducted based on educational manuals, curriculum, and heritage competency systems associated with climate change. Finally, we propose a plan to develop a curriculum to cope with climate change and cultural heritage for graduate students in higher education institutions based on the four components of developing a curriculum. In future studies, we intend to propose guidelines for designing educational manuals and specific curricula for each educational target to cope with the climate change of cultural heritage presented in this study.

An Analysis and Directional Suggestion for Digital Cultural Heritage Education (디지털 문화유산 교육 현황 분석 및 방향 제언)

  • Lee, Ji-Hye;Kim, Jungwha
    • The Journal of the Korea Contents Association
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    • v.18 no.3
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    • pp.41-51
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    • 2018
  • This research discusses the necessity for change in the domestic digital cultural heritage education. In following, this research analyzes definition and categories of digital cultural heritage education alongside with several case studies of global institutions and their characteristics. Throughout the analysis, this research suggests a direction of domestic digital cultural heriage which has limitations. Currently domestic use of digital cultural heritage education is currently limited to applying digital technology. Analysing literature review and case studies, this research found that digital cultural heritage education can make learners be mature in perspective of historical thinking and digital literacy simultaneously. In other words, digital cultural heritage education should not aim at pursuing education via digital platform simply, but rather fundamental cultural heritage education based on understanding of digital technology and future trend of education such as informal learning. Throughout the analysis of current cases and suggestion for future direction, the research aims at being a fundamental study of digital cultural heritage.

An Integrated Model for Investigating the Impacts of Telepresence on Cultural Heritage Attachment in Virtual Museum

  • Hong, Kyung-Wan;Kim, Hyeon-Cheol
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.44-52
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    • 2022
  • The purpose of our study is to examine the influence of telepresence on cultural heritage attachment in the context of virtual museum. We determined the effect of telepresence on visitors' aesthetic and educational experiences and how these experiences affect visitors' perceptions of virtual museum service value. Moreover, we investigate the effect of perceived virtual museum service value on museum attachment and cultural heritage attachment. A total of 143 visitors were sampled through an online survey focusing on Chinese virtual museum visitors. The results show that all the paths presented significant effects. Additionally, it was found that telepresence indirectly influences cultural heritage attachment through education experience and perceived virtual museum value. The theoretical and practical implications are also provided. An important implication is that online virtual museum is essential to raise visitors' education experience and their cultural heritage attachment. Thus, virtual museum should take initiative to enhance virtual reality to ensure traditional culture education and formation their cultural heritage attachment.

A Plan to Promote Intangible Cultural Heritage Transmission Education Through the Analysis of Immersive Content Cases (실감 콘텐츠 사례 분석을 통한 무형문화유산 전수 교육 활성화 방안)

  • Hwa-Su Jin
    • Journal of Practical Engineering Education
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    • v.15 no.2
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    • pp.519-528
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    • 2023
  • Recently, for the preservation and transmission of cultural heritage, various researches and content development based on technologies such as virtual reality, augmented reality, and extended reality, which are the core technologies of the 4th industrial revolution era, are being conducted. Intangible cultural heritage is variable, unlike tangible cultural heritage, so it changes greatly depending on time and space, and as a result, it is in danger of being discontinued due to the aging and death of the inheritors. In this study, the current status and cases of related realistic content production were collected and analyzed, focusing on statistical data, intangible cultural heritage training centers through search portals, and platform cases. As a result of the analysis, it was found that overall, there were very few cases of use in content and transfer education using intangible cultural heritage. Through this study, we will consider ways to revitalize the effective transfer education of intangible cultural heritage that is on the verge of being cut off from transmission.

Multisensory based AR System for Education of Cultural Heritage

  • Jeong, Eunsol;Oh, Jeong-eun;Won, Haeyeon;Yu, Jeongmin
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.11
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    • pp.61-69
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    • 2019
  • In this paper, we propose a multisensory(i.e., visual-auditory-tactile) based AR system for the education of cultural heritage. The proposed system provides a multisensory interaction by designing a user to experience with a 3D printed artifact which is mapped by a virtual 3D content of digital heritage. Compared with the existing systems of cultural heritage education based on augmented reality(AR) technology, this system focused on not only providing learning experience via a sense of visual and auditory, but also a sense of tactile. Furthermore, since this systems mainly provided the direct interactions using a 3D printed model, it gives a higher degree of realism than existing system that use touch or click motions on a 2D display of mobile phones and tablets. According to a result of user testing, we concluded that the proposed system delivered the excellent presence and learning flow to users. Particularly, from the usability evaluation, a 3D printed target artifact which is similar in shape to original heritage artifact, achieved the highest scores among the various tested targets.

Design of Continuous Cultural Heritage Education Applications via Gamification - Focused on Korean Ceramic History (Gamification을 통한 지속적인 문화재 교육 앱 디자인 - 한국 도자사를 중심으로)

  • Ham, Chorom;Yu, JeongMin
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.409-411
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    • 2020
  • 4차 산업 시대의 흐름에 따라 디지털 문화유산 컨텐츠의 생산이 이루어지고 있다. 문화재의 위치와 해설을 사용자에게 제공하거나 문화재 사진을 보고 이름을 맞추며 간략한 정보를 얻는 등 학습을 위한 어플리케이션이 제작되고 있으나 사용자 경험을 고려한 지속적 교육 컨텐츠의 개발은 부족한 상황이다. 이에 따라 본 논문에서는 게이미피케이션을 통해 사용자가 문화재에 대한 정보를 지속적으로 학습할 수 있는 모바일 어플리케이션을 제안한다. 사용자의 흥미를 동반하여 학습을 이어가기 위해 수집형 롤플레잉 게임 시스템을 응용하고 이를 크게 네 가지의 항목으로 세분화하였다. 이 연구를 통해 우리 문화유산을 활용한 지속적 교육 컨텐츠 개발에 기여하길 기대한다.

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