• Title/Summary/Keyword: Content creation

Search Result 532, Processing Time 0.028 seconds

About the Multi-layered Communication of Princess Pari on the Webtoon Platform of Daum -Focusing on Analysis of Narrative Structure and Comments (Daum 웹툰 <바리공주>를 통해 본 고전 기반 웹툰 콘텐츠의 다층적 대화 양상 -서사구조와 댓글 분석을 중심으로)

  • Choe, Key-Sook
    • Journal of Popular Narrative
    • /
    • v.25 no.3
    • /
    • pp.303-345
    • /
    • 2019
  • This article analyzes the multi-layered communication in the Webtoon Princess Pari, released on the Daum portal site, created (written and illustrated) by Kim Naim, through analyzing the narrative structure and comments with the qualitative / quantitative methodology. The webtoon Princess Pari is structured in an omnibus style in which unit narratives are intermittently articulated, multi-lined, and interconnected. As integrated narratives which link with unitary narratives, Pari's growth story as a shaman and a romance narrative are structured. The classical original story of the shaman was used as a prehistory corresponding to the prequel of the webtoon through a preview, and the writer restructured the narrative to overcome the contradictions of the gender asymmetry and the patriarchal ideology of the original text. The viewer then creates a conversational space by giving critical and reflective comments. According to a statistical analysis conducted through sampling, the types of comments can be classified as follows: Appreciation and criticism of the contents ≫ Emotional response ≫ Intuitive overall review ≫ Knowledge and reflection ≫ Comments on comments. In the process of creation and acceptance of the Webtoon, a multi-layered dialogue between classical and modern, content and audience, acceptance and creation has been at play. In the creation dimension, the writer used a device to fill the gap of mythical symbols of the contents. At the level of the audience, they formed a culture of sharing information, knowledge, and reflection about tradition/folk/culture through comments. This corresponds to classical and modern dialogue through the webtoon. The viewers form a sympathetic bond, attempt hermeneutical coordination, supplement the information, and search for a balanced angle through controversial conversation. In addition, by commenting on attitudes, views, and perspective, the commentators showed a behavioral pattern corresponding to meta-criticism in literature. The viewers' comments acted as feedback on the creation of the webtoons, so that the creation and acceptance itself influenced the production of the content of the webtoon. The webtoon Princess Pari, which was based on Korean classical narrative, has been reorganized onto 'moving and dynamic' content, which leads to sense, thinking, criticism and reflection through the formation of various dialogues.

Heparin Release from Hydrophobic Polymers : (I) In Vitro Studies

  • Kim, Sung-Ho;Kim, Sung-Wan
    • Archives of Pharmacal Research
    • /
    • v.9 no.4
    • /
    • pp.193-199
    • /
    • 1986
  • The release of heparin from monolithic devices composed of different ratios of polythylene oxide (PEO MW 20,000) and hydrophobic polydimethylsiloxane or polyurethane was investigated. Water soluble PEO blended into the polymers provided a controlled release of heparin. The release rate of heparin could be controlled by varying the content of PEO. The heparin release rate from the devices increased as the content of PEO in the devices increased. The release mechanism may be associated with the creation of pore of domain through the devices following the swelling and the change in the physical structure of the polymer network. Hydrophobic polydimethylsiloxanes and polyurethanes containing PEO can provide an antith rombogenic material for prologed release of heparin from blended system.

  • PDF

An The Service Innovation in the Cultural Industry : Focused on the Characteristic Approach (문화산업의 서비스혁신 분석 : 속성중심접근법을 중심으로)

  • Jung, Sang-Chul
    • Journal of Information Technology Services
    • /
    • v.10 no.4
    • /
    • pp.103-117
    • /
    • 2011
  • Recently, the service innovation is getting interests among innovation researchers. After reviewing the Lancasterian approach concerning the service innovation, this paper explains concretely the innovation in the cultural industry, specifically online game industry, using Lancasterian approach. Combining Lancasterian approach and the value chains in the cultural industry systematically, we draw both implications in theory and policy. Theoretically, the innovation in the cultural industry needs interdisciplinary research due to the inclusion of diverse innovation natures-technical, content, and marketing innovation. Also this paper suggests policy makers to apply research and development(R&D) concept in the manufacturing sector to the cultural industry in which content R&D means the creation of new concepts or new development of the service.

A study of Simulacre in Virtual Space for VR content development - Focused on Ocean Space of 『Jasan-urbo』 (VR 콘텐츠 개발을 위한 가상공간의 시뮬라크르 연구 - 『자산어보』의 해양공간을 중심으로)

  • Kim, Sang-Nam;Lee, Young-Suk
    • Journal of Korea Multimedia Society
    • /
    • v.23 no.4
    • /
    • pp.558-565
    • /
    • 2020
  • In this study, presents geographic analysis of Heuksando Island We classified each area of the island according to physical attributes. Then, we derived the meaning of each area as a physical space and virtual space. In order to symbolize the events that happens around the spaces, we set directions and relations for those spaces. In this process, we figured the stages of voluntary experience that originates from the user's actions. This study proposes hierarchical categories of virtual environments from spacial reality, experience and the creation of simulacrum.

Standardization of DRM Technologies in MPEG-21 (MPEG-21의 DRM 기술 표준화 현황 분석)

  • Jeong, Senator
    • Journal of Information Management
    • /
    • v.35 no.2
    • /
    • pp.107-130
    • /
    • 2004
  • MPEG-21 is an open standard framework for creation, delivery and consumption of digital content in interoperable and rights-managed and protected way. Focusing on DRM technologies, this paper covers with concept and ongoing activities of MPEG-21's parts - Digital Item Declaration which is the base unit of trade and delivery, Digital Item Identification, Intellectual Property Management & Protection, Rights Data Dictionary, Rights Expression Language, Persistent Association Technology, Event Reporting, and so on.

Coordination of Basic and Development Researches on Vitamins

  • Mitsuda, Hisateru
    • Korean Journal of Food Science and Technology
    • /
    • v.3 no.3
    • /
    • pp.193-210
    • /
    • 1971
  • Reviewed biosynthetic pathways in green leaves of thiamine, riboflavin and folate as disclosed by the authors, and the regulatory systems operating on their biosynthesis and biodegradation as revealed since a potent inhibitory activity of ATP was found for the phosphatase reactions in 1965. Physiological roles of ascorbic acid in plant were evidenced by its higher content in green and flower leaves; the content in persimmon leaves for example was found ten or more times of that in citrus fruits. A close relationship existing between basic and development researches was illustrated by examples chosen from the author's researches. Examples cited were as follows; basic researches on vitamins were extended to the creation of thiamine enriched rice, to the growth promotion of rice plant by foliar application of thiamine, and to the use of ascorbic acid to prevent the appearance of beer cloudness; histological and biochemical studies on protein bodies in rice endosperm turned out amino acid enriched rice; techniques acquired in the studies on catalase were successfully employed for the utilization of single cell protein (MIPRON) for human food; conception of hybernation was led up to under-water or under-ground storage of cereal grains.

  • PDF

An Influence of Supportive Policy for CT Industry on Innovation Ability of Organization and OSMU of Contents - Focusing on Domestic Animation Industry (CT산업 지원 정책이 조직의 혁신역량과 콘텐츠의 OSMU화에 미치는 영향 - 국내 애니메이션 산업중심으로)

  • Choi, Young-Kwan;Cho, Sung-Sook
    • Journal of Digital Convergence
    • /
    • v.7 no.4
    • /
    • pp.67-80
    • /
    • 2009
  • The research tried to realize the policy which serves Innovation ability for culture-contents producer, and culture-contents producer's Innovation ability which impacts OSMU of contents in the policies of government for vitalizations of culture-contents industry. As a result, we have reached the conclusion that the supportive policies for technology, exports and marketing were effective to strengthen the innovation ability of management of human resource, creation and production area. Also we have found that content's OSMU has been influenced by innovation ability. The implication of this study are followed. First, the policies which are intended to revitalize the culture content industry by government has the effect that are some different ones from the settlement and intention. Second, the production industry of animation do still passive and closed organization management, without the efforts for opened and cooperative management. Therefore, the efforts of government which are more practical and realistic supports to revitalize and based on strategic cooperation of industry.

  • PDF

Research on the Development of Economic Value Evaluation Indices for Public Libraries

  • Noh, Younghee
    • International Journal of Knowledge Content Development & Technology
    • /
    • v.7 no.3
    • /
    • pp.87-111
    • /
    • 2017
  • The purpose of this study is to develop an evaluation index for evaluating the economic value of libraries. To this end, a preliminary evaluation index was derived from analyzing a total of approximately 60 domestic and foreign papers that examined the value of libraries. Based on the derived preliminary evaluation index, 11 experts were selected and the final evaluation index was developed by conducting the Delphi survey for 3 times. The final evaluation index consists of four evaluation areas, such as the economic value of the public library, economic revitalization, manpower development and job creation, and the improved investment value, seven evaluation items, and 22 evaluation indices. In the future, it will be necessary to conduct research to measure the economic value of public libraries.

Heparin Release from Polyurethane-Polyethylene Oxide-Polypropylene Oxide Device (폴리우레탄-폴리에칠렌옥사이드-폴리프로필렌옥사이드-디바이스로부터의 헤파린 방출)

  • Yoo, Jae-Gwon;Jun, Sung-Joo;Kim, Sung-Ho
    • Journal of Pharmaceutical Investigation
    • /
    • v.18 no.4
    • /
    • pp.169-174
    • /
    • 1988
  • The release of heparin from monolithic devices composed of different ratios of polyethylene oxide-polypropylene oxide (PEO-PPO) and hydrophobic polyurethane was investigated. The release rate of heparin could be controlled by varying the PEO-PPO content. The heparin release rate from the devices increased as the content of PEO-PPO in the devices increased. The release mechanism may be associated with creation of micro-channels and pores through the devices following the change in the physical structure of the polymer network. Hydrophobic polyurethane containing PEO-PPO can provide an antithrombogenic material for prolonged release of heparin from a heparin blended system.

  • PDF

A Sketch-based Content Creation System for Web Content Recycling (웹 콘텐츠 재활용을 위한 스케치기반의 콘텐츠 제작 시스템)

  • Kim, Hyo-Woo;Lee, Ha-Young;Jeon, Jae-Woong;Choy, Yoon-Chul
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2012.06c
    • /
    • pp.439-441
    • /
    • 2012
  • 오늘날 소셜미디어를 통한 일반인들의 콘텐츠 제작 및 공유가 활발해지면서 콘텐츠 재활용이나 재구성을 통한 콘텐츠 제작의 필요성이 늘어나고 있다. 하지만 필요한 다른 콘텐츠를 수집하고 재구성 할 때, 사용자가 직접 웹에서 반복적으로 복사하고 컴퓨터에서 직접 관리 및 수정해야 하는 등 콘텐츠의 수집, 재활용 작업은 모두 사용자의 부담으로 남겨져 있다. 따라서 본 논문에서는 사용자에게 자율성과 편리성을 동시에 제공해주는 웹 콘텐츠 재활용에 적합한 콘텐츠 제작 시스템을 제안한다. 시스템은 스케치 기법을 활용한 웹 콘텐츠 수집 모듈과 레이아웃 생성을 통한 콘텐츠 제작 모듈로 구성되어 있다.