• Title/Summary/Keyword: Concept of Korean Combat System

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5G MUM-T Operation System Analysis (5G MUM-T 운용 시스템 분석)

  • Byungwoon Kim
    • Journal of The Korean Institute of Defense Technology
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    • v.5 no.2
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    • pp.10-16
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    • 2023
  • This study establishes the operation concept of the 4th industrial revolution defense technology and communication facility-based 5G MUM-T system, and diagnoses our current situation, focusing on the case of US government technology policy, which is a leading country in 5G MUM-T system and operation. And to advance the operation of the 5G MUM-T system, reflect combat robots and drones in the detailed classification of weapon systems, early introduction of low-orbit 5G satellite communication, expansion of the use of 5G specialized networks and wholesale provision for demonstration and verification, establishment of a defense AI governance system, Suggests the necessity of a 3-class method for radiological weapon systems. For future research, it is important to respond to the technological evolution of 6G MUM-T and 6G NTN and compare and analyze each country's policy cases, such as China, Germany, the United Kingdom, and Japan.

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A Study on the Chronotope of Mobile Game (모바일 게임의 크로노토프 연구)

  • Lee, Jin
    • Journal of the Korean Society for Computer Game
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    • v.31 no.4
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    • pp.29-36
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    • 2018
  • The purpose of this paper is to examine the temporal and spatial characteristics of mobile games through Mikhail Bakhtin's chronotope concept in order to examine the changes of mobile games and gaming. Based on chronotope, a concept that refers to the inner relation between time and space reproduced in the novel, I examined the inner relation between the space - time experience in the mobile game platform and the reconstruction of the mobile game text. The mobile game builds the present-here world based on the player's will while superimposing the act of playing through the mixed platform of existence based on the player with the time and space of everyday life. The chronotope of a mobile game with players as platforms is created in the current space of now-here rather than connecting to the virtual world. In this paper, I review the role of chronotope reproduction in mobile games, focusing on role-playing games and location based games. In the mobile role-playing game, an unhistorical chronotope appears in which the player has a loose sense of distance around the automatic combat system, while the narrative and relational experience is weakened. In a location-based game, a chronotope of player-driven generation that generates amusing meanings through the overlap of the virtual world and the real world appears.

Outer Shape Design of Rotating Medium Antenna Installed on Ship Mast (함정 마스트 장착 레이더용 회전 중형 안테나의 외부 형상 설계)

  • Cho, Ki-Dae;Kim, Ki-Wan;Kwon, Min-Sang;Hong, Seong-Il
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.36 no.8
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    • pp.843-850
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    • 2012
  • To satisfy the operational requirements of surveillance radar and the operational concept of a ship combat system, an active-array-type antenna was designed using solid-state transmitters and receivers. The arrangement of the constituent electronic components of the antenna system, considerably large in size, and therefore, the antenna needs to be housed in a box. The rotational antenna system installed on a ship mast is installed in a sealed housing to protect the interior equipment from environmental conditions. The outer shape of the housing is that the antenna should be capable of rotating normally despite strong winds. Furthermore, in recent times, designs with low radar cross section (RCS) have attracted attention from the viewpoint of improving the stealth of the ship. In this light, four types of models are proposed for the outer shape design of the antenna system, and they are investigated from the viewpoint of low RCS design as well as wind load.

Development of Korean Warrior Platform Architecture (한국형 워리어플랫폼 아키텍처 개발 연구)

  • Kim, Wukki;Shin, Kyuyong;Cho, Seongsik;Baek, Seungho;Kim, Yongchul
    • Journal of Convergence for Information Technology
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    • v.11 no.5
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    • pp.111-117
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    • 2021
  • With the rapid development of advanced science and technology including the 4th industrial revolution, the future battlefield environment is evolving at a rapid pace. In order to actively respond to issues such as reduction of military resources and shortening of service period, and to emphasize the realization of human-centered values, the Ministry of National Defense is re-establishing the role of the Army in accordance with the defense reform and is promoting the Warrior Platform, a next-generation individual combat system. In this paper, we intend to present the optimal warrior platform architecture suitable for the Korean Army by realizing the concept of future ground operations and analyzing overseas cases. We analyze the essential abilities required of individual combatants and the abilities required for each unit type, and specifically presents a plan for integration and linkage of warrior platform equipment. We also propose an efficient business promotion direction by presenting the data flow and power connection diagram between the devices that need integration and interworking.

Analysis of Common Data Link Technology Trends for the Next Generation Korean Common Data Link Development (차세대 한국형 공용데이터링크 개발을 위한 국·내외 공용데이터링크 기술 동향 분석)

  • Kang, Wipil;Song, Juhyung;Lee, Kyunghoon;Lee, Dae-Hong;Jung, Sung-Jin;Choi, Hyung-Jin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.3
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    • pp.209-222
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    • 2014
  • NCW is a new operational concept for modern warfare to improve the ability to conduct combat by connecting command and control system via network. To realize NCW integrating information sharing system between multiple platforms, CDL is considered as a key component for high-speed transmission of ISR data. Accordingly, further studies to enhance the performance of CDL are being performed around the world, and our government has also developed self-reliant CDL, MPI-CDL. However, the maximum data rate and networking performance of current CDL still fall short of the objective to enable multiple systems to share the large ISR data. Therefore, in this paper, we analyze the development flow and international technical trends of CDL, and present an approach for enhancing data rate and networking capacity of the next generation CDL.

A Study on the Net Centric Entity Interoperability Layer (NCEI레이어 모델에 관한연구)

  • Son, Hyun-Sik;Lee, Tae-Gong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.4B
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    • pp.269-277
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    • 2012
  • The future battlefield environment has changed platform centric warfare into a network centric warfare. The NCO is a operational concept to improve combat power through information sharing, shared situational awareness, decision making and synchronized action based on powerful network grid. In addition, these operational environment is composed of physical, information, cognitive and social domains. The platform environment system is associated with the OSI 7 layer. However, OSI 7 layer is limited to express NCW environment including cognitive and social domains. Therefore, we requires a new model for expressing cognitive and social domains. After we developed a new model, this model applied to the NCW architecture taxonomy.

A Technology on the Framework Design of Virtual based on the Synthetic Environment Test for Analyzing Effectiveness of the Weapon Systems of Underwater Engagement Model (수중대잠전 교전모델의 무기체계 효과도 분석을 위한 합성환경기반 가상시험 프레임워크 설계 기술)

  • Hong, Jung-Wan;Park, Yong-Min;Park, Sang-C.;Kwon, Yong-Jin(James)
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.291-299
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    • 2010
  • As recent advances in science, technology and performance requirements of the weapons system are getting highly diversified and complex, the performance requirements also get stringent and strict. Moreover, the weapons system should be intimately connected with other systems such as watchdog system, command and control system, C4I system, etc. However, a tremendous amount of time, cost and risk being spent to acquire new weapons system, and not being diminished compared to the rapid pace of its development speed. Defense Modeling and Simulation(M&S) comes into the spotlight as an alternative to overcoming these difficulties as well as constraints. In this paper, we propose the development process of virtual test framework based on the synthetic environment as a tool to analyze the effectiveness of the weapons system of underwater engagement model. To prove the proposed concept, we develop the test-bed of virtual test using Delta3D simulation engine, which is open source S/W. We also design the High Level Architecture and Real-time Infrastructure(HLA/RTI) based Federation for the interoperation with heterogeneous simulators. The significance of the study entails (1)the rapid and easy development of simulation tools that are customized for the Korean Theater of War; (2)the federation of environmental entities and the moving equations of the combat entities to manifest a realistic simulation.

A Study on Deep Learning based Aerial Vehicle Classification for Armament Selection (무장 선택을 위한 딥러닝 기반의 비행체 식별 기법 연구)

  • Eunyoung, Cha;Jeongchang, Kim
    • Journal of Broadcast Engineering
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    • v.27 no.6
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    • pp.936-939
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    • 2022
  • As air combat system technologies developed in recent years, the development of air defense systems is required. In the operating concept of the anti-aircraft defense system, selecting an appropriate armament for the target is one of the system's capabilities in efficiently responding to threats using limited anti-aircraft power. Much of the flying threat identification relies on the operator's visual identification. However, there are many limitations in visually discriminating a flying object maneuvering high speed from a distance. In addition, as the demand for unmanned and intelligent weapon systems on the modern battlefield increases, it is essential to develop a technology that automatically identifies and classifies the aircraft instead of the operator's visual identification. Although some examples of weapon system identification with deep learning-based models by collecting video data for tanks and warships have been presented, aerial vehicle identification is still lacking. Therefore, in this paper, we present a model for classifying fighters, helicopters, and drones using a convolutional neural network model and analyze the performance of the presented model.

Analysis of Network Influence Factor considering Social Network Analysis and C2 Time (소셜 네트워크 분석과 지휘통제시간을 고려한 네트워크 영향력 요소 분석)

  • Jeon, Jin-Tae;Park, Gun-Woo;Lee, Sang-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.2
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    • pp.257-266
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    • 2011
  • Over the society the trial for several systems to be connected with Network has been continued to share information and to make it various. In accordance with such a change, the concept of military warfare conduction has been changing form platform centric warfare in separate combat system based on network centric warfare in network based. We have continuously made an effort that we try to get the goal with efficient system which is linked up with network, but such a study on that one in military system analysis is still slower than the study out of military until now. So this study is searching network influence factor by using military network with application of social network analysis method which is used broadly in the society and the science as well. At this time we search co-relationships between social network and the thing that we can analyse C2 time by effectiveness measurement means. By this study it has value of network influence factor identification for the growing network composition.

Reliability Analysis Using Field-Data of 5.56 mm Rifle (야전운용제원을 이용한 5.56 mm 소총 신뢰도 분석)

  • Shin, Tae-Sung;Seo, Hyun-Soo;Lee, Ho-Jun;Choi, Si-Young;Gil, Hyeon-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.6
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    • pp.584-591
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    • 2020
  • Reliability is an important factor in weapons systems. Low reliability causes the weapons system to fail to function properly, which directly leads to the weakening of combat capability. This paper classifies the structure of the 5.56 mm rifle, which is currently used by the Korean army, into a total of seven assemblies and describes the eight functions necessary for the rifle to operate normally. In addition, the concept of reliability was defined as the MRBF, and the Poisson process model and TTT plot were explained as a reliability analysis theory for the repair function system. Next, the field-data obtained by defining failure as the replacement of parts other than periodic exchange of parts were refined, and the reliability was analyzed by entering the refined field operation specifications into the Minitab program. As a result, the reliability of the rifle was determined to be 251.73. The assembly parts that required improvement was identified as the barrel, lower body, and butt stock assembly, and 10 detailed parts needed to be improved. Finally, the limits of the reliability analysis using the field-data currently available for small caliber firearms were considered.