• Title/Summary/Keyword: Computer Graphic Design

검색결과 360건 처리시간 0.026초

인간공학실험용 항공기 모의비행훈련장비 개발 (Aircraft flight simulator development for ergonomics test)

  • 오제상
    • 대한인간공학회지
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    • 제16권1호
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    • pp.97-105
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    • 1997
  • An aircraft simulator for ergonomics testing and pilot training was developed from the joint work Agency for Defense Development(ADD) and Daewoo Heavy Industry, LTD, in Korea at first time. It is basically to satisfy the requirements established by FAA-AC-120-40C ( 1995-JAN-26). The aircraft simulator will be used mainly for ergonomics testing and pilot training for basic trainer on ADD and Korea Air Force in near futrue. This simulator reproduces faithfully the cockpit and flight characteristics of the KTX-1 aircraft. It is one of the latest full flight simulators that have the CGI(computer graphic image) visual system and six degree of freedom motions system. Development efforts focused on user-oriented design approach for ergonomics testing and flight training of pilots. Main characteristics of each subsystem are described such as cockpit, instruments, control loading system, motion system, visual system, aural system, instructor operation station and aircraft simulation softwear.

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무인 비행선의 자동 경로 추종 시스템 개발 및 비행시험 (Design and Flight Test of Path Following System for an Unmanned Airship)

  • 정균명;성재민;김병수;제정형;이성근
    • 제어로봇시스템학회논문지
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    • 제16권5호
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    • pp.498-509
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    • 2010
  • In this paper, a waypoint guidance law Line Tracking algorithm is designed for testing an Unmanned Airship. In order to verify, we develop an autonomous flight control and test system of unmanned airship. The flight test system is composed FCC (Flight Control Computer), GCS (Ground Control System), Autopilot & Guidance program, GUI (Graphic User Interface) based analysis program, and Test Log Sheet for the management of flight test data. It contains flight test results of single-path & multi-path following, one point continuation turn, LOS guidance, and safe mode for emergency.

고령사용자를 위한 MS Windows유니버설 GUI디자인 개발 (Development of Universal Graphic User Interface Design for MS Windows for Elderly Users)

  • 김미영;김현정
    • 디자인학연구
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    • 제19권1호
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    • pp.15-26
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    • 2006
  • 최근 고령화 사회 진입에 따라 고령 사용자의 컴퓨터 사용규모와 관심이 점점 증가하면서 컴퓨터의 사용성(usability)에 대한 유니버설 디자인 문제가 제 기되고 있으며, 특히 MS Windows의 유니버설 UI디자인의 중요성에 대한 인식도 커지고 있다. 따라서 본 연구는MS windows 사용에 있어 사용자의 나이, 능력에 상관없이 고령 사용자 및 컴퓨터 사용 초심자에게 보다 직관적이고 쉽게 사용할 수 있는 MS Windows의 유니버설 GUI 디자인의 개념을 설정하는 것을 목적으로 하였다. 특히, MS Windows의 학습과 사용에 있어 가장 어려움이 많을 것으로 예상되는 고령 사용자의 요구 사항을 조사, 분석하고 이 에 대한 해결안을 GUI 디자인에 반영하는 것을 중심으로 진행하였다. 연구 방법은 사용자 조사 방법으로서 고령자 대상의 컴퓨터 교육과정에서 MS Windows를 교육하는 4주 동안 보조 교사로 참여하여 관찰을 실시하였으며, 이를 보완할 수 있는 탐색 테스트와 인터뷰를 추가적으로 진행함으로써 불편 요소와 요구사항을 추출하였고 이를 기반으로 US Windows의 새로운 GUI 디자인 안을 제시하였다. 디자인 해결안은 MS Windows의 디폴트 값 설정, 쉬운 개념모형 형성을 위한 MS Windows 기능 단순화, 진화과정에 따른 MS Windows기능과 환경설정의 개인화, 화면에서의 시각적 문제 해결, 조작 과정상에서의 인터랙션 문제 해결 등의 방향에서 아이디어를 포함하였으며, MS Windows XP 환경에서 제공하는 사용자 로그인에서 사용자의 수준에 따라 초보자 모드로 접근 가능하여 운영 가능하도록 하였다. 본 연구는 고령 사용자의 MS Windows 활용에 대한 문제점과 요구사항을 장기적인 참여관찰을 통해 추출함으로써 신뢰도 높은 디자인 문제를 발견했다는데 의의를 찾을 수 있으며, 향후 해결안으로 제시된 디자인 안의 사용성에 대한 검증이 이루어져야 할 것이다.

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최적설계 지원 객체지향 프레임 웍 개발 (Development of a Object Oriented Framework for System Design Optimization)

  • 주민식;최동훈;이세정
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2001년도 춘계학술대회논문집C
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    • pp.369-375
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    • 2001
  • For Optimization technology Was Developed in 1960, the Optimization Technology have grown into a full-featured, robust, highly rated and highly used. And Optimization techniques, having reached a degree of maturity over the past several years, are being used in a wide spectrum of industries, including aerospace, automotive, chemical, electrical, and manufacturing industries. With rapidly advancing computer technology, computers are becoming more powerful, and correspondingly, the size and the complexity of the problems being solved using Optimization techniques are also increasing. But Optimization techniques with analysis solver have many problems. For instance, the difficulties that a particular interface must be coded for each design problem and that the designer should be familiar with the optimization program as well as the analysis program. The purpose of this paper is Optimal Design Framework for Mechanical systems design. This Design Framework has two Optimizers, ADS (local optimizer) and RSM(Response Surface Method), and graphic user interfaces for formulation and optimum design problem and controlling the design process. Current Design Framework tested by two analysis solver, ADAMS and ANSYS. First this paper focused on the core Framework and their conception. In the second of the paper, I cover subjects such as Design Framework Operation. Next, The validity and effectiveness of Design Framework are shown by applying it to many practical design problems and obtaining satisfactory results. Finally, if you are an advanced Operator, you might want to use Response Surface Method, so that cover the result applied by RSM. here.

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디지털 데이터의 동적 질의형 시각화에 관한 연구 -개발 요소, 표현, 인터페이스 중심으로- (The Study on Dynamic Query Visualization of Digital Data - Focusing on Developing Element, Expression and Interface -)

  • 최홍석;김성곤
    • 디자인학연구
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    • 제17권2호
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    • pp.437-450
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    • 2004
  • 컴퓨터 시스템의 발전과 정보를 표현할 수 있는 미디어의 발달은 사용자와 제작자 모두에게 다량의 디지털데이터 속에서 원하는 정보를 어떻게 얻을 것인가 하는 문제를 안겨줬다. 이에 제작자에게는 정보시각화 프로세스의 표준을 제시하고 사용자에게는 효율적인 인터페이스를 제공할 수 있는 연구가 필요하다. 따라서 본 논문에서는 동적 다이어그램과 컴퓨터 소프트웨어의 분석을 통해 정보시각화의 개발과정과 개발결과물을 조사하고 연구하였다. 정보시각화의 주요 개발형식에는 요소, 표현, 인터페이스가 포함된다. 정보시각화물의 개발을 위해서는 첫째, 그래픽을 포함한 다양한 미디어에서 사용되어지는 여러 요소들을 찾는다. 둘째, 3차원 컴퓨터그래픽, 디지털애니메이션 및 가상현실시스템 기술을 통해 효과적으로 데이터를 표현할 수 있는 형식을 찾는다. 마지막으로 원하는 결과를 찾기 위해 컴퓨터 프로그램에서 사용하는 다양한 인터페이스 컴포넌트 중에서 필요한 인터페이스를 선택 적용한다. 본 소고에서는 이러한 세 가지의 주요 시각화개발형식에 관하여 구체적인 예제와 함께 제시하였다.

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인체 골격의 X-ray 투사 이미지를 활용한 패션디자인 (Human Skeletal X-ray Projection Images Applied Fashion Design)

  • 박정인;이연희
    • 한국의상디자인학회지
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    • 제17권3호
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    • pp.13-27
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    • 2015
  • The purpose of this study is to understand the general process from textile design till fashion design and to understand the relation between the body structure by using the x-ray technique. The research method was to see background of the anatomic feature and human skeletal X-ray projection through historical aspect of publications, the Internet, and paper. In terms of production, in order to present a design that takes into account the unique silhouette of the human body without distorting the shape of the human skeleton, X-ray images that were reconstituted using a computer graphic tool (Photoshop CS) were reproduced into the fabric as intense images through the digital Textile Printing technique that is capable of expressing fine and delicate details, and applied into the design. An original design was developed that emphasized the impression of the human body being projected and the shape of the human skeleton realistically expressed in terms of silhouette and detail. The results are as follows: First, Body has a anatomic formative characteristic and its formativeness becomes as a great motive for the artistic expression and thereby it becomes more unique and available for new design expression. Second, Using the 'body frame' as the motive of the research, there's mainly tried to make an unique expression. Third, according to reconstructing human skeletal X-ray projection by using Adobe Photoshop CS2, it can be expressed strong and unique design. Forth, DTP which is being used as an essential technique, expresses the body frame realistically and being used the special type of functional product and silk. Likewise by discovering the diverse formativeness of our body frame and reflecting the sense of humanity into the pieces there's been able to make and develop an unique fashion design. I sincerely hope there is a hug progress in this research in this area.

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퍼지셋을 이용한 퍼어싱 및 굽힘공정을 갖는 전기제품의 공정순서 결정기법 개발 (Development of a Process Sequence Determination Technique by Fuzzy Set Theory for Electric Product with Piercing and Bending Operations)

  • 김재훈;김철
    • 한국정밀공학회지
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    • 제22권9호
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    • pp.137-146
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    • 2005
  • This paper describes a research work to develop a computer-aided design for the product made by progressive working of bending and piercing. An approach to the system for progressive working is based on the knowledge-based rules. Knowledge for the system is formulated from plasticity theories, experimental results and the empirical knowledge of field experts. The system has been written in AutoLISP on the AutoCAD with a personal computer and is composed of three main modules, which are input and shape treatment, flat pattern layout, strip layout modules. The system is designed by considering several factors, such as piercing and bending sequences by fuzzy set theory, complexities of blank geometry, punch profiles, and the availability of a press equipment. Strip layout drawing generated in the strip layout module is presented in 3-D graphic forms, including piercing and bending sequences with punch profiles divided into for external area. Results obtained using the modules enable the manufacturer for progressive working of electric products to be more efficient in this field.

영화 사례분석을 통한 디지털 분장 기법에 관한 연구 (A Study of Digital Makeup Techniques, based on a Case Study of a Film)

  • 문정은;김숙진
    • 복식
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    • 제61권5호
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    • pp.48-63
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    • 2011
  • Digital makeup(DM), depending upon computer graphic softwares, is applied to various fields, e.g. character works in movie and game industries and visual printouts in printing works. Focused on makeup field, DM is extremely conducive to developing, scientizing and informationalizing makeup patterns. Despite of unlimited potential of DM of which market size has been growing day by day, its practical use by domestic makeup experts and educators is much less active than expected as far, due to the lack of knowledge accumulation. The purpose of this study is to suggest some theoretical frameworks to generalize DM techniques and analyze two cases using the frames therefore support academicians' recent efforts to theorize DM techniques. The study 1) defines and categorizes the concepts of DM and DFX(digital special effect); 2) reviews the literature relevant to DM and generalizes the types and methods of DM techniques; 3) applies general frames to analyzing two movie cases, famous for their DM effects; 4) then suggests, based upon analytical results, some efficient ways for makeup experts to use DM techniques in practice. This study contributes to providing the theoretical grounds to conceptualize DM thus broadening makeup artists' interests in DM and awakening the scholarly concerns in cultural technology including DM.

3차원 GIS & CAD를 기반으로 하는 송전선로 경과지 선정시스템 개발 (A development the system to assist planning and designing a route for transmission line based 3D GIS and CAD technology)

  • 백승도;김태영;민병욱;위화복;최진성;방항권
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2006년도 추계학술대회 논문집 전력기술부문
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    • pp.63-65
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    • 2006
  • These days, it is not easy to construct the transmission line because of the environmental association activity, a civil appeal, etc. To solve these kinds of difficulties, the program with leading-edge IT technology, such as GIS, 3 dimensions CAD, computer graphic, etc., is developed to be more transparent and objective in the design stage of the transmission line and the selection stage of the transmission line route. Comparing this program with previous methods, this program is composed of the environmental evaluation program, data producing program for analysis and selecting line route program because it is not possible to conduct those kinds of work without any help from the computer and well-developed program. To confirm the performance of the program, the result from the program and the human were compared. Therefore, the result from the program was same as the result conducted by human. In addition, the program makes the selection of the transmission line route easier by checking the mountainside, lumbering, the estimated cost of the tower construction, etc. in real-time.

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Fuzzy set 이론을 이용한 프로그레시브 가공의 공정설계에 관한 연구 (A Study for Process Planning of Progressive Working by the using of Fuzzy Set Theory)

  • 김영민;김재훈;김철;최재찬
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.735-739
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    • 2001
  • This paper describes a research work of developing computer-aided design of a product with bending and piercing for progressive working. An approach to the system for progressive working os based on the knowledge-based rules. Knowledge for the system is formulated from plasticity theorise, experimental results and the empirical knowledge of field experts. the system has been written in AutoLISP on the AutoCAD with a personal computer and is composed of three main modules, which are input and shape treatment, flat pattern layout and strip layout modules. Strip layout of the system is designed by using fuzzy set theory. Process planning is determinated by fuzzy value according to several rules. Strip layout drawing generated in strip layout module is presented in 3-D graphic forms, including bending sequences and piercing processes with punch profiles divided into for external area. Results obtained using the modules enable the manufacturer for progressive working of electric products to be more efficient in this field.

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