• Title/Summary/Keyword: Broadcasting technology

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A Study on Enhancing VMS Services by FM Car Radio (차량 내 FM라디오를 이용한 VMS서비스 개선 연구)

  • Park, Bum-Jin;Moon, Byeong-Sup
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.9 no.6
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    • pp.22-32
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    • 2010
  • Increasingly advanced Information Technology (IT) has changed the operator so as to create more diversified and advanced traffic information demand. To deal with the changing demand in private sector, a concept of on-demand traffic information has been rapidly introduced. However VMS, a product of the first generation of ITS, which was designed to provide the unspecified individuals during driving the car with the basic level of traffic information by the public failed to actively change itself in such a changing pattern. This study was intended to describe the VMS system (tentatively, FM-VMS) which was further developed to accommodate the needs favoring the sophisticated PDA with the public role of providing the unspecified individuals with the equal information. FM-VMS introduced in this study is the device designed to transmit the voice and message to the drivers through the radio information device mounted on a car. A core technology is, unlike FM-DARC and RDS, the Water Making technology which directly inserts the digital signal into FM frequency in use. It's been currently used for broadcasting and security purpose. A detection rate as a result of testing FM-VMS system using Water Making technology was 90% or more in voice and message within 20m from test VMS. When a public-developed VMS information could be transmitted using FM frequency to the relatively vulnerable users (vulnerable to traffic information) in voice on a real-time basis to provide the regional traffic information, and furthermore, VMS message could be received through radio liquid using FM frequency only, it would obviously bring about the innovation in ITS as well as pave the way for creating the new added value down the road.

Mitigating Techniques for OFDMA System Based on SDD (SDD 기반 OFDMA 시스템을 위한 간섭 완화 기법)

  • Park, Chang-Hwan;Ko, Yo-Han;Kim, Moo-Chul;Park, Kyung-Won;Jeon, Won-Gi;Paik, Jong-Ho;Lee, Seok-Pil;Cho, Yong-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.8C
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    • pp.742-749
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    • 2009
  • In this paper, we propose mitigation techniques using time-domain shortening filter (TSF) and frequency-domain shortening filter (FSF) to overcome inter-block interference (IBn and inter-carrier interference (ICn due to the time difference of arrival (TDoA) and carrier frequency offset (CFO) between downlink and uplink signals from access point (AP) and subscriber station (SS) in synchronous digital duplexing (SDD)/orthogonal frequency division multiple access (OFDMA) systems for indoor wireless communication. The proposed TSF and FSF maximize SIR for shortening in time (SIRST) and SINR for shortening in frequency (SINRSF), respectively, by using channel impulse responses and timing information among stations, obtained from mutual ranging procedure. It is verified by computer simulation that the proposed TSF and FSF reduce effectively the effects of IBI and ICI in the SDD/OFDMA systems.

Trends in the use of big data and artificial intelligence in the sports field (스포츠 현장에서의 빅데이터와 인공지능 활용 동향)

  • Seungae Kang
    • Convergence Security Journal
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    • v.22 no.2
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    • pp.115-120
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    • 2022
  • This study analyzed the recent trends in the sports environment to which big data and AI technologies, which are representative technologies of the 4th Industrial Revolution, and approached them from the perspective of convergence of big data and AI technologies in the sports field. And the results are as follows. First, it is being used for player and game data analysis and team strategy establishment and operation. Second, by combining big data collected using GPS, wearable equipment, and IoT with artificial intelligence technology, scientific physical training for each player is possible through user individual motion analysis, which helps to improve performance and efficiently manage injuries. Third, with the introduction of an AI-based judgment system, it is being used for judge judgment. Fourth, it is leading the change in marketing and game broadcasting services. The technology of the 4th Industrial Revolution is bringing innovative changes to all industries, and the sports field is also in the process. The combination of big data and AI is expected to play an important role as a key technology in the rapidly changing future in a sports environment where scientific analysis and training determine victory or defeat.

Distributed satellite-terrestrial diversity schemes using turbo coded STC (터보부호화된 시공간부호를 이용한 위성-지상 분산 다이버시티 기법)

  • Park, Un-Hee;Kim, Young-Min;Kim, Soo-Young;Kim, Hee-Wook;Ahn, Do-Seob
    • Journal of Satellite, Information and Communications
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    • v.4 no.2
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    • pp.28-33
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    • 2009
  • In this paper, we evaluate the performance of various diversity techniques which can contribute to provide efficient multimedia broadcasting services via hybrid/integrated satellite and terrestrial network. Space-time coding can achieve the diversity gain in a multi-path environment without additional bandwidth requirement. Recent study results reported that satellite systems can achieve high diversity gains by appropriate utilization of STC and/or forward error correction. Based on these previous study results, we present various cooperative diversity techniques by combing STC and rate compatible turbo codes in order to realize the transmit diversity for the mobile satellite system. The satellite and several terrestrial repeaters operate in unison to send the encoded signals, so that receiver may realize diversity gain. The results demonstrated in this paper can be utilized in future system implementation.

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Design and Performance Analysis of Burst Structure for TDMA-based Next Generation Satellite Return Link Transmission (TDMA 기반의 차세대 위성리턴링크 버스트 구조 설계 및 성능 분석)

  • Han, Jae-Hee;Kim, Pan-Soo;Chang, Dae-Ig
    • Journal of Satellite, Information and Communications
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    • v.4 no.2
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    • pp.34-38
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    • 2009
  • This paper is related with optimum burst structure design for high efficient TDMA satellite return link transmission. In general, some typical burst structure for data transmission is composed of a pair of preamble and traffic data in the DVB-RCS (Digital Video Broadcasting. Return Channel via Satellite) and IPOS (IP over Satellite) standard. This structure has some difficulties to increase spectral efficiency that it requires a large of preamble length, high SNR environment, or receiver complexity. To cope with them, burst structure with distributed pilot symbol can be used to alleviate the residual frequency offset effect by calculating accurate frequency offset than conventional one. In particular, we investigate some relevant to proposed distributed pilot structure, previously and analyze their strong points/drawbacks in terms of synchronization to draw the most appropriate one.

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Code synchronization technique for spread spectrum transmission based on DVB-RCS +M standard (DVB-RCS +M 표준기반의 대역확산기술 부호동기기법)

  • Kim, Pan-Soo;Chang, Dae-Ig;Lee, Ho-Jin
    • Journal of Satellite, Information and Communications
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    • v.4 no.2
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    • pp.39-45
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    • 2009
  • This paper proposes the specific code synchronization technique for DS-SS(Direct Sequence-Spread Spectrum transmission in the DVB-RCS +M standard. DS-SS is better than multi-carrier transmission method under nonlinear channel but imposes a long acquisition time. To improve the synchronization aspect, the robust correlation structure is introduced for acquisition and the nonlinear delay lock loop is done for tracking. MAT(Mean Acquisition Time) performances is shown to validate its superiority. In addition, code tracking and jitter performances are done when code tracking algorithm based on 2 oversamples which is not influenced by sampling clock timing offset and carrier freq. offset is used.

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Magnetic Properties of Basic Rock in the Seaside Area of Ulleung Island (울릉도 해안지역 염기성암의 자기적 성질 연구)

  • Yoon, In-Seop
    • Journal of the Korean Magnetics Society
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    • v.20 no.4
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    • pp.153-159
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    • 2010
  • Magnetic properties of basic rocks samples distributed in the seaside area of Ulleung island were investigated by means of X-ray fluorescence spectroscopy (XRF), M$\ddot{o}$ssbauer spectroscopy and SQUID magnetometer. We found that samples were typical basic rock which had the total amount of iron compounds varies from 10.6 wt% to 14.5 wt% depending on the different regions by XRF. The M$\ddot{o}$ssbauer spectra and magnetic hysteresis behaviors of the samples show ferromagnetic properties due to hematite. Also, temperature dependences of magnetization at applied magnetic field of 1 T for samples show magnetic transitions at 41 K~60 K.

Implementation of FTTH System based on Ethernet PON Technology (이더넷 PON 기술 기반 FTTH 시스템 구현)

  • Park Chun-Kwan;Jeon Byung-Chun
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.2 s.344
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    • pp.66-75
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    • 2006
  • This paper addresses the implementation of FTTH system based on Ethernet PON technololy. This system consists of OLT and ONT. OLT supports the maximum 24 Gigabit Ethernet interfaces, and then has the flexibility and the scalability for supplying digital communication and broadcasting convergence service in the near future. OLT system consists of switch module, subscriber module, processor module, and E-PON link module, and has the operating system based on Linux. ONT is installed in customer premise to supply both IP-TV and Internet service. Also ONT has the dedicated interface for IP-TV to improve the transmission characteristics of IP-TV signal. We measure the performance of E-PON MAC through this system and then QoS control characteristics per franc in ONT by separating the virtual link for IP-TV from that for data.

Real-time Stereo Video Generation using Graphics Processing Unit (GPU를 이용한 실시간 양안식 영상 생성 방법)

  • Shin, In-Yong;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.596-601
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    • 2011
  • In this paper, we propose a fast depth-image-based rendering method to generate a virtual view image in real-time using a graphic processor unit (GPU) for a 3D broadcasting system. Before the transmission, we encode the input 2D+depth video using the H.264 coding standard. At the receiver, we decode the received bitstream and generate a stereo video using a GPU which can compute in parallel. In this paper, we apply a simple and efficient hole filling method to reduce the decoder complexity and reduce hole filling errors. Besides, we design a vertical parallel structure for a forward mapping process to take advantage of the single instruction multiple thread structure of GPU. We also utilize high speed GPU memories to boost the computation speed. As a result, we can generate virtual view images 15 times faster than the case of CPU-based processing.

A Design and Implementation of EPG Using Collaborative Filtering Based on MHP (MHP 기반의 협업필터링을 적용한 EPG 설계 및 구현)

  • Lee, Si-Hwa;Hwang, Dae-Hoon
    • Journal of Korea Multimedia Society
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    • v.10 no.1
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    • pp.128-138
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    • 2007
  • With the development of broadcasting technology from analogue to interactive digital, the number of TV channels and contents provided to audience is increasing in a rapid speed. In this multi-media and multi-channel world, it is difficult to adapt to the increase of TV channel numbers and their contents merely using remote controller to search channels. Due to this reason, EPG (Electronic Program Guide) has been one of the essential services providing convenience to audience. So EPG complying with European DVB-MHP specifications, which will be also our domestic standard, is proposed in this paper. In order to provide audiences with DiTV contents they preferred, we apply collaborative filtering algorithm to recommend contents according to preference value of audience group with similar preference. And we use JavaXlet application which is based on MHP to implement this EPG, while the result can be verified by OpenMHP emulator.

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