• Title/Summary/Keyword: Broadcast Networks

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A New Estimation Method of Video Traffic Specification in QoS-guaranteed Networks

  • Thang, Truong Cong;Ro, Yong Man
    • Journal of Broadcast Engineering
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    • v.8 no.1
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    • pp.45-53
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    • 2003
  • Traffic specification plays a crucial role in the resource reservation for video services over the packet-switching networks. The current development of QoS-guaranteed service still leaves a wide space for the selection of traffic specification. We propose a new method to estimate the traffic specification of variable-bit-rate (VBR) video for deterministic service. The method is based on the concept of empirical envelope and the delay bound. The solution shows to be simple yet it provides excellent network utilization.

A new estimation method of video traffic specification in QoS-guaranteed networks

  • Thang, T.C.;Ro, Y.M.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2002.11a
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    • pp.85-90
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    • 2002
  • Traffic specification plays a crucial role in the resource reservation for video services over the packet-switching networks. The current development of QoS-guaranteed service still leaves a wide space for the selection of traffic specification. We propose a new method to estimate the traffic specification of variable-bit-rate (VBR) video for deterministic service. The method is based on the concept of empirical envelope and the delay bound. The solution shows to be simple yet it provides excellent network utilization.

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An MPR-based broadcast scheme using 3 channels for WSNs (무선 센서 네트워크에서 3개의 채널을 이용한 MPR 기반의 브로드캐스트 기법)

  • Lee, Ji-Hye;Lee, Ki-Seok;Kim, Chee-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.1043-1049
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    • 2009
  • Broadcast of sink node is used for network management, data collection by query and synchronization in wireless sensor networks. Simple flooding scheme induces the broadcast storm problem. The MPR based broadcast schemes reduce redundant retransmission of broadcast packets. MPR is a set of one hop neighbor nodes which have to relay broadcast message to cover all two hop neighbors. Though MPR can reduce redundant retransmission remarkably, it still suffers from energy waste problem caused by collision and duplicate packets reception. This paper proposes a new MPR based sink broadcast scheme using 3-channel. The proposed scheme reduces energy consumption by avoiding duplicate packet reception, while increases reliability by reducing collision probability remarkably. The results of analysis and simulation show that the proposed scheme is more efficient in energy consumption compared to the MPR based scheme. The result also shows that the proposed scheme reduces delivery latency by evading a contention with other relay nodes and improves reliability of broadcast message delivery by reducing collision probability.

General Algorithms for Construction of Broadcast and Multicast Trees with Applications to Wireless Networks

  • Nguyen Gam D.
    • Journal of Communications and Networks
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    • v.7 no.3
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    • pp.263-277
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    • 2005
  • In this paper, we introduce algorithms for constructing broadcasting and multicasting trees. These algorithms are general because they may be used for tree cost functions that are of arbitrary form. Thus, essentially the same algorithmic procedures are used for different tree cost functions. We evaluate the effectiveness of the general algorithms by applying them to different cost functions that are often used to model wired and wireless net­works. Besides providing a unifying framework for dealing with many present and future tree-construction applications, these algorithms typically outperform some existing algorithms that are specifically designed for energy-aware wireless networks. These general algorithms perform well at the expense of higher computational complexity. They are centralized algorithms, requiring the full network information for tree construction. Thus, we also present variations of these general algorithms to yield other algorithms that have lower complexity and distributed implementation.

Low-Complexity Network Coding Algorithms for Energy Efficient Information Exchange

  • Wang, Yu;Henning, Ian D.
    • Journal of Communications and Networks
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    • v.10 no.4
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    • pp.396-402
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    • 2008
  • The use of network coding in wireless networks has been proposed in the literature for energy efficient broadcast. However, the decoding complexity of existing algorithms is too high for low-complexity devices. In this work we formalize the all-to-all information exchange problem and shows how to optimize the transmission scheme in terms of energy efficiency. Furthermore, we prove by construction that there exists O(1) -complexity network coding algorithms for grid networks which can achieve such optimality. We also present low-complexity heuristics for random. topology networks. Simulation results show that network coding algorithms outperforms forwarding algorithms in most cases.

An Adaptive Flooding Scheme based on local density for Ad hoc Networks (애드 혹 네트워크에서 지역 밀집도에 적응적인 확률적 플러딩 기법)

  • Kim Jeong-sahm;Ryu Jeoung-pil;Han Ki-Jun
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.9 s.339
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    • pp.11-18
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    • 2005
  • In ad hoc networks, many applications use the broadcast service that is elementary operation to support various important functions such as route discovery procedure. This paper presents several adaptive probabilistic broadcast schemes base on local information to alleviate the broadcast storm problem for wireless ad hoc network. Our schemes dynamically determine the rebroadcast probability at each node based on the neighbor information within two-hop span. Simulation results are presented, which show our schemes have a better performance over the deterministic flooding approach.

Content Insertion Method using by Frame Control based on Terrestrial IBB Service (지상파 IBB 서비스 기반 프레임 제어를 활용한 콘텐츠 삽입 방안)

  • Kim, Junsik;Park, Sunghwan;Kim, Doohwan;Joo, Jaehwan;Kim, Sangjin;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.25 no.5
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    • pp.758-769
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    • 2020
  • Hybrid broadcasts utilizing heterogeneous networks can provide not only uniform broadcasting services but also various services using broadcast networks and communication networks. In particular, as content is consumed in various countries and regions, demands for personalized services continue to increase, and research on content insertion technology utilizing heterogeneous networks has been actively conducted. The most important technical challenge when inserting content based on heterogeneous networks is that the start of the inserted content, which replaces the original broadcast content at the time of content insertion, should proceed smoothly, and it must be able to accurately return to the original broadcast content. Currently, UHD broadcasting is converted to digital. However, since there is a system that supports the frame rate used in the analog method, when content insertion occurs in a conventional UHD broadcasting service, there is a problem in decoding the broadcast and inserted content. Since the replacement cost of the broadcasting system is astronomical, this paper proposes a content insertion method using by frame control that can support analog methods without replacing transmission equipment.

A Greedy Algorithm for Minimum Power Broadcast in Wireless Networks (무선 네트워크에서 최소전력 브로드캐스트를 위한 탐욕 알고리즘)

  • Lee, Dong-ho;Jang, Kil-woong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.641-644
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    • 2016
  • Unlike wired networks, broadcasting in wireless networks can transmit data at once to several nodes with a single transmission. For omnidirectional broadcast to a node in wireless networks, all adjacent nodes receive the data at the same time. In this paper, we propose a greedy algorithm to solve the minimum power broadcasting problem of minimizing the total transmit power on broadcasting in wireless networks. We apply two matrices to the proposed algorithm: one is a distance matrix that represents the distance between each node, the other is an adjacency matrix having the number of adjacency nodes. Among the nodes that receive the data, a node that has the greatest number of the adjacent node transmits data to neighbor preferential. We compare the performance of the proposed algorithm with random method through computer simulation in terms of transmitting power of nodes. Experiment results show that the proposed algorithm outperforms better than the random method.

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Reliable Gossip Zone for Real-Time Communications in Wireless Sensor Networks

  • Li, Bijun;Kim, Ki-Il
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.244-250
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    • 2011
  • Gossip is a well-known protocol which was proposed to implement broadcast service with a high reliability in an arbitrarily connected network of sensor nodes. The probabilistic techniques employed in gossip have been used to address many challenges which are caused by flooding in wireless sensor networks (WSNs). However, very little work has yet been done on real-time wireless sensor networks which require not only highly reliable packets reception but also strict time constraint of each packet. Moreover, the unique energy constraining feature of sensor makes existing solutions unsuitable. Combined with unreliable links, redundant messages overhead in real-time wireless sensor networks is a new challenging issue. In this paper, we introduce a Reliable Gossip Zone, a novel fine-tailored mechanism for real-time wireless sensor networks with unreliable wireless links and low packet redundancy. The key idea is the proposed forwarding probability algorithm, which makes forwarding decisions after the realtime flooding zone is set. Evaluation shows that as an oracle broadcast service design, our mechanism achieves significantly less message overhead than traditional flooding and gossip protocols.

An efficient Broadcast Authentication Scheme for Wireless Sensor Networks (무선 센서 네트워크에서의 효율적 Broadcast Authentication 방안)

  • Moon Hyung-Seok;Lee Sung-Chang
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.6 s.348
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    • pp.23-29
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    • 2006
  • It is difficult to apply conventional security algorithms to the wireless sensor networks composed of nodes that have resource constraints such as memory, computing, power resources limitation. Generally, shared key based algorithms with low resource consumption and short key length are used for broadcast packets in authentication of base station. But it is not suitable that all the nodes hold the same shared key only for packet authentication. Recently, broadcast authentication algorithm for sensor network is proposed, which uses key chain generation by one-way hash function, Message Authentication Code generation by each keys of the key chains and delayed key disclosure. It provides suitable authentication method for wireless sensor networks but may leads to inefficient consequence with respect to network conditions such as broadcast ratio, key chain level, and so on. In this paper, we propose an improved broadcast authentication algorithm that uses key chain link and periodical key disclosure. We evaluated the performance of proposed algorithm using TOSSIM(TinyOS Simulator) in TinyOS. The results show that the proposed algorithm ensures low authentication delay, uses memory and computing resource of receiving nodes efficiently and reduces the amount of packet transmitting/receiving.