• Title/Summary/Keyword: Bluetooth 5

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Android mobile server using a file-sharing system between other models (안드로이드 모바일서버를 이용한 이 기종간 파일 공유시스템)

  • Huh, Tae-Sang;Park, Sung-Hyun;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.5
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    • pp.1231-1236
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    • 2014
  • Recently, diffusion and proliferation of mobile devices increases, per person n opens for the mobile device era. Mobile devices and OS types of continuously growing trend. More than 80% of market share with Google's Android and Apple's iOS as well as Samsung and Intel is developing TIZEN, Linux and Mobile was the UBUNTU which UBUNTU for Phone, UBUNTU touch, Mozilla 's Firefox OS, Microsoft 's windows mobile and many more OS are ahead of the launch. But different OS can share files between systems or technology is not. Bluetooth or WIFI Direct such technologies are present but can be transferred between compatible devices low, resulting in constraints file types also exist. In this paper, is equipped with a WiFi card in an environment where the Android mobile OS party this model and method for sharing files between different research and can share the file system based on research on.

Reliable Mobility Management Using CoAP in Internet of Things Environments (사물 인터넷 환경에서 CoAP 기반의 신뢰성 있는 이동성 관리 방법)

  • Chun, Seung Man;Kim, Hyun Su;Ham, Chang Gyun;Chung, Yun Seok;Park, Jong Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.8
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    • pp.13-18
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    • 2016
  • In Internet of Things (IoT) environment, a variety of smart devices are connected to Internet through various network technologies such as 4G/5G, WiBro, Bluetooth, etc. in order to provide the remote monitoring service such as smart healthcare service, etc. Most standard mobility management protocols based on IETF Mobile IP may not be suitable for Internet of Things (IoT) environments due to constrained power, constrained CPU processing and memory capacity, and large signalling overhead which are inherently accompanied by various devices in IoT environments. In this article, we propose a new mobility management protocol CoMP (CoAP-based Mobility Managemenbt Protocol) for reliable mobility management in IoT environments. The architecture and algorithm to achieve both reliability and simplicity for IoT mobility management are proposed. Finally, performance has been evaluated by both mathematical analysis and simulation.

Development a Mobile Transportation Payment System of Used Smartcard (스마트카드를 이용한 모바일 교통결재 시스템 개발)

  • Lee, Sang-Bum;Jung, Hyun-Ho;Choi, Lee-Kwon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.2
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    • pp.171-179
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    • 2011
  • In these days, various wireless internet services are possible since the advanced wireless networks enable to transfer more data than before and smarter devices have developed to display the multimedia information more efficiently. Therefore, Korean MIPS such as SKT and LGT provide many kinds of advanced services such as wireless on-line shopping, mobile banking system and etc using 2.5 generation wireless network technology and smartcards. In a transportation system, a cellular phone can be used as a useful payment tool since most people always keep it and a mobile payment system has developed as infrastructure for wireless on-line services. In this paper, a mobile transportation payment system is introduced. A driver needs to pay a toll fee when he/she uses the highways. Recently, a high pass system has introduced, in which a vehicle can pass a toll gate without stopping to pay the fee to a counter. The payment is done automatically by an attached payment device. We have developed an advanced mobile system in which a smartcard embedded cellular phone is used as a payment device. The personnel and financial information is stored at a smartcard and the communication between the phone and OBU(On Board Unit) is done by Bluetooth.

Study on the Development of Devices for Smart HACCP Systems with WCDMA-LTE Based (WCDMA-LTE 기반의 Smart HACCP 시스템 구축을 위한 단말기 개발에 관한 연구)

  • Jang, Moon-Kee;Park, Jin-Soo
    • Journal of Advanced Navigation Technology
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    • v.18 no.5
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    • pp.490-493
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    • 2014
  • To protect the students from food poisoning, in this paper, it is proposed that the Smart HACCP system which based with WCDMA-LTE to monitoring the temperature and humidity of a freezer, a heating cabinet and kitchen instruments at the elementary, junior and high school. After gathering the data, It is compared with a standard food poisoning index to provide more safe food reserves from the server. Then the server send a index to the terminal which is installed in a kitchen at any school to show the current environment. It is need an WCDMA-LTE terminal to realize smart HACCP system that is proposed from this paper. So, the proposed WCDMA-LTE terminal is designed with using a LTE modem included a 424 MHz wireless modem and a bluetooth 4.0 modem to communicate with other terminals. It can be use the monitoring system of a plastic greenhouse or remotely environment control system.

Validation Testing Tool for Light-Weight Stream Ciphers (경량 스트림 암호 구현 적합성 검증 도구)

  • Kang Ju-Sung;Shin Hyun Koo;Yi Okyeon;Hong Dowon
    • The KIPS Transactions:PartC
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    • v.12C no.4 s.100
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    • pp.495-502
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    • 2005
  • Cryptographic algorithm testing is performed to ensure that a specific algorithm implementation is implemented correctly and functions correctly. CMVP(Cryptographic Module Validation Program) of NIST in US is the well-known testing system that validates cryptographic modules to Federal Information Processing Standards (FIPS). There is no FIPS-approved stream cipher, and CMVP doesn't involve its validation testing procedure. In this paper we provide validation systems for three currently used light-weight stream ciphers: Bluetooth encryption algorithm E0, 3GPP encryption algorithm A5/3, and RC4 used for WEP and SSL/TLS Protocols. Moreover we describe our validation tools implemented by JAVA programing.

A Study on the Development of Pulse Oximeter based on Standard Protocol (표준 프로토콜 기반의 산소포화도 계측기(SPo2) 개발에 관한 연구)

  • Kang, Sung-In;Park, Yoon-A;Oh, Am-Suk;Jean, Je-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.751-753
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    • 2011
  • Pulse Oximeter is used two different wavelength light sources. Two signals measured by light transmission in the body parts. SPo2 is calculated from the measured signal. These optical methods is have the light absorption properties of oxygen in the blood. SPo2 is to be called vital signs of $5^{th}$and important in modern medical. But, exist pulse oximeter was used just user for viewing the SPo2. That was a lack of used communication Monitoring function. In this paper using the Bluetooth feature on the exist pulse oximeter to communicate with the outside of the Gateway for design medical devices standards protocol IEEE 11073-10404 built-in pulse oximeter. Also user can be monitoring the U-Health Gateway through the pass SPo2 information.

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Development of multi arcade game platform applying smart devices (스마트 디바이스 기반의 멀티 플랫폼 아케이드 게임 개발)

  • Yun, Chang Ok;Kim, Jun Hong;Ju, Woo Suk;Yun, Tae Soo
    • Journal of Korea Game Society
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    • v.15 no.5
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    • pp.119-130
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    • 2015
  • In the recent gaming industry, the paradigm has been changed with upcoming core-platform as time goes by. Arcade, console, PC online and smart device platforms are representative ones. In recently, the platform is changed to multi-platform which connecting to smart device and other platforms. Besides, the multi-platform without PC is up-coming. This paper suggests that a kind of multi-platform which connecting from smart devices to arcade devices be aware of lack of continuous. It provides a new arcade gaming condition connecting to smart devices, then supplies online network conditions to the arcade gaming machine. The original arcade game was lack of continuous and the game platform was so simple, but now, it could be focused from players by connecting to smart devices to increase the gaming machines' continuity. Furthermore, Bluetooth communication module and wireless Wi-Fi communication module are used to adapt various communication environments. The Unity3D engine would make contents' expandability.

A Development of Energy Storage Monitoring System Architecture for Triboelectric Nanogenerator in the Implant Environment (임플란트 환경에서 TENG 소자를 고려한 효율적인 에너지 저장 모니터링 시스템 개발)

  • Park, Hyun-Moon;Hwang, Tae-Ho;Kim, Dong-Sun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.2
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    • pp.473-480
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    • 2018
  • In 2012, a new energy capturing method called TENG was suggested for energy harvesting applications. The TENG which captures electric energy in forms of friction or vibration has been researched as a new energy harvesting generation device. However, TENG works on rather high voltage and yields relatively low current, and this requires additional energy conversion and saving methods with either in semiconductive elements or circuitry for its application. Irregular generation from vibration sources rattle under 5Hz especially requires empirical studies. In this article, we suggest a electricity generation platform with energy storage methods. The platform is mounted on large sized animals, and the generation is actively monitored and controlled via Bluetooth-Low Energy to verify the platform.

The First Korean-Made IT Convergence Electric Skateboard (한국 최초 IT융합 전기스케이트보드)

  • Jung, Sunghun;Youn, Sungwook
    • Journal of the Korea Convergence Society
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    • v.8 no.3
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    • pp.31-40
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    • 2017
  • The rise of eco-friendly personal electric mobility is a worldwide trend and the first Korean-made IT convergence electric skateboard, Youth Board, is developed to lead the trend. Youth Board is remotely controllable using either Youth Wearable Controller or Youth App through Bluetooth v4.0 communication, can speed up to 25 km/hr, and operating time is approximately 1.5 hr. A LED display located in the front side of Youth Board deck shows three different states to a rider for user convenience: remaining battery SOC, current driving speed, and braking amount. Indoor EMC test results between Youth Board and Youth Wearable Controller and outdoor Youth Board driving test results are analyzed. In particular, driving test results show the maximum current output is about 15% lowered compared to the other competitor electric skateboard and it lessens the power burden of the motor ESC. These results show Youth Board's usefulness as a personal mobility in the sense of small, light, and inexpensive aspects.

Development of EM Wave Absorber for Wireless LAN at 2.4 GHz (2.4 GHz 무선랜용 전파흡수체 개발)

  • Lee, Dae-Hee;Kim, Dong-Il;Choi, Chang-Mook;Che, Seung-Hun
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.1
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    • pp.113-118
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    • 2006
  • Recently, wireless LANs are often applied in home or office because of its various of convenience. Frequency rage of wireless LANs specified by IEEE 802.11b is at 2.4 GHz. The bluetooth, the microwave oven, and the PDA(Personal Digital Assistants) uses ,however, the same frequency band. So problems will be produced in these environments, such as multi-pass interference and system-to-system interference. These problems can be eliminated by using EM wave absorber. In this paper, we designed and fabricated EM wave absorber using Sendust, $Al(OH)_3$, and CPE. The double-layered EM wave absorber with thickness of 1.5 mm has absorption ability more than 10 dB at 2.4 GHz.

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