• Title/Summary/Keyword: Blackboard System

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Development of Electronic Blackboard System Writing Software for SMART Education (스마트 교육을 위한 전자칠판시스템용 판서 소프트웨어 개발)

  • Choi, Yun-Su;Jung, Jin-Uk;Hwang, Min-Tae;Jin, Kyo-Hong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.04a
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    • pp.1043-1046
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    • 2014
  • 2011년 정부가 발표한 스마트 교육 추진 전략으로 인해 기존 전자칠판시스템의 활용도가 더 높아질 것으로 전망된다. 한편, 기존의 전자칠판시스템에서 자체적으로 제공하는 판서 소프트웨어들은 다양한 기능들을 제공하지만 실제 활용 빈도는 매우 낮으며 사용 방법이 복잡하기 때문에 사용자 관점에서 직관적인 인터페이스와 사용 방법이 복잡하지 않은 판서 소프트웨어가 더 요구된다. 본 논문에서는 현재 많은 관심을 끌고 있는 스마트 교육 환경에서 모든 강사들이 쉽게 사용할 수 있는 전자칠판시스템용 판서 프로그램을 개발하였다.

Design and Implementation of Knowledge Base System for Fault Diagnosis (고장진단을 위한 지식기반 시스템의 설계 및 구현)

  • Jeon, Keun-Hwan;Shin, Sung-Yun;Shin, Jeong-Hun;Lee, Yang-Won;Ryu, Keun-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.6
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    • pp.57-69
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    • 2001
  • Expert system is one of AI area. It simulates the human's way of thinking to give solutions of problem in many applications. Most expert system consists of many components such as inference engine, knowledge base, and so on. Especially the performance of expert system depend on the control of efficiency of inference engine. Inference engine has to get features; first, if possible to minimize restrictions when it constructed the knowledge base. second, it has to serve various kinds of inferencing methods. In this paper we propose knowledge scheme for representing domain knowledge in ease, knowledge implementation technique for inferencing, and integrated knowledge-base engine with blackboard and inference engine. And we describe a expert system prototype that implemented in this paper using proposed methods, it perform diagnose about heavy industrial device. The fault diagnosis system prototype has been studied in this paper will be practical foundation in the research area of knowledge based system.

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A Study on Female Teachers' Clothing Wear Practice and Wearing Sensation depending on the Variables of Construction Factors (여교사의 근무시 의복착용 실태와 구성요인에 따른 착용감)

  • Cho, Kyeong-Sook;Kweon, Soo-Ae
    • Korean Journal of Human Ecology
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    • v.5 no.1
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    • pp.55-64
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    • 1996
  • The aim of this study is to get the basic data to design the clothing for the female teachers. In this study, we survey the practice of the wear in the spring and the fall of the 422 female teachers in primary, middle and high school, and their wearing sensation according to clothing construction factors. The results are as follows: first, the female teachers frequently wear blouse and skirt, jacket and blouse, jacket and T-shirts, cardigan and T-shirts in upper wear. Second, most female teachers had troubles in their clothing at work. They had serious troubles in writing on the blackboard, due to the improper form and. length of the sleeves, and the inconvenience of their skirt is due to the improper length, while they go up the strains. Third, the comfortable factors of the female teachers' blouse are as follows; round neck line, soutien and peter pan collar, sleeve attatched bodice with a little loose armhole, $10{\sim}20cm$ under from waist in length, front slit, and fastening bottons. In case of skirt, they perceive A-lined, flared, pleats skirt more convieniently than tight one, which are 10cm under from kneeline in length, side fastening system, back slit.

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Using Mathematics Education(Integration Method) through Computer (컴퓨터를 이용한 수학 교육(적분 방법)에 대한 연구)

  • Jun, Sang-Pyo
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.1
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    • pp.213-218
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    • 2008
  • Through the development of computer and multimedia, many different kinds of theories about instructional method are presented. Especially, many lectures in associated with E-learning are done. In mathematics teaching, mathematica-algebra system lecturing, computer and Maple Matlab lecturing etc, are accomplished. There are many controversies among educators in problems originated by computer teaching. In this paper, we going to make a research about problems which are caused by mathematics computer-based education and present a desirable way of computer based education through studying comprehension rate and application ability among learner who uses omputer learning and other learner who uses exiting blackboard-based learning with statistical analysis after sampling test

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Education Content Service Platform Using the Near Field Communication based on IoT (IoT 기반의 근거리 통신 기술을 활용한 교육콘텐츠 서비스 플랫폼)

  • Ryu, Chang-su
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.10a
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    • pp.690-692
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    • 2014
  • Conventional one-way cramming education at schools has the disadvantage of poor student interest in learning, immersion, and learning efficiency as well as a limitation in realizing collective intelligence and collaborative learning. Therefore, an educational content service platform using a near-field communication(NFC) technology is required as a tool for encouraging the voluntary learning participation of students and increasing learning effectiveness through self-directed studying. This study focuses on the development of an educational content production system that creates high-quality education contents suitable for smart schools. In these schools, students and teachers generally communicate through an electronic blackboard using Bluetooth, which is an NFC technology. Further, the lecture notes of individual students are reproduced and collected as big data, which will facilitate the sharing of these notes.

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A Web-based Real-time Odor Monitoring and Device Management System (웹기반 실시간 악취 모니터링 및 장치 관리 시스템)

  • Shen, Meiling;Kim, Sang-Chul
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.6
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    • pp.101-109
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    • 2009
  • The people around industrial complexes and polluted areas suffer from the many occurrences of odors, and frequently issue a request for solving the odors to their local government in charge of those areas. Recently local governments whose regions have a number of such areas have a great interest in monitoring odor occurrences and gathering air on demand. This paper proposes a system in which a user can perform real-time monitoring the values of odor and atmospheric sensors, and the management of odor sensing devices using the Internet browser. Compared to previous systems, the system has an advantage of providing the functions for controlling and managing a number of devices irregardless of the location of the user. Also, the system is built around a blackboard-based multi-process architecture, enabling the easy incorporation of a new software model to be found useful. To our experiment, users showed great satisfactions in terms of the easiness of use. Our system has been installed and operated in an area of a local government in which odors are likely to occur.

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A case study of collaborative learning implementation using open source Moodle learning management system - for collaborative learning promotion by users - (오픈소스 Moodle 학습관리시스템 기반의 협동학습 운영 사례에 관한 연구 - 사용자의 협동학습지원을 중심으로 -)

  • Lee, Jong-Ki
    • Journal of Service Research and Studies
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    • v.6 no.4
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    • pp.47-57
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    • 2016
  • Open source has an amazing spread with the advent of smartphones. Open-source Moodle in e-learning areas are free of LMS (Learning Management System) and the most widely used worldwide, except for the black board commercial programs. One reason is well designed to support collaborative learning and interaction based on constructivist principles, which is the core principle of e-learning in particular that the theoretical basis of educational technology has a high educational effectiveness and benefits. This study examines the operational practices of collaborative learning using open source learning management system Moodle program. It introduces specific information to support the user of the collaborative learning. It looks at the advantages and singularity of collaborative learning in e-learning through examples shown. The purpose of this study is the importance of the relationship between learners and the importance of self-learning of collaborative learning through collaborative learning in a knowledge repository of Moodle. In addition, collaborative learning outcomes are is based on the motivation of learners and playfulness.

Teaching Practices for English Language: Exploring Students' Perceptions and Peer Feedback about Practicum (영어 수업을 위한 교수 활동: 시범수업에 대한 학생들의 인식과 동료 피드백을 중심으로)

  • Lee, Younghwa
    • The Journal of the Korea Contents Association
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    • v.15 no.10
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    • pp.669-678
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    • 2015
  • This study aims at investigating students' perceptions and peer feedback to practicum for teaching English in the English Department at a Korean university. The participants were forty-two students at an elective course, 'Method for teaching English', and the data comprised questionnaire, 12 teams of practicum, and 15 sets of PF. A 'Word Count System (WCS)' was adopted to analyze the data. The findings show that students regarded 'practicum' (52.4%) as more important than 'teacher's lectures' (42.8%), and most students (80%) applied more than 70% of lesson plans to their practicums. The practicum gave them experience of a teacher, development of confidence, recognition on their weaknesses and values of teaching. While the strengths shown in PF were mainly 'teaching methods and technique', 'use of multimedia', and 'teaching materials', the weaknesses were 'classroom interactions', 'teaching methods and techniques' and 'use of blackboard'. Overall praises were 1.8 times more than the matters which needed to be developed. The conclusion suggest that the students had their own insights toward teaching practices and how learners can be motivated.

An SoC-based Context-Aware System Architecture (SoC 기반 상황인식 시스템 구조)

  • Sohn, Bong-Ki;Lee, Keon-Myong;Kim, Jong-Tae;Lee, Seung-Wook;Lee, Ji-Hyong;Jeon, Jae-Wook;Cho, Jun-Dong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.4
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    • pp.512-516
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    • 2004
  • Context-aware computing has been attracting the attention as an approach to alleviating the inconvenience in human-computer interaction. This paper proposes a context-aware system architecture to be implemented on an SoC(System-on-a-Chip). The proposed architecture supports sensor abstraction, notification mechanism for context changes, modular development, easy service composition using if-then rules, and flexible context-aware service implementation. It consists of the communication unit, the processing unit, the blackboard, and the rule-based system unit, where the first three components reside in the microprocessor part of the SoC and the rule-based system unit is implemented in hardware. For the proposed architecture, an SoC system has been designed and tested in an SoC development platform called SystemC and the feasibility of the behavoir modules for the microprocessor part has been evaluated by implementing software modules on the conventional computer platform. This SoC-based context-aware system architecture has been developed to apply to mobile intelligent robots which would assist old people at home in a context-aware manner.

Cloudboard: A Cloud-Based Knowledge Sharing and Control System (클라우드보드: 클라우드 기반 지식 공유 및 제어 시스템)

  • Lee, Jaeho;Choi, Byung-Gi;Bae, Jae-Hyeong
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.3
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    • pp.135-142
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    • 2015
  • As the importance of software to society has grown, more and more schools worldwide teach coding basics in the classroom. Despite the rapid spread of coding instruction in grade schools, experience in the classroom is certainly limited because there is a gap between the curriculum and the existing computing environment such as the mobile and cloud computing. We propose an approach to fill this gap by using a mobile environment and the robot on the cloud-based platform for effective teaching. In this paper, we propose an architecture called Cloudboard that enables knowledge sharing and collaboration among knowledge providers in the cloud-based robot platforms. We also describe five representative architectural patterns that are referenced and analyzed to design the Cloudboard architecture. Our early experimental results show that the Cloudboard can be effective in the development of collective robotic systems.