• Title/Summary/Keyword: Alternative keyboard

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Comparative Study of Text Entry Speed and Accuracy Using the Three Different Keyboard Type in Students with Cerebral Palsy: Case Study (키보드 유형에 따른 뇌성마비 학생의 문자입력 속도 및 정확도 비교: 사례연구)

  • Jeong, Dong-Hoon
    • Journal of the Korean Society of Physical Medicine
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    • v.10 no.1
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    • pp.23-35
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    • 2015
  • PURPOSE: People with physical disabilities such as cerebral palsy usually experience obstacles when interacting with computer through conventional keyboard because of their motor disabilities. The purpose of this study is empirically compare of text entry(alphabet and word) speed and accuracy using the three different keyboard type on four students(male 2 and female 2) with cerebral palsy. METHODS: This research design used a replicated single-case experimental approach to compare the individual performance. An alternating treatments design was used to examine the effectiveness of standard QWERTY keyboard and alternative keyboard(mini and big keyboard) on computer access for students with cerebral palsy. To avoid changes in posture that influence a keyboard character entry training and evaluation was carried out using his sitting in a wheelchair. Compass software program used in this study as an assessment tool to measure speed and accuracy when performance of text entry(alphabet and word). This was repeated until the stable status of reaction time. RESULTS: As a result, the alternative keyboard seems to be the most effective device for students with cerebral palsy to perform text entry. But various factors such as peculiarity of motor disabilities, experience and preferences of the user are heavily related. CONCLUSION: Thus, we must perform the objective and systematic assessment for computer access and if sustained training is accomplished, it could to improve speed and accuracy of text entry(alphabet and word).

Soft Keyboard Interface Design for Mobile Device (모바일기기를 위한 소프트키보드 인터페이스 디자인)

  • Oh, Hyoung-Yong
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.79-88
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    • 2007
  • As the mobile computers such as Personal Digital Assistants (PDAs) or Smart Phone has been widespread in our daily life, the demand of an extensive data input will gradually be increased. Consequently, many alternative soft keyboards have been proposed to satisfy this requirement. However none of them can provide an absolute solutions for that, the segregated guideline for keyboard arrangement and usage still cause much confusion to the user. Therefore, an integrated guideline is seriously required. In order to come up with the integrated guideline for Korean Soft keyboard GUI, the questionnaire and the experimental test compared with five soft keyboards were conducted in this study. As a result this paper presents five guidelines for improving an input speed of soft keyboard on the mobile computing; following familiarity for effective screen use, using a single key rather than grouping key, considering position of prediction word, considering prompt feedback, finally, considering optimized keyboard size.

Improvement of computer keyboard design through behavioral analysis (Focused on the characteristics of Korean Alphabet and its use) (사용행태 분석에 의한 컴퓨터 키보드 디자인 개선 -한글의 특성 및 사용행태를 중심으로-)

  • 변재형
    • Archives of design research
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    • v.15 no.3
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    • pp.241-248
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    • 2002
  • Researches of Hangul automation have been focused mainly on the set of character system. But, practical problem of using the Korean standard keyboard system of two sets is increment of errors and fatigue due to frequent use of shift keys. The author formulate a hypothesis as follows to solve the problem. 'Changing location and design of shift keys can reduce errors in typing Korean by avoiding interferences with other keys when pressing shift keys.' This study verify the hypothesis by the analysis of experiments using improved keyboard prototypes which have changed layout and design of shift keys. On the result, change of shift key location causes confusion to experienced user. But, while keeping its location, removing other keys at the bottom row and magnifying size of shift keys decrease errors in typing by avoiding interferences. And, the efficiency of typing in Korean is increased, too, because there is not any influence on typing speed. This study focuses on layout and design of shift keys only, but further study for entire layout of keyboard including alternative location of other function keys is needed to improve general usability.

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A study on Communication Aid System for the Person of a Serious Speech Impaired (중증언어장애자 의사소통지원시스템에 관한 연구)

  • Park, Jung-Hwa;Park, Su-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.1
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    • pp.45-52
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    • 2010
  • It takes a lot of time or is even impossible to communicate for people with physical disability and/or speech impairment. Augmentative and Alternative Communication System is an important computerized tool that makes it possible for those people to communicate. Since not only speech impaired people, but also people with other physical disability cannot use conventional computer input devices easily such as keyboard and mouse, so more simple input devices are need for them to communicate. Thus, in this paper, I designed and implemented a communication aid system, with which they can communicate with simple inputs. I collected frequently used sentences by people with disability and categorized them into 9 everyday language groups. With these categories, they can select any sentence with few simple selections. If none of these categories includes the sentences they want, ChunJiIn keyboard is provided so that they can input the sentences, which can be added to the existing language groups for later use. The priority levels of the sentences in each group is constantly readjusted based on usage frequency so that the number of inputs can be reduced.

피지컬 인터페이스의 구현에 관한 연구

  • 오병근
    • Archives of design research
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    • v.16 no.2
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    • pp.131-140
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    • 2003
  • The input for computer interaction design is very limited for the users to control the interface by only using keyboard and mouse. However, using the basic electrical engineering, the input design can be different from the existing method. Interactive art using computer technology is recently emersed, which is completed by people's participation. The electric signal transmitted in digital and analogue type from the interface controled by people to the computer can be used in multimedia interaction design. The electric circuit design will be necessary to transmit very safe electric signal from the interface. Electric switch, sensor, and camera technologies can be applied to input interface design, which would be alternative physical interaction without computer keyboard and mouse. This type of interaction design using human's body language and gesture would convey the richness of humanity.

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A Pilot Study on the Control Performance of Foot-Controlled Mouse Devices for the Nondisabled People

  • Hong, Seung Kweon
    • Journal of the Ergonomics Society of Korea
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    • v.35 no.3
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    • pp.175-184
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    • 2016
  • Objective: In this study, two types of foot-controlled mouse devices are compared with a hand mouse in the input tasks requiring repetitively switching between a keyboard and a mouse. Background: Foot-controlled mouse devices have been developed for persons with impairments in the mobility of their hands. However, some researchers insisted that the foot-controlled mouse devices could be effectively used by the persons with no limits to their hand mobility. There are needs to investigate the efficiency of the foot-controlled mouse devices, when they are used by the nondisabled people. Method: Participants conducted the input tasks, requiring repetitive switches between a keyboard and a computer mouse. The used computer mouse devices were two types of foot-controlled mouse and a typical hand mouse. Participants performed three types of input task for five days and three types of task performance were measured; the number of completed input tasks within a given practice time, subjective satisfaction level and the time wasted for the mouse control. Results: For five days, the performance of input tasks sharply increased in input tasks by foot-controlled mouse devices rather than a hand mouse. After five days, the level of satisfaction on the foot-controlled mouse devices approached to about 76% of a hand mouse satisfaction level. The control time of the foot-controlled mouse devices also approached to about 109% of a hand mouse control time. Conclusion: After only five-day practice, the input task performance by foot-controlled mouse devices approached to that of a hand mouse. This result may suggest that the foot-controlled mouse devices can be effectively used as an alternative input device for the nondisabled people, if input tasks are easy and enough practice time is provided. Application: The results of this study might help to design foot-controlled mouse devices and to expend the usage of them.

Development of Universal Reduced Key Braille System (유니버설 단축키 점자시스템 개발)

  • Lee, Jung-Suk;Moon, Byung-Hyun
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.2
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    • pp.45-51
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    • 2022
  • In this paper, an universal reduced input system that can represent Korean text message, English alphabet letter, special characters, and numbers is develpoed. The reduced keyboard input system has 5 number keys and 4 special function keys to reduce the complexity of inserting characters for the severely disabled. Also, mobile application is developed for the use of easy communication for the disabled.

A Study of Musculotendinous Problems of Students Majoring in Musical Instruments in Korea (기악과 학생들의 근육과 건 증상에 대한 조사연구)

  • Lee, Eun-Nam;Lee, Eun-Ok;Lee, In-Sook;Park, In-Hyae;Park, Jeong-Sook;Bae, Sung-Cheol;So, Hee-Young
    • Journal of muscle and joint health
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    • v.4 no.1
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    • pp.48-60
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    • 1997
  • This study was undertaken to identify the musculotendinous problems and contributing factors to those problems In students majoring in musical instruments in Korea. The data were collected from March 2, 1996 to March 31, 1996 from 261 music students in various geographical areas. The data were analyzed for descriptive statistics, t-test, chi-square using SPSS $PC^+$ program. The results of this study were as follows : 1. In a questionnaire survey of 261 music students, one hundred twenty five(47.9%) reported having had various musculotendinous symptoms. Twenty seven students among the those who had previous symptoms(21.9%) reported the present symptoms. 2. The experience rates of musculotendinous problems in keyboard players, string players and woodwind players were 50.3%, 48.2%, 33.3% respectively. 3. Most of the students practiced most intensively during their high school years and the musculotendinous symptoms began at the same period. 4. Pain, tenderness and stiffness were the most common symptoms, while paresthesia and motor dysfunction were rare. This indicates that most players had muscle tendinous overuse, while small number had nerve entrapment and motor dysfunction. 5. In past and present symptoms, string players experienced musculotendinous symptoms mainly in both sides of shoulders, lumbar area, left finger, and left wrist, while keyboard players experienced more symptoms in the right wrist, shoulder, fingers than left side. 6. The major contributing factors to the symptoms were weight of instrument, types of instruments, types of daily activities, duration of practice, and playing technique. 7 The most frequent treatment modalities for the symptoms were acupuncture or moxibustion, other alternative therapy such as heat compress and massage. Through this study it was found that the musculotendinous problems might be increased along with their career, due to lack of knowledge about preventive measures and patterns of health behavior seeking alternative modalities rather than professional consultation. Therefore, preventive measures that focus on playing habits such as duration of practice, frequency of rest and position while playing should be developed and taught to the students, their parents, and music educators. Doctors who are interested in this area should attempt to correct the position and posture while playing of the posture. And measures for reduction of loading of instrument weight should also be developed.

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On the Security of S3PAS against Intersection Attack (S3PAS의 교차 공격에 대한 위협성 분석)

  • Shin, Dong-Oh;Kang, Jeon-Il;Nyang, Dae-Hun;Lee, Kyung-Hee
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.1
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    • pp.77-84
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    • 2011
  • While The passwords that combined with characters and numbers are easy to memorize and use, they have low complexity. Therefore they can easily be revealed by the shoulder-surfing attack when they are inputted through the input devices such like keyboard. To overcome these problems, many new authentication schemes, which change the user secret different form or let users input their secrets through the more complex manners, have been suggested, but it is still hard to find the balanced point between usability and security. S3PAS is one of well-known schemes which had both usability and security against shoulder-surfing attack. However, this scheme was not considered about intersection attack that the attacker tried to pass the authentication system after observing several authentication sessions. In this paper, we consider the security problem of S3PAS; what the attacker can do when he can observe the authentication sessions in several times. We confirm it through user study and experiments. And also we consider the alternative that overcomes the problem.

Implementation of Korean Support System for Language Disorders (언어 장애인을 위한 한국어 지원 시스템의 구현)

  • Choi, J.H.;Choo, K.N.;Woo, Y.S.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.6 no.1
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    • pp.29-35
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    • 2012
  • Most Augmentative and Alternative Communication(AAC) use exclusive equipment or studied desktop, tablet PC based windows. Besides, the preceding study offers proper noun dictionary so, henceforward study has problem to innumerable proper noun processing. This paper suggests a method of proper noun processing using a mobile smart equipment. And via the button with virtual keyboard input method and the errors that can occur is also proposing a complementary way. AAC system to check availability for application on Android has been implemented. Experimental results, depending on user location and selection of proper nouns in the around could produce a sentence is derived.

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