• 제목/요약/키워드: 3D textiles

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3차원 자전거 손목 보호대 개발 및 효율성 평가 (Development and Efficiency Evaluation of 3D Cycling Wrist Protector)

  • 박선희;이희란;이예진
    • 한국의류학회지
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    • 제44권4호
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    • pp.739-748
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    • 2020
  • In this study, a wrist protector was manufactured and designed using 3D printing technology to prevent wrist pain when riding a bicycle with a high forward-tilted saddle. The efficiency of the design was analyzed in objective and subjective evaluations. First, seven women in their twenties selected their most preferred design by subjective evaluation from among three 3D wrist protectors. Then electromyography (EMG) was measured and subjective sensations were evaluated while wearing and not wearing the preferred 3D wrist protector as selected by cyclists. Experimental results showed that a wrist-bending angle of 30 degrees was most favored. When the 3D wrist protector was worn, muscle activity was smaller at the flexor carpus radialis position than when the 3D wrist protector was not worn; muscle fatigue was also lower. In the subjective evaluation, the 3D wrist protector was more comfortable than no protector, and wrist fatigue was also lower. In addition, the wrist protector was rated positively for its design suitability, size adequacy, ease of operation, and fit; however, cyclists felt that a little more cushioning was needed.

3차원 형상 분석을 통한 브래지어 하컵 패턴의 원리 분석 (Development of the Fundamental Methodology of Lower Cup Pattern depending on 3D Shape Analysis of Breast)

  • 이옥경;홍경희;이예진
    • 한국의류학회지
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    • 제45권1호
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    • pp.94-105
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    • 2021
  • This study analyzes the shape change of the breast according to the replica combination method of the lower cup and suggest a pattern construction for the end use purpose. To provide appropriate brassiere patterns to each individual who has various 3D shape characteristics, the ways of layout of 3D replicas were investigated as well as evaluated subjectively and objectively. As for experimental brassieres, basic replicas from the mold cup of long-run brassiere were combined into five different ways to find the appropriate lower brassiere cup pattern. Eighteen women wore experimental brassieres and their breasts were analyzed using the Geomagic Design X program (3D System, Inc., Korea). As result, the pattern that matched the vertexes of the four pieces of the replica and naturally spread the bottom part was best for raising and pushing toward the inside breasts. The fit was good in the case of a pattern in which the convex portions overlapped both sides of the four replica pieces where the vertexes and the bottom part naturally spread apart. The subjects were able to differentiate comfortably fitted brassieres and highly functional brassieres.

3D 가상 이미지의 텍스타일 소재로의 적용을 통한 삼차원 변형가능한 'Living Textil'과 환경변화에 관한 연구 (2) (An Investigation into Three Dimensional Mutable 'Living' Textile Materials and Environments (2))

  • 김기훈;서지성
    • 복식문화연구
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    • 제19권2호
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    • pp.316-323
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    • 2011
  • This research aim concerns questioning how we can generate environments suggestive of nature fused with built environments through textiles. Through literature reviews and experiments with available the 3D imaging techniques of Holography, Lenticular and other new technologies. We also have researched towards finding the most effective method for 3D imaging techniques for textile applications. The advantage of the combining technique is to create the possibility of seeing a number of different floating 3D illusory images, depending on the viewing angle. This objective is to produce intriguing textile patterns and images in which the objects and colours change as viewpoints change. Experimental work was carried out in collaboration with professional textile researchers, scientists, artists and designers conducting research in this field.

운동 중과 휴식 시 3D 컴프레션 수트 착용에 따른 정량적 뇌파 분석 (Effects of 3D Compression Suits on EEG Analysis during and after Walking)

  • 최지영;김남임;오염군;홍경희
    • 한국의류학회지
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    • 제38권4호
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    • pp.440-454
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    • 2014
  • This study examined the wearing effect of 3D compression suits on quantitative electroencephalogram (EEG) during walking and rest. Ten males in their 20s wore three types of experimental clothing, a loose-fit wear (BS), a 3D compression suit (3D CS), and a power film welded on CS (3D WCS); in addition, EEG signals were measured during resting, walking, after walking, and after sit-ups. The results showed that a higher pressure (due to 3D CS and 3D WCS) increased the 'Concentration' level and the 'Cognitive load' of brain waves during treadmill walking due to a higher cortex activity level when walking. Differentiation was shown between two compression suits and BS was enhanced during walking on a treadmill; however, the brain waves of 'Relaxation' between two compression suits were significantly different after walking, i.e., 'Relaxation' level of 3D WCS was the highest. Rigorous exercise such as sit-ups was inefficient to distinguish the effect of compression suits on EEG. Participants perceived a higher pressure due to compression suits; however, the wear comfort of two compression suits was maintained. Two compression suits were rated as supportive and helpful during walking. Various EEG parameters such as the indices of 'Relaxation', 'Concentration' and 'Cognitive load' were effective to observe the effect of 3D compression suits on wearers' brain waves during and after walking.

남성 체형별 인대의 3차원 형상 데이터와 칼라 패턴 개발 (Development of 2D Tight-fitting Collar Pattern from 3D Scan Data of Various Types of Men's Dressform)

  • 정연희;김소영;홍경희
    • 한국의류학회지
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    • 제30권5호
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    • pp.722-732
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    • 2006
  • The pattern making of the tight-fitting collars which often used in diving suits, dance wear, or cycle wear has not been fully established. To develop tight-fitting collar pattern directly from 3D images from the representative somatotypes, dressforms developed by Jaeun Jung were used. The 3D scan data of the four male dressforms were obtained using Exyma-1200. Triangle Simplification and the Runge-Kutta method were applied to reduce the 3D scan data points and to make the segmented triangular patches in a plane from 3D data. As results, apparent differences between the tight-fitting collar patterns obtained from the 3D scan data and the ordinary 2D collar patterns were found around the center back line. The curvatures of the center back line were higher in all types of the tight-fitting collar than in the ordinary collar pattern. Relative differences in the shape of collar lines among four representative Korean men were reported. To fit the curved shape of the back neckline, 1.8 cm should be reduced from the upper neckline in average. We suggested the direct pattern making method for the 2D tight-fitting collar patterns considering the 3D shape of various types of men's dressform.

3차원 데이터에 의한 여고생의 발 형태에 관한 연구 (A Study on Foot Shape by 3D Data of Female High School Students)

  • 이정은;도월희
    • 한국의류학회지
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    • 제38권4호
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    • pp.572-583
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    • 2014
  • This study analyzes the foot shape of female high school students using 3D foot scan data based on a comparison with adult women (20s'-30s'). Data were collected from the foot anthropometry of 199 female high school students in Gwangju and Jeollanam-do. The right foot was measured indirectly by 3D laser scanner. There are 16 items in the foot anthropometric measurements. The $6^{th}$ Size Korea (measured by 3D scan data) is used for women's foot data. The results of the 3D measurements data investigation show that the foot length and foot width became longer and wider as the age increased. It is classified by three types after analyzing foot shape. Type 1 (28.1%) represented the shortest foot length, the narrowest foot width as well as the thick foot and long ankle shape. Type 2 (4.3%) represented the wide foot width such as the wide lateral ball width and semi-thickness shape. Type 3 (67.7%) referred to the widest foot width, flat foot and short ankle shape.

한국 성인의 3차원 표준 머리모형 (A Study of Standard Head Model for Korean Adults by 3D Measurement)

  • 김혜수;이경화;박세진
    • 한국의류학회지
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    • 제30권4호
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    • pp.542-553
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    • 2006
  • The purpose of this study were to analyse of craniofacial shape by 3D and to develope of head models for Korean adults with gender and age groups. The 3D measurement technique adapted in this study was a novel approach compared that the same technique has been commonly used in measuring human bodies. The data and the model of head analysis can be used as a basic reference in developing various head related items such as hat, helmet, gas mask, ear phone, and etc. In this study, heads of 836 Korean adults were measured in 3D, analyzed by statistical methods, and modelized in 3D by gender and age groups. From the basic statistical data analysis, vertex-tragion and the length between the pupils were the longest in their twenties for both men and women, and grew shorter in elderly groups. In all categories, a significant difference appeared between men and women in their 20's, but the differences were less noticeable in elderly groups. Compared to the one size standard head model of the Korea Occupational Safety and Health Agency, the above three-dimensional standard head model would provide a more through fit because gender and age groups were sub-divided and analyzed in 3D.

A Study on Representation of 3D Virtual Fabric Simulation with Drape Image Analysis II - Focus on the Comparison between Real Clothing and 3D Virtual Clothing -

  • Lee, Min-Jeong;Sohn, Hee-Soon;Kim, Jong-Jun
    • 패션비즈니스
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    • 제15권3호
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    • pp.97-111
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    • 2011
  • This study aims to apply 3D virtual fabric parameters - as obtained from previous research experiments - to 3D virtual clothing simulation in comparing its similarity with actual clothing as worn, with a view to verifying the objectivity and validity of the 3D virtual fabric simulation method devised by the drape image analysis method. In addition, the result is intended to be used as the basic data for new 3D virtual clothing simulation methods. As the results, 3D virtual fabric parameters designed to simulate 3D drape to be similar to actual fabrics were found to be Bending Strength, Buckling Point, Density, Particle Distance, and Shear. They were also found to be important measurements when evaluating visual similarity between drape shadow images and number of nodes. 3D virtual fabric simulation method devised by the drape image analysis method was appropriate in extracting 3D fabric parameters with the reflection of actual fabrics' physical and dynamic characteristics, in connection with 3D virtual fabric simulation. 3D virtual fabric parameters with the reflection of actual fabrics' physical and dynamic characteristics using the proposed 3D virtual fabric simulation method are accumulated and provided as a standard, this will facilitate the introduction 3D virtual fabric simulation technology.

3차원 바디 스캐너를 이용한 남성 상반신 인체측정 -직접측정과의 비교- (Upper Body Measurement of Men using 3D Body Scanner -Compared to Anthropometry-)

  • 백경자;이정란
    • 한국의류학회지
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    • 제32권1호
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    • pp.24-34
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    • 2008
  • Three dimensional body scan technology is being targeted for utilization in the apparel industry. The purpose of this study was to test reliability of the body scan data targeting from 20 to 24 year old men by comparing 3DM, 3D body-scanning semi-auto measurement extraction method, Scanworx, 3D body-scanning auto measurement extraction method, and traditional anthropometric method. We found significant differences in 9 out of 25 items in upper body measurements using 3DM and 16 out of 25 items using Scanworx. In the range of difference value of scan measures, it showed 1 item in the absolute value of more than 40mm between two measuring methods, 3 items in 20 up to 40mm, and less than 20mm in other items. Overall, in height items, the numerical value of traditional measure was higher and in girth, width, depth items, 3D scan measure was higher. We found out that reliability of 3D measurements taken from whole body scans was different according to scanners, scanning softwares, programs, and subjects.