• Title/Summary/Keyword: 3D body scanning data

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Gender and Age Differences in Attitude toward 3-D Body Scanning (성별 및 연령에 따른 3차원 인체측정에 대한 태도 비교)

  • Park, Jae-Kyung;Choi, Kueng-Mi;Nam, Yun-Ja;Lee, Yu-Ri
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.8
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    • pp.1244-1254
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    • 2008
  • The purpose of this research is to compare the people’s attitude toward 3-D body scanning by their gender and age in order to provide the application of 3-D body scanning data for new services or products. This study collected questionnaire data from 442 Korean females and 258 Korean males who participated in the 3-D body scanning. The result of this study were as follows: 1. Most people had good feelings for 3-D body scanning. Male respondents were more dissatisfied than female, and teenagers had higher dissatisfaction rate than other age groups for the measurement garment. 2. 80.5% of all respondents had the intention for re-measurement of 3-D body scanning. Male respondents and teenagers had low intention for re-measurement. 3. For the use of 3-D body scanning data, 79.6% said "yes" for making avatar, and 88.3% agreed with the custom made clothes. There was no difference between gender and age for this question. The results of the study will demonstrate how clothing retailers and marketers can use the 3-D body scanning data.

Comparison of Size between direct-measurement and 3D body scanning (중국 성인여성의 직접계측과 3D Body scanning 치수 비교 연구)

  • Cha, Su-Joung
    • Journal of Fashion Business
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    • v.16 no.1
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    • pp.150-159
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    • 2012
  • This study intend to analyze differences between 3D body scanning sizes and direct measurement sizes of same subjects. The subjects of study are female students of university in China. 3D data analyze as a 3D Body Measurement Soft System. The conclusion found is as below: In case of circumferences, error between direct-measurement size and 3D body scanning size is from 4.9mm to 62.2mm. The neck circumference size of directmeasurement is bigger than 3D body scanning size. The height error range is from 0.6mm to 51mm. Height of underbust, waist and hip are that direct-measurement sizes are higher than 3D body scanning sizes. Gap of width is from 3.8mm to 21.9mm. The gap range is too narrow relatively to others. Only direct-measurement size of neck width is wider than 3D body scanning size. Error range of length is from 0.3mm to 41.8mm. 3D body scanning sizes of lateral neck to waistline, upperarm length, arm length, neck shoulder point to breast point, shoulder center point to breast point, lateral shoulder to breast point are longer than direct-measurement sizes. They have a negative margin of error. I intend to set up same measurement point between direct-measurement and 3D body scanning but they have some errors because direct-measurement point is applied by a person. 3D body scanning measurement point is settled by automatic system. A measurement point of direct-measurement and 3D body scanning isn't unite. So we need to make a standard of setting up measurement points.

A Basic Study Contributes to Extract the Standardized 3D Body Data for Women Aged 60 and Older (노년 여성 체형의 표준화된 3차원 측정 데이터 추출을 위한 기초 연구)

  • ;;Susan p. Ashdown
    • Journal of the Korean Society of Clothing and Textiles
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    • v.28 no.2
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    • pp.344-353
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    • 2004
  • The purpose of this study was to offer the basis contributes to extract the standardized body data from 3D body measuring for women aged 60 and older. The WB4 of Cyberware was used, and the measuring program of 3D scanning data was 3DM. This study was focused to verify the reliability of 3D data and to offer the effective utilization of 3D measuring on the research for elderly women■s body. Subjects were 19 women aged 60 and older. And three women in late twenties and three dressforms for women were comparing subjects to analyze the signiscant difference by age or human body variable making error. First, 3D scanning was executed twice on each subject, but any significant difference was not appear between two scanning data. So we certifed we could get the consistent and reliable data from the 3D scanner used in this study. Second, the reliability of 3D measuring data was analyzed, and the error range which meant the difference between 3D data and traditional measuring data was analyzed. In elderly women, the significant difference between two data was appeared in 19 body parts. The 7 of 19 were concerned with armpit point. In young women, three significant difference were appeared, and in dressforms, any significant difference was not certified. From these results, we could certify that age or human body variable produced the difference between two data. Third, the data of elderly women from three measuring methods, 3D measuring, traditional measuring, and measuring on 2D photographs were compared. From the result, we found that the 3D measuring data was quite reliable for most body parts excluding some width parts. But in elderly women, there were some limitation to extract reliable data because of their unique body characteristics. In order to be a role of the effective measuring method, the 3D measuring protocol reflected the body characteristics of each age or gender had to be prepared.

A Study on i-Fashion 3D Avatar's Consumer satisfaction & Comparison of 3D and Direct Masurement - Based of Domestic University Students

  • Choi, Eunhee;Do, Wolhee
    • Fashion & Textile Research Journal
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    • v.17 no.3
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    • pp.421-428
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    • 2015
  • This research is to understand customer satisfaction with virtual fitting based on a 3D body scanner and avatars as well as differences between avatars and the 'real me'. To this end, this research examined Korean college students to facilitate 3D body scanning, avatar generation and surveys. The author used 3D body scan data with direct measurements to identify differences between the 3D body scan data-based 'my avatar' and 'real me' in the virtual dress fitting system. The survey results on 'the level of customer awareness on 3D body scanner' found that the majority of both genders did not know about it and indicated a lower usability to incorporate IT technology into the fashion industry. The question in the 3D body scanning and avatar found an affirmative attitude. Satisfaction levels on the 3D avatars' similarity with 'own body' and garment fitting were positive and indicated a need for further technological improvements to express the avatars identical to customers' own body. More research is necessary for the accuracy of sizes for 3D body scanning that measure body sizes while wearing clothes. Avatars based on such datamay be less similar to 'own body' and cause customer dissatisfaction. Thus, further technology development is required to narrow gaps using data to make avatars that provide more accurate virtual fitting simulation services to customers.

Upper Body Measurement of Men using 3D Body Scanner -Compared to Anthropometry- (3차원 바디 스캐너를 이용한 남성 상반신 인체측정 -직접측정과의 비교-)

  • Paek, Kyung-Ja;Lee, Jeong-Ran
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.1
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    • pp.24-34
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    • 2008
  • Three dimensional body scan technology is being targeted for utilization in the apparel industry. The purpose of this study was to test reliability of the body scan data targeting from 20 to 24 year old men by comparing 3DM, 3D body-scanning semi-auto measurement extraction method, Scanworx, 3D body-scanning auto measurement extraction method, and traditional anthropometric method. We found significant differences in 9 out of 25 items in upper body measurements using 3DM and 16 out of 25 items using Scanworx. In the range of difference value of scan measures, it showed 1 item in the absolute value of more than 40mm between two measuring methods, 3 items in 20 up to 40mm, and less than 20mm in other items. Overall, in height items, the numerical value of traditional measure was higher and in girth, width, depth items, 3D scan measure was higher. We found out that reliability of 3D measurements taken from whole body scans was different according to scanners, scanning softwares, programs, and subjects.

Changes in Back Body Surface Measurements for Dynamic Postures in the Form of Baseball Batting Motion with a 3D body Scanning

  • Shin, Saemi;Chun, Jongsuk
    • International Journal of Human Ecology
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    • v.14 no.1
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    • pp.41-55
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    • 2013
  • The purpose of this study was to analyze human upper body surface changes at the shoulder and back area. The body surface data were analyzed in terms of muscle and bone displacement in dynamic postures. Body surface data were collected with a 3D body scanner. The body surface was scanned at the static and four baseball batting postures. The body surface dimensions over the deltoids, scapulae and trapezius were measured. The results show that the vertical measurements of the deltoids increased by 20%. The horizontal measurements of the axilla of the back increased. The surface of the trapezius was elongated by over 10%, and the lower back musculature was elongated by about 50%. The results of this study showed that changes in back body surface caused by upper arm movements. It was influenced by the deltoid articulated with the humeri and the scapulae and trapezius. These body surface changes caused by muscle activities and ranges of motion can be used to design functional clothing.

A Comprehensive Analysis of 3D Body Scanning vs. Manual Measurements in a Large-Scale Anthropometric Survey -Insights from the 8th Size Korea Project- (대규모 인체치수조사 사업에서 3차원 측정치와 직접측정치의 차이 분석 -제8차 사이즈코리아 사업을 중심으로-)

  • Sunmi Park
    • Journal of the Korean Society of Clothing and Textiles
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    • v.48 no.2
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    • pp.233-253
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    • 2024
  • This study analyzed differences between three-dimensional (3D) body scanning and manual measurements, aiming to assess whether 3D scanning can replace traditional anthropometric tools, such as tape measures and calipers. Data from 4,478 participants in the 8th Size Korea Project were analyzed, covering 43 measurement items. Since Given that the 3D and manual measurements were performed on the same subjects in the 8th Size Korea Project, it was possible to determine the correlation more accurately between the two measurement methods more accurately. Using Applying ISO 20685-1(2018) standards, 15 out of the 43 items fell within allowable error limits. When classified into six types, "small circumferences" and "segment lengths" showed averages of 3.35 mm and 3.10 mm, respectively, within acceptable range. "Body heights" and "body depths" slightly exceeded the limit, with averages of 5.28 mm and 6.58 mm. "Body widths" and "large circumferences" surpassed the limit, with means of 16.77 mm and 16.18 mm. The study offers an objective basis to for validate validating 3D measurements' measurements' reliability and accuracy, addressing various industries' needs for information on the human body's dimensions information.

Development of a 3D Whole Body Scanner for Reconstructing Human Body based on Contour Triangulation Technique (인체 모델 생성을 위한 등고선 삼각분할 기반의 3차원 전신 스캐너 개발)

  • 최영규;구본기;최병태
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.7_8
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    • pp.397-407
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    • 2003
  • In the past decade, significant effort has been made toward increasing the accuracy and robustness in the three-dimensional scanning methods. In this paper, we introduce a novel laser-stripe, 3D scanning system which was developed to digitize a whole human body. We also suggest a new semi-automatic contour registration method to generate robust contours from the 3D data points acquired by our scanning system. A contour triangulation based surface modoling method was also introduced. Experimental result shows that our system is very robust and efficient for reconstructing overall 3D surface model of a human body.

Bodice Pattern Development of the Slim-fit Dress Shirt for Middle-aged Males Using 3D Body Scanning Data (3D Body Scanning Data를 활용한 중년 남성용 슬림 핏(Slim-fit) 드레스 셔츠 바디스 패턴개발연구)

  • Suh, Chuyeon
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.1
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    • pp.171-187
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    • 2016
  • The study performed a comparison analysis of market brand patterns for slim-fit dress shirts and analyzed the body surface development figure of men in their 40s using 3D body scan data and developed slim-fit dress shirt patterns suitable for middle-aged men. The sizes of slim-fit dress shirt patterns showed a slight difference depending on brand. The overlap map of slim-fit dress shirt patterns for brands demonstrates how difference of one-dimensional sizes reflect on two-dimensional patterns. This map provides useful information for pattern design and allows and easy recognition of pattern size differences. A try-on system evaluation through 3D-Simulation allows a grasp of the fitness of neckline and size tolerance of under the arms in front, the silhouette of side lines, and overall fitness in front that also allows analysis of the front/back balance of a shirt in side, the size tolerance proportion in front/back, and the fitness of the arm-hole line. Thus, we obtained try-on results that were equivalent to wearing actual clothing. According to the drafting size suggested in the developed final pattern, the total width was 'C/2+5.5cm', and the front was set at 1cm bigger in the size difference of the front and back. The width of the front neck and the back neck was set identically at 'C/12', while the width of the front neck was set to 'C/12+1.5cm'. For the armhole depth, we added 'C/4+2cm', and '0.5cm and 1.5cm' for the width of the front and back to anthropometry. The results of the try-on evaluation through 3D-Simulation indicated that the fitness of the final slim-fit dress shirt pattern was superior to available slim-fit dress shirt patterns on the market and evaluated as superior to the types for middle-aged men.

Direct Clothing Pattern Development from the 3D Illustration on the Personal Human Body Model (인체모델과 3차원 일러스트레이션을 이용한 의복패턴개발)

  • Park, Hye-Jun;Hong, Kyung-Hi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.2
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    • pp.340-347
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    • 2008
  • A prototype of 3D clothing design system with a direct pattern development function was suggested, reflecting intuitive design functions and design modifications while considering the fit of clothing patterns with the 3D human body in the virtual 3D space. The research method was as follows. Clothing models were created using a 3D design tool, 3ds max on the surface of 3D human body model made by scanning an actual human body. 3D illustrations were completed by revising the fit and sizing of the human body and clothing models. 2D T-shirt pattern was produced 3D illustrations using from a 3D scanning data modeling solution RapidForm 2004, a 2D conversion program for 3D data called 2C-AN, and Yuka CAD. As a result, the following conclusions were made. The fit of the clothing and human body can be adjusted by reflecting individual body figure characteristics and 3D illustrations over the actual 3D body model. Furthermore, intuitive design support functions were intensified overcoming the weak point of existing 3D clothing design system by developing the direct clothing design in the virtual 3D space. 3D illustration design modifications can be directly reflected on clothing patterns from 3D illustrations by 3D clothing design system developed in this study.