• 제목/요약/키워드: 3D Modeling Interface

검색결과 173건 처리시간 0.023초

스프레이 모델링: 증강현실 기반의 실체적인 3차원 모델링 인터페이스 제안 (Spray Modeling: An Augmented Reality Based Tangible 3D Modeling Interface)

  • 정희경;남택진
    • 디자인학연구
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    • 제18권4호
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    • pp.119-128
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    • 2005
  • 본 논문에서는 다양한 조형작업의 프로세스 및 도구에 대한 현장조사를 바탕으로 직관적이며 사용자 인지모델에 친숙한 3차원 모델링 인터페이스를 제안한다. 전문적인 디자인 모형제작, 찰흙 조소, 나무 조각, 유리 공예 돈의 모델링 현장을 방문하여 조형작업의 과정, 도구, 작업행태 등을 관찰 분석하였다. 이러한 현장조사를 바탕으로 스프레이 메타포(Spray Metaphor)에 기반 한 스프레이 모델링(Spray Modeling) 인터페이스를 제안하였다. 이는 스프레이 건(Spay Gun)의 입자 분사 방식과 찰흙 조소의 모형제작 프로세스를 결합한 가상 혹은 증강현실 공간상의 3차원 모델링 인터페이스 방식이다. 찰흙 조소에서 덩어리를 덧붙여 가듯이 가상치 단위입자를 대략적인 프레임 위에 분사하면서 형태를 발전시킬 수 있다. 또한 실제 공기분사 반작용을 느낄 수 있는 스프레이 장치를 활용함으로써 실체적 사용자 인터페이스를 제공한다. 프로토타입 개발과 사용자 평가를 통해 스프레이 모델링이 새로운 형식의 형태 발상과 표현을 지원함을 알 수 있었다. 또한 구체적인 조작 인터페이스, 보조적인 도구의 사용 등의 개선 사항을 파악하였다. 본 연구는 가상 및 증강 현실에서의 디자이너들이 활용할 수 있는 새로운 인터페이스에 대한 가능성을 검토하였다는 점에서 의의를 갖는다. 이는 디자인 혹은 예술분야의 3차원 모델링 뿐만 아니라, 컴퓨터 작업공간의 인터페이스 방식으로 응용, 게임, 교육, 미디어 아트 등에 적용할 수 있으리라 기대된다.

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프리핸드 스케치 기반 모델링 시스템과 상업용 MCAD의 절차적 인터페이스 (Procedural Interface between Freehand Sketch-based Modeling System and Commercial MCAD)

  • 천상욱;문두환;김병철;한순흥
    • 한국CDE학회논문집
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    • 제13권4호
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    • pp.255-264
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    • 2008
  • Research that reconstructs a 3D model from a freehand 2D sketch has gained attention since 1990s, when data integration in the CAD/CAPP/CAM/CNC chain was an important issue. However, 2D sketches in the conceptual design phase have not been integrated with the downstream CAD/CAPP/CAM/CNC chain. In this paper, we present a method to interface a freehand sketch modeling to commercial CAD systems by mapping a sketch modeling history to the macro parametric history. We use an extended ISO10303-112 standard to represent the modeling history in a gestural modeling system and translate sketch files to neutral macro files. Macro parametric translators are used to translate netural macro files to commercial CAD files.

곡면을 포함하는 형상의 영상을 이용한 모델링 (Image-Based Approach for Modeling 3D Shapes with Curved Surfaces)

  • 이만희;박인규
    • 한국정보과학회논문지:시스템및이론
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    • 제34권1호
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    • pp.38-48
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    • 2007
  • 본 논문에서는 NURBS(Non-Uniform Rational B-Splines)로 표현된 3차원 곡면을 복원하기 위한 영상 기반 곡면 모델링 기법을 제안한다. 카메라 보정이 수행된 복수의 영상으로부터 사용자가 대응곡선을 지정하면 카메라의 정보를 이용하여 대응 곡선의 3차원 복원을 수행한다. 사용자 인터페이스에 의해 각 영상에서 곡선을 지정하기 위하여 본 논문에서는 NURBS 곡선을 이용하였으며 bilinear surface, ruled surface, generalized cylinder, surface of revolution등의 기본 곡면뿐 아니라 skinned surface, swept surface, boundary patch등의 고급 곡면 생성을 지원하여 다양한 모양의 곡면 물체를 모델링 할 수 있다. 또한 영상을 기반으로 view-dependent 텍스처 생성방법을 지원하여 좀더 사실적인 곡면의 복원을 수행한다. 생성된 3차원 곡선 또는 곡면은 VRML과 같은 표준 형식으로 출력하여 재사용할 수 있다.

모듈러 교각의 BIM 기반 정보 모델 인터페이스 모듈 개발 (Development of BIM Based Information Model Interface Module for a Modular Pier)

  • 김동욱;이광명;남상혁
    • 한국BIM학회 논문집
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    • 제5권1호
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    • pp.1-7
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    • 2015
  • Modular technology has become a major issue of the construction industries to enhance their productivity. Modular bridge construction generally requires the data exchange between the contractors, designers, fabricators and constructors. Therefore, a readily accessible information model interface module based on BIM technology is essential for their communication during a project life-cycle. In this study, BIM based information model interface module for a modular pier was developed. For the information models, the PBS(Product Breakdown Structure) and LOD(Level of Development) were defined. Next, all components of a modular pier were conducted by the parametric modeling technique, and then 3D cell library interface was developed. An nterface module was also developed using VBA(Visua basic Application) for exchanging a data from 3D model library to other softwares such as Microstation, AutoCad and Excel and was connected with MS Access database. The developed information model interface module would improve the design quality of the modular pier and reduce the time and cost for design. Updated 3D information models could be utilized for the fabrication, assembly, and construction process for modular piers.

건축 CAD모델링에 대한 HCI에 관한 연구 (The study on HCI(Human Computing Interface) for Architectural CAD modeling)

  • 신승우;이규식
    • 한국실내디자인학회논문집
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    • 제30호
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    • pp.86-91
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    • 2002
  • HCI (Human Computer Interface)is important key of software design. Effectiveness and productivity of CAD software is creation is not study actively in architectural part. The results of this study \circled1 HCI of architectural modeling is demanded effective design of keypad and short key. \circled2 It is require that system reactions to be united in one interface in order to hold in check confusion of the information. \circled3 Intelligent interface for continuous update of 3D information is required.

A-Type RC 주탑의 3차원 정보모델과 비선형 구조해석모델 생성을 위한 인터페이스 연구 (A Study on 3D CAD/NFEA modeling Interface of A-Type RC Bridge Pylon)

  • 엄지영;최샘이;이헌민;신현목
    • 한국BIM학회 논문집
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    • 제4권3호
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    • pp.1-9
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    • 2014
  • As BIM application continues to increase in civil engineering, in this study, 3D information model for RC(Reinforced Concrete) bridge pylon was developed and verified its effectiveness at the structural-design stage. To define 3D information model of RC A-Type pylon, characteristics of pylon were analyzed and 3D model structure was constructed. The 3D information model, one of the core product of BIM, manages all information generated during all life-cycle of a structure and consequently maximizes the efficiency of utilizing information. Also, this study proposes interface module between input data in structural analysis and 3D model of RC pylon. The module can create the input data for non-linear structural analysis. It is essential to study on method of developing 3D information model and propose a structural analysis model by utilizing 3D model for the effective use of BIM techniques in construction industry. The results of this study can be used as the base data for developing the 3D information model of RC pylon in the structural analysis field.

Application of Three-dimensional Scanning, Haptic Modeling, and Printing Technologies for Restoring Damaged Artifacts

  • Jo, Young Hoon;Hong, Seonghyuk
    • 보존과학회지
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    • 제35권1호
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    • pp.71-80
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    • 2019
  • This study examined the applicability of digital technologies based on three-dimensional(3D) scanning, modeling, and printing to the restoration of damaged artifacts. First, 3D close-range scanning was utilized to make a high-resolution polygon mesh model of a roof-end tile with a missing part, and a 3D virtual restoration of the missing part was conducted using a haptic interface. Furthermore, the virtual restoration model was printed out with a 3D printer using the material extrusion method and a PLA filament. Then, the additive structure of the printed output with a scanning electron microscope was observed and its shape accuracy was analyzed through 3D deviation analysis. It was discovered that the 3D printing output of the missing part has high dimensional accuracy and layer thickness, thus fitting extremely well with the fracture surface of the original roof-end tile. The convergence of digital virtual restoration based on 3D scanning and 3D printing technology has helped in minimizing contact with the artifact and broadening the choice of restoration materials significantly. In the future, if the efficiency of the virtual restoration modeling process is improved and the material stability of the printed output for the purpose of restoration is sufficiently verified, the usability of 3D digital technologies in cultural heritage restoration will increase.

AR based ornament design system for 3D printing

  • Aoki, Hiroshi;Mitanin, Jun;Kanamori, Yoshihiro;Fukui, Yukio
    • Journal of Computational Design and Engineering
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    • 제2권1호
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    • pp.47-54
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    • 2015
  • In recent years, 3D printers have become popular as a means of outputting geometries designed on CAD or 3D graphics systems. However, the complex user interfaces of standard 3D software can make it difficult for ordinary consumers to design their own objects. Furthermore, models designed on 3D graphics software often have geometrical problems that make them impossible to output on a 3D printer. We propose a novel AR (augmented reality) 3D modeling system with an air-spray like interface. We also propose a new data structure (octet voxel) for representing designed models in such a way that the model is guaranteed to be a complete solid. The target shape is based on a regular polyhedron, and the octet voxel representation is suitable for designing geometrical objects having the same symmetries as the base regular polyhedron. Finally, we conducted a user test and confirmed that users can intuitively design their own ornaments in a short time with a simple user interface.