• 제목/요약/키워드: 3D Generative AI

검색결과 17건 처리시간 0.024초

A Research on AI Generated 2D Image to 3D Modeling Technology

  • Ke Ma;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권2호
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    • pp.81-86
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    • 2024
  • Advancements in generative AI are reshaping graphic and 3D content design landscapes, where AI not only enriches graphic design but extends its reach to 3D content creation. Though 3D texture mapping through AI is advancing, AI-generated 3D modeling technology in this realm remains nascent. This paper presents AI 2D image-driven 3D modeling techniques, assessing their viability in 3D content design by scrutinizing various algorithms. Initially, four OBJ model-exporting AI algorithms are screened, and two are further evaluated. Results indicate that while AI-generated 3D models may not be directly usable, they effectively capture reference object structures, offering substantial time savings and enhanced design efficiency through manual refinements. This endeavor pioneers new avenues for 3D content creators, anticipating a dynamic fusion of AI and 3D design.

생성형 AI를 활용한 3D 프린팅 패션 주얼리 디자인 개발 (Development of 3D Printed Fashion Jewelry Design Using Generative AI)

  • 황보애;이정수
    • 패션비즈니스
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    • 제28권4호
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    • pp.129-148
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    • 2024
  • With the advent of the 4th industrial era and the development of digital technologies such as artificial intelligence (AI), metaverse, 3D printing, and 3D virtual wearing systems, the fashion industry continues to attempt to use digital technology and introduce it into various areas. The purpose of this study was to determine whether fashion and digital technology could be combined to create works and to suggest ways to apply digital technology in the fashion industry. As a research method, image generative AI, Midjourney was applied to the initial design ideation stage to derive inspiration images. 3D printing technique was then introduced as a production method to print fashion jewelry. As a result of the research, a total of six jewelry designs printed with a 3D printer were developed. One necklace, one bracelet, three earrings, and one ring were developed. This study identified the possibility of applying digital technology to real fashion jewelry design products by designing jewelry based on inspirational images derived from image generation AI and producing pieces of fashion jewelry with 3D modeling tasks and 3D printing outputs. This study is significant in that it expands the expression area of fashion jewelry design that combines digital technology.

공간 컴퓨팅 적용을 위한 3D 생성 AI 플랫폼 비교 연구 (Comparative Study of 3D Gen-AI Platform for Spatial Computing)

  • 서동희
    • 산업융합연구
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    • 제22권10호
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    • pp.37-45
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    • 2024
  • 본 연구는 3D 생성 AI 플랫폼의 기능과 효율성을 비교 분석하여 3D 콘텐츠 제작 공정에서의 실무 적용성을 평가하고 개선 방향을 제시하는 데 목적을 둔다. 9개의 플랫폼을 조사한 후, 최신 기술 활용 여부, 호환성, 사용자 접근성을 기준으로 4개 플랫폼을 선정하였다. 각 플랫폼에 동일한 프롬프트를 적용해 3D 오브젝트를 생성하고 결과를 살펴보았다, 사용자 지정이 가능한지, 실감 콘텐츠 제작에 이점이 있는지, 제작에서의 효율성을 높일 수 있는 것인지, 무료 테스트가 가능하거나 가성비가 좋은지 등을 중심으로 분석하였다. 연구 결과, 'Meshy'와 'Tripo'는 빠른 생성 속도와 효율적인 폴리곤 최적화로 우수한 성능을 보였으며, 'Spline'은 다양한 미디어 적용 기능을 제공하지만 품질에 제한이 있었다. 이를 통해 3D 생성 AI 플랫폼이 각기 다른 제작 파이프라인과 사용자 요구에 따라 적합성을 달리한다는 것을 확인했다. 본 연구는 3D 콘텐츠 제작에 관심있는 실무자들에게 플랫폼 선택을 위한 실질적인 가이드를 제공하고, 3D 생성 AI 기술의 발전 방향에 대한 통찰을 제시하여 향후 연구와 산업 적용에 기여할 것으로 사료된다.

디지털 에셋 창작을 위한 생성형 AI 기술 동향 및 발전 전망 (Generative AI Technology Trends and Development Prospects for Digital Asset Creation)

  • 이기석;이승욱;윤민성;유정재;오아름;최인문;김대욱
    • 전자통신동향분석
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    • 제39권2호
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    • pp.33-42
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    • 2024
  • With the recent rapid development of artificial intelligence (AI) technology, its use is gradually expanding to include creative areas and building new content using generative AI solutions, reaching beyond existing data analysis and reasoning applications. Content creation using generative AI faces challenges owing to technical limitations and other aspects such as copyright compliance. Nevertheless, generative AI may increase the productivity of experts and overcome barriers to creative work by allowing users to easily express their ideas as digital content. Thus, various types of applications will continue to emerge. As images and videos can be created using text input on a prompt, generative AI allows to create and edit digital assets quickly. We present trends in generative AI technology for images, videos, three-dimensional (3D) assets and scenes, digital humans, interactive content, and interfaces. In addition, the prospects for future technological development in this field are discussed.

생성형 AI 기반 초기설계단계 외관디자인 시각화 접근방안 - 건축가 스타일 추가학습 모델 활용을 바탕으로 - (Generative AI-based Exterior Building Design Visualization Approach in the Early Design Stage - Leveraging Architects' Style-trained Models -)

  • 유영진;이진국
    • 한국BIM학회 논문집
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    • 제14권2호
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    • pp.13-24
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    • 2024
  • This research suggests a novel visualization approach utilizing Generative AI to render photorealistic architectural alternatives images in the early design phase. Photorealistic rendering intuitively describes alternatives and facilitates clear communication between stakeholders. Nevertheless, the conventional rendering process, utilizing 3D modelling and rendering engines, demands sophisticate model and processing time. In this context, the paper suggests a rendering approach employing the text-to-image method aimed at generating a broader range of intuitive and relevant reference images. Additionally, it employs an Text-to-Image method focused on producing a diverse array of alternatives reflecting architects' styles when visualizing the exteriors of residential buildings from the mass model images. To achieve this, fine-tuning for architects' styles was conducted using the Low-Rank Adaptation (LoRA) method. This approach, supported by fine-tuned models, allows not only single style-applied alternatives, but also the fusion of two or more styles to generate new alternatives. Using the proposed approach, we generated more than 15,000 meaningful images, with each image taking only about 5 seconds to produce. This demonstrates that the Generative AI-based visualization approach significantly reduces the labour and time required in conventional visualization processes, holding significant potential for transforming abstract ideas into tangible images, even in the early stages of design.

A Research on Aesthetic Aspects of Checkpoint Models in [Stable Diffusion]

  • Ke Ma;Jeanhun Chung
    • International journal of advanced smart convergence
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    • 제13권2호
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    • pp.130-135
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    • 2024
  • The Stable diffsuion AI tool is popular among designers because of its flexible and powerful image generation capabilities. However, due to the diversity of its AI models, it needs to spend a lot of time testing different AI models in the face of different design plans, so choosing a suitable general AI model has become a big problem at present. In this paper, by comparing the AI images generated by two different Stable diffsuion models, the advantages and disadvantages of each model are analyzed from the aspects of the matching degree of the AI image and the prompt, the color composition and light composition of the image, and the general AI model that the generated AI image has an aesthetic sense is analyzed, and the designer does not need to take cumbersome steps. A satisfactory AI image can be obtained. The results show that Playground V2.5 model can be used as a general AI model, which has both aesthetic and design sense in various style design requirements. As a result, content designers can focus more on creative content development, and expect more groundbreaking technologies to merge generative AI with content design.

카지미르 말레비치의 조형적 요소를 AI 프롬프트로 활용한 3D 디지털 패션디자인 연구 (A Study of 3D Digital Fashion Design Using Kazmir Malevich's Formative Elements as AI Prompt)

  • 이주영
    • 패션비즈니스
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    • 제28권3호
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    • pp.122-139
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    • 2024
  • Image-generated AI is rapidly emerging as a powerful tool to augment human creativity and transform the art and design process through deep learning capabilities. The purpose of this study was to propose and demonstrate the feasibility of a new design development method that combined traditional design methods and technology by constructing image-generated AI prompts based on artists' formative elements. The study methodology consisted of analyzing Kazmir Malevich's theoretical considerations and applying them to AI prompts for design, print pattern development, and 3D digital design. This study found that the suprematist works of Kazmir Malevich were suitable as design and print pattern prompts due to their clear geometric shapes, colors, and spatial arrangement. The AI-prompted designs and print patterns produced diverse results quickly and enabled an efficient design process compared to traditional methods, although additional refinement was required to perfect the details. The AI-generated designs were successfully produced as 3D garments, thereby demonstrating that AI technology could significantly contribute to fashion design through its integration with artistic principles. This study has academic significance in that it proposes a prompt composition method applicable to fashion design by combining AI and artistic elements. It also has industrial significance in that it contributes to design innovation and the implementation of creative ideas by presenting an AI-based design process that can be practically applied.

3D 공간정보를 활용한 터널 설계 자동화 기술 개발 및 적용 사례 : 남해 서면-여수 신덕 국도 건설공사 BIM기반 설계를 중심으로 (Development and Application of Tunnel Design Automation Technology Using 3D Spatial Information : BIM-Based Design for Namhae Seomyeon - Yeosu Shindeok National Highway Construction)

  • 조은지;김우진;김광염;정재호;방상혁
    • 터널과지하공간
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    • 제33권4호
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    • pp.209-227
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    • 2023
  • 정부는 건설산업의 생산성 혁신을 위해 BIM 기반 스마트 건설기술 활성화방안을 지속적으로 발표하고 있다. 설계단계에서는 BIM 데이터와 다른 첨단기술을 융합하여 설계 자동화와 최적화 수행을 목표로 한다. 국내 해저터널 사업인 남해 서면-여수 신덕 국도 건설공사 기본설계에서는 터널설계 프로세스에 따라 3D 공간정보를 이용한 터널설계 자동화 기술을 개발하여 BIM 기반의 설계를 수행하였다. 터널의 선형설계에 제너레이티브 디자인 기법을 사용하여 만 여건 이상의 케이스를 36시간 내에 도출하고, 설계자가 정의한 목적함수의 정량적 평가를 수행하여 설계자가 요구하는 조건의 최적 선형을 도출했다. AI 기반의 지반분류와 3D Geo Model을 구축하여 최적 선형의 경제성 및 안정성을 평가하였다. AI 기반의 지반분류는 시추 코어 1공당 약 30종의 지반분류를 수행하여 그 정밀도를 향상시켰고, 3D Geo Model의 경우 시공 중 추가되는 지반 데이터를 누적할 수 있다는 점에서 그 활용도를 기대할 수 있다. 3D 발파설계의 경우 Dynamo 상에서 노선상의 모든 보안물건을 검토하여 최적 장약량을 5분 만에 도출하고, 직관적이고 편리한 시공관리를 위해 3D 공간상에 설계 결과를 시각화함으로서 시공 중에 직접 활용할 수 있도록 했다.

REVIEW OF DIFFUSION MODELS: THEORY AND APPLICATIONS

  • HYUNGJIN CHUNG;HYELIN NAM;JONG CHUL YE
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • 제28권1호
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    • pp.1-21
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    • 2024
  • This review comprehensively explores the evolution, theoretical underpinnings, variations, and applications of diffusion models. Originating as a generative framework, diffusion models have rapidly ascended to the forefront of machine learning research, owing to their exceptional capability, stability, and versatility. We dissect the core principles driving diffusion processes, elucidating their mathematical foundations and the mechanisms by which they iteratively refine noise into structured data. We highlight pivotal advancements and the integration of auxiliary techniques that have significantly enhanced their efficiency and stability. Variants such as bridges that broaden the applicability of diffusion models to wider domains are introduced. We put special emphasis on the ability of diffusion models as a crucial foundation model, with modalities ranging from image, 3D assets, and video. The role of diffusion models as a general foundation model leads to its versatility in many of the downstream tasks such as solving inverse problems and image editing. Through this review, we aim to provide a thorough and accessible compendium for both newcomers and seasoned researchers in the field.

적대적 생성 신경망 기반 비공기압 타이어 디자인 시스템 (Non-pneumatic Tire Design System based on Generative Adversarial Networks)

  • 성주용;이현준;이성철
    • Journal of Platform Technology
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    • 제11권6호
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    • pp.34-46
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    • 2023
  • 자동차 타이어의 휠과 트레드 사이에 탄성중합체 또는 다각형의 스포크를 채우는 방식으로 제작하는 비공기압 타이어는 자동차 관련 학계 및 항공우주 업계의 중요한 연구 주제가 되고 있다. 본 연구에서는 생성형 적대 신경망을 기반으로 비공기압 타이어 디자인을 생성하는 시스템 개발했다. 특히 비공기압 타이어의 종류와 사용 환경, 제작 방식, 공기압 타이어와의 차이점 그리고 스포크 디자인에 따른 하중 전달의 변화 등 디자인에 영향을 미칠만한 변수들에 대한 조사를 실시했다. 이 연구는 OpenCV를 통해 다양한 스포크 형태의 이미지를 만들고, projected GANs에 학습시켜 비공기압 타이어 디자인에 사용될 스포크를 생성했다. 디자인된 비공기압 타이어는 사용 가능 및 불가능으로 레이블링하고, 이를 Vision Transformer 이미지 분류 AI 모델에 학습시켜 분류하도록 하였다. 최종적으로 분류 모델의 평가를 통해 0에 가까운 loss의 수렴, 99%의 정확도를 확인했다. 차후 도형 및 스포크 이미지와 알고리즘을 이용한 디자인이 아닌, 완전 자동화 시스템의 개발과 더 나아가 3D의 물리적 해석 없이 사용 가능한 디자인을 생성하는 것을 목표로 한다.

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