• Title/Summary/Keyword: 3D 문화재

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Smartphone PVR-based Cultural Assets Experience (스마트폰 PVR 기반 문화재 체험)

  • Choi, Hong-Seon;Lee, Kang-Hee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.17-18
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    • 2012
  • 본 논문에서는 대상이 되는 문화재를 파노라마로 촬영하고, 촬영된 파노라마 사진을 equirectangular 형태로 정합하여 3D studio max에서 가상의 공간에 mapping시키고, mqo포맷으로 출력한다. 안드로이드 OpenGL에서 출력된 mqo포맷을 불러와 GUI button을 활용하여 파노라마 가상현실 기술을 구현하는 방법을 설명한다.

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3D Object Simplification for Google Earth Uploading of the Cultural Resources and Tourist Attractions (문화.관광 자원의 구글어스 Uploading을 위한 3D 객체 단순화)

  • Youn, Jae-Hong;Choi, Hyo-Seung;Jeong, Seung-Moon
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.4
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    • pp.45-51
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    • 2009
  • Different countries around the world, using their traditional culture as a background, are promoting new changes and reformation in development and publicity method of cultural contents to promote national interests and to increase their competitiveness. Also, as the citizen's standard of living and quality of living goes up, various demands for the enjoyment of traditional culture goes up accordingly as well. As the cultural assets environment become more complicated and diverse, there is a need for systematic management and preservation plan. Keeping these viewpoints in mind, the geo-spatial information provision service using the web provides various forms of services such as satellite imagery, terrain, and 3D viewing, enabling the user to gain concrete spatial information on specific areas. The geo-spatial information using 3D modeling is done only in limited spaces because of construction expenses or difficulties in management and maintenance. In this thesis, I would like to propose Effective method for the GoogleEarth Uploading through simplification of 3D object for the publicity of traditional buildings and Cultural Resources and Tourist Attractions.

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A Relative Study of 3D Digital Record Results on Buried Cultural Properties (매장문화재 자료에 대한 3D 디지털 기록 결과 비교연구)

  • KIM, Soohyun;LEE, Seungyeon;LEE, Jeongwon;AHN, Hyoungki
    • Korean Journal of Heritage: History & Science
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    • v.55 no.1
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    • pp.175-198
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    • 2022
  • With the development of technology, the methods of digitally converting various forms of analog information have become common. As a result, the concept of recording, building, and reproducing data in a virtual space, such as digital heritage and digital reconstruction, has been actively used in the preservation and research of various cultural heritages. However, there are few existing research results that suggest optimal scanners for small and medium-sized relics. In addition, scanner prices are not cheap for researchers to use, so there are not many related studies. The 3D scanner specifications have a great influence on the quality of the 3D model. In particular, since the state of light reflected on the surface of the object varies depending on the type of light source used in the scanner, using a scanner suitable for the characteristics of the object is the way to increase the efficiency of the work. Therefore, this paper conducted a study on nine small and medium-sized buried cultural properties of various materials, including earthenware and porcelain, by period, to examine the differences in quality of the four types of 3D scanners. As a result of the study, optical scanners and small and medium-sized object scanners were the most suitable digital records of the small and medium-sized relics. Optical scanners are excellent in both mesh and texture but have the disadvantage of being very expensive and not portable. The handheld method had the advantage of excellent portability and speed. When considering the results compared to the price, the small and medium-sized object scanner was the best. It was the photo room measurement that was able to obtain the 3D model at the lowest cost. 3D scanning technology can be largely used to produce digital drawings of relics, restore and duplicate cultural properties, and build databases. This study is meaningful in that it contributed to the use of scanners most suitable for buried cultural properties by material and period for the active use of 3D scanning technology in cultural heritage.

The 3D Modelling of Cultural Heritage Using Digital Photogrammetry (수치사진측량기법을 이용한 문화재의 3차원 모델링에 관한 연구)

  • 김진수;박운용;홍순헌
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.4
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    • pp.365-371
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    • 2003
  • Digital high resolution cameras are widely available, and are increasingly use in digital close-range photogrammetry. And photogrammetry instruments are developing rapidly and the precision is improving continuously. The building of 3D terrains of high precision are possible and the calculation of the areas or the earthwork volumes have high precision due to the development of the techlique of the spatial information system using computer. Using the digital camera which has capacity of keeping numerical value by itself and easy carrying, we analyze the positioning error according to various change of photographing condition. Also we try to find a effective method of acquiring basis data for 3D monitoring of high-accuracy in pixel degree through digital close-range photogrammetry with bundle adjustment for local terrain model generation and 3D embodiment of tumulus. In the study is about to efficient analysis of digital information data fer conservation of cultural properties.

Remediation of 3D Movie on < Priest > (<프리스트>를 통해 본 3D 영화의 재매개)

  • Chung, Il-Hyoung
    • The Journal of the Korea Contents Association
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    • v.12 no.1
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    • pp.225-233
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    • 2012
  • This study is focused on the relationship of old and new media with the concept of cultural interface. This study try to find out their similarities and differences of media contents and interface through contents analysis of text. As a results, there are competible coexistance of transparent immediacy and hypermediacy as a double logic of remediation. And the features of remediation that borrowing, aggressive, and absorb are showed cross each other. A related studies are focused on the narrative structure of story and on analysis of character, events, and background. And the other studies are focused on the policy of new media distribution. But, recent new media emphasizes the visualization of 3D technology and that strategy. Also they tries to convert a various media contents. Therefore, it is important to check and prepare those environmental changes of media. Then, more researches will be applied to remediation and cultural interface of this study. And I hope that they will be find an alternative strategy of contents and interface on media.

Speicies Identification and Dating for Wooden Warehouse Excavated at Baengnyeongsanseong in Geumsan, Korea (금산 백령산성 출토 목곽고에 대한 수종분석 및 연대분석)

  • Park, Chang Hyun;Lee, Kwang Hee;Kim, Soo Chul
    • Journal of Conservation Science
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    • v.38 no.3
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    • pp.192-200
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    • 2022
  • This study aimed for species identification and tree-ring dating and radiocarbon dating of wooden warehous materials excavated from Baengnyeongsanseong in Geumsan. The species of 83 wooden materials were identified as 38 Platycarya spp., 34 Cerris Section, 8 Prinus section, 2 Hard pine, and 1 Kalopanax pictus. After cross-dating of 5 Cerris Section samples with the TSAP program, one Cerris Section chronology (GSQU 1S) was constructed. To identify the exact date, one material which show many tree-ring (GSQU 05) was analyzed by radiocarbon dating using wiggle match. As a result of radiocarbon dating, the outermost edge of east beam (GSQU 05) was found to be A.D. 575-655 or A.D. 665-685. The radiocarbon dating of wooden warehouse material was consistent with the archaeologically estimated date.

The Analysis of Efficient Disk Buffer Management Policies to Develop Undesignated Cultural Heritage Management and Real-time Theft Chase (실시간 비지정 문화재 관리 및 도난 추적 시스템 개발을 위한 효율적인 디스크 버퍼 관리 정책 분석)

  • Jun-Hyeong Choi;Sang-Ho Hwang;SeungMan Chun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.6
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    • pp.1299-1306
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    • 2023
  • In this paper, we present a system for undesignated cultural heritage management and real-time theft chase, which uses flash-based large-capacity storage. The proposed system is composed of 3 parts, such as a cultural management device, a flash-based server, and a monitoring service for managing cultural heritages and chasing thefts using IoT technologies. However flash-based storage needs methods to overcome the limited lifespan. Therefore, in this paper, we present a system, which uses the disk buffer in flash-based storage to overcome the disadvantage, and evaluate the system performance in various environments. In our experiments, LRU policy shows the number of direct writes in the flash-based storage by 10.7% on average compared with CLOCK and FCFS.

3D Modeling of Both Exterior and Interior of Traditional Architectures by Terrestrial Laser Scanning at Multi-Stations (다중 지점 지상레이저스캐닝에 의한 전통 건축물의 내부와 외부의 3차원 모델링)

  • LEE, Jin-Duk;BHANG, Kon-Joon;Schuhr, Walter
    • Journal of the Korean Association of Geographic Information Studies
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    • v.24 no.4
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    • pp.127-135
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    • 2021
  • The purpose of this research is to present about a series of processes for 3D model generation from scan data of two types of Korean styled architectures, namely, a pavilion and a house, which were acquired with the terrestrial LiDAR and evaluate a 3D surveying method to document digitally the traditional buildings, cultural properties, archeological sites, etc. Since most ancient buildings and cultural assets which require digital documentation by the terrestrial laser scanner usually need to acquire data from multi-directions. Therefore this paper suggested a process of acquiring and integrating data from mult-stations around the object. Also we presented a way for reconstructing automatically at once both the interior and exterior surfaces of buildings from laser scan data.

Restoration and Stability of the Glass Sarira Bottle (Treasure No. 1925) from the Sarira Reliquaries Commissioned by Yi Seonggye, Excavated from Geumgangsan Mountain (보물 제1925호 금강산 출토 이성계 발원 사리장 엄구 내 유리제 사리병의 복원 및 안정성 연구)

  • Na, Ahyoung;Hwang, Hyunsung
    • Conservation Science in Museum
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    • v.26
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    • pp.25-34
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    • 2021
  • 3D printing technology has been actively applied for the restoration of cultural properties. However, its application to the restoration of glass cultural properties has not yet been reported and thus requires further study. In this study, 3D printing technology was used to restore a defective part of a glass sarira bottle that forms an element of a series of sarira reliquaries commissioned by Yi Seonggye (known as King Taejo after founding the Joseon Dynasty) that was excavated from Geumgangsan Mountain (designated as Treasure No. 1925) and is currently housed at the National Museum of Korea. The defective area was reproduced using 3D printing and the printed reproduction was reproduced again using an epoxy resin. This latter piece was used as the restoration component rather than the 3D printed element. After the completion of the conservation treatment, the materials used for the 3D printing were compared with transparent materials used to restore ceramics to evaluate their usability and stability. A total of five specimens were produced, including from photocurable resin made by a stereo lithography apparatus (SLA), epoxy resin, acrylic resin, and more. They were exposed to UV for 96 hours to test for yellowing. Of the two specimens made of photocurable resins and exposed to UV, one was sprayed with a UV blocking agent but the other was exposed as-is. The UV exposure test showed that the specimen made by the SLA and sprayed with a UV blocking agent and the specimen made of epoxy resin were stable in terms of yellowing with a change in the b-value was less than 1. They are thus considered to be suitable materials for the restoration of glass cultural properties. Such glass cultural properties are often diverse in shape and their restoration can be difficult as they generally consist of a range of complex parts that hamper restoration. In this regard, diverse materials should be considered when selecting materials for the restoration of glass cultural properties.